| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/picture_layer_impl.h" |
| |
| #include <algorithm> |
| #include <limits> |
| #include <set> |
| |
| #include "base/debug/trace_event_argument.h" |
| #include "base/time/time.h" |
| #include "cc/base/math_util.h" |
| #include "cc/base/util.h" |
| #include "cc/debug/debug_colors.h" |
| #include "cc/debug/micro_benchmark_impl.h" |
| #include "cc/debug/traced_value.h" |
| #include "cc/layers/append_quads_data.h" |
| #include "cc/layers/solid_color_layer_impl.h" |
| #include "cc/output/begin_frame_args.h" |
| #include "cc/quads/checkerboard_draw_quad.h" |
| #include "cc/quads/debug_border_draw_quad.h" |
| #include "cc/quads/picture_draw_quad.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/tile_draw_quad.h" |
| #include "cc/resources/tile_manager.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion.h" |
| #include "ui/gfx/geometry/quad_f.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| |
| namespace { |
| // This must be > 1 as we multiply or divide by this to find a new raster |
| // scale during pinch. |
| const float kMaxScaleRatioDuringPinch = 2.0f; |
| |
| // When creating a new tiling during pinch, snap to an existing |
| // tiling's scale if the desired scale is within this ratio. |
| const float kSnapToExistingTilingRatio = 1.2f; |
| |
| // Estimate skewport 60 frames ahead for pre-rasterization on the CPU. |
| const float kCpuSkewportTargetTimeInFrames = 60.0f; |
| |
| // Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in |
| // TileManager::BinFromTilePriority). |
| const float kGpuSkewportTargetTimeInFrames = 0.0f; |
| |
| // Even for really wide viewports, at some point GPU raster should use |
| // less than 4 tiles to fill the viewport. This is set to 256 as a |
| // sane minimum for now, but we might want to tune this for low-end. |
| const int kMinHeightForGpuRasteredTile = 256; |
| |
| // When making odd-sized tiles, round them up to increase the chances |
| // of using the same tile size. |
| const int kTileRoundUp = 64; |
| |
| } // namespace |
| |
| namespace cc { |
| |
| PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) { |
| } |
| |
| PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer, |
| PictureLayerImpl* pending_layer) |
| : active(active_layer), pending(pending_layer) { |
| } |
| |
| PictureLayerImpl::Pair::~Pair() { |
| } |
| |
| PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id) |
| : LayerImpl(tree_impl, id), |
| twin_layer_(nullptr), |
| raster_source_(PicturePileImpl::Create()), |
| ideal_page_scale_(0.f), |
| ideal_device_scale_(0.f), |
| ideal_source_scale_(0.f), |
| ideal_contents_scale_(0.f), |
| raster_page_scale_(0.f), |
| raster_device_scale_(0.f), |
| raster_source_scale_(0.f), |
| raster_contents_scale_(0.f), |
| low_res_raster_contents_scale_(0.f), |
| raster_source_scale_is_fixed_(false), |
| was_screen_space_transform_animating_(false), |
| needs_post_commit_initialization_(true), |
| should_update_tile_priorities_(false), |
| only_used_low_res_last_append_quads_(false), |
| is_mask_(false) { |
| layer_tree_impl()->RegisterPictureLayerImpl(this); |
| } |
| |
| PictureLayerImpl::~PictureLayerImpl() { |
| if (twin_layer_) |
| twin_layer_->twin_layer_ = nullptr; |
| layer_tree_impl()->UnregisterPictureLayerImpl(this); |
| } |
| |
| scoped_ptr<TilingSetEvictionQueue> PictureLayerImpl::CreateEvictionQueue( |
| TreePriority tree_priority) { |
| if (!tilings_) |
| return make_scoped_ptr(new TilingSetEvictionQueue()); |
| return make_scoped_ptr( |
| new TilingSetEvictionQueue(tilings_.get(), tree_priority)); |
| } |
| |
| const char* PictureLayerImpl::LayerTypeAsString() const { |
| return "cc::PictureLayerImpl"; |
| } |
| |
| scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) { |
| return PictureLayerImpl::Create(tree_impl, id()); |
| } |
| |
| void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) { |
| // It's possible this layer was never drawn or updated (e.g. because it was |
| // a descendant of an opacity 0 layer). |
| DoPostCommitInitializationIfNeeded(); |
| PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer); |
| |
| LayerImpl::PushPropertiesTo(base_layer); |
| |
| // Twin relationships should never change once established. |
| DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl); |
| DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this); |
| // The twin relationship does not need to exist before the first |
| // PushPropertiesTo from pending to active layer since before that the active |
| // layer can not have a pile or tilings, it has only been created and inserted |
| // into the tree at that point. |
| twin_layer_ = layer_impl; |
| layer_impl->twin_layer_ = this; |
| |
| layer_impl->set_is_mask(is_mask_); |
| layer_impl->UpdateRasterSource(raster_source_); |
| |
| DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0); |
| // Tilings would be expensive to push, so we swap. |
| layer_impl->tilings_.swap(tilings_); |
| layer_impl->tilings_->SetClient(layer_impl); |
| if (tilings_) |
| tilings_->SetClient(this); |
| |
| // Ensure that the recycle tree doesn't have any unshared tiles. |
| if (tilings_ && raster_source_->IsSolidColor()) |
| tilings_->RemoveAllTilings(); |
| |
| // Remove invalidated tiles from what will become a recycle tree. |
| if (tilings_) |
| tilings_->RemoveTilesInRegion(invalidation_); |
| |
| layer_impl->raster_page_scale_ = raster_page_scale_; |
| layer_impl->raster_device_scale_ = raster_device_scale_; |
| layer_impl->raster_source_scale_ = raster_source_scale_; |
| layer_impl->raster_contents_scale_ = raster_contents_scale_; |
| layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_; |
| layer_impl->needs_post_commit_initialization_ = false; |
| |
| // The invalidation on this soon-to-be-recycled layer must be cleared to |
| // mirror clearing the invalidation in PictureLayer's version of this function |
| // in case push properties is skipped. |
| layer_impl->invalidation_.Swap(&invalidation_); |
| invalidation_.Clear(); |
| needs_post_commit_initialization_ = true; |
| |
| // We always need to push properties. |
| // See http://crbug.com/303943 |
| needs_push_properties_ = true; |
| } |
| |
| void PictureLayerImpl::UpdateRasterSource( |
| scoped_refptr<RasterSource> raster_source) { |
| bool could_have_tilings = CanHaveTilings(); |
| raster_source_.swap(raster_source); |
| |
| // Need to call UpdateTiles again if CanHaveTilings changed. |
| if (could_have_tilings != CanHaveTilings()) { |
| layer_tree_impl()->set_needs_update_draw_properties(); |
| } |
| } |
| |
| void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
| const Occlusion& occlusion_in_content_space, |
| AppendQuadsData* append_quads_data) { |
| DCHECK(!needs_post_commit_initialization_); |
| // The bounds and the pile size may differ if the pile wasn't updated (ie. |
| // PictureLayer::Update didn't happen). In that case the pile will be empty. |
| DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(), |
| bounds() == raster_source_->GetSize()) |
| << " bounds " << bounds().ToString() << " pile " |
| << raster_source_->GetSize().ToString(); |
| |
| SharedQuadState* shared_quad_state = |
| render_pass->CreateAndAppendSharedQuadState(); |
| |
| if (raster_source_->IsSolidColor()) { |
| PopulateSharedQuadState(shared_quad_state); |
| |
| AppendDebugBorderQuad( |
| render_pass, bounds(), shared_quad_state, append_quads_data); |
| |
| SolidColorLayerImpl::AppendSolidQuads( |
| render_pass, occlusion_in_content_space, shared_quad_state, |
| visible_content_rect(), raster_source_->GetSolidColor(), |
| append_quads_data); |
| return; |
| } |
| |
| float max_contents_scale = MaximumTilingContentsScale(); |
| gfx::Transform scaled_draw_transform = draw_transform(); |
| scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale, |
| SK_MScalar1 / max_contents_scale); |
| gfx::Size scaled_content_bounds = |
| gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale)); |
| gfx::Rect scaled_visible_content_rect = |
| gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale); |
| scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds)); |
| Occlusion scaled_occlusion = |
| occlusion_in_content_space.GetOcclusionWithGivenDrawTransform( |
| scaled_draw_transform); |
| |
| shared_quad_state->SetAll( |
| scaled_draw_transform, scaled_content_bounds, scaled_visible_content_rect, |
| draw_properties().clip_rect, draw_properties().is_clipped, |
| draw_properties().opacity, draw_properties().blend_mode, |
| sorting_context_id_); |
| |
| if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) { |
| AppendDebugBorderQuad( |
| render_pass, |
| scaled_content_bounds, |
| shared_quad_state, |
| append_quads_data, |
| DebugColors::DirectPictureBorderColor(), |
| DebugColors::DirectPictureBorderWidth(layer_tree_impl())); |
| |
| gfx::Rect geometry_rect = scaled_visible_content_rect; |
| gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
| gfx::Rect visible_geometry_rect = |
| scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
| if (visible_geometry_rect.IsEmpty()) |
| return; |
| |
| gfx::Size texture_size = scaled_visible_content_rect.size(); |
| gfx::RectF texture_rect = gfx::RectF(texture_size); |
| gfx::Rect quad_content_rect = scaled_visible_content_rect; |
| |
| PictureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| quad->SetNew(shared_quad_state, geometry_rect, opaque_rect, |
| visible_geometry_rect, texture_rect, texture_size, RGBA_8888, |
| quad_content_rect, max_contents_scale, raster_source_); |
| return; |
| } |
| |
| AppendDebugBorderQuad( |
| render_pass, scaled_content_bounds, shared_quad_state, append_quads_data); |
| |
| if (ShowDebugBorders()) { |
| for (PictureLayerTilingSet::CoverageIterator iter( |
| tilings_.get(), |
| max_contents_scale, |
| scaled_visible_content_rect, |
| ideal_contents_scale_); |
| iter; |
| ++iter) { |
| SkColor color; |
| float width; |
| if (*iter && iter->IsReadyToDraw()) { |
| ManagedTileState::DrawInfo::Mode mode = iter->draw_info().mode(); |
| if (mode == ManagedTileState::DrawInfo::SOLID_COLOR_MODE) { |
| color = DebugColors::SolidColorTileBorderColor(); |
| width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl()); |
| } else if (mode == ManagedTileState::DrawInfo::PICTURE_PILE_MODE) { |
| color = DebugColors::PictureTileBorderColor(); |
| width = DebugColors::PictureTileBorderWidth(layer_tree_impl()); |
| } else if (iter.resolution() == HIGH_RESOLUTION) { |
| color = DebugColors::HighResTileBorderColor(); |
| width = DebugColors::HighResTileBorderWidth(layer_tree_impl()); |
| } else if (iter.resolution() == LOW_RESOLUTION) { |
| color = DebugColors::LowResTileBorderColor(); |
| width = DebugColors::LowResTileBorderWidth(layer_tree_impl()); |
| } else if (iter->contents_scale() > max_contents_scale) { |
| color = DebugColors::ExtraHighResTileBorderColor(); |
| width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl()); |
| } else { |
| color = DebugColors::ExtraLowResTileBorderColor(); |
| width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl()); |
| } |
| } else { |
| color = DebugColors::MissingTileBorderColor(); |
| width = DebugColors::MissingTileBorderWidth(layer_tree_impl()); |
| } |
| |
| DebugBorderDrawQuad* debug_border_quad = |
| render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); |
| gfx::Rect geometry_rect = iter.geometry_rect(); |
| gfx::Rect visible_geometry_rect = geometry_rect; |
| debug_border_quad->SetNew(shared_quad_state, |
| geometry_rect, |
| visible_geometry_rect, |
| color, |
| width); |
| } |
| } |
| |
| // Keep track of the tilings that were used so that tilings that are |
| // unused can be considered for removal. |
| std::vector<PictureLayerTiling*> seen_tilings; |
| |
| // Ignore missing tiles outside of viewport for tile priority. This is |
| // normally the same as draw viewport but can be independently overridden by |
| // embedders like Android WebView with SetExternalDrawConstraints. |
| gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect( |
| GetViewportForTilePriorityInContentSpace(), max_contents_scale); |
| |
| size_t missing_tile_count = 0u; |
| size_t on_demand_missing_tile_count = 0u; |
| only_used_low_res_last_append_quads_ = true; |
| for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(), |
| max_contents_scale, |
| scaled_visible_content_rect, |
| ideal_contents_scale_); |
| iter; |
| ++iter) { |
| gfx::Rect geometry_rect = iter.geometry_rect(); |
| gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
| gfx::Rect visible_geometry_rect = |
| scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
| if (visible_geometry_rect.IsEmpty()) |
| continue; |
| |
| append_quads_data->visible_content_area += |
| visible_geometry_rect.width() * visible_geometry_rect.height(); |
| |
| bool has_draw_quad = false; |
| if (*iter && iter->IsReadyToDraw()) { |
| const ManagedTileState::DrawInfo& draw_info = iter->draw_info(); |
| switch (draw_info.mode()) { |
| case ManagedTileState::DrawInfo::RESOURCE_MODE: { |
| gfx::RectF texture_rect = iter.texture_rect(); |
| |
| // The raster_contents_scale_ is the best scale that the layer is |
| // trying to produce, even though it may not be ideal. Since that's |
| // the best the layer can promise in the future, consider those as |
| // complete. But if a tile is ideal scale, we don't want to consider |
| // it incomplete and trying to replace it with a tile at a worse |
| // scale. |
| if (iter->contents_scale() != raster_contents_scale_ && |
| iter->contents_scale() != ideal_contents_scale_ && |
| geometry_rect.Intersects(scaled_viewport_for_tile_priority)) { |
| append_quads_data->num_incomplete_tiles++; |
| } |
| |
| TileDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TileDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| geometry_rect, |
