| /* |
| * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
| * Copyright (C) 2008 Nuanti Ltd. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sky/engine/config.h" |
| #include "sky/engine/core/page/FocusController.h" |
| |
| #include <limits> |
| #include "sky/engine/core/dom/Document.h" |
| #include "sky/engine/core/dom/Element.h" |
| #include "sky/engine/core/dom/ElementTraversal.h" |
| #include "sky/engine/core/dom/NodeTraversal.h" |
| #include "sky/engine/core/dom/Range.h" |
| #include "sky/engine/core/dom/shadow/ElementShadow.h" |
| #include "sky/engine/core/dom/shadow/ShadowRoot.h" |
| #include "sky/engine/core/editing/Editor.h" |
| #include "sky/engine/core/editing/FrameSelection.h" |
| #include "sky/engine/core/editing/htmlediting.h" |
| #include "sky/engine/core/events/Event.h" |
| #include "sky/engine/core/frame/FrameView.h" |
| #include "sky/engine/core/frame/LocalDOMWindow.h" |
| #include "sky/engine/core/frame/LocalFrame.h" |
| #include "sky/engine/core/frame/Settings.h" |
| #include "sky/engine/core/html/HTMLImageElement.h" |
| #include "sky/engine/core/page/ChromeClient.h" |
| #include "sky/engine/core/page/EventHandler.h" |
| #include "sky/engine/core/page/Page.h" |
| #include "sky/engine/core/rendering/HitTestResult.h" |
| #include "sky/engine/core/rendering/RenderLayer.h" |
| |
| namespace blink { |
| |
| // FIXME: Some of Node* return values and Node* arguments should be Element*. |
| |
| FocusNavigationScope::FocusNavigationScope(TreeScope* treeScope) |
| : m_rootTreeScope(treeScope) |
| { |
| ASSERT(treeScope); |
| } |
| |
| Node* FocusNavigationScope::rootNode() const |
| { |
| return &m_rootTreeScope->rootNode(); |
| } |
| |
| Element* FocusNavigationScope::owner() const |
| { |
| Node* root = rootNode(); |
| if (root->isShadowRoot()) { |
| ShadowRoot* shadowRoot = toShadowRoot(root); |
| return shadowRoot->host(); |
| } |
| return 0; |
| } |
| |
| FocusNavigationScope FocusNavigationScope::focusNavigationScopeOf(Node* node) |
| { |
| ASSERT(node); |
| Node* root = node; |
| for (Node* n = node; n; n = n->parentNode()) |
| root = n; |
| // The result is not always a ShadowRoot nor a DocumentNode since |
| // a starting node is in an orphaned tree in composed shadow tree. |
| return FocusNavigationScope(&root->treeScope()); |
| } |
| |
| FocusNavigationScope FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(Node* node) |
| { |
| ASSERT(node); |
| return FocusNavigationScope::ownedByShadowHost(node); |
| } |
| |
| FocusNavigationScope FocusNavigationScope::ownedByShadowHost(Node* node) |
| { |
| ASSERT(isShadowHost(node)); |
| return FocusNavigationScope(toElement(node)->shadow()->shadowRoot()); |
| } |
| |
| static inline void dispatchEventsOnWindowAndFocusedNode(Document* document, bool focused) |
| { |
| // If we have a focused node we should dispatch blur on it before we blur the window. |
| // If we have a focused node we should dispatch focus on it after we focus the window. |
| // https://bugs.webkit.org/show_bug.cgi?id=27105 |
| |
| if (!focused && document->focusedElement()) { |
| RefPtr<Element> focusedElement(document->focusedElement()); |
| focusedElement->setFocus(false); |
| focusedElement->dispatchBlurEvent(0); |
| if (focusedElement == document->focusedElement()) { |
| focusedElement->dispatchFocusOutEvent(EventTypeNames::focusout, 0); |
| if (focusedElement == document->focusedElement()) |
| focusedElement->dispatchFocusOutEvent(EventTypeNames::DOMFocusOut, 0); |
| } |
| } |
| |
| if (LocalDOMWindow* window = document->domWindow()) |
| window->dispatchEvent(Event::create(focused ? EventTypeNames::focus : EventTypeNames::blur)); |
| if (focused && document->focusedElement()) { |
| RefPtr<Element> focusedElement(document->focusedElement()); |
| focusedElement->setFocus(true); |
| focusedElement->dispatchFocusEvent(0, FocusTypePage); |
| if (focusedElement == document->focusedElement()) { |
| document->focusedElement()->dispatchFocusInEvent(EventTypeNames::focusin, 0); |
