| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/resources/picture_layer_tiling.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <limits> |
| #include <set> |
| |
| #include "base/debug/trace_event.h" |
| #include "base/debug/trace_event_argument.h" |
| #include "base/logging.h" |
| #include "cc/base/math_util.h" |
| #include "cc/resources/tile.h" |
| #include "cc/resources/tile_priority.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/safe_integer_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| |
| namespace cc { |
| namespace { |
| |
| const float kSoonBorderDistanceInScreenPixels = 312.f; |
| |
| class TileEvictionOrder { |
| public: |
| explicit TileEvictionOrder(TreePriority tree_priority) |
| : tree_priority_(tree_priority) {} |
| ~TileEvictionOrder() {} |
| |
| bool operator()(const Tile* a, const Tile* b) { |
| const TilePriority& a_priority = |
| a->priority_for_tree_priority(tree_priority_); |
| const TilePriority& b_priority = |
| b->priority_for_tree_priority(tree_priority_); |
| |
| DCHECK(a_priority.priority_bin == b_priority.priority_bin); |
| DCHECK(a->required_for_activation() == b->required_for_activation()); |
| |
| // Or if a is occluded and b is unoccluded. |
| bool a_is_occluded = a->is_occluded_for_tree_priority(tree_priority_); |
| bool b_is_occluded = b->is_occluded_for_tree_priority(tree_priority_); |
| if (a_is_occluded != b_is_occluded) |
| return a_is_occluded; |
| |
| // Or if a is farther away from visible. |
| return a_priority.distance_to_visible > b_priority.distance_to_visible; |
| } |
| |
| private: |
| TreePriority tree_priority_; |
| }; |
| |
| } // namespace |
| |
| scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( |
| float contents_scale, |
| const gfx::Size& layer_bounds, |
| PictureLayerTilingClient* client) { |
| return make_scoped_ptr(new PictureLayerTiling(contents_scale, |
| layer_bounds, |
| client)); |
| } |
| |
| PictureLayerTiling::PictureLayerTiling(float contents_scale, |
| const gfx::Size& layer_bounds, |
| PictureLayerTilingClient* client) |
| : contents_scale_(contents_scale), |
| layer_bounds_(layer_bounds), |
| resolution_(NON_IDEAL_RESOLUTION), |
| client_(client), |
| tiling_data_(gfx::Size(), gfx::Size(), kBorderTexels), |
| last_impl_frame_time_in_seconds_(0.0), |
| content_to_screen_scale_(0.f), |
| can_require_tiles_for_activation_(false), |
| has_visible_rect_tiles_(false), |
| has_skewport_rect_tiles_(false), |
| has_soon_border_rect_tiles_(false), |
| has_eventually_rect_tiles_(false), |
| eviction_tiles_cache_valid_(false), |
| eviction_cache_tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES) { |
| gfx::Size content_bounds = |
| gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds, contents_scale)); |
| gfx::Size tile_size = client_->CalculateTileSize(content_bounds); |
| if (tile_size.IsEmpty()) { |
| layer_bounds_ = gfx::Size(); |
| content_bounds = gfx::Size(); |
| } |
| |
| DCHECK(!gfx::ToFlooredSize( |
| gfx::ScaleSize(layer_bounds, contents_scale)).IsEmpty()) << |
| "Tiling created with scale too small as contents become empty." << |
| " Layer bounds: " << layer_bounds.ToString() << |
| " Contents scale: " << contents_scale; |
| |
| tiling_data_.SetTilingSize(content_bounds); |
| tiling_data_.SetMaxTextureSize(tile_size); |
| } |
| |
| PictureLayerTiling::~PictureLayerTiling() { |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) |
| it->second->set_shared(false); |
| } |
| |
| void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) { |
| client_ = client; |
| } |
| |
| Tile* PictureLayerTiling::CreateTile(int i, |
| int j, |
| const PictureLayerTiling* twin_tiling) { |
| TileMapKey key(i, j); |
| DCHECK(tiles_.find(key) == tiles_.end()); |
| |
| gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j); |
| gfx::Rect tile_rect = paint_rect; |
| tile_rect.set_size(tiling_data_.max_texture_size()); |
| |
| // Check our twin for a valid tile. |
| if (twin_tiling && |
| tiling_data_.max_texture_size() == |
| twin_tiling->tiling_data_.max_texture_size()) { |
| if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) { |
| gfx::Rect rect = |
| gfx::ScaleToEnclosingRect(paint_rect, 1.0f / contents_scale_); |
| const Region* invalidation = client_->GetPendingInvalidation(); |
| if (!invalidation || !invalidation->Intersects(rect)) { |
| DCHECK(!candidate_tile->is_shared()); |
| DCHECK_EQ(i, candidate_tile->tiling_i_index()); |
| DCHECK_EQ(j, candidate_tile->tiling_j_index()); |
| candidate_tile->set_shared(true); |
| tiles_[key] = candidate_tile; |
| return candidate_tile; |
| } |
| } |
| } |
| |
| // Create a new tile because our twin didn't have a valid one. |
| scoped_refptr<Tile> tile = client_->CreateTile(this, tile_rect); |
| if (tile.get()) { |
| DCHECK(!tile->is_shared()); |
| tile->set_tiling_index(i, j); |
| tiles_[key] = tile; |
| } |
| eviction_tiles_cache_valid_ = false; |
| return tile.get(); |
| } |
| |
| void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() { |
| const PictureLayerTiling* twin_tiling = |
| client_->GetPendingOrActiveTwinTiling(this); |
| bool include_borders = false; |
| for (TilingData::Iterator iter( |