| opaque_rect, |
| visible_geometry_rect, |
| draw_info.get_resource_id(), |
| texture_rect, |
| iter.texture_size(), |
| draw_info.contents_swizzled()); |
| has_draw_quad = true; |
| break; |
| } |
| case ManagedTileState::DrawInfo::PICTURE_PILE_MODE: { |
| if (!layer_tree_impl() |
| ->GetRendererCapabilities() |
| .allow_rasterize_on_demand) { |
| ++on_demand_missing_tile_count; |
| break; |
| } |
| |
| gfx::RectF texture_rect = iter.texture_rect(); |
| |
| ResourceProvider* resource_provider = |
| layer_tree_impl()->resource_provider(); |
| ResourceFormat format = |
| resource_provider->memory_efficient_texture_format(); |
| PictureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| quad->SetNew(shared_quad_state, geometry_rect, opaque_rect, |
| visible_geometry_rect, texture_rect, iter.texture_size(), |
| format, iter->content_rect(), iter->contents_scale(), |
| raster_source_); |
| has_draw_quad = true; |
| break; |
| } |
| case ManagedTileState::DrawInfo::SOLID_COLOR_MODE: { |
| SolidColorDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| geometry_rect, |
| visible_geometry_rect, |
| draw_info.get_solid_color(), |
| false); |
| has_draw_quad = true; |
| break; |
| } |
| } |
| } |
| |
| if (!has_draw_quad) { |
| if (draw_checkerboard_for_missing_tiles()) { |
| CheckerboardDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); |
| SkColor color = DebugColors::DefaultCheckerboardColor(); |
| quad->SetNew( |
| shared_quad_state, geometry_rect, visible_geometry_rect, color); |
| } else { |
| SkColor color = SafeOpaqueBackgroundColor(); |
| SolidColorDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| geometry_rect, |
| visible_geometry_rect, |
| color, |
| false); |
| } |
| |
| if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) { |
| append_quads_data->num_missing_tiles++; |
| ++missing_tile_count; |
| } |
| append_quads_data->approximated_visible_content_area += |
| visible_geometry_rect.width() * visible_geometry_rect.height(); |
| continue; |
| } |
| |
| if (iter.resolution() != HIGH_RESOLUTION) { |
| append_quads_data->approximated_visible_content_area += |
| visible_geometry_rect.width() * visible_geometry_rect.height(); |
| } |
| |
| // If we have a draw quad, but it's not low resolution, then |
| // mark that we've used something other than low res to draw. |
| if (iter.resolution() != LOW_RESOLUTION) |
| only_used_low_res_last_append_quads_ = false; |
| |
| if (seen_tilings.empty() || seen_tilings.back() != iter.CurrentTiling()) |
| seen_tilings.push_back(iter.CurrentTiling()); |
| } |
| |
| if (missing_tile_count) { |
| TRACE_EVENT_INSTANT2("cc", |
| "PictureLayerImpl::AppendQuads checkerboard", |
| TRACE_EVENT_SCOPE_THREAD, |
| "missing_tile_count", |
| missing_tile_count, |
| "on_demand_missing_tile_count", |
| on_demand_missing_tile_count); |
| } |
| |
| // Aggressively remove any tilings that are not seen to save memory. Note |
| // that this is at the expense of doing cause more frequent re-painting. A |
| // better scheme would be to maintain a tighter visible_content_rect for the |
| // finer tilings. |
| CleanUpTilingsOnActiveLayer(seen_tilings); |
| } |
| |
| void PictureLayerImpl::UpdateTiles(const Occlusion& occlusion_in_content_space, |
| bool resourceless_software_draw) { |
| DCHECK_EQ(1.f, contents_scale_x()); |
| DCHECK_EQ(1.f, contents_scale_y()); |
| |
| DoPostCommitInitializationIfNeeded(); |
| |
| if (!resourceless_software_draw) { |
| visible_rect_for_tile_priority_ = visible_content_rect(); |
| } |
| |
| if (!CanHaveTilings()) { |
| ideal_page_scale_ = 0.f; |
| ideal_device_scale_ = 0.f; |
| ideal_contents_scale_ = 0.f; |
| ideal_source_scale_ = 0.f; |
| SanityCheckTilingState(); |
| return; |
| } |
| |
| UpdateIdealScales(); |
| |
| DCHECK_IMPLIES(tilings_->num_tilings() == 0, raster_contents_scale_ == 0.f) |
| << "A layer with no tilings shouldn't have valid raster scales"; |
| if (!raster_contents_scale_ || ShouldAdjustRasterScale()) { |
| RecalculateRasterScales(); |
| AddTilingsForRasterScale(); |
| } |
| |
| DCHECK(raster_page_scale_); |
| DCHECK(raster_device_scale_); |
| DCHECK(raster_source_scale_); |
| DCHECK(raster_contents_scale_); |
| DCHECK(low_res_raster_contents_scale_); |
| |
| was_screen_space_transform_animating_ = |
| draw_properties().screen_space_transform_is_animating; |
| |
| if (draw_transform_is_animating()) |
| raster_source_->SetShouldAttemptToUseDistanceFieldText(); |
| |
| should_update_tile_priorities_ = true; |
| |
| UpdateTilePriorities(occlusion_in_content_space); |
| } |
| |
| void PictureLayerImpl::UpdateTilePriorities( |
| const Occlusion& occlusion_in_content_space) { |
| DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0); |
| |
| double current_frame_time_in_seconds = |
| (layer_tree_impl()->CurrentBeginFrameArgs().frame_time - |
| base::TimeTicks()).InSecondsF(); |
| gfx::Rect viewport_rect_in_layer_space = |
| GetViewportForTilePriorityInContentSpace(); |
| |
| // The tiling set can require tiles for activation any of the following |
| // conditions are true: |
| // - This layer produced a high-res or non-ideal-res tile last frame. |
| // - We're in requires high res to draw mode. |
| // - We're not in smoothness takes priority mode. |
| // To put different, the tiling set can't require tiles for activation if |
| // we're in smoothness mode and only used low-res or checkerboard to draw last |
| // frame and we don't need high res to draw. |
| // |
| // The reason for this is that we should be able to activate sooner and get a |
| // more up to date recording, so we don't run out of recording on the active |
| // tree. |
| bool can_require_tiles_for_activation = |
| !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() || |
| !layer_tree_impl()->SmoothnessTakesPriority(); |
| |
| // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since |
| // they are the same space in picture layer, as contents scale is always 1. |
| bool updated = tilings_->UpdateTilePriorities( |
| viewport_rect_in_layer_space, ideal_contents_scale_, |
| current_frame_time_in_seconds, occlusion_in_content_space, |
| can_require_tiles_for_activation); |
| |
| // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI |
| if (updated) |
| layer_tree_impl()->DidModifyTilePriorities(); |
| } |
| |
| gfx::Rect PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const { |
| // If visible_rect_for_tile_priority_ is empty or |
| // viewport_rect_for_tile_priority is set to be different from the device |
| // viewport, try to inverse project the viewport into layer space and use |
| // that. Otherwise just use visible_rect_for_tile_priority_ |
| gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_; |
| gfx::Rect viewport_rect_for_tile_priority = |
| layer_tree_impl()->ViewportRectForTilePriority(); |
| |
| if (visible_rect_in_content_space.IsEmpty() || |
| layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) { |
| gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization); |
| if (screen_space_transform().GetInverse(&view_to_layer)) { |
| // Transform from view space to content space. |
| visible_rect_in_content_space = |
| gfx::ToEnclosingRect(MathUtil::ProjectClippedRect( |
| view_to_layer, viewport_rect_for_tile_priority)); |
| } |
| } |
| return visible_rect_in_content_space; |
| } |
| |
| PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const { |
| if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree()) |
| return nullptr; |
| return twin_layer_; |
| } |
| |
| PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const { |
| if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree()) |
| return nullptr; |
| return twin_layer_; |
| } |
| |
| void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) { |
| if (layer_tree_impl()->IsActiveTree()) { |
| gfx::RectF layer_damage_rect = |
| gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale()); |
| AddDamageRect(layer_damage_rect); |
| } |
| } |
| |
| void PictureLayerImpl::DidBecomeActive() { |
| LayerImpl::DidBecomeActive(); |
| // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI |
| layer_tree_impl()->DidModifyTilePriorities(); |
| } |
| |
| void PictureLayerImpl::DidBeginTracing() { |
| raster_source_->DidBeginTracing(); |
| } |
| |
| void PictureLayerImpl::ReleaseResources() { |
| if (tilings_) |
| RemoveAllTilings(); |
| |
| ResetRasterScale(); |
| |
| // To avoid an edge case after lost context where the tree is up to date but |
| // the tilings have not been managed, request an update draw properties |
| // to force tilings to get managed. |
| layer_tree_impl()->set_needs_update_draw_properties(); |
| } |
| |
| skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() { |
| return raster_source_->GetFlattenedPicture(); |
| } |
| |
| scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling, |
| const gfx::Rect& content_rect) { |
| DCHECK(!raster_source_->IsSolidColor()); |
| if (!raster_source_->CoversRect(content_rect, tiling->contents_scale())) |
| return scoped_refptr<Tile>(); |
| |
| int flags = 0; |
| |
| // TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as |
| // much savings on memory as we can. However, for some cases like ganesh or |
| // small layers, the amount of time we spend analyzing might not justify |
| // memory savings that we can get. Note that we don't handle solid color |
| // masks, so we shouldn't bother analyzing those. |
| // Bugs: crbug.com/397198, crbug.com/396908 |
| if (!is_mask_) |
| flags = Tile::USE_PICTURE_ANALYSIS; |
| |
| return layer_tree_impl()->tile_manager()->CreateTile( |
| raster_source_.get(), content_rect.size(), content_rect, |
| tiling->contents_scale(), id(), layer_tree_impl()->source_frame_number(), |
| flags); |
| } |
| |
| const Region* PictureLayerImpl::GetPendingInvalidation() { |
| if (layer_tree_impl()->IsPendingTree()) |
| return &invalidation_; |
| DCHECK(layer_tree_impl()->IsActiveTree()); |
| if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) |
| return &twin_layer->invalidation_; |
| return nullptr; |
| } |
| |
| const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling( |
| const PictureLayerTiling* tiling) const { |
| PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer(); |
| if (!twin_layer) |
| return nullptr; |
| // TODO(danakj): Remove this when no longer swapping tilings. |
| if (!twin_layer->tilings_) |
| return nullptr; |
| return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale()); |
| } |
| |
| PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling( |
| const PictureLayerTiling* tiling) { |
| PictureLayerImpl* recycled_twin = GetRecycledTwinLayer(); |
| if (!recycled_twin || !recycled_twin->tilings_) |
| return nullptr; |
| return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale()); |
| } |
| |
| TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const { |
| if (!HasValidTilePriorities()) |
| return TilePriority::EVENTUALLY; |
| return TilePriority::NOW; |
| } |
| |
| size_t PictureLayerImpl::GetMaxTilesForInterestArea() const { |
| return layer_tree_impl()->settings().max_tiles_for_interest_area; |
| } |
| |
| float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const { |
| float skewport_target_time_in_frames = |
| layer_tree_impl()->use_gpu_rasterization() |
| ? kGpuSkewportTargetTimeInFrames |
| : kCpuSkewportTargetTimeInFrames; |
| return skewport_target_time_in_frames * |
| layer_tree_impl()->begin_impl_frame_interval().InSecondsF() * |
| layer_tree_impl()->settings().skewport_target_time_multiplier; |
| } |
| |
| int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const { |
| return layer_tree_impl() |
| ->settings() |
| .skewport_extrapolation_limit_in_content_pixels; |
| } |
| |
| bool PictureLayerImpl::RequiresHighResToDraw() const { |
| return layer_tree_impl()->RequiresHighResToDraw(); |
| } |
| |
| gfx::Size PictureLayerImpl::CalculateTileSize( |
| const gfx::Size& content_bounds) const { |
| int max_texture_size = |
| layer_tree_impl()->resource_provider()->max_texture_size(); |
| |
| if (is_mask_) { |
| // Masks are not tiled, so if we can't cover the whole mask with one tile, |
| // don't make any tiles at all. Returning an empty size signals this. |
| if (content_bounds.width() > max_texture_size || |
| content_bounds.height() > max_texture_size) |
| return gfx::Size(); |
| return content_bounds; |
| } |
| |
| int default_tile_width = 0; |
| int default_tile_height = 0; |
| if (layer_tree_impl()->use_gpu_rasterization()) { |
| // For GPU rasterization, we pick an ideal tile size using the viewport |
| // so we don't need any settings. The current approach uses 4 tiles |
| // to cover the viewport vertically. |
| int viewport_width = layer_tree_impl()->device_viewport_size().width(); |
| int viewport_height = layer_tree_impl()->device_viewport_size().height(); |
| default_tile_width = viewport_width; |
| // Also, increase the height proportionally as the width decreases, and |
| // pad by our border texels to make the tiles exactly match the viewport. |
| int divisor = 4; |
| if (content_bounds.width() <= viewport_width / 2) |
| divisor = 2; |
| if (content_bounds.width() <= viewport_width / 4) |
| divisor = 1; |
| default_tile_height = RoundUp(viewport_height, divisor) / divisor; |
| default_tile_height += 2 * PictureLayerTiling::kBorderTexels; |
| default_tile_height = |
| std::max(default_tile_height, kMinHeightForGpuRasteredTile); |
| } else { |
| // For CPU rasterization we use tile-size settings. |
| const LayerTreeSettings& settings = layer_tree_impl()->settings(); |
| int max_untiled_content_width = settings.max_untiled_layer_size.width(); |
| int max_untiled_content_height = settings.max_untiled_layer_size.height(); |
| default_tile_width = settings.default_tile_size.width(); |
| default_tile_height = settings.default_tile_size.height(); |
