| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
| #define CC_LAYERS_DRAW_PROPERTIES_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| |
| // Container for properties that layers need to compute before they can be |
| // drawn. |
| template <typename LayerType> |
| struct CC_EXPORT DrawProperties { |
| DrawProperties() |
| : opacity(0.f), |
| opacity_is_animating(false), |
| screen_space_opacity_is_animating(false), |
| target_space_transform_is_animating(false), |
| screen_space_transform_is_animating(false), |
| can_use_lcd_text(false), |
| is_clipped(false), |
| render_target(nullptr), |
| contents_scale_x(1.f), |
| contents_scale_y(1.f), |
| num_unclipped_descendants(0), |
| layer_or_descendant_has_copy_request(false), |
| layer_or_descendant_has_input_handler(false), |
| has_child_with_a_scroll_parent(false), |
| sorted_for_recursion(false), |
| index_of_first_descendants_addition(0), |
| num_descendants_added(0), |
| index_of_first_render_surface_layer_list_addition(0), |
| num_render_surfaces_added(0), |
| last_drawn_render_surface_layer_list_id(0), |
| ideal_contents_scale(0.f), |
| maximum_animation_contents_scale(0.f), |
| page_scale_factor(0.f), |
| device_scale_factor(0.f) {} |
| |
| // Transforms objects from content space to target surface space, where |
| // this layer would be drawn. |
| gfx::Transform target_space_transform; |
| |
| // Transforms objects from content space to screen space (viewport space). |
| gfx::Transform screen_space_transform; |
| |
| // DrawProperties::opacity may be different than LayerType::opacity, |
| // particularly in the case when a RenderSurface re-parents the layer's |
| // opacity, or when opacity is compounded by the hierarchy. |
| float opacity; |
| |
| // xxx_is_animating flags are used to indicate whether the DrawProperties |
| // are actually meaningful on the main thread. When the properties are |
| // animating, the main thread may not have the same values that are used |
| // to draw. |
| bool opacity_is_animating; |
| bool screen_space_opacity_is_animating; |
| bool target_space_transform_is_animating; |
| bool screen_space_transform_is_animating; |
| |
| // True if the layer can use LCD text. |
| bool can_use_lcd_text; |
| |
| // True if the layer needs to be clipped by clip_rect. |
| bool is_clipped; |
| |
| // The layer whose coordinate space this layer draws into. This can be |
| // either the same layer (draw_properties_.render_target == this) or an |
| // ancestor of this layer. |
| LayerType* render_target; |
| |
| // The surface that this layer and its subtree would contribute to. |
| scoped_ptr<typename LayerType::RenderSurfaceType> render_surface; |
| |
| // This rect is in the layer's content space. |
| gfx::Rect visible_content_rect; |
| |
| // In target surface space, the rect that encloses the clipped, drawable |
| // content of the layer. |
| gfx::Rect drawable_content_rect; |
| |
| // In target surface space, the original rect that clipped this layer. This |
| // value is used to avoid unnecessarily changing GL scissor state. |
| gfx::Rect clip_rect; |
| |
| // The scale used to move between layer space and content space, and bounds |
| // of the space. One is always a function of the other, but which one |
| // depends on the layer type. For picture layers, this is an ideal scale, |
| // and not always the one used. |
| float contents_scale_x; |
| float contents_scale_y; |
| gfx::Size content_bounds; |
| |
| // Number of descendants with a clip parent that is our ancestor. NB - this |
| // does not include our clip children because they are clipped by us. |
| int num_unclipped_descendants; |
| |
| // If true, the layer or some layer in its sub-tree has a CopyOutputRequest |
| // present on it. |
| bool layer_or_descendant_has_copy_request; |
| |
| // If true, the layer or one of its descendants has a wheel or touch handler. |
| bool layer_or_descendant_has_input_handler; |
| |
| // This is true if the layer has any direct child that has a scroll parent. |
| // This layer will not be the scroll parent in this case. This information |
| // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our |
| // children have scroll parents, we will not need to recur out of order. |
| bool has_child_with_a_scroll_parent; |
| |
| // This is true if the order (wrt to its siblings in the tree) in which the |
| // layer will be visited while computing draw properties has been determined. |
| bool sorted_for_recursion; |
| |
| // If this layer is visited out of order, its contribution to the descendant |
| // and render surface layer lists will be put aside in a temporary list. |
| // These values will allow for an efficient reordering of these additions. |
| size_t index_of_first_descendants_addition; |
| size_t num_descendants_added; |
| size_t index_of_first_render_surface_layer_list_addition; |
| size_t num_render_surfaces_added; |
| |
| // Each time we generate a new render surface layer list, an ID is used to |
| // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
| // that marked the render surface layer list generation which last updated |
| // these draw properties and determined that this layer will draw itself. |
| // If these draw properties are not a part of the render surface layer list, |
| // or the layer doesn't contribute anything, then this ID will be either out |
| // of date or 0. |
| int last_drawn_render_surface_layer_list_id; |
| |
| // The scale at which content for the layer should be rastered in order to be |
| // perfectly crisp. |
| float ideal_contents_scale; |
| |
| // The maximum scale during the layers current animation at which content |
| // should be rastered at to be crisp. |
| float maximum_animation_contents_scale; |
| |
| // The page scale factor that is applied to the layer. Since some layers may |
| // have page scale applied and others not, this may differ between layers. |
| float page_scale_factor; |
| |
| // The device scale factor that is applied to the layer. |
| float device_scale_factor; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_LAYERS_DRAW_PROPERTIES_H_ |