| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_EDK_SYSTEM_CHANNEL_H_ |
| #define MOJO_EDK_SYSTEM_CHANNEL_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/containers/hash_tables.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/strings/string_piece.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_checker.h" |
| #include "mojo/edk/embedder/scoped_platform_handle.h" |
| #include "mojo/edk/system/channel_endpoint.h" |
| #include "mojo/edk/system/channel_endpoint_id.h" |
| #include "mojo/edk/system/message_in_transit.h" |
| #include "mojo/edk/system/message_pipe.h" |
| #include "mojo/edk/system/raw_channel.h" |
| #include "mojo/edk/system/system_impl_export.h" |
| #include "mojo/public/c/system/types.h" |
| |
| namespace mojo { |
| |
| namespace embedder { |
| class PlatformSupport; |
| } |
| |
| namespace system { |
| |
| class ChannelEndpoint; |
| class ChannelManager; |
| |
| // This class is mostly thread-safe. It must be created on an I/O thread. |
| // |Init()| must be called on that same thread before it becomes thread-safe (in |
| // particular, before references are given to any other thread) and |Shutdown()| |
| // must be called on that same thread before destruction. Its public methods are |
| // otherwise thread-safe. (Many private methods are restricted to the creation |
| // thread.) It may be destroyed on any thread, in the sense that the last |
| // reference to it may be released on any thread, with the proviso that |
| // |Shutdown()| must have been called first (so the pattern is that a "main" |
| // reference is kept on its creation thread and is released after |Shutdown()| |
| // is called, but other threads may have temporarily "dangling" references). |
| // |
| // Note the lock order (in order of allowable acquisition): |MessagePipe|, |
| // |ChannelEndpoint|, |Channel|. Thus |Channel| may not call into |
| // |ChannelEndpoint| with |Channel|'s lock held. |
| class MOJO_SYSTEM_IMPL_EXPORT Channel |
| : public base::RefCountedThreadSafe<Channel>, |
| public RawChannel::Delegate { |
| public: |
| // |platform_support| (typically owned by |Core|) must remain alive until |
| // after |Shutdown()| is called. |
| explicit Channel(embedder::PlatformSupport* platform_support); |
| |
| // This must be called on the creation thread before any other methods are |
| // called, and before references to this object are given to any other |
| // threads. |raw_channel| should be uninitialized. Returns true on success. On |
| // failure, no other methods should be called (including |Shutdown()|). |
| bool Init(scoped_ptr<RawChannel> raw_channel); |
| |
| // Sets the channel manager associated with this channel. This should be set |
| // at most once and only called before |WillShutdownSoon()| (and |
| // |Shutdown()|). |
| void SetChannelManager(ChannelManager* channel_manager); |
| |
| // This must be called on the creation thread before destruction (which can |
| // happen on any thread). |
| void Shutdown(); |
| |
| // Signals that |Shutdown()| will be called soon (this may be called from any |
| // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages |
| // are written after this is called; other warnings may be suppressed. (This |
| // may be called multiple times, or not at all.) |
| // |
| // If set, the channel manager associated with this channel will be reset. |
| void WillShutdownSoon(); |
| |
| // Attaches the given endpoint to this channel and runs it. |is_bootstrap| |
| // should be set if and only if it is the first endpoint on the channel. This |
| // assigns the endpoint both local and remote IDs. If |is_bootstrap| is set, |
| // both are the bootstrap ID (given by |ChannelEndpointId::GetBootstrap()|); |
| // if not, it will also send a |kSubtypeChannelAttachAndRunEndpoint| message |
| // to the remote side to tell it to create an endpoint as well. |
| // |
| // (Bootstrapping is symmetric: Both sides attach and run endpoints with |
| // |is_bootstrap| set, which establishes the first message pipe across a |
| // channel.) |
| // |
| // This returns the *remote* ID (which will be the bootstrap ID in the |
| // bootstrap case, and a "remote ID", i.e., one for which |is_remote()| |
| // returns true, otherwise). |
| // |
| // TODO(vtl): Maybe limit the number of attached message pipes. |
| ChannelEndpointId AttachAndRunEndpoint( |
| scoped_refptr<ChannelEndpoint> endpoint, |
| bool is_bootstrap); |
| |
| // This forwards |message| verbatim to |raw_channel_|. |
| bool WriteMessage(scoped_ptr<MessageInTransit> message); |
| |
| // See |RawChannel::IsWriteBufferEmpty()|. |
| // TODO(vtl): Maybe we shouldn't expose this, and instead have a |
| // |FlushWriteBufferAndShutdown()| or something like that. |
| bool IsWriteBufferEmpty(); |
| |
| // Removes the given endpoint from this channel (|local_id| and |remote_id| |
| // are specified as an optimization; the latter should be an invalid |
| // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is |
| // called, the |Channel| will *not* call |
| // |ChannelEndpoint::DetachFromChannel()|. |
| void DetachEndpoint(ChannelEndpoint* endpoint, |
| ChannelEndpointId local_id, |
| ChannelEndpointId remote_id); |
| |
| // Takes ownership of an incoming message pipe (i.e., one that was created via |
| // a |kSubtypeChannelAttachAndRunEndpoint| message). |
| scoped_refptr<MessagePipe> PassIncomingMessagePipe( |
| ChannelEndpointId local_id); |
| |
| // See |RawChannel::GetSerializedPlatformHandleSize()|. |
| size_t GetSerializedPlatformHandleSize() const; |
| |
| embedder::PlatformSupport* platform_support() const { |
| return platform_support_; |
| } |
| |
| private: |
| friend class base::RefCountedThreadSafe<Channel>; |
| ~Channel() override; |
| |
| // |RawChannel::Delegate| implementation (only called on the creation thread): |
| void OnReadMessage( |
| const MessageInTransit::View& message_view, |
| embedder::ScopedPlatformHandleVectorPtr platform_handles) override; |
| void OnError(Error error) override; |
| |
| // Helpers for |OnReadMessage| (only called on the creation thread): |
| void OnReadMessageForDownstream( |
| const MessageInTransit::View& message_view, |
| embedder::ScopedPlatformHandleVectorPtr platform_handles); |
| void OnReadMessageForChannel( |
| const MessageInTransit::View& message_view, |
| embedder::ScopedPlatformHandleVectorPtr platform_handles); |
| |
| // Handles "attach and run endpoint" messages. |
| bool OnAttachAndRunEndpoint(ChannelEndpointId local_id, |
| ChannelEndpointId remote_id); |
| // Handles "remove message pipe endpoint" messages. |
| bool OnRemoveMessagePipeEndpoint(ChannelEndpointId local_id, |
| ChannelEndpointId remote_id); |
| // Handles "remove message pipe endpoint ack" messages. |
| bool OnRemoveMessagePipeEndpointAck(ChannelEndpointId local_id); |
| |
| // Handles errors (e.g., invalid messages) from the remote side. Callable from |
| // any thread. |
| void HandleRemoteError(const base::StringPiece& error_message); |
| // Handles internal errors/failures from the local side. Callable from any |
| // thread. |
| void HandleLocalError(const base::StringPiece& error_message); |
| |
| // Helper to send channel control messages. Returns true on success. Should be |
| // called *without* |lock_| held. Callable from any thread. |
| bool SendControlMessage(MessageInTransit::Subtype subtype, |
| ChannelEndpointId source_id, |
| ChannelEndpointId destination_id); |
| |
| base::ThreadChecker creation_thread_checker_; |
| |
| embedder::PlatformSupport* const platform_support_; |
| |
| // Note: |MessagePipe|s MUST NOT be used under |lock_|. I.e., |lock_| can only |
| // be acquired after |MessagePipe::lock_|, never before. Thus to call into a |
| // |MessagePipe|, a reference to the |MessagePipe| should be acquired from |
| // |local_id_to_endpoint_map_| under |lock_| and then the lock released. |
| base::Lock lock_; // Protects the members below. |
| |
| scoped_ptr<RawChannel> raw_channel_; |
| bool is_running_; |
| // Set when |WillShutdownSoon()| is called. |
| bool is_shutting_down_; |
| |
| // Has a reference to us. |
| ChannelManager* channel_manager_; |
| |
| typedef base::hash_map<ChannelEndpointId, scoped_refptr<ChannelEndpoint>> |
| IdToEndpointMap; |
| // Map from local IDs to endpoints. If the endpoint is null, this means that |
| // we're just waiting for the remove ack before removing the entry. |
| IdToEndpointMap local_id_to_endpoint_map_; |
| // Note: The IDs generated by this should be checked for existence before use. |
| LocalChannelEndpointIdGenerator local_id_generator_; |
| |
| typedef base::hash_map<ChannelEndpointId, scoped_refptr<MessagePipe>> |
| IdToMessagePipeMap; |
| // Map from local IDs to pending/incoming endpoints (i.e., those which do not |
| // yet have a dispatcher attached). |
| IdToMessagePipeMap incoming_message_pipes_; |
| // TODO(vtl): We need to keep track of remote IDs (so that we don't collide |
| // if/when we wrap). |
| RemoteChannelEndpointIdGenerator remote_id_generator_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Channel); |
| }; |
| |
| } // namespace system |
| } // namespace mojo |
| |
| #endif // MOJO_EDK_SYSTEM_CHANNEL_H_ |