| |
| // If the content width is small, increase tile size vertically. |
| // If the content height is small, increase tile size horizontally. |
| // If both are less than the untiled-size, use a single tile. |
| if (content_bounds.width() < default_tile_width) |
| default_tile_height = max_untiled_content_height; |
| if (content_bounds.height() < default_tile_height) |
| default_tile_width = max_untiled_content_width; |
| if (content_bounds.width() < max_untiled_content_width && |
| content_bounds.height() < max_untiled_content_height) { |
| default_tile_height = max_untiled_content_height; |
| default_tile_width = max_untiled_content_width; |
| } |
| } |
| |
| int tile_width = default_tile_width; |
| int tile_height = default_tile_height; |
| |
| // Clamp the tile width/height to the content width/height to save space. |
| if (content_bounds.width() < default_tile_width) { |
| tile_width = std::min(tile_width, content_bounds.width()); |
| tile_width = RoundUp(tile_width, kTileRoundUp); |
| tile_width = std::min(tile_width, default_tile_width); |
| } |
| if (content_bounds.height() < default_tile_height) { |
| tile_height = std::min(tile_height, content_bounds.height()); |
| tile_height = RoundUp(tile_height, kTileRoundUp); |
| tile_height = std::min(tile_height, default_tile_height); |
| } |
| |
| // Under no circumstance should we be larger than the max texture size. |
| tile_width = std::min(tile_width, max_texture_size); |
| tile_height = std::min(tile_height, max_texture_size); |
| return gfx::Size(tile_width, tile_height); |
| } |
| |
| void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) { |
| DCHECK(!other->needs_post_commit_initialization_); |
| DCHECK(other->tilings_); |
| |
| if (!DrawsContent()) { |
| RemoveAllTilings(); |
| return; |
| } |
| |
| raster_page_scale_ = other->raster_page_scale_; |
| raster_device_scale_ = other->raster_device_scale_; |
| raster_source_scale_ = other->raster_source_scale_; |
| raster_contents_scale_ = other->raster_contents_scale_; |
| low_res_raster_contents_scale_ = other->low_res_raster_contents_scale_; |
| |
| bool synced_high_res_tiling = false; |
| if (CanHaveTilings()) { |
| synced_high_res_tiling = tilings_->SyncTilings( |
| *other->tilings_, raster_source_->GetSize(), invalidation_, |
| MinimumContentsScale(), raster_source_.get()); |
| } else { |
| RemoveAllTilings(); |
| } |
| |
| // If our MinimumContentsScale has changed to prevent the twin's high res |
| // tiling from being synced, we should reset the raster scale and let it be |
| // recalculated (1) again. This can happen if our bounds shrink to the point |
| // where min contents scale grows. |
| // (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we |
| // should refactor this code a little bit and actually recalculate this. |
| // However, this is a larger undertaking, so this will work for now. |
| if (!synced_high_res_tiling) |
| ResetRasterScale(); |
| else |
| SanityCheckTilingState(); |
| } |
| |
| void PictureLayerImpl::SyncTiling( |
| const PictureLayerTiling* tiling) { |
| if (!tilings_) |
| return; |
| if (!CanHaveTilingWithScale(tiling->contents_scale())) |
| return; |
| tilings_->AddTiling(tiling->contents_scale(), raster_source_->GetSize()); |
| |
| // If this tree needs update draw properties, then the tiling will |
| // get updated prior to drawing or activation. If this tree does not |
| // need update draw properties, then its transforms are up to date and |
| // we can create tiles for this tiling immediately. |
| if (!layer_tree_impl()->needs_update_draw_properties() && |
| should_update_tile_priorities_) { |
| // TODO(danakj): Add a DCHECK() that we are not using occlusion tracking |
| // when we stop using the pending tree in the browser compositor. If we want |
| // to support occlusion tracking here, we need to dirty the draw properties |
| // or save occlusion as a draw property. |
| UpdateTilePriorities(Occlusion()); |
| } |
| } |
| |
| void PictureLayerImpl::GetContentsResourceId( |
| ResourceProvider::ResourceId* resource_id, |
| gfx::Size* resource_size) const { |
| DCHECK_EQ(bounds().ToString(), raster_source_->GetSize().ToString()); |
| gfx::Rect content_rect(bounds()); |
| PictureLayerTilingSet::CoverageIterator iter( |
| tilings_.get(), 1.f, content_rect, ideal_contents_scale_); |
| |
| // Mask resource not ready yet. |
| if (!iter || !*iter) { |
| *resource_id = 0; |
| return; |
| } |
| |
| // Masks only supported if they fit on exactly one tile. |
| DCHECK(iter.geometry_rect() == content_rect) |
| << "iter rect " << iter.geometry_rect().ToString() << " content rect " |
| << content_rect.ToString(); |
| |
| const ManagedTileState::DrawInfo& draw_info = iter->draw_info(); |
| if (!draw_info.IsReadyToDraw() || |
| draw_info.mode() != ManagedTileState::DrawInfo::RESOURCE_MODE) { |
| *resource_id = 0; |
| return; |
| } |
| |
| *resource_id = draw_info.get_resource_id(); |
| *resource_size = iter.texture_size(); |
| } |
| |
| void PictureLayerImpl::DoPostCommitInitialization() { |
| DCHECK(needs_post_commit_initialization_); |
| DCHECK(layer_tree_impl()->IsPendingTree()); |
| |
| if (!tilings_) |
| tilings_ = PictureLayerTilingSet::Create(this); |
| |
| PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer(); |
| if (twin_layer) { |
| // If the twin has never been pushed to, do not sync from it. |
| // This can happen if this function is called during activation. |
| if (!twin_layer->needs_post_commit_initialization_) |
| SyncFromActiveLayer(twin_layer); |
| } |
| |
| needs_post_commit_initialization_ = false; |
| } |
| |
| PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) { |
| DCHECK(CanHaveTilingWithScale(contents_scale)) << |
| "contents_scale: " << contents_scale; |
| |
| PictureLayerTiling* tiling = |
| tilings_->AddTiling(contents_scale, raster_source_->GetSize()); |
| |
| DCHECK(raster_source_->HasRecordings()); |
| |
| if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) |
| twin_layer->SyncTiling(tiling); |
| |
| return tiling; |
| } |
| |
| void PictureLayerImpl::RemoveAllTilings() { |
| if (tilings_) |
| tilings_->RemoveAllTilings(); |
| // If there are no tilings, then raster scales are no longer meaningful. |
| ResetRasterScale(); |
| } |
| |
| void PictureLayerImpl::AddTilingsForRasterScale() { |
| // Reset all resolution enums on tilings, we'll be setting new values in this |
| // function. |
| tilings_->MarkAllTilingsNonIdeal(); |
| |
| PictureLayerTiling* high_res = |
| tilings_->FindTilingWithScale(raster_contents_scale_); |
| // We always need a high res tiling, so create one if it doesn't exist. |
| if (!high_res) |
| high_res = AddTiling(raster_contents_scale_); |
| |
| // Try and find a low res tiling. |
| PictureLayerTiling* low_res = nullptr; |
| if (raster_contents_scale_ == low_res_raster_contents_scale_) |
| low_res = high_res; |
| else |
| low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_); |