| &tiling_data_, live_tiles_rect_, include_borders); |
| iter; |
| ++iter) { |
| TileMapKey key = iter.index(); |
| TileMap::iterator find = tiles_.find(key); |
| if (find != tiles_.end()) |
| continue; |
| CreateTile(key.first, key.second, twin_tiling); |
| } |
| |
| VerifyLiveTilesRect(); |
| } |
| |
| void PictureLayerTiling::UpdateTilesToCurrentRasterSource( |
| RasterSource* raster_source, |
| const Region& layer_invalidation, |
| const gfx::Size& new_layer_bounds) { |
| DCHECK(!new_layer_bounds.IsEmpty()); |
| |
| gfx::Size content_bounds = |
| gfx::ToCeiledSize(gfx::ScaleSize(new_layer_bounds, contents_scale_)); |
| gfx::Size tile_size = client_->CalculateTileSize(content_bounds); |
| |
| if (new_layer_bounds != layer_bounds_) { |
| if (tile_size.IsEmpty()) { |
| layer_bounds_ = gfx::Size(); |
| content_bounds = gfx::Size(); |
| } else { |
| layer_bounds_ = new_layer_bounds; |
| } |
| |
| // The SetLiveTilesRect() method would drop tiles outside the new bounds, |
| // but may do so incorrectly if resizing the tiling causes the number of |
| // tiles in the tiling_data_ to change. |
| gfx::Rect content_rect(content_bounds); |
| int before_left = tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.x()); |
| int before_top = tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.y()); |
| int before_right = |
| tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); |
| int before_bottom = |
| tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); |
| |
| // The live_tiles_rect_ is clamped to stay within the tiling size as we |
| // change it. |
| live_tiles_rect_.Intersect(content_rect); |
| tiling_data_.SetTilingSize(content_bounds); |
| |
| int after_right = -1; |
| int after_bottom = -1; |
| if (!live_tiles_rect_.IsEmpty()) { |
| after_right = |
| tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); |
| after_bottom = |
| tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); |
| } |
| |
| // There is no recycled twin since this is run on the pending tiling. |
| PictureLayerTiling* recycled_twin = NULL; |
| DCHECK_EQ(recycled_twin, client_->GetRecycledTwinTiling(this)); |
| DCHECK_EQ(PENDING_TREE, client_->GetTree()); |
| |
| // Drop tiles outside the new layer bounds if the layer shrank. |
| for (int i = after_right + 1; i <= before_right; ++i) { |
| for (int j = before_top; j <= before_bottom; ++j) |
| RemoveTileAt(i, j, recycled_twin); |
| } |
| for (int i = before_left; i <= after_right; ++i) { |
| for (int j = after_bottom + 1; j <= before_bottom; ++j) |
| RemoveTileAt(i, j, recycled_twin); |
| } |
| |
| // If the layer grew, the live_tiles_rect_ is not changed, but a new row |
| // and/or column of tiles may now exist inside the same live_tiles_rect_. |
| const PictureLayerTiling* twin_tiling = |
| client_->GetPendingOrActiveTwinTiling(this); |
| if (after_right > before_right) { |
| DCHECK_EQ(after_right, before_right + 1); |
| for (int j = before_top; j <= after_bottom; ++j) |
| CreateTile(after_right, j, twin_tiling); |
| } |
| if (after_bottom > before_bottom) { |
| DCHECK_EQ(after_bottom, before_bottom + 1); |
| for (int i = before_left; i <= before_right; ++i) |
| CreateTile(i, after_bottom, twin_tiling); |
| } |
| } |
| |
| if (tile_size != tiling_data_.max_texture_size()) { |
| tiling_data_.SetMaxTextureSize(tile_size); |
| // When the tile size changes, the TilingData positions no longer work |
| // as valid keys to the TileMap, so just drop all tiles. |
| Reset(); |
| } else { |
| Invalidate(layer_invalidation); |
| } |
| |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) |
| it->second->set_raster_source(raster_source); |
| VerifyLiveTilesRect(); |
| } |
| |
| void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_region) { |
| bool recreate_invalidated_tiles = false; |
| DoInvalidate(layer_region, recreate_invalidated_tiles); |
| } |
| |
| void PictureLayerTiling::Invalidate(const Region& layer_region) { |
| bool recreate_invalidated_tiles = true; |
| DoInvalidate(layer_region, recreate_invalidated_tiles); |
| } |
| |
| void PictureLayerTiling::DoInvalidate(const Region& layer_region, |
| bool recreate_invalidated_tiles) { |
| std::vector<TileMapKey> new_tile_keys; |
| gfx::Rect expanded_live_tiles_rect = |
| tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_); |
| for (Region::Iterator iter(layer_region); iter.has_rect(); iter.next()) { |
| gfx::Rect layer_rect = iter.rect(); |
| gfx::Rect content_rect = |
| gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); |
| // Consider tiles inside the live tiles rect even if only their border |
| // pixels intersect the invalidation. But don't consider tiles outside |
| // the live tiles rect with the same conditions, as they won't exist. |
| int border_pixels = tiling_data_.border_texels(); |
| content_rect.Inset(-border_pixels, -border_pixels); |
| // Avoid needless work by not bothering to invalidate where there aren't |
| // tiles. |
| content_rect.Intersect(expanded_live_tiles_rect); |
| if (content_rect.IsEmpty()) |
| continue; |
| // Since the content_rect includes border pixels already, don't include |
| // borders when iterating to avoid double counting them. |