| if (focusedElement == document->focusedElement()) |
| document->focusedElement()->dispatchFocusInEvent(EventTypeNames::DOMFocusIn, 0); |
| } |
| } |
| } |
| |
| #if ENABLE(ASSERT) |
| static inline bool isNonFocusableShadowHost(Node* node) |
| { |
| ASSERT(node); |
| if (!node->isElementNode()) |
| return false; |
| Element* element = toElement(node); |
| return !element->isFocusable() && isShadowHost(element); |
| } |
| #endif |
| |
| static inline bool isNonKeyboardFocusableShadowHost(Node* node) |
| { |
| ASSERT(node); |
| if (!node->isElementNode()) |
| return false; |
| Element* element = toElement(node); |
| return !element->isKeyboardFocusable() && isShadowHost(element); |
| } |
| |
| static inline bool isKeyboardFocusableShadowHost(Node* node) |
| { |
| ASSERT(node); |
| if (!node->isElementNode()) |
| return false; |
| Element* element = toElement(node); |
| return element->isKeyboardFocusable() && isShadowHost(element); |
| } |
| |
| static inline bool isNonFocusableFocusScopeOwner(Node* node) |
| { |
| ASSERT(node); |
| return isNonKeyboardFocusableShadowHost(node); |
| } |
| |
| static inline int adjustedTabIndex(Node* node) |
| { |
| ASSERT(node); |
| return isNonFocusableFocusScopeOwner(node) ? 0 : node->tabIndex(); |
| } |
| |
| static inline bool shouldVisit(Node* node) |
| { |
| ASSERT(node); |
| return (node->isElementNode() && toElement(node)->isKeyboardFocusable()) || isNonFocusableFocusScopeOwner(node); |
| } |
| |
| FocusController::FocusController(Page* page) |
| : m_page(page) |
| , m_isActive(false) |
| , m_isFocused(false) |
| , m_isChangingFocusedFrame(false) |
| { |
| } |
| |
| PassOwnPtr<FocusController> FocusController::create(Page* page) |
| { |
| return adoptPtr(new FocusController(page)); |
| } |
| |
| void FocusController::setFocusedFrame(PassRefPtr<LocalFrame> frame) |
| { |
| ASSERT(!frame || frame->page() == m_page); |
| if (m_focusedFrame == frame || m_isChangingFocusedFrame) |
| return; |
| |
| m_isChangingFocusedFrame = true; |
| |
| RefPtr<LocalFrame> oldFrame = m_focusedFrame.get(); |
| RefPtr<LocalFrame> newFrame = frame.get(); |
| |
| m_focusedFrame = frame.get(); |
| |
| // Now that the frame is updated, fire events and update the selection focused states of both frames. |
| if (oldFrame && oldFrame->view()) { |
| oldFrame->selection().setFocused(false); |
| oldFrame->domWindow()->dispatchEvent(Event::create(EventTypeNames::blur)); |
| } |
| |
| if (newFrame && newFrame->view() && isFocused()) { |
| newFrame->selection().setFocused(true); |
| newFrame->domWindow()->dispatchEvent(Event::create(EventTypeNames::focus)); |
| } |
| |
| m_isChangingFocusedFrame = false; |
| |
| m_page->focusedFrameChanged(newFrame.get()); |
| } |
| |
| void FocusController::focusDocumentView(PassRefPtr<LocalFrame> frame) |
| { |
| ASSERT(!frame || frame->page() == m_page); |
| if (m_focusedFrame == frame) |
| return; |
| |
| RefPtr<LocalFrame> focusedFrame = m_focusedFrame.get(); |
| if (focusedFrame && focusedFrame->view()) { |
| RefPtr<Document> document = focusedFrame->document(); |
| Element* focusedElement = document ? document->focusedElement() : 0; |
| if (focusedElement) { |
| focusedElement->dispatchBlurEvent(0); |
| if (focusedElement == document->focusedElement()) { |
| focusedElement->dispatchFocusOutEvent(EventTypeNames::focusout, 0); |
| if (focusedElement == document->focusedElement()) |
| focusedElement->dispatchFocusOutEvent(EventTypeNames::DOMFocusOut, 0); |
| } |
| } |
| } |
| |
| RefPtr<LocalFrame> newFocusedFrame = frame.get(); |
| if (newFocusedFrame && newFocusedFrame->view()) { |
| RefPtr<Document> document = newFocusedFrame->document(); |
| Element* focusedElement = document ? document->focusedElement() : 0; |
| if (focusedElement) { |
| focusedElement->dispatchFocusEvent(0, FocusTypePage); |
| if (focusedElement == document->focusedElement()) { |
| document->focusedElement()->dispatchFocusInEvent(EventTypeNames::focusin, 0); |
| if (focusedElement == document->focusedElement()) |
| document->focusedElement()->dispatchFocusInEvent(EventTypeNames::DOMFocusIn, 0); |
| } |
| } |
| } |
| |
| setFocusedFrame(frame); |
| } |
| |
| LocalFrame* FocusController::focusedOrMainFrame() const |
| { |
| // FIXME(sky): this method makes no sense. |
| return m_page->mainFrame(); |
| } |
| |
| void FocusController::setFocused(bool focused) |
| { |
| if (isFocused() == focused) |
| return; |
| |
| m_isFocused = focused; |
| |
| if (!m_focusedFrame) |
| setFocusedFrame(m_page->mainFrame()); |
| |
| // setFocusedFrame above might reject to update m_focusedFrame, or |
| // m_focusedFrame might be changed by blur/focus event handlers. |
| if (m_focusedFrame->view()) { |
| m_focusedFrame->selection().setFocused(focused); |
| dispatchEventsOnWindowAndFocusedNode(m_focusedFrame->document(), focused); |
| } |
| } |
| |
| Node* FocusController::findFocusableNodeDecendingDownIntoFrameDocument(FocusType type, Node* node) |
| { |
| return 0; |
| } |
| |
| bool FocusController::setInitialFocus(FocusType type) |
| { |
| return advanceFocus(type, true); |
| } |
| |
| bool FocusController::advanceFocus(FocusType type, bool initialFocus) |
| { |
| switch (type) { |
| case FocusTypeForward: |
| case FocusTypeBackward: |
| return advanceFocusInDocumentOrder(type, initialFocus); |
| case FocusTypeLeft: |
| case FocusTypeRight: |
| case FocusTypeUp: |
| case FocusTypeDown: |
| // FIXME(sky): Remove directional focus. |
| return false; |
| default: |
| ASSERT_NOT_REACHED(); |
| } |
| |
| return false; |
| } |
| |
| bool FocusController::advanceFocusInDocumentOrder(FocusType type, bool initialFocus) |
| { |
| LocalFrame* frame = focusedOrMainFrame(); |
| ASSERT(frame); |
| Document* document = frame->document(); |
| |
| Node* currentNode = document->focusedElement(); |
| |
| document->updateLayout(); |
| |
| RefPtr<Node> node = findFocusableNodeAcrossFocusScope(type, FocusNavigationScope::focusNavigationScopeOf(currentNode ? currentNode : document), currentNode); |
| |
| if (!node) { |
| // We didn't find a node to focus, so we should try to pass focus to Chrome. |
| if (!initialFocus && m_page->canTakeFocus(type)) { |
| document->setFocusedElement(nullptr); |
| setFocusedFrame(nullptr); |
| m_page->takeFocus(type); |
| return true; |
| } |
| |
| // Chrome doesn't want focus, so we should wrap focus. |
| node = findFocusableNodeRecursively(type, FocusNavigationScope::focusNavigationScopeOf(m_page->mainFrame()->document()), 0); |
| node = findFocusableNodeDecendingDownIntoFrameDocument(type, node.get()); |
| |
| if (!node) |
| return false; |
| } |
| |
| ASSERT(node); |
| |
| if (node == document->focusedElement()) |
| // Focus wrapped around to the same node. |
| return true; |
| |
| if (!node->isElementNode()) |
| // FIXME: May need a way to focus a document here. |
| return false; |
| |
| Element* element = toElement(node); |
| |
| // FIXME: It would be nice to just be able to call setFocusedElement(node) |
| // here, but we can't do that because some elements (e.g. HTMLInputElement |
| // and HTMLTextAreaElement) do extra work in their focus() methods. |
| Document& newDocument = element->document(); |
| |
| if (&newDocument != document) { |
| // Focus is going away from this document, so clear the focused node. |
| document->setFocusedElement(nullptr); |
| } |
| |
| setFocusedFrame(newDocument.frame()); |
| |
| element->focus(false, type); |
| return true; |
| } |
| |
| Node* FocusController::findFocusableNodeAcrossFocusScope(FocusType type, FocusNavigationScope scope, Node* currentNode) |
| { |
| ASSERT(!currentNode || !isNonFocusableShadowHost(currentNode)); |
| Node* found; |
| if (currentNode && type == FocusTypeForward && isKeyboardFocusableShadowHost(currentNode)) { |
| Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByShadowHost(currentNode), 0); |
| found = foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableNodeRecursively(type, scope, currentNode); |
| } else { |
| found = findFocusableNodeRecursively(type, scope, currentNode); |
| } |
| |
| // If there's no focusable node to advance to, move up the focus scopes until we find one. |
| while (!found) { |
| Node* owner = scope.owner(); |
| if (!owner) |
| break; |
| scope = FocusNavigationScope::focusNavigationScopeOf(owner); |
| if (type == FocusTypeBackward && isKeyboardFocusableShadowHost(owner)) { |
| found = owner; |
| break; |
| } |
| found = findFocusableNodeRecursively(type, scope, owner); |
| } |
| found = findFocusableNodeDecendingDownIntoFrameDocument(type, found); |
| return found; |
| } |
| |
| Node* FocusController::findFocusableNodeRecursively(FocusType type, FocusNavigationScope scope, Node* start) |
| { |
| // Starting node is exclusive. |
| Node* found = findFocusableNode(type, scope, start); |
| if (!found) |
| return 0; |
| if (type == FocusTypeForward) { |
| if (!isNonFocusableFocusScopeOwner(found)) |
| return found; |
| Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(found), 0); |
| return foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableNodeRecursively(type, scope, found); |
| } |
| ASSERT(type == FocusTypeBackward); |
| if (isKeyboardFocusableShadowHost(found)) { |
| Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByShadowHost(found), 0); |
| return foundInInnerFocusScope ? foundInInnerFocusScope : found; |
| } |
| if (isNonFocusableFocusScopeOwner(found)) { |
| Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(found), 0); |
| return foundInInnerFocusScope ? foundInInnerFocusScope :findFocusableNodeRecursively(type, scope, found); |
| } |
| return found; |
| } |
| |
| Node* FocusController::findFocusableNode(FocusType type, FocusNavigationScope scope, Node* node) |
| { |
| return type == FocusTypeForward ? nextFocusableNode(scope, node) : previousFocusableNode(scope, node); |
| } |
| |
| Node* FocusController::findNodeWithExactTabIndex(Node* start, int tabIndex, FocusType type) |
| { |
| // Search is inclusive of start |
| for (Node* node = start; node; node = type == FocusTypeForward ? NodeTraversal::next(*node) : NodeTraversal::previous(*node)) { |
| if (shouldVisit(node) && adjustedTabIndex(node) == tabIndex) |
| return node; |
| } |
| return 0; |
| } |
| |
| static Node* nextNodeWithGreaterTabIndex(Node* start, int tabIndex) |
| { |
| // Search is inclusive of start |
| int winningTabIndex = std::numeric_limits<short>::max() + 1; |
| Node* winner = 0; |
| for (Node* node = start; node; node = NodeTraversal::next(*node)) { |
| if (shouldVisit(node) && node->tabIndex() > tabIndex && node->tabIndex() < winningTabIndex) { |
| winner = node; |
| winningTabIndex = node->tabIndex(); |
| } |
| } |
| |
| return winner; |
| } |
| |
| static Node* previousNodeWithLowerTabIndex(Node* start, int tabIndex) |
| { |
| // Search is inclusive of start |
| int winningTabIndex = 0; |
| Node* winner = 0; |
| for (Node* node = start; node; node = NodeTraversal::previous(*node)) { |
| int currentTabIndex = adjustedTabIndex(node); |
| if ((shouldVisit(node) || isNonKeyboardFocusableShadowHost(node)) && currentTabIndex < tabIndex && currentTabIndex > winningTabIndex) { |
| winner = node; |
| winningTabIndex = currentTabIndex; |
| } |
| } |
| return winner; |
| } |
| |
| Node* FocusController::nextFocusableNode(FocusNavigationScope scope, Node* start) |
| { |
| if (start) { |
| int tabIndex = adjustedTabIndex(start); |
| // If a node is excluded from the normal tabbing cycle, the next focusable node is determined by tree order |
| if (tabIndex < 0) { |
| for (Node* node = NodeTraversal::next(*start); node; node = NodeTraversal::next(*node)) { |
| if (shouldVisit(node) && adjustedTabIndex(node) >= 0) |
| return node; |
| } |
| } |
| |
| // First try to find a node with the same tabindex as start that comes after start in the scope. |
| if (Node* winner = findNodeWithExactTabIndex(NodeTraversal::next(*start), tabIndex, FocusTypeForward)) |
| return winner; |
| |
| if (!tabIndex) |
| // We've reached the last node in the document with a tabindex of 0. This is the end of the tabbing order. |
| return 0; |
| } |
| |
| // Look for the first node in the scope that: |
| // 1) has the lowest tabindex that is higher than start's tabindex (or 0, if start is null), and |
| // 2) comes first in the scope, if there's a tie. |
| if (Node* winner = nextNodeWithGreaterTabIndex(scope.rootNode(), start ? adjustedTabIndex(start) : 0)) |
| return winner; |
| |
| // There are no nodes with a tabindex greater than start's tabindex, |
| // so find the first node with a tabindex of 0. |
| return findNodeWithExactTabIndex(scope.rootNode(), 0, FocusTypeForward); |
| } |
| |
| Node* FocusController::previousFocusableNode(FocusNavigationScope scope, Node* start) |
| { |
| Node* last = 0; |
| for (Node* node = scope.rootNode(); node; node = node->lastChild()) |
| last = node; |
| ASSERT(last); |
| |
| // First try to find the last node in the scope that comes before start and has the same tabindex as start. |
| // If start is null, find the last node in the scope with a tabindex of 0. |
| Node* startingNode; |
| int startingTabIndex; |
| if (start) { |
| startingNode = NodeTraversal::previous(*start); |
| startingTabIndex = adjustedTabIndex(start); |
| } else { |
| startingNode = last; |
| startingTabIndex = 0; |
| } |
| |
| // However, if a node is excluded from the normal tabbing cycle, the previous focusable node is determined by tree order |
| if (startingTabIndex < 0) { |
| for (Node* node = startingNode; node; node = NodeTraversal::previous(*node)) { |
| if (shouldVisit(node) && adjustedTabIndex(node) >= 0) |
| return node; |
| } |
| } |
| |
| if (Node* winner = findNodeWithExactTabIndex(startingNode, startingTabIndex, FocusTypeBackward)) |
| return winner; |
| |
| // There are no nodes before start with the same tabindex as start, so look for a node that: |
| // 1) has the highest non-zero tabindex (that is less than start's tabindex), and |
| // 2) comes last in the scope, if there's a tie. |
| startingTabIndex = (start && startingTabIndex) ? startingTabIndex : std::numeric_limits<short>::max(); |
| return previousNodeWithLowerTabIndex(last, startingTabIndex); |
| } |
| |
| static bool relinquishesEditingFocus(Node *node) |
| { |
| ASSERT(node); |
| ASSERT(node->hasEditableStyle()); |
| return node->document().frame() && node->rootEditableElement(); |
| } |
| |
| bool FocusController::setFocusedElement(Element* element, PassRefPtr<LocalFrame> newFocusedFrame, FocusType type) |
| { |
| RefPtr<LocalFrame> oldFocusedFrame = focusedFrame(); |
| RefPtr<Document> oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : 0; |
| |
| Element* oldFocusedElement = oldDocument ? oldDocument->focusedElement() : 0; |
| if (element && oldFocusedElement == element) |
| return true; |
| |
| // FIXME: Might want to disable this check for caretBrowsing |
| if (oldFocusedElement && oldFocusedElement->isRootEditableElement() && !relinquishesEditingFocus(oldFocusedElement)) |
| return false; |
| |
| RefPtr<Document> newDocument = nullptr; |
| if (element) |
| newDocument = &element->document(); |
| else if (newFocusedFrame) |
| newDocument = newFocusedFrame->document(); |
| |
| if (newDocument && oldDocument == newDocument && newDocument->focusedElement() == element) |
| return true; |
| |
| if (oldDocument && oldDocument != newDocument) |
| oldDocument->setFocusedElement(nullptr); |
| |
| if (newFocusedFrame && !newFocusedFrame->page()) { |
| setFocusedFrame(nullptr); |
| return false; |
| } |
| setFocusedFrame(newFocusedFrame); |
| |
| // Setting the focused node can result in losing our last reft to node when JS event handlers fire. |
| RefPtr<Element> protect ALLOW_UNUSED = element; |
| if (newDocument) { |
| bool successfullyFocused = newDocument->setFocusedElement(element, type); |
| if (!successfullyFocused) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void FocusController::setActive(bool active) |
| { |
| if (m_isActive == active) |
| return; |
| |
| m_isActive = active; |
| |
| focusedOrMainFrame()->selection().pageActivationChanged(); |
| } |
| |
| } // namespace blink |