blob: 8979d0cf4b81e6a74d4b39ee619e53bc6a67e07b [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#include <string>
#include "mojo/public/cpp/application/lib/interface_factory_connector.h"
#include "mojo/public/interfaces/application/service_provider.mojom.h"
namespace mojo {
struct ConnectionContext;
class ServiceConnector;
// Represents a connection to another application. An instance of this class is
// passed to ApplicationDelegate's ConfigureIncomingConnection() method each
// time a connection is made to this app, and is returned by the
// ApplicationDelegate's ConnectToApplication() method when this app
// connects to another.
//
// To use, define a class that implements your specific service API (e.g.,
// FooImpl to implement a service named Foo). Then implement an
// InterfaceFactory<Foo> that binds instances of FooImpl to
// InterfaceRequest<Foo>s and register that on the connection like this:
//
// connection->AddService(&factory);
//
// Or, if you have multiple factories implemented by the same type, explicitly
// specify the interface to register the factory for:
//
// connection->AddService<Foo>(&my_foo_and_bar_factory_);
// connection->AddService<Bar>(&my_foo_and_bar_factory_);
//
// The InterfaceFactory must outlive the ApplicationConnection.
//
// TODO(vtl): Don't get too attached to this class. I'm going to remove it.
class ApplicationConnection {
public:
virtual ~ApplicationConnection();
// Makes Interface available as a service to the remote application.
// |factory| will create implementations of Interface on demand.
template <typename Interface>
void AddService(InterfaceFactory<Interface>* factory) {
SetServiceConnectorForName(
new internal::InterfaceFactoryConnector<Interface>(factory),
Interface::Name_);
}
virtual const ConnectionContext& GetConnectionContext() const = 0;
// Returns the URL that was used by the source application to establish a
// connection to the destination application.
//
// When ApplicationConnection is representing an incoming connection this can
// be different than the URL the application was initially loaded from, if the
// application handles multiple URLs. Note that this is the URL after all
// URL rewriting and HTTP redirects have been performed.
//
// When ApplicationConnection is representing and outgoing connection, this
// will be the same as the value returned by GetRemoveApplicationURL().
virtual const std::string& GetConnectionURL() = 0;
// Returns the URL identifying the remote application on this connection.
virtual const std::string& GetRemoteApplicationURL() = 0;
private:
virtual void SetServiceConnectorForName(ServiceConnector* service_connector,
const std::string& name) = 0;
};
} // namespace mojo
#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_