blob: 5b3ec39771a126ca8467a17d76c2fa25d00214f8 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/ui/associates/view_tree_hit_tester_client.h"
#include <utility>
#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "mojo/public/cpp/application/application_test_base.h"
#include "mojo/ui/associates/mock_hit_tester.h"
#include "mojo/ui/associates/mock_view_inspector.h"
#include "mojo/ui/associates/test_helpers.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace test {
class ViewTreeHitTesterClientTest : public mojo::test::ApplicationTestBase {
public:
ViewTreeHitTesterClientTest() : view_inspector_binding_(&view_inspector_) {}
~ViewTreeHitTesterClientTest() override {}
void SetUp() override {
mojo::test::ApplicationTestBase::SetUp();
mojo::InterfaceHandle<mojo::ui::ViewInspector> view_inspector;
view_inspector_binding_.Bind(&view_inspector);
view_inspector_client_ =
new mojo::ui::ViewInspectorClient(view_inspector.Pass());
view_tree_token_ = mojo::ui::ViewTreeToken::New();
view_tree_token_->value = 1u;
view_tree_hit_tester_client_ = new mojo::ui::ViewTreeHitTesterClient(
view_inspector_client_, view_tree_token_.Clone());
}
protected:
void HitTest(mojo::PointFPtr point,
scoped_ptr<mojo::ui::ResolvedHits>* resolved_hits) {
base::RunLoop loop;
view_tree_hit_tester_client_->HitTest(
point.Pass(), base::Bind(&Capture<scoped_ptr<mojo::ui::ResolvedHits>>,
loop.QuitClosure(), resolved_hits));