| bool include_borders = false; |
| for (TilingData::Iterator iter( |
| &tiling_data_, content_rect, include_borders); |
| iter; |
| ++iter) { |
| // There is no recycled twin since this is run on the pending tiling. |
| PictureLayerTiling* recycled_twin = NULL; |
| DCHECK_EQ(recycled_twin, client_->GetRecycledTwinTiling(this)); |
| DCHECK_EQ(PENDING_TREE, client_->GetTree()); |
| if (RemoveTileAt(iter.index_x(), iter.index_y(), recycled_twin)) |
| new_tile_keys.push_back(iter.index()); |
| } |
| } |
| |
| if (recreate_invalidated_tiles && !new_tile_keys.empty()) { |
| for (size_t i = 0; i < new_tile_keys.size(); ++i) { |
| // Don't try to share a tile with the twin layer, it's been invalidated so |
| // we have to make our own tile here. |
| const PictureLayerTiling* twin_tiling = NULL; |
| CreateTile(new_tile_keys[i].first, new_tile_keys[i].second, twin_tiling); |
| } |
| } |
| } |
| |
| PictureLayerTiling::CoverageIterator::CoverageIterator() |
| : tiling_(NULL), |
| current_tile_(NULL), |
| tile_i_(0), |
| tile_j_(0), |
| left_(0), |
| top_(0), |
| right_(-1), |
| bottom_(-1) { |
| } |
| |
| PictureLayerTiling::CoverageIterator::CoverageIterator( |
| const PictureLayerTiling* tiling, |
| float dest_scale, |
| const gfx::Rect& dest_rect) |
| : tiling_(tiling), |
| dest_rect_(dest_rect), |
| dest_to_content_scale_(0), |
| current_tile_(NULL), |
| tile_i_(0), |
| tile_j_(0), |
| left_(0), |
| top_(0), |
| right_(-1), |
| bottom_(-1) { |
| DCHECK(tiling_); |
| if (dest_rect_.IsEmpty()) |
| return; |
| |
| dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale; |
| |
| gfx::Rect content_rect = |
| gfx::ScaleToEnclosingRect(dest_rect_, |
| dest_to_content_scale_, |
| dest_to_content_scale_); |
| // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to |
| // check for non-intersection first. |
| content_rect.Intersect(gfx::Rect(tiling_->tiling_size())); |
| if (content_rect.IsEmpty()) |
| return; |
| |
| left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x()); |
| top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y()); |
| right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord( |
| content_rect.right() - 1); |
| bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord( |
| content_rect.bottom() - 1); |
| |
| tile_i_ = left_ - 1; |
| tile_j_ = top_; |
| ++(*this); |
| } |
| |
| PictureLayerTiling::CoverageIterator::~CoverageIterator() { |
| } |
| |
| PictureLayerTiling::CoverageIterator& |
| PictureLayerTiling::CoverageIterator::operator++() { |
| if (tile_j_ > bottom_) |
| return *this; |
| |
| bool first_time = tile_i_ < left_; |
| bool new_row = false; |
| tile_i_++; |
| if (tile_i_ > right_) { |
| tile_i_ = left_; |
| tile_j_++; |
| new_row = true; |
| if (tile_j_ > bottom_) { |
| current_tile_ = NULL; |
| return *this; |
| } |
| } |
| |
| current_tile_ = tiling_->TileAt(tile_i_, tile_j_); |
| |
| // Calculate the current geometry rect. Due to floating point rounding |
| // and ToEnclosingRect, tiles might overlap in destination space on the |
| // edges. |
| gfx::Rect last_geometry_rect = current_geometry_rect_; |
| |
| gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_); |
| |
| current_geometry_rect_ = |
| gfx::ScaleToEnclosingRect(content_rect, |
| 1 / dest_to_content_scale_, |
| 1 / dest_to_content_scale_); |
| |
| current_geometry_rect_.Intersect(dest_rect_); |
| |
| if (first_time) |
| return *this; |
| |
| // Iteration happens left->right, top->bottom. Running off the bottom-right |
| // edge is handled by the intersection above with dest_rect_. Here we make |
| // sure that the new current geometry rect doesn't overlap with the last. |
| int min_left; |
| int min_top; |
| if (new_row) { |
| min_left = dest_rect_.x(); |
| min_top = last_geometry_rect.bottom(); |
| } else { |
| min_left = last_geometry_rect.right(); |
| min_top = last_geometry_rect.y(); |
| } |
| |
| int inset_left = std::max(0, min_left - current_geometry_rect_.x()); |
| int inset_top = std::max(0, min_top - current_geometry_rect_.y()); |
| current_geometry_rect_.Inset(inset_left, inset_top, 0, 0); |
| |
| if (!new_row) { |
| DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x()); |
| DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom()); |
| DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y()); |
| } |
| |
| return *this; |
| } |
| |
| gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const { |
| return current_geometry_rect_; |
| } |
| |
| gfx::Rect |
| PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const { |
| gfx::Rect rect = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_); |
| rect.set_size(tiling_->tiling_data_.max_texture_size()); |
| return rect; |
| } |
| |
| gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const { |
| gfx::PointF tex_origin = |
| tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin(); |
| |
| // Convert from dest space => content space => texture space. |
| gfx::RectF texture_rect(current_geometry_rect_); |
| texture_rect.Scale(dest_to_content_scale_, |
| dest_to_content_scale_); |
| texture_rect.Intersect(gfx::Rect(tiling_->tiling_size())); |
| if (texture_rect.IsEmpty()) |
| return texture_rect; |