| |
| // Only create new low res tilings when the transform is static. This |
| // prevents wastefully creating a paired low res tiling for every new high res |
| // tiling during a pinch or a CSS animation. |
| bool can_have_low_res = layer_tree_impl()->create_low_res_tiling(); |
| bool needs_low_res = !low_res; |
| bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
| bool is_animating = draw_properties().screen_space_transform_is_animating; |
| if (can_have_low_res && needs_low_res && !is_pinching && !is_animating) |
| low_res = AddTiling(low_res_raster_contents_scale_); |
| |
| // Set low-res if we have one. |
| if (low_res && low_res != high_res) |
| low_res->set_resolution(LOW_RESOLUTION); |
| |
| // Make sure we always have one high-res (even if high == low). |
| high_res->set_resolution(HIGH_RESOLUTION); |
| |
| SanityCheckTilingState(); |
| } |
| |
| bool PictureLayerImpl::ShouldAdjustRasterScale() const { |
| if (was_screen_space_transform_animating_ != |
| draw_properties().screen_space_transform_is_animating) |
| return true; |
| |
| if (draw_properties().screen_space_transform_is_animating && |
| raster_contents_scale_ != ideal_contents_scale_ && |
| ShouldAdjustRasterScaleDuringScaleAnimations()) |
| return true; |
| |
| bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
| if (is_pinching && raster_page_scale_) { |
| // We change our raster scale when it is: |
| // - Higher than ideal (need a lower-res tiling available) |
| // - Too far from ideal (need a higher-res tiling available) |
| float ratio = ideal_page_scale_ / raster_page_scale_; |
| if (raster_page_scale_ > ideal_page_scale_ || |
| ratio > kMaxScaleRatioDuringPinch) |
| return true; |
| } |
| |
| if (!is_pinching) { |
| // When not pinching, match the ideal page scale factor. |
| if (raster_page_scale_ != ideal_page_scale_) |
| return true; |
| } |
| |
| // Always match the ideal device scale factor. |
| if (raster_device_scale_ != ideal_device_scale_) |
| return true; |
| |
| // When the source scale changes we want to match it, but not when animating |
| // or when we've fixed the scale in place. |
| if (!draw_properties().screen_space_transform_is_animating && |
| !raster_source_scale_is_fixed_ && |
| raster_source_scale_ != ideal_source_scale_) |
| return true; |
| |
| return false; |
| } |
| |
| void PictureLayerImpl::RecalculateRasterScales() { |
| float old_raster_contents_scale = raster_contents_scale_; |
| float old_raster_page_scale = raster_page_scale_; |
| float old_raster_source_scale = raster_source_scale_; |
| |
| raster_device_scale_ = ideal_device_scale_; |
| raster_page_scale_ = ideal_page_scale_; |
| raster_source_scale_ = ideal_source_scale_; |
| raster_contents_scale_ = ideal_contents_scale_; |
| |
| // If we're not animating, or leaving an animation, and the |
| // ideal_source_scale_ changes, then things are unpredictable, and we fix |
| // the raster_source_scale_ in place. |
| if (old_raster_source_scale && |
| !draw_properties().screen_space_transform_is_animating && |
| !was_screen_space_transform_animating_ && |
| old_raster_source_scale != ideal_source_scale_) |
| raster_source_scale_is_fixed_ = true; |
| |
| // TODO(danakj): Adjust raster source scale closer to ideal source scale at |
| // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending |
| // tree. This will allow CSS scale changes to get re-rastered at an |
| // appropriate rate. (crbug.com/413636) |
| if (raster_source_scale_is_fixed_) { |
| raster_contents_scale_ /= raster_source_scale_; |
| raster_source_scale_ = 1.f; |
| } |
| |
| // During pinch we completely ignore the current ideal scale, and just use |
| // a multiple of the previous scale. |
| bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
| if (is_pinching && old_raster_contents_scale) { |
| // See ShouldAdjustRasterScale: |
| // - When zooming out, preemptively create new tiling at lower resolution. |
| // - When zooming in, approximate ideal using multiple of kMaxScaleRatio. |
| bool zooming_out = old_raster_page_scale > ideal_page_scale_; |
| float desired_contents_scale = old_raster_contents_scale; |
| if (zooming_out) { |
| while (desired_contents_scale > ideal_contents_scale_) |
| desired_contents_scale /= kMaxScaleRatioDuringPinch; |
| } else { |
| while (desired_contents_scale < ideal_contents_scale_) |
| desired_contents_scale *= kMaxScaleRatioDuringPinch; |
| } |
| raster_contents_scale_ = tilings_->GetSnappedContentsScale( |
| desired_contents_scale, kSnapToExistingTilingRatio); |
| raster_page_scale_ = |
| raster_contents_scale_ / raster_device_scale_ / raster_source_scale_; |
| } |
| |
| // If we're not re-rasterizing during animation, rasterize at the maximum |
| // scale that will occur during the animation, if the maximum scale is |
| // known. However we want to avoid excessive memory use. If the scale is |
| // smaller than what we would choose otherwise, then it's always better off |
| // for us memory-wise. But otherwise, we don't choose a scale at which this |
| // layer's rastered content would become larger than the viewport. |
| if (draw_properties().screen_space_transform_is_animating && |
| !ShouldAdjustRasterScaleDuringScaleAnimations()) { |
| bool can_raster_at_maximum_scale = false; |
| // TODO(ajuma): If we need to deal with scale-down animations starting right |
| // as a layer gets promoted, then we'd want to have the |
| // |starting_animation_contents_scale| passed in here as a separate draw |
| // property so we could try use that when the max is too large. |
| // See crbug.com/422341. |
| float maximum_scale = draw_properties().maximum_animation_contents_scale; |
| if (maximum_scale) { |
| gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize( |
| gfx::ScaleSize(raster_source_->GetSize(), maximum_scale)); |
| if (bounds_at_maximum_scale.GetArea() <= |
| layer_tree_impl()->device_viewport_size().GetArea()) |
| can_raster_at_maximum_scale = true; |
| } |
| // Use the computed scales for the raster scale directly, do not try to use |
| // the ideal scale here. The current ideal scale may be way too large in the |
| // case of an animation with scale, and will be constantly changing. |
| if (can_raster_at_maximum_scale) |
| raster_contents_scale_ = maximum_scale; |
| else |
| raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_; |
| } |
| |
| raster_contents_scale_ = |
| std::max(raster_contents_scale_, MinimumContentsScale()); |
| |
| // If this layer would create zero or one tiles at this content scale, |
| // don't create a low res tiling. |
| gfx::Size raster_bounds = gfx::ToCeiledSize( |
| gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_)); |
| gfx::Size tile_size = CalculateTileSize(raster_bounds); |
| bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() && |
| tile_size.height() >= raster_bounds.height(); |
| if (tile_size.IsEmpty() || tile_covers_bounds) { |
| low_res_raster_contents_scale_ = raster_contents_scale_; |
| return; |
| } |
| |
| float low_res_factor = |
| layer_tree_impl()->settings().low_res_contents_scale_factor; |
| low_res_raster_contents_scale_ = std::max( |
| raster_contents_scale_ * low_res_factor, |
| MinimumContentsScale()); |
| DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_); |
| DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale()); |
| } |
| |
| void PictureLayerImpl::CleanUpTilingsOnActiveLayer( |
| std::vector<PictureLayerTiling*> used_tilings) { |
| DCHECK(layer_tree_impl()->IsActiveTree()); |
| if (tilings_->num_tilings() == 0) |
| return; |
| |
| float min_acceptable_high_res_scale = std::min( |
| raster_contents_scale_, ideal_contents_scale_); |
| float max_acceptable_high_res_scale = std::max( |
| raster_contents_scale_, ideal_contents_scale_); |
| |
| PictureLayerImpl* twin = GetPendingOrActiveTwinLayer(); |
| if (twin && twin->CanHaveTilings()) { |
| min_acceptable_high_res_scale = std::min( |
| min_acceptable_high_res_scale, |
| std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_)); |
| max_acceptable_high_res_scale = std::max( |
| max_acceptable_high_res_scale, |
| std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_)); |
| } |
| |
| PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr; |
| PictureLayerImpl* recycled_twin = GetRecycledTwinLayer(); |
| PictureLayerTilingSet* recycled_twin_set = |
| recycled_twin ? recycled_twin->tilings_.get() : nullptr; |
| |
| tilings_->CleanUpTilings(min_acceptable_high_res_scale, |
| max_acceptable_high_res_scale, used_tilings, |
| layer_tree_impl()->create_low_res_tiling(), twin_set, |
| recycled_twin_set); |
| |
| if (twin_set && twin_set->num_tilings() == 0) |
| twin->ResetRasterScale(); |
| |
| if (recycled_twin_set && recycled_twin_set->num_tilings() == 0) |
| recycled_twin->ResetRasterScale(); |
| |
| DCHECK_GT(tilings_->num_tilings(), 0u); |
| SanityCheckTilingState(); |
| } |
| |
| float PictureLayerImpl::MinimumContentsScale() const { |
| float setting_min = layer_tree_impl()->settings().minimum_contents_scale; |
| |
| // If the contents scale is less than 1 / width (also for height), |
| // then it will end up having less than one pixel of content in that |
| // dimension. Bump the minimum contents scale up in this case to prevent |
| // this from happening. |
| int min_dimension = std::min(raster_source_->GetSize().width(), |
| raster_source_->GetSize().height()); |
| if (!min_dimension) |
| return setting_min; |
| |
| return std::max(1.f / min_dimension, setting_min); |
| } |
| |
| void PictureLayerImpl::ResetRasterScale() { |
| raster_page_scale_ = 0.f; |
| raster_device_scale_ = 0.f; |
| raster_source_scale_ = 0.f; |
| raster_contents_scale_ = 0.f; |
| low_res_raster_contents_scale_ = 0.f; |
| raster_source_scale_is_fixed_ = false; |
| |
| // When raster scales aren't valid, don't update tile priorities until |
| // this layer has been updated via UpdateDrawProperties. |
| should_update_tile_priorities_ = false; |
| } |
| |
| bool PictureLayerImpl::CanHaveTilings() const { |
| if (raster_source_->IsSolidColor()) |
| return false; |
| if (!DrawsContent()) |
| return false; |
| if (!raster_source_->HasRecordings()) |
| return false; |
| return true; |
| } |
| |
| bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale) const { |
| if (!CanHaveTilings()) |
| return false; |
| if (contents_scale < MinimumContentsScale()) |
| return false; |
| return true; |
| } |
| |
| void PictureLayerImpl::SanityCheckTilingState() const { |
| #if DCHECK_IS_ON |
| // Recycle tree doesn't have any restrictions. |
| if (layer_tree_impl()->IsRecycleTree()) |
| return; |
| |
| if (!CanHaveTilings()) { |
| DCHECK_EQ(0u, tilings_->num_tilings()); |
| return; |
| } |
| if (tilings_->num_tilings() == 0) |
| return; |
| |
| // We should only have one high res tiling. |
| DCHECK_EQ(1, tilings_->NumHighResTilings()); |
| #endif |
| } |
| |
| bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const { |
| return layer_tree_impl()->use_gpu_rasterization(); |
| } |
| |
| float PictureLayerImpl::MaximumTilingContentsScale() const { |
| float max_contents_scale = tilings_->GetMaximumContentsScale(); |
| return std::max(max_contents_scale, MinimumContentsScale()); |
| } |
| |
| void PictureLayerImpl::UpdateIdealScales() { |
| DCHECK(CanHaveTilings()); |
| |
| float min_contents_scale = MinimumContentsScale(); |
| DCHECK_GT(min_contents_scale, 0.f); |
| float min_page_scale = layer_tree_impl()->min_page_scale_factor(); |
| DCHECK_GT(min_page_scale, 0.f); |
| float min_device_scale = 1.f; |
| float min_source_scale = |
| min_contents_scale / min_page_scale / min_device_scale; |
| |
| float ideal_page_scale = draw_properties().page_scale_factor; |
| float ideal_device_scale = draw_properties().device_scale_factor; |
| float ideal_source_scale = draw_properties().ideal_contents_scale / |
| ideal_page_scale / ideal_device_scale; |
| ideal_contents_scale_ = |
| std::max(draw_properties().ideal_contents_scale, min_contents_scale); |
| ideal_page_scale_ = draw_properties().page_scale_factor; |
| ideal_device_scale_ = draw_properties().device_scale_factor; |
| ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale); |
| } |
| |
| void PictureLayerImpl::GetDebugBorderProperties( |
| SkColor* color, |
| float* width) const { |
| *color = DebugColors::TiledContentLayerBorderColor(); |
| *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl()); |
| } |
| |
| void PictureLayerImpl::GetAllTilesForTracing( |
| std::set<const Tile*>* tiles) const { |
| if (!tilings_) |
| return; |
| tilings_->GetAllTilesForTracing(tiles); |
| } |
| |
| void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const { |
| const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded(); |
| LayerImpl::AsValueInto(state); |
| state->SetDouble("ideal_contents_scale", ideal_contents_scale_); |
| state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale()); |
| state->BeginArray("tilings"); |
| tilings_->AsValueInto(state); |
| state->EndArray(); |
| |
| state->BeginArray("tile_priority_rect"); |
| MathUtil::AddToTracedValue(GetViewportForTilePriorityInContentSpace(), state); |
| state->EndArray(); |
| |
| state->BeginArray("visible_rect"); |
| MathUtil::AddToTracedValue(visible_content_rect(), state); |
| state->EndArray(); |
| |
| state->BeginArray("pictures"); |
| raster_source_->AsValueInto(state); |
| state->EndArray(); |
| |
| state->BeginArray("invalidation"); |
| invalidation_.AsValueInto(state); |
| state->EndArray(); |
| |
| state->BeginArray("coverage_tiles"); |
| for (PictureLayerTilingSet::CoverageIterator iter( |
| tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()), |
| ideal_contents_scale_); |
| iter; ++iter) { |
| state->BeginDictionary(); |
| |
| state->BeginArray("geometry_rect"); |
| MathUtil::AddToTracedValue(iter.geometry_rect(), state); |
| state->EndArray(); |
| |
| if (*iter) |
| TracedValue::SetIDRef(*iter, state, "tile"); |
| |
| state->EndDictionary(); |
| } |
| state->EndArray(); |
| } |
| |
| size_t PictureLayerImpl::GPUMemoryUsageInBytes() const { |
| const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded(); |
| return tilings_->GPUMemoryUsageInBytes(); |
| } |
| |
| void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) { |
| benchmark->RunOnLayer(this); |
| } |
| |
| WhichTree PictureLayerImpl::GetTree() const { |
| return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; |
| } |
| |
| bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
| return !layer_tree_impl()->IsRecycleTree(); |
| } |
| |
| bool PictureLayerImpl::HasValidTilePriorities() const { |
| return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); |
| } |
| |
| bool PictureLayerImpl::AllTilesRequiredAreReadyToDraw( |
| TileRequirementCheck is_tile_required_callback) const { |
| if (!HasValidTilePriorities()) |
| return true; |
| |
| if (!tilings_) |
| return true; |
| |
| if (visible_rect_for_tile_priority_.IsEmpty()) |
| return true; |
| |
| gfx::Rect rect = GetViewportForTilePriorityInContentSpace(); |
| rect.Intersect(visible_rect_for_tile_priority_); |
| |
| // The high resolution tiling is the only tiling that can mark tiles as |
| // requiring either draw or activation. There is an explicit check in those |
| // callbacks to return false if they are not high resolution tilings. This |
| // check needs to remain since there are other callers of that function that |
| // rely on it. However, for the purposes of this function, we don't have to |
| // check other tilings. |
| PictureLayerTiling* tiling = |
| tilings_->FindTilingWithResolution(HIGH_RESOLUTION); |
| if (!tiling) |
| return true; |
| |
| for (PictureLayerTiling::CoverageIterator iter(tiling, 1.f, rect); iter; |
| ++iter) { |
| const Tile* tile = *iter; |
| // A null tile (i.e. missing recording) can just be skipped. |
| // TODO(vmpstr): Verify this is true if we create tiles in raster |
| // iterators. |
| if (!tile) |
| continue; |
| |
| // We can't check tile->required_for_activation, because that value might |
| // be out of date. It is updated in the raster/eviction iterators. |
| // TODO(vmpstr): Remove the comment once you can't access this information |
| // from the tile. |
| if ((tiling->*is_tile_required_callback)(tile) && !tile->IsReadyToDraw()) { |
| TRACE_EVENT_INSTANT0("cc", "Tile required, but not ready to draw.", |
| TRACE_EVENT_SCOPE_THREAD); |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const { |
| if (!layer_tree_impl()->IsPendingTree()) |
| return true; |
| |
| return AllTilesRequiredAreReadyToDraw( |
| &PictureLayerTiling::IsTileRequiredForActivationIfVisible); |
| } |
| |
| bool PictureLayerImpl::AllTilesRequiredForDrawAreReadyToDraw() const { |
| if (!layer_tree_impl()->IsActiveTree()) |
| return true; |
| |
| return AllTilesRequiredAreReadyToDraw( |
| &PictureLayerTiling::IsTileRequiredForDrawIfVisible); |
| } |
| |
| PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator() |
| : layer_(nullptr), current_stage_(arraysize(stages_)) { |
| } |
| |
| PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator( |
| PictureLayerImpl* layer, |
| bool prioritize_low_res) |
| : layer_(layer), current_stage_(0) { |
| DCHECK(layer_); |
| |
| // Early out if the layer has no tilings. |
| if (!layer_->tilings_ || !layer_->tilings_->num_tilings()) { |
| current_stage_ = arraysize(stages_); |
| return; |
| } |
| |
| // Tiles without valid priority are treated as having lowest priority and |
| // never considered for raster. |
| if (!layer_->HasValidTilePriorities()) { |
| current_stage_ = arraysize(stages_); |
| return; |
| } |
| |
| // Find high and low res tilings and initialize the iterators. |
| for (size_t i = 0; i < layer_->tilings_->num_tilings(); ++i) { |
| PictureLayerTiling* tiling = layer_->tilings_->tiling_at(i); |
| if (tiling->resolution() == HIGH_RESOLUTION) { |
| iterators_[HIGH_RES] = |
| PictureLayerTiling::TilingRasterTileIterator(tiling); |
| } |
| |
| if (prioritize_low_res && tiling->resolution() == LOW_RESOLUTION) { |
| iterators_[LOW_RES] = |
| PictureLayerTiling::TilingRasterTileIterator(tiling); |
| } |
| } |
| |
| if (prioritize_low_res) { |
| stages_[0].iterator_type = LOW_RES; |
| stages_[0].tile_type = TilePriority::NOW; |
| |
| stages_[1].iterator_type = HIGH_RES; |
| stages_[1].tile_type = TilePriority::NOW; |
| } else { |
| stages_[0].iterator_type = HIGH_RES; |
| stages_[0].tile_type = TilePriority::NOW; |
| |
| stages_[1].iterator_type = LOW_RES; |
| stages_[1].tile_type = TilePriority::NOW; |
| } |
| |
| stages_[2].iterator_type = HIGH_RES; |
| stages_[2].tile_type = TilePriority::SOON; |
| |
| stages_[3].iterator_type = HIGH_RES; |
| stages_[3].tile_type = TilePriority::EVENTUALLY; |
| |
| IteratorType index = stages_[current_stage_].iterator_type; |
| TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type; |
| if (!iterators_[index] || iterators_[index].get_type() != tile_type) |
| AdvanceToNextStage(); |
| } |
| |
| PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {} |
| |
| PictureLayerImpl::LayerRasterTileIterator::operator bool() const { |
| return current_stage_ < arraysize(stages_); |
| } |
| |
| PictureLayerImpl::LayerRasterTileIterator& |
| PictureLayerImpl::LayerRasterTileIterator:: |
| operator++() { |
| IteratorType index = stages_[current_stage_].iterator_type; |
| TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type; |
| |
| // First advance the iterator. |
| DCHECK(iterators_[index]); |
| DCHECK(iterators_[index].get_type() == tile_type); |
| ++iterators_[index]; |
| |
| if (!iterators_[index] || iterators_[index].get_type() != tile_type) |
| AdvanceToNextStage(); |
| |
| return *this; |
| } |
| |
| Tile* PictureLayerImpl::LayerRasterTileIterator::operator*() { |
| DCHECK(*this); |
| |
| IteratorType index = stages_[current_stage_].iterator_type; |
| DCHECK(iterators_[index]); |
| DCHECK(iterators_[index].get_type() == stages_[current_stage_].tile_type); |
| |
| return *iterators_[index]; |
| } |
| |
| const Tile* PictureLayerImpl::LayerRasterTileIterator::operator*() const { |
| DCHECK(*this); |
| |
| IteratorType index = stages_[current_stage_].iterator_type; |
| DCHECK(iterators_[index]); |
| DCHECK(iterators_[index].get_type() == stages_[current_stage_].tile_type); |
| |
| return *iterators_[index]; |
| } |
| |
| void PictureLayerImpl::LayerRasterTileIterator::AdvanceToNextStage() { |
| DCHECK_LT(current_stage_, arraysize(stages_)); |
| ++current_stage_; |
| while (current_stage_ < arraysize(stages_)) { |
| IteratorType index = stages_[current_stage_].iterator_type; |
| TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type; |
| |
| if (iterators_[index] && iterators_[index].get_type() == tile_type) |
| break; |
| ++current_stage_; |
| } |
| } |
| |
| } // namespace cc |