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/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_
#define SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_
#include "sky/engine/core/frame/ConsoleTypes.h"
#include "sky/engine/platform/heap/Handle.h"
#include "sky/engine/wtf/Forward.h"
#include "sky/engine/wtf/PassOwnPtr.h"
namespace blink {
class ConsoleMessage;
class ConsoleMessageStorage;
class Document;
class FrameHost;
class ResourceResponse;
class LocalFrame;
// FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
// It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
class FrameConsole final {
DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole);
public:
static PassOwnPtr<FrameConsole> create(LocalFrame& frame)
{
return adoptPtr(new FrameConsole(frame));
}
void addMessage(PassRefPtr<ConsoleMessage>);
void reportResourceResponseReceived(Document*, unsigned long requestIdentifier, const ResourceResponse&);
private:
explicit FrameConsole(LocalFrame&);
LocalFrame& m_frame;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_