| texture_rect.Offset(-tex_origin.OffsetFromOrigin()); |
| |
| return texture_rect; |
| } |
| |
| gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const { |
| return tiling_->tiling_data_.max_texture_size(); |
| } |
| |
| bool PictureLayerTiling::RemoveTileAt(int i, |
| int j, |
| PictureLayerTiling* recycled_twin) { |
| TileMap::iterator found = tiles_.find(TileMapKey(i, j)); |
| if (found == tiles_.end()) |
| return false; |
| found->second->set_shared(false); |
| tiles_.erase(found); |
| eviction_tiles_cache_valid_ = false; |
| if (recycled_twin) { |
| // Recycled twin does not also have a recycled twin, so pass NULL. |
| recycled_twin->RemoveTileAt(i, j, NULL); |
| } |
| return true; |
| } |
| |
| void PictureLayerTiling::Reset() { |
| live_tiles_rect_ = gfx::Rect(); |
| PictureLayerTiling* recycled_twin = client_->GetRecycledTwinTiling(this); |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
| it->second->set_shared(false); |
| if (recycled_twin) |
| recycled_twin->RemoveTileAt(it->first.first, it->first.second, NULL); |
| } |
| tiles_.clear(); |
| eviction_tiles_cache_valid_ = false; |
| } |
| |
| gfx::Rect PictureLayerTiling::ComputeSkewport( |
| double current_frame_time_in_seconds, |
| const gfx::Rect& visible_rect_in_content_space) const { |
| gfx::Rect skewport = visible_rect_in_content_space; |
| if (last_impl_frame_time_in_seconds_ == 0.0) |
| return skewport; |
| |
| double time_delta = |
| current_frame_time_in_seconds - last_impl_frame_time_in_seconds_; |
| if (time_delta == 0.0) |
| return skewport; |
| |
| float skewport_target_time_in_seconds = |
| client_->GetSkewportTargetTimeInSeconds(); |
| double extrapolation_multiplier = |
| skewport_target_time_in_seconds / time_delta; |
| |
| int old_x = last_visible_rect_in_content_space_.x(); |
| int old_y = last_visible_rect_in_content_space_.y(); |
| int old_right = last_visible_rect_in_content_space_.right(); |
| int old_bottom = last_visible_rect_in_content_space_.bottom(); |
| |
| int new_x = visible_rect_in_content_space.x(); |
| int new_y = visible_rect_in_content_space.y(); |
| int new_right = visible_rect_in_content_space.right(); |
| int new_bottom = visible_rect_in_content_space.bottom(); |
| |
| int skewport_limit = client_->GetSkewportExtrapolationLimitInContentPixels(); |
| |
| // Compute the maximum skewport based on |skewport_limit|. |
| gfx::Rect max_skewport = skewport; |
| max_skewport.Inset( |
| -skewport_limit, -skewport_limit, -skewport_limit, -skewport_limit); |
| |
| // Inset the skewport by the needed adjustment. |
| skewport.Inset(extrapolation_multiplier * (new_x - old_x), |
| extrapolation_multiplier * (new_y - old_y), |
| extrapolation_multiplier * (old_right - new_right), |
| extrapolation_multiplier * (old_bottom - new_bottom)); |
| |
| // Clip the skewport to |max_skewport|. |
| skewport.Intersect(max_skewport); |
| |
| // Finally, ensure that visible rect is contained in the skewport. |
| skewport.Union(visible_rect_in_content_space); |
| return skewport; |
| } |
| |
| void PictureLayerTiling::ComputeTilePriorityRects( |
| const gfx::Rect& viewport_in_layer_space, |
| float ideal_contents_scale, |
| double current_frame_time_in_seconds, |
| const Occlusion& occlusion_in_layer_space) { |
| if (!NeedsUpdateForFrameAtTimeAndViewport(current_frame_time_in_seconds, |
| viewport_in_layer_space)) { |
| // This should never be zero for the purposes of has_ever_been_updated(). |
| DCHECK_NE(current_frame_time_in_seconds, 0.0); |
| return; |
| } |
| |
| gfx::Rect visible_rect_in_content_space = |
| gfx::ScaleToEnclosingRect(viewport_in_layer_space, contents_scale_); |
| |
| if (tiling_size().IsEmpty()) { |
| last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds; |
| last_viewport_in_layer_space_ = viewport_in_layer_space; |
| last_visible_rect_in_content_space_ = visible_rect_in_content_space; |
| return; |
| } |
| |
| // Calculate the skewport. |
| gfx::Rect skewport = ComputeSkewport(current_frame_time_in_seconds, |
| visible_rect_in_content_space); |
| DCHECK(skewport.Contains(visible_rect_in_content_space)); |
| |
| // Calculate the eventually/live tiles rect. |
| size_t max_tiles_for_interest_area = client_->GetMaxTilesForInterestArea(); |
| |
| gfx::Size tile_size = tiling_data_.max_texture_size(); |
| int64 eventually_rect_area = |
| max_tiles_for_interest_area * tile_size.width() * tile_size.height(); |
| |
| gfx::Rect eventually_rect = |
| ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space, |
| eventually_rect_area, |
| gfx::Rect(tiling_size()), |
| &expansion_cache_); |
| |
| DCHECK(eventually_rect.IsEmpty() || |
| gfx::Rect(tiling_size()).Contains(eventually_rect)) |
| << "tiling_size: " << tiling_size().ToString() |
| << " eventually_rect: " << eventually_rect.ToString(); |
| |
| // Calculate the soon border rect. |
| content_to_screen_scale_ = ideal_contents_scale / contents_scale_; |
| gfx::Rect soon_border_rect = visible_rect_in_content_space; |
| float border = kSoonBorderDistanceInScreenPixels / content_to_screen_scale_; |
| soon_border_rect.Inset(-border, -border, -border, -border); |
| |
| // Update the tiling state. |
