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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_EDK_SYSTEM_CHANNEL_MANAGER_H_
#define MOJO_EDK_SYSTEM_CHANNEL_MANAGER_H_
#include <stdint.h>
#include "base/containers/hash_tables.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/task_runner.h"
#include "mojo/edk/system/channel.h"
#include "mojo/edk/system/channel_info.h"
namespace mojo {
namespace system {
// IDs for |Channel|s managed by a |ChannelManager|. (IDs should be thought of
// as specific to a given |ChannelManager|.) 0 is never a valid ID.
//
// Note: We currently just use the pointer of the |Channel| casted to a
// |uintptr_t|, but we reserve the right to change this.
typedef uintptr_t ChannelId;
// This class manages and "owns" |Channel|s (which typically connect to other
// processes) for a given process. This class is thread-safe.
class MOJO_SYSTEM_IMPL_EXPORT ChannelManager {
public:
ChannelManager();
~ChannelManager();
// Gets the ID for a given channel.
//
// Note: This is currently a static method and thus may be called under
// |lock_|. If this is ever made non-static (i.e., made specific to a given
// |ChannelManager|), those call sites may have to changed.
static ChannelId GetChannelId(const Channel* channel) {
return reinterpret_cast<ChannelId>(channel);
}
// Adds |channel| to the set of |Channel|s managed by this |ChannelManager|;
// |channel_thread_task_runner| should be the task runner for |channel|'s
// creation (a.k.a. I/O) thread.
//
// |channel| should either already be initialized or at least already have a
// task posted to |channel_thread_task_runner| to initialize it. It should not
// be managed by any |ChannelManager| yet.
//
// Returns the ID for the added channel.
ChannelId AddChannel(
scoped_refptr<Channel> channel,
scoped_refptr<base::TaskRunner> channel_thread_task_runner);
// Shuts down the channel specified by the given ID. It is up to the caller to
// guarantee that this is only called once per channel (that was added using
// |AddChannel()|).
void ShutdownChannel(ChannelId channel_id);
private:
// Note: |Channel| methods should not be called under |lock_|.
base::Lock lock_; // Protects the members below.
base::hash_map<ChannelId, ChannelInfo> channel_infos_;
DISALLOW_COPY_AND_ASSIGN(ChannelManager);
};
} // namespace system
} // namespace mojo
#endif // MOJO_EDK_SYSTEM_CHANNEL_MANAGER_H_