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/*
* Copyright (C) 2006, 2007, 2010, 2011 Apple Inc. All rights reserved.
* (C) 2007 Graham Dennis (graham.dennis@gmail.com)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/config.h"
#include "sky/engine/core/fetch/ResourceLoader.h"
#include "sky/engine/core/fetch/Resource.h"
#include "sky/engine/core/fetch/ResourceLoaderHost.h"
#include "sky/engine/core/fetch/ResourcePtr.h"
#include "sky/engine/platform/Logging.h"
#include "sky/engine/platform/SharedBuffer.h"
#include "sky/engine/platform/exported/WrappedResourceRequest.h"
#include "sky/engine/platform/exported/WrappedResourceResponse.h"
#include "sky/engine/platform/network/ResourceError.h"
#include "sky/engine/public/platform/Platform.h"
#include "sky/engine/public/platform/WebData.h"
#include "sky/engine/public/platform/WebURLError.h"
#include "sky/engine/public/platform/WebURLRequest.h"
#include "sky/engine/public/platform/WebURLResponse.h"
#include "sky/engine/wtf/Assertions.h"
#include "sky/engine/wtf/CurrentTime.h"
namespace blink {
ResourceLoader::RequestCountTracker::RequestCountTracker(ResourceLoaderHost* host, Resource* resource)
: m_host(host)
, m_resource(resource)
{
m_host->incrementRequestCount(m_resource);
}
ResourceLoader::RequestCountTracker::~RequestCountTracker()
{
m_host->decrementRequestCount(m_resource);
}
ResourceLoader::RequestCountTracker::RequestCountTracker(const RequestCountTracker& other)
{
m_host = other.m_host;
m_resource = other.m_resource;
m_host->incrementRequestCount(m_resource);
}
PassRefPtr<ResourceLoader> ResourceLoader::create(ResourceLoaderHost* host, Resource* resource, const ResourceRequest& request, const ResourceLoaderOptions& options)
{
RefPtr<ResourceLoader> loader(adoptRef(new ResourceLoader(host, resource, options)));
loader->init(request);
return loader.release();
}
ResourceLoader::ResourceLoader(ResourceLoaderHost* host, Resource* resource, const ResourceLoaderOptions& options)
: m_host(host)
, m_notifiedLoadComplete(false)
, m_options(options)
, m_resource(resource)
, m_state(Initialized)
, m_connectionState(ConnectionStateNew)
, m_requestCountTracker(adoptPtr(new RequestCountTracker(host, resource)))
{
}
ResourceLoader::~ResourceLoader()
{
ASSERT(m_state == Terminated);
}
void ResourceLoader::releaseResources()
{
ASSERT(m_state != Terminated);
ASSERT(m_notifiedLoadComplete);
m_requestCountTracker.clear();
m_host->didLoadResource(m_resource);
if (m_state == Terminated)
return;
m_resource->clearLoader();
m_resource->deleteIfPossible();
m_resource = nullptr;
m_host->willTerminateResourceLoader(this);
ASSERT(m_state != Terminated);
// It's possible that when we release the loader, it will be
// deallocated and release the last reference to this object.
// We need to retain to avoid accessing the object after it
// has been deallocated and also to avoid reentering this method.
RefPtr<ResourceLoader> protector(this);
m_host.clear();
m_state = Terminated;
if (m_loader) {
m_loader->cancel();
m_loader.clear();
}
}
void ResourceLoader::init(const ResourceRequest& passedRequest)
{
ASSERT(m_state != Terminated);
ResourceRequest request(passedRequest);
m_host->willSendRequest(m_resource->identifier(), request, ResourceResponse(), m_options.initiatorInfo);
ASSERT(m_state != Terminated);
ASSERT(!request.isNull());
m_request = applyOptions(request);
m_resource->updateRequest(request);
ASSERT(m_state != Terminated);
m_host->didInitializeResourceLoader(this);
}
void ResourceLoader::start()
{
ASSERT(!m_loader);
ASSERT(!m_request.isNull());
m_host->willStartLoadingResource(m_resource, m_request);
if (m_state == Terminated)
return;
RELEASE_ASSERT(m_connectionState == ConnectionStateNew);
m_connectionState = ConnectionStateStarted;
m_loader = adoptPtr(blink::Platform::current()->createURLLoader());
ASSERT(m_loader);
blink::WrappedResourceRequest wrappedRequest(m_request);
m_loader->loadAsynchronously(wrappedRequest, this);
}
void ResourceLoader::didDownloadData(blink::WebURLLoader*, int length, int encodedDataLength)
{
ASSERT(m_state != Terminated);
RefPtr<ResourceLoader> protect(this);
RELEASE_ASSERT(m_connectionState == ConnectionStateReceivedResponse);
m_host->didDownloadData(m_resource, length, encodedDataLength);
if (m_state == Terminated)
return;
m_resource->didDownloadData(length);
}
void ResourceLoader::didFinishLoadingOnePart(double finishTime, int64 encodedDataLength)
{
// If load has been cancelled after finishing (which could happen with a
// JavaScript that changes the window location), do nothing.
if (m_state == Terminated)
return;
if (m_notifiedLoadComplete)
return;
m_notifiedLoadComplete = true;
m_host->didFinishLoading(m_resource, finishTime, encodedDataLength);
}
void ResourceLoader::didChangePriority(ResourceLoadPriority loadPriority, int intraPriorityValue)
{
if (m_loader) {
m_host->didChangeLoadingPriority(m_resource, loadPriority, intraPriorityValue);
ASSERT(m_state != Terminated);
m_loader->didChangePriority(static_cast<blink::WebURLRequest::Priority>(loadPriority), intraPriorityValue);
}
}
void ResourceLoader::cancelIfNotFinishing()
{
if (m_state != Initialized)
return;
cancel();
}
void ResourceLoader::cancel()
{
cancel(ResourceError());
}
void ResourceLoader::cancel(const ResourceError& error)
{
// If the load has already completed - succeeded, failed, or previously cancelled - do nothing.
if (m_state == Terminated)
return;
if (m_state == Finishing) {
releaseResources();
return;
}
ResourceError nonNullError = error.isNull() ? ResourceError::cancelledError(m_request.url()) : error;
// This function calls out to clients at several points that might do
// something that causes the last reference to this object to go away.
RefPtr<ResourceLoader> protector(this);
WTF_LOG(ResourceLoading, "Cancelled load of '%s'.\n", m_resource->url().string().latin1().data());
if (m_state == Initialized)
m_state = Finishing;
m_resource->setResourceError(nonNullError);
if (m_loader) {
m_connectionState = ConnectionStateCanceled;
m_loader->cancel();
m_loader.clear();
}
if (!m_notifiedLoadComplete) {
m_notifiedLoadComplete = true;
m_host->didFailLoading(m_resource, nonNullError);
}
if (m_state == Finishing)
m_resource->error(Resource::LoadError);
if (m_state != Terminated)
releaseResources();
}
void ResourceLoader::willSendRequest(blink::WebURLLoader*, blink::WebURLRequest& passedRequest, const blink::WebURLResponse& passedRedirectResponse)
{
ASSERT(m_state != Terminated);
RefPtr<ResourceLoader> protect(this);
ResourceRequest& request(applyOptions(passedRequest.toMutableResourceRequest()));
// FIXME: We should have a real context for redirect requests. Currently, we don't: see WebURLLoaderImpl::Context::OnReceivedRedirect in content/.
request.setRequestContext(blink::WebURLRequest::RequestContextInternal);
ASSERT(!request.isNull());
const ResourceResponse& redirectResponse(passedRedirectResponse.toResourceResponse());
ASSERT(!redirectResponse.isNull());
ASSERT(m_state != Terminated);
applyOptions(request); // canAccessRedirect() can modify m_options so we should re-apply it.
ASSERT(m_state != Terminated);
m_resource->willSendRequest(request, redirectResponse);
if (request.isNull() || m_state == Terminated)
return;
m_host->willSendRequest(m_resource->identifier(), request, redirectResponse, m_options.initiatorInfo);
ASSERT(m_state != Terminated);
ASSERT(!request.isNull());
m_resource->updateRequest(request);
m_request = request;
}
void ResourceLoader::didSendData(blink::WebURLLoader*, unsigned long long bytesSent, unsigned long long totalBytesToBeSent)
{
ASSERT(m_state == Initialized);
RefPtr<ResourceLoader> protect(this);
m_resource->didSendData(bytesSent, totalBytesToBeSent);
}
void ResourceLoader::didReceiveResponse(blink::WebURLLoader*, const blink::WebURLResponse& response)
{
ASSERT(!response.isNull());
ASSERT(m_state == Initialized);
bool isMultipartPayload = response.isMultipartPayload();
bool isValidStateTransition = (m_connectionState == ConnectionStateStarted || m_connectionState == ConnectionStateReceivedResponse);
// In the case of multipart loads, calls to didReceiveData & didReceiveResponse can be interleaved.
RELEASE_ASSERT(isMultipartPayload || isValidStateTransition);
m_connectionState = ConnectionStateReceivedResponse;
const ResourceResponse& resourceResponse = response.toResourceResponse();
// Reference the object in this method since the additional processing can do
// anything including removing the last reference to this object.
RefPtr<ResourceLoader> protect(this);
m_resource->responseReceived(resourceResponse);
if (m_state == Terminated)
return;
m_host->didReceiveResponse(m_resource, resourceResponse);
if (m_state == Terminated)
return;
if (response.toResourceResponse().isMultipart()) {
// We don't count multiParts in a ResourceFetcher's request count
m_requestCountTracker.clear();
if (!m_resource->isImage()) {
cancel();
return;
}
} else if (isMultipartPayload) {
// Since a subresource loader does not load multipart sections progressively, data was delivered to the loader all at once.
// After the first multipart section is complete, signal to delegates that this load is "finished"
m_host->subresourceLoaderFinishedLoadingOnePart(this);
ASSERT(m_state != Terminated);
didFinishLoadingOnePart(0, blink::WebURLLoaderClient::kUnknownEncodedDataLength);
}
if (m_state == Terminated)
return;
if (m_resource->response().httpStatusCode() < 400 || m_resource->shouldIgnoreHTTPStatusCodeErrors())
return;
m_state = Finishing;
if (!m_notifiedLoadComplete) {
m_notifiedLoadComplete = true;
m_host->didFailLoading(m_resource, ResourceError::cancelledError(m_request.url()));
}
ASSERT(m_state != Terminated);
m_resource->error(Resource::LoadError);
cancel();
}
void ResourceLoader::didReceiveData(blink::WebURLLoader*, const char* data, int length, int encodedDataLength)
{
ASSERT(m_state != Terminated);
RELEASE_ASSERT(m_connectionState == ConnectionStateReceivedResponse || m_connectionState == ConnectionStateReceivingData);
m_connectionState = ConnectionStateReceivingData;
// It is possible to receive data on uninitialized resources if it had an error status code, and we are running a nested message
// loop. When this occurs, ignoring the data is the correct action.
if (m_resource->response().httpStatusCode() >= 400 && !m_resource->shouldIgnoreHTTPStatusCodeErrors())
return;
ASSERT(m_state == Initialized);
// Reference the object in this method since the additional processing can do
// anything including removing the last reference to this object.
RefPtr<ResourceLoader> protect(this);
// FIXME: If we get a resource with more than 2B bytes, this code won't do the right thing.
// However, with today's computers and networking speeds, this won't happen in practice.
// Could be an issue with a giant local file.
m_host->didReceiveData(m_resource, data, length, encodedDataLength);
if (m_state == Terminated)
return;
m_resource->appendData(data, length);
}
void ResourceLoader::didFinishLoading(blink::WebURLLoader*, double finishTime, int64 encodedDataLength)
{
RELEASE_ASSERT(m_connectionState == ConnectionStateReceivedResponse || m_connectionState == ConnectionStateReceivingData);
m_connectionState = ConnectionStateFinishedLoading;
if (m_state != Initialized)
return;
ASSERT(m_state != Terminated);
WTF_LOG(ResourceLoading, "Received '%s'.", m_resource->url().string().latin1().data());
RefPtr<ResourceLoader> protect(this);
ResourcePtr<Resource> protectResource(m_resource);
m_state = Finishing;
didFinishLoadingOnePart(finishTime, encodedDataLength);
if (m_state == Terminated)
return;
m_resource->finish(finishTime);
// If the load has been cancelled by a delegate in response to didFinishLoad(), do not release
// the resources a second time, they have been released by cancel.
if (m_state == Terminated)
return;
releaseResources();
}
void ResourceLoader::didFail(blink::WebURLLoader*, const blink::WebURLError& error)
{
m_connectionState = ConnectionStateFailed;
ASSERT(m_state != Terminated);
WTF_LOG(ResourceLoading, "Failed to load '%s'.\n", m_resource->url().string().latin1().data());
RefPtr<ResourceLoader> protect(this);
RefPtr<ResourceLoaderHost> protectHost(m_host.get());
ResourcePtr<Resource> protectResource(m_resource);
m_state = Finishing;
m_resource->setResourceError(error);
if (!m_notifiedLoadComplete) {
m_notifiedLoadComplete = true;
m_host->didFailLoading(m_resource, error);
}
if (m_state == Terminated)
return;
m_resource->error(Resource::LoadError);
if (m_state == Terminated)
return;
releaseResources();
}
bool ResourceLoader::isLoadedBy(ResourceLoaderHost* loader) const
{
return m_host->isLoadedBy(loader);
}
ResourceRequest& ResourceLoader::applyOptions(ResourceRequest& request) const
{
request.setAllowStoredCredentials(m_options.allowCredentials == AllowStoredCredentials);
return request;
}
}