| SetLiveTilesRect(eventually_rect); |
| |
| last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds; |
| last_viewport_in_layer_space_ = viewport_in_layer_space; |
| last_visible_rect_in_content_space_ = visible_rect_in_content_space; |
| |
| eviction_tiles_cache_valid_ = false; |
| |
| current_visible_rect_ = visible_rect_in_content_space; |
| current_skewport_rect_ = skewport; |
| current_soon_border_rect_ = soon_border_rect; |
| current_eventually_rect_ = eventually_rect; |
| current_occlusion_in_layer_space_ = occlusion_in_layer_space; |
| |
| // Update has_*_tiles state. |
| gfx::Rect tiling_rect(tiling_size()); |
| |
| has_visible_rect_tiles_ = tiling_rect.Intersects(current_visible_rect_); |
| has_skewport_rect_tiles_ = tiling_rect.Intersects(current_skewport_rect_); |
| has_soon_border_rect_tiles_ = |
| tiling_rect.Intersects(current_soon_border_rect_); |
| has_eventually_rect_tiles_ = tiling_rect.Intersects(current_eventually_rect_); |
| } |
| |
| void PictureLayerTiling::SetLiveTilesRect( |
| const gfx::Rect& new_live_tiles_rect) { |
| DCHECK(new_live_tiles_rect.IsEmpty() || |
| gfx::Rect(tiling_size()).Contains(new_live_tiles_rect)) |
| << "tiling_size: " << tiling_size().ToString() |
| << " new_live_tiles_rect: " << new_live_tiles_rect.ToString(); |
| if (live_tiles_rect_ == new_live_tiles_rect) |
| return; |
| |
| // Iterate to delete all tiles outside of our new live_tiles rect. |
| PictureLayerTiling* recycled_twin = client_->GetRecycledTwinTiling(this); |
| for (TilingData::DifferenceIterator iter(&tiling_data_, |
| live_tiles_rect_, |
| new_live_tiles_rect); |
| iter; |
| ++iter) { |
| RemoveTileAt(iter.index_x(), iter.index_y(), recycled_twin); |
| } |
| |
| const PictureLayerTiling* twin_tiling = |
| client_->GetPendingOrActiveTwinTiling(this); |
| |
| // Iterate to allocate new tiles for all regions with newly exposed area. |
| for (TilingData::DifferenceIterator iter(&tiling_data_, |
| new_live_tiles_rect, |
| live_tiles_rect_); |
| iter; |
| ++iter) { |
| TileMapKey key(iter.index()); |
| CreateTile(key.first, key.second, twin_tiling); |
| } |
| |
| live_tiles_rect_ = new_live_tiles_rect; |
| VerifyLiveTilesRect(); |
| } |
| |
| void PictureLayerTiling::VerifyLiveTilesRect() { |
| #if DCHECK_IS_ON |
| for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
| if (!it->second.get()) |
| continue; |
| DCHECK(it->first.first < tiling_data_.num_tiles_x()) |
| << this << " " << it->first.first << "," << it->first.second |
| << " num_tiles_x " << tiling_data_.num_tiles_x() << " live_tiles_rect " |
| << live_tiles_rect_.ToString(); |
| DCHECK(it->first.second < tiling_data_.num_tiles_y()) |
| << this << " " << it->first.first << "," << it->first.second |
| << " num_tiles_y " << tiling_data_.num_tiles_y() << " live_tiles_rect " |
| << live_tiles_rect_.ToString(); |
| DCHECK(tiling_data_.TileBounds(it->first.first, it->first.second) |
| .Intersects(live_tiles_rect_)) |
| << this << " " << it->first.first << "," << it->first.second |
| << " tile bounds " |
| << tiling_data_.TileBounds(it->first.first, it->first.second).ToString() |
| << " live_tiles_rect " << live_tiles_rect_.ToString(); |
| } |
| #endif |
| } |
| |
| bool PictureLayerTiling::IsTileOccluded(const Tile* tile) const { |
| DCHECK(tile); |
| |
| if (!current_occlusion_in_layer_space_.HasOcclusion()) |
| return false; |
| |
| gfx::Rect tile_query_rect = |
| gfx::IntersectRects(tile->content_rect(), current_visible_rect_); |
| |
| // Explicitly check if the tile is outside the viewport. If so, we need to |
| // return false, since occlusion for this tile is unknown. |
| // TODO(vmpstr): Since the current visible rect is really a viewport in |
| // layer space, we should probably clip tile query rect to tiling bounds |
| // or live tiles rect. |
| if (tile_query_rect.IsEmpty()) |
| return false; |
| |
| if (contents_scale_ != 1.f) { |
| tile_query_rect = |
| gfx::ScaleToEnclosingRect(tile_query_rect, 1.0f / contents_scale_); |
| } |
| |
| return current_occlusion_in_layer_space_.IsOccluded(tile_query_rect); |
| } |
| |
| bool PictureLayerTiling::IsTileRequiredForActivationIfVisible( |
| const Tile* tile) const { |
| DCHECK_EQ(PENDING_TREE, client_->GetTree()); |
| |
| // This function assumes that the tile is visible (i.e. in the viewport). The |
| // caller needs to make sure that this condition is met to ensure we don't |
| // block activation on tiles outside of the viewport. |
| |
| // If we are not allowed to mark tiles as required for activation, then don't |
| // do it. |
| if (!can_require_tiles_for_activation_) |
| return false; |
| |
| if (resolution_ != HIGH_RESOLUTION) |
| return false; |
| |
| if (IsTileOccluded(tile)) |
| return false; |
| |
| if (client_->RequiresHighResToDraw()) |
| return true; |
| |
| const PictureLayerTiling* twin_tiling = |
| client_->GetPendingOrActiveTwinTiling(this); |
| if (!twin_tiling) |
| return true; |
| |
| if (twin_tiling->layer_bounds() != layer_bounds()) |
| return true; |
| |
| if (twin_tiling->current_visible_rect_ != current_visible_rect_) |
| return true; |
| |
| Tile* twin_tile = |
| twin_tiling->TileAt(tile->tiling_i_index(), tile->tiling_j_index()); |
| // If twin tile is missing, it might not have a recording, so we don't need |
| // this tile to be required for activation. |
| if (!twin_tile) |
| return false; |
| |
| return true; |
| } |
| |
| bool PictureLayerTiling::IsTileRequiredForDrawIfVisible( |
| const Tile* tile) const { |
| DCHECK_EQ(ACTIVE_TREE, client_->GetTree()); |
| |
| // This function assumes that the tile is visible (i.e. in the viewport). |
| |
| if (resolution_ != HIGH_RESOLUTION) |
| return false; |
| |
| if (IsTileOccluded(tile)) |
| return false; |
| |
| return true; |
| } |
| |
| void PictureLayerTiling::UpdateTileAndTwinPriority(Tile* tile) const { |
| UpdateTilePriority(tile); |
| |
| const PictureLayerTiling* twin_tiling = |
| client_->GetPendingOrActiveTwinTiling(this); |
| if (!tile->is_shared() || !twin_tiling) { |
| WhichTree tree = client_->GetTree(); |
| WhichTree twin_tree = tree == ACTIVE_TREE ? PENDING_TREE : ACTIVE_TREE; |
| tile->SetPriority(twin_tree, TilePriority()); |
| tile->set_is_occluded(twin_tree, false); |
| if (twin_tree == PENDING_TREE) |
| tile->set_required_for_activation(false); |
| else |
| tile->set_required_for_draw(false); |
| return; |
| } |
| |
| twin_tiling->UpdateTilePriority(tile); |
| } |
| |
| void PictureLayerTiling::UpdateTilePriority(Tile* tile) const { |
| // TODO(vmpstr): This code should return the priority instead of setting it on |
| // the tile. This should be a part of the change to move tile priority from |
| // tiles into iterators. |
| TilePriority::PriorityBin max_tile_priority_bin = |
| client_->GetMaxTilePriorityBin(); |
| WhichTree tree = client_->GetTree(); |
| |
| DCHECK_EQ(TileAt(tile->tiling_i_index(), tile->tiling_j_index()), tile); |
| gfx::Rect tile_bounds = |
| tiling_data_.TileBounds(tile->tiling_i_index(), tile->tiling_j_index()); |
| |
| if (max_tile_priority_bin <= TilePriority::NOW && |
| current_visible_rect_.Intersects(tile_bounds)) { |
| tile->SetPriority(tree, TilePriority(resolution_, TilePriority::NOW, 0)); |
| if (tree == PENDING_TREE) { |
| tile->set_required_for_activation( |
| IsTileRequiredForActivationIfVisible(tile)); |
| } else { |
| tile->set_required_for_draw(IsTileRequiredForDrawIfVisible(tile)); |
| } |
| tile->set_is_occluded(tree, IsTileOccluded(tile)); |
| return; |
| } |
| |
| if (tree == PENDING_TREE) |
| tile->set_required_for_activation(false); |
| else |
| tile->set_required_for_draw(false); |
| tile->set_is_occluded(tree, false); |
| |
| DCHECK_GT(content_to_screen_scale_, 0.f); |
| float distance_to_visible = |
| current_visible_rect_.ManhattanInternalDistance(tile_bounds) * |
| content_to_screen_scale_; |
| |
| if (max_tile_priority_bin <= TilePriority::SOON && |
| (current_soon_border_rect_.Intersects(tile_bounds) || |
| current_skewport_rect_.Intersects(tile_bounds))) { |
| tile->SetPriority( |
| tree, |
| TilePriority(resolution_, TilePriority::SOON, distance_to_visible)); |
| return; |
| } |
| |
| tile->SetPriority( |
| tree, |
| TilePriority(resolution_, TilePriority::EVENTUALLY, distance_to_visible)); |
| } |
| |
| void PictureLayerTiling::GetAllTilesForTracing( |
| std::set<const Tile*>* tiles) const { |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) |
| tiles->insert(it->second.get()); |
| } |
| |
| void PictureLayerTiling::AsValueInto(base::debug::TracedValue* state) const { |
| state->SetInteger("num_tiles", tiles_.size()); |
| state->SetDouble("content_scale", contents_scale_); |
| state->BeginDictionary("tiling_size"); |
| MathUtil::AddToTracedValue(tiling_size(), state); |
| state->EndDictionary(); |
| } |
| |
| size_t PictureLayerTiling::GPUMemoryUsageInBytes() const { |
| size_t amount = 0; |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
| const Tile* tile = it->second.get(); |
| amount += tile->GPUMemoryUsageInBytes(); |
| } |
| return amount; |
| } |
| |
| PictureLayerTiling::RectExpansionCache::RectExpansionCache() |
| : previous_target(0) { |
| } |
| |
| namespace { |
| |
| // This struct represents an event at which the expending rect intersects |
| // one of its boundaries. 4 intersection events will occur during expansion. |
| struct EdgeEvent { |
| enum { BOTTOM, TOP, LEFT, RIGHT } edge; |
| int* num_edges; |
| int distance; |
| }; |
| |
| // Compute the delta to expand from edges to cover target_area. |
| int ComputeExpansionDelta(int num_x_edges, int num_y_edges, |
| int width, int height, |
| int64 target_area) { |
| // Compute coefficients for the quadratic equation: |
| // a*x^2 + b*x + c = 0 |
| int a = num_y_edges * num_x_edges; |
| int b = num_y_edges * width + num_x_edges * height; |
| int64 c = static_cast<int64>(width) * height - target_area; |
| |
| // Compute the delta for our edges using the quadratic equation. |
| int delta = |
| (a == 0) ? -c / b : (-b + static_cast<int>(std::sqrt( |
| static_cast<int64>(b) * b - 4.0 * a * c))) / |
| (2 * a); |
| return std::max(0, delta); |
| } |
| |
| } // namespace |
| |
| gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| const gfx::Rect& starting_rect, |
| int64 target_area, |
| const gfx::Rect& bounding_rect, |
| RectExpansionCache* cache) { |
| if (starting_rect.IsEmpty()) |
| return starting_rect; |
| |
| if (cache && |
| cache->previous_start == starting_rect && |
| cache->previous_bounds == bounding_rect && |
| cache->previous_target == target_area) |
| return cache->previous_result; |
| |
| if (cache) { |
| cache->previous_start = starting_rect; |
| cache->previous_bounds = bounding_rect; |
| cache->previous_target = target_area; |
| } |
| |
| DCHECK(!bounding_rect.IsEmpty()); |
| DCHECK_GT(target_area, 0); |
| |
| // Expand the starting rect to cover target_area, if it is smaller than it. |
| int delta = ComputeExpansionDelta( |
| 2, 2, starting_rect.width(), starting_rect.height(), target_area); |
| gfx::Rect expanded_starting_rect = starting_rect; |
| if (delta > 0) |
| expanded_starting_rect.Inset(-delta, -delta); |
| |
| gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect); |
| if (rect.IsEmpty()) { |
| // The starting_rect and bounding_rect are far away. |
| if (cache) |
| cache->previous_result = rect; |
| return rect; |
| } |
| if (delta >= 0 && rect == expanded_starting_rect) { |
| // The starting rect already covers the entire bounding_rect and isn't too |
| // large for the target_area. |
| if (cache) |
| cache->previous_result = rect; |
| return rect; |
| } |
| |
| // Continue to expand/shrink rect to let it cover target_area. |
| |
| // These values will be updated by the loop and uses as the output. |
| int origin_x = rect.x(); |
| int origin_y = rect.y(); |
| int width = rect.width(); |
| int height = rect.height(); |
| |
| // In the beginning we will consider 2 edges in each dimension. |
| int num_y_edges = 2; |
| int num_x_edges = 2; |
| |
| // Create an event list. |
| EdgeEvent events[] = { |
| { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() }, |
| { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() }, |
| { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() }, |
| { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() } |
| }; |
| |
| // Sort the events by distance (closest first). |
| if (events[0].distance > events[1].distance) std::swap(events[0], events[1]); |
| if (events[2].distance > events[3].distance) std::swap(events[2], events[3]); |
| if (events[0].distance > events[2].distance) std::swap(events[0], events[2]); |
| if (events[1].distance > events[3].distance) std::swap(events[1], events[3]); |
| if (events[1].distance > events[2].distance) std::swap(events[1], events[2]); |
| |
| for (int event_index = 0; event_index < 4; event_index++) { |
| const EdgeEvent& event = events[event_index]; |
| |
| int delta = ComputeExpansionDelta( |
| num_x_edges, num_y_edges, width, height, target_area); |
| |
| // Clamp delta to our event distance. |
| if (delta > event.distance) |
| delta = event.distance; |
| |
| // Adjust the edge count for this kind of edge. |
| --*event.num_edges; |
| |
| // Apply the delta to the edges and edge events. |
| for (int i = event_index; i < 4; i++) { |
| switch (events[i].edge) { |
| case EdgeEvent::BOTTOM: |
| origin_y -= delta; |
| height += delta; |
| break; |
| case EdgeEvent::TOP: |
| height += delta; |
| break; |
| case EdgeEvent::LEFT: |
| origin_x -= delta; |
| width += delta; |
| break; |
| case EdgeEvent::RIGHT: |
| width += delta; |
| break; |
| } |
| events[i].distance -= delta; |
| } |
| |
| // If our delta is less then our event distance, we're done. |
| if (delta < event.distance) |
| break; |
| } |
| |
| gfx::Rect result(origin_x, origin_y, width, height); |
| if (cache) |
| cache->previous_result = result; |
| return result; |
| } |
| |
| void PictureLayerTiling::UpdateEvictionCacheIfNeeded( |
| TreePriority tree_priority) { |
| if (eviction_tiles_cache_valid_ && |
| eviction_cache_tree_priority_ == tree_priority) |
| return; |
| |
| eviction_tiles_now_.clear(); |
| eviction_tiles_now_and_required_for_activation_.clear(); |
| eviction_tiles_soon_.clear(); |
| eviction_tiles_soon_and_required_for_activation_.clear(); |
| eviction_tiles_eventually_.clear(); |
| eviction_tiles_eventually_and_required_for_activation_.clear(); |
| |
| for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
| Tile* tile = it->second.get(); |
| UpdateTileAndTwinPriority(tile); |
| const TilePriority& priority = |
| tile->priority_for_tree_priority(tree_priority); |
| switch (priority.priority_bin) { |
| case TilePriority::EVENTUALLY: |
| if (tile->required_for_activation()) |
| eviction_tiles_eventually_and_required_for_activation_.push_back( |
| tile); |
| else |
| eviction_tiles_eventually_.push_back(tile); |
| break; |
| case TilePriority::SOON: |
| if (tile->required_for_activation()) |
| eviction_tiles_soon_and_required_for_activation_.push_back(tile); |
| else |
| eviction_tiles_soon_.push_back(tile); |
| break; |
| case TilePriority::NOW: |
| if (tile->required_for_activation()) |
| eviction_tiles_now_and_required_for_activation_.push_back(tile); |
| else |
| eviction_tiles_now_.push_back(tile); |
| break; |
| } |
| } |
| |
| // TODO(vmpstr): Do this lazily. One option is to have a "sorted" flag that |
| // can be updated for each of the queues. |
| TileEvictionOrder sort_order(tree_priority); |
| std::sort(eviction_tiles_now_.begin(), eviction_tiles_now_.end(), sort_order); |
| std::sort(eviction_tiles_now_and_required_for_activation_.begin(), |
| eviction_tiles_now_and_required_for_activation_.end(), |
| sort_order); |
| std::sort( |
| eviction_tiles_soon_.begin(), eviction_tiles_soon_.end(), sort_order); |
| std::sort(eviction_tiles_soon_and_required_for_activation_.begin(), |
| eviction_tiles_soon_and_required_for_activation_.end(), |
| sort_order); |
| std::sort(eviction_tiles_eventually_.begin(), |
| eviction_tiles_eventually_.end(), |
| sort_order); |
| std::sort(eviction_tiles_eventually_and_required_for_activation_.begin(), |
| eviction_tiles_eventually_and_required_for_activation_.end(), |
| sort_order); |
| |
| eviction_tiles_cache_valid_ = true; |
| eviction_cache_tree_priority_ = tree_priority; |
| } |
| |
| const std::vector<Tile*>* PictureLayerTiling::GetEvictionTiles( |
| TreePriority tree_priority, |
| EvictionCategory category) { |
| UpdateEvictionCacheIfNeeded(tree_priority); |
| switch (category) { |
| case EVENTUALLY: |
| return &eviction_tiles_eventually_; |
| case EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION: |
| return &eviction_tiles_eventually_and_required_for_activation_; |
| case SOON: |
| return &eviction_tiles_soon_; |
| case SOON_AND_REQUIRED_FOR_ACTIVATION: |
| return &eviction_tiles_soon_and_required_for_activation_; |
| case NOW: |
| return &eviction_tiles_now_; |
| case NOW_AND_REQUIRED_FOR_ACTIVATION: |
| return &eviction_tiles_now_and_required_for_activation_; |
| } |
| NOTREACHED(); |
| return &eviction_tiles_eventually_; |
| } |
| |
| PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator() |
| : tiling_(NULL), current_tile_(NULL) {} |
| |
| PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator( |
| PictureLayerTiling* tiling) |
| : tiling_(tiling), phase_(VISIBLE_RECT), current_tile_(NULL) { |
| if (!tiling_->has_visible_rect_tiles_) { |
| AdvancePhase(); |
| return; |
| } |
| |
| visible_iterator_ = TilingData::Iterator(&tiling_->tiling_data_, |
| tiling_->current_visible_rect_, |
| false /* include_borders */); |
| if (!visible_iterator_) { |
| AdvancePhase(); |
| return; |
| } |
| |
| current_tile_ = |
| tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y()); |
| if (!current_tile_ || !TileNeedsRaster(current_tile_)) { |
| ++(*this); |
| return; |
| } |
| tiling_->UpdateTileAndTwinPriority(current_tile_); |
| } |
| |
| PictureLayerTiling::TilingRasterTileIterator::~TilingRasterTileIterator() {} |
| |
| void PictureLayerTiling::TilingRasterTileIterator::AdvancePhase() { |
| DCHECK_LT(phase_, EVENTUALLY_RECT); |
| |
| do { |
| phase_ = static_cast<Phase>(phase_ + 1); |
| switch (phase_) { |
| case VISIBLE_RECT: |
| NOTREACHED(); |
| return; |
| case SKEWPORT_RECT: |
| if (!tiling_->has_skewport_rect_tiles_) |
| continue; |
| |
| spiral_iterator_ = TilingData::SpiralDifferenceIterator( |
| &tiling_->tiling_data_, |
| tiling_->current_skewport_rect_, |
| tiling_->current_visible_rect_, |
| tiling_->current_visible_rect_); |
| break; |
| case SOON_BORDER_RECT: |
| if (!tiling_->has_soon_border_rect_tiles_) |
| continue; |
| |
| spiral_iterator_ = TilingData::SpiralDifferenceIterator( |
| &tiling_->tiling_data_, |
| tiling_->current_soon_border_rect_, |
| tiling_->current_skewport_rect_, |
| tiling_->current_visible_rect_); |
| break; |
| case EVENTUALLY_RECT: |
| if (!tiling_->has_eventually_rect_tiles_) { |
| current_tile_ = NULL; |
| return; |
| } |
| |
| spiral_iterator_ = TilingData::SpiralDifferenceIterator( |
| &tiling_->tiling_data_, |
| tiling_->current_eventually_rect_, |
| tiling_->current_skewport_rect_, |
| tiling_->current_soon_border_rect_); |
| break; |
| } |
| |
| while (spiral_iterator_) { |
| current_tile_ = tiling_->TileAt(spiral_iterator_.index_x(), |
| spiral_iterator_.index_y()); |
| if (current_tile_ && TileNeedsRaster(current_tile_)) |
| break; |
| ++spiral_iterator_; |
| } |
| |
| if (!spiral_iterator_ && phase_ == EVENTUALLY_RECT) { |
| current_tile_ = NULL; |
| break; |
| } |
| } while (!spiral_iterator_); |
| |
| if (current_tile_) |
| tiling_->UpdateTileAndTwinPriority(current_tile_); |
| } |
| |
| PictureLayerTiling::TilingRasterTileIterator& |
| PictureLayerTiling::TilingRasterTileIterator:: |
| operator++() { |
| current_tile_ = NULL; |
| while (!current_tile_ || !TileNeedsRaster(current_tile_)) { |
| std::pair<int, int> next_index; |
| switch (phase_) { |
| case VISIBLE_RECT: |
| ++visible_iterator_; |
| if (!visible_iterator_) { |
| AdvancePhase(); |
| return *this; |
| } |
| next_index = visible_iterator_.index(); |
| break; |
| case SKEWPORT_RECT: |
| case SOON_BORDER_RECT: |
| ++spiral_iterator_; |
| if (!spiral_iterator_) { |
| AdvancePhase(); |
| return *this; |
| } |
| next_index = spiral_iterator_.index(); |
| break; |
| case EVENTUALLY_RECT: |
| ++spiral_iterator_; |
| if (!spiral_iterator_) { |
| current_tile_ = NULL; |
| return *this; |
| } |
| next_index = spiral_iterator_.index(); |
| break; |
| } |
| current_tile_ = tiling_->TileAt(next_index.first, next_index.second); |
| } |
| |
| if (current_tile_) |
| tiling_->UpdateTileAndTwinPriority(current_tile_); |
| return *this; |
| } |
| |
| } // namespace cc |