| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "cc/layers/append_quads_data.h" | 
 | #include "cc/layers/ui_resource_layer_impl.h" | 
 | #include "cc/quads/draw_quad.h" | 
 | #include "cc/resources/ui_resource_bitmap.h" | 
 | #include "cc/resources/ui_resource_client.h" | 
 | #include "cc/test/fake_impl_proxy.h" | 
 | #include "cc/test/fake_layer_tree_host_impl.h" | 
 | #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" | 
 | #include "cc/test/layer_test_common.h" | 
 | #include "cc/test/test_shared_bitmap_manager.h" | 
 | #include "cc/trees/single_thread_proxy.h" | 
 | #include "testing/gmock/include/gmock/gmock.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 | #include "ui/gfx/transform.h" | 
 |  | 
 | namespace cc { | 
 | namespace { | 
 |  | 
 | scoped_ptr<UIResourceLayerImpl> GenerateUIResourceLayer( | 
 |     FakeUIResourceLayerTreeHostImpl* host_impl, | 
 |     const gfx::Size& bitmap_size, | 
 |     const gfx::Size& layer_size, | 
 |     bool opaque, | 
 |     UIResourceId uid) { | 
 |   gfx::Rect visible_content_rect(layer_size); | 
 |   scoped_ptr<UIResourceLayerImpl> layer = | 
 |       UIResourceLayerImpl::Create(host_impl->active_tree(), 1); | 
 |   layer->draw_properties().visible_content_rect = visible_content_rect; | 
 |   layer->SetBounds(layer_size); | 
 |   layer->SetContentBounds(layer_size); | 
 |   layer->SetHasRenderSurface(true); | 
 |   layer->draw_properties().render_target = layer.get(); | 
 |  | 
 |   UIResourceBitmap bitmap(bitmap_size, opaque); | 
 |  | 
 |   host_impl->CreateUIResource(uid, bitmap); | 
 |   layer->SetUIResourceId(uid); | 
 |  | 
 |   return layer.Pass(); | 
 | } | 
 |  | 
 | void QuadSizeTest(scoped_ptr<UIResourceLayerImpl> layer, | 
 |                   size_t expected_quad_size) { | 
 |   scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 
 |  | 
 |   AppendQuadsData data; | 
 |   layer->AppendQuads(render_pass.get(), Occlusion(), &data); | 
 |  | 
 |   // Verify quad rects | 
 |   const QuadList& quads = render_pass->quad_list; | 
 |   EXPECT_EQ(expected_quad_size, quads.size()); | 
 | } | 
 |  | 
 | TEST(UIResourceLayerImplTest, VerifyDrawQuads) { | 
 |   FakeImplProxy proxy; | 
 |   TestSharedBitmapManager shared_bitmap_manager; | 
 |   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); | 
 |   // Make sure we're appending quads when there are valid values. | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Size layer_size(100, 100);; | 
 |   size_t expected_quad_size = 1; | 
 |   bool opaque = true; | 
 |   UIResourceId uid = 1; | 
 |   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl, | 
 |                                                                   bitmap_size, | 
 |                                                                   layer_size, | 
 |                                                                   opaque, | 
 |                                                                   uid); | 
 |   QuadSizeTest(layer.Pass(), expected_quad_size); | 
 |  | 
 |   // Make sure we're not appending quads when there are invalid values. | 
 |   expected_quad_size = 0; | 
 |   uid = 0; | 
 |   layer = GenerateUIResourceLayer(&host_impl, | 
 |                                   bitmap_size, | 
 |                                   layer_size, | 
 |                                   opaque, | 
 |                                   uid); | 
 |   QuadSizeTest(layer.Pass(), expected_quad_size); | 
 | } | 
 |  | 
 | void OpaqueBoundsTest(scoped_ptr<UIResourceLayerImpl> layer, | 
 |                  const gfx::Rect& expected_opaque_bounds) { | 
 |   scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 
 |  | 
 |   AppendQuadsData data; | 
 |   layer->AppendQuads(render_pass.get(), Occlusion(), &data); | 
 |  | 
 |   // Verify quad rects | 
 |   const QuadList& quads = render_pass->quad_list; | 
 |   EXPECT_GE(quads.size(), (size_t)0); | 
 |   gfx::Rect opaque_rect = quads.front()->opaque_rect; | 
 |   EXPECT_EQ(expected_opaque_bounds, opaque_rect); | 
 | } | 
 |  | 
 | TEST(UIResourceLayerImplTest, VerifySetOpaqueOnSkBitmap) { | 
 |   FakeImplProxy proxy; | 
 |   TestSharedBitmapManager shared_bitmap_manager; | 
 |   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); | 
 |  | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Size layer_size(100, 100);; | 
 |   bool opaque = false; | 
 |   UIResourceId uid = 1; | 
 |   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl, | 
 |                                                                   bitmap_size, | 
 |                                                                   layer_size, | 
 |                                                                   opaque, | 
 |                                                                   uid); | 
 |   gfx::Rect expected_opaque_bounds; | 
 |   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); | 
 |  | 
 |   opaque = true; | 
 |   layer = GenerateUIResourceLayer(&host_impl, | 
 |                                   bitmap_size, | 
 |                                   layer_size, | 
 |                                   opaque, | 
 |                                   uid); | 
 |   expected_opaque_bounds = gfx::Rect(layer->bounds()); | 
 |   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); | 
 | } | 
 |  | 
 | TEST(UIResourceLayerImplTest, VerifySetOpaqueOnLayer) { | 
 |   FakeImplProxy proxy; | 
 |   TestSharedBitmapManager shared_bitmap_manager; | 
 |   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); | 
 |  | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Size layer_size(100, 100); | 
 |   bool skbitmap_opaque = false; | 
 |   UIResourceId uid = 1; | 
 |   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer( | 
 |       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid); | 
 |   layer->SetContentsOpaque(false); | 
 |   gfx::Rect expected_opaque_bounds; | 
 |   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); | 
 |  | 
 |   layer = GenerateUIResourceLayer( | 
 |       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid); | 
 |   layer->SetContentsOpaque(true); | 
 |   expected_opaque_bounds = gfx::Rect(layer->bounds()); | 
 |   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds); | 
 | } | 
 |  | 
 | TEST(UIResourceLayerImplTest, Occlusion) { | 
 |   gfx::Size layer_size(1000, 1000); | 
 |   gfx::Size viewport_size(1000, 1000); | 
 |  | 
 |   LayerTestCommon::LayerImplTest impl; | 
 |  | 
 |   SkBitmap sk_bitmap; | 
 |   sk_bitmap.allocN32Pixels(10, 10); | 
 |   sk_bitmap.setImmutable(); | 
 |   UIResourceId uid = 5; | 
 |   UIResourceBitmap bitmap(sk_bitmap); | 
 |   impl.host_impl()->CreateUIResource(uid, bitmap); | 
 |  | 
 |   UIResourceLayerImpl* ui_resource_layer_impl = | 
 |       impl.AddChildToRoot<UIResourceLayerImpl>(); | 
 |   ui_resource_layer_impl->SetBounds(layer_size); | 
 |   ui_resource_layer_impl->SetContentBounds(layer_size); | 
 |   ui_resource_layer_impl->SetDrawsContent(true); | 
 |   ui_resource_layer_impl->SetUIResourceId(uid); | 
 |  | 
 |   impl.CalcDrawProps(viewport_size); | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("No occlusion"); | 
 |     gfx::Rect occluded; | 
 |     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 
 |  | 
 |     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), | 
 |                                                  gfx::Rect(layer_size)); | 
 |     EXPECT_EQ(1u, impl.quad_list().size()); | 
 |   } | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Full occlusion"); | 
 |     gfx::Rect occluded(ui_resource_layer_impl->visible_content_rect()); | 
 |     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 
 |  | 
 |     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); | 
 |     EXPECT_EQ(impl.quad_list().size(), 0u); | 
 |   } | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Partial occlusion"); | 
 |     gfx::Rect occluded(200, 0, 800, 1000); | 
 |     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 
 |  | 
 |     size_t partially_occluded_count = 0; | 
 |     LayerTestCommon::VerifyQuadsAreOccluded( | 
 |         impl.quad_list(), occluded, &partially_occluded_count); | 
 |     // The layer outputs one quad, which is partially occluded. | 
 |     EXPECT_EQ(1u, impl.quad_list().size()); | 
 |     EXPECT_EQ(1u, partially_occluded_count); | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace | 
 | }  // namespace cc |