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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_ANIMATION_CSS_CSSTRANSITIONDATA_H_
#define SKY_ENGINE_CORE_ANIMATION_CSS_CSSTRANSITIONDATA_H_
#include "gen/sky/core/CSSPropertyNames.h"
#include "sky/engine/core/animation/css/CSSTimingData.h"
#include "sky/engine/wtf/Vector.h"
namespace blink {
class CSSTransitionData final : public CSSTimingData {
public:
enum TransitionPropertyType {
TransitionNone,
TransitionSingleProperty,
TransitionUnknown,
TransitionAll
};
// FIXME: We shouldn't allow 'none' to be used alongside other properties.
struct TransitionProperty {
TransitionProperty(CSSPropertyID id)
: propertyType(TransitionSingleProperty)
, propertyId(id)
{
ASSERT(id != CSSPropertyInvalid);
}
TransitionProperty(const String& string)
: propertyType(TransitionUnknown)
, propertyId(CSSPropertyInvalid)
, propertyString(string)
{
}
TransitionProperty(TransitionPropertyType type)
: propertyType(type)
, propertyId(CSSPropertyInvalid)
{
ASSERT(type == TransitionNone || type == TransitionAll);
}
bool operator==(const TransitionProperty& other) const { return propertyType == other.propertyType && propertyId == other.propertyId && propertyString == other.propertyString; }
TransitionPropertyType propertyType;
CSSPropertyID propertyId;
String propertyString;
};
static PassOwnPtr<CSSTransitionData> create()
{
return adoptPtr(new CSSTransitionData);
}
static PassOwnPtr<CSSTransitionData> create(const CSSTransitionData& transitionData)
{
return adoptPtr(new CSSTransitionData(transitionData));
}
bool transitionsMatchForStyleRecalc(const CSSTransitionData& other) const;
Timing convertToTiming(size_t index) const;
const Vector<TransitionProperty>& propertyList() const { return m_propertyList; }
Vector<TransitionProperty>& propertyList() { return m_propertyList; }
static TransitionProperty initialProperty() { return TransitionProperty(TransitionAll); }
private:
CSSTransitionData();
explicit CSSTransitionData(const CSSTransitionData&);
Vector<TransitionProperty> m_propertyList;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_ANIMATION_CSS_CSSTRANSITIONDATA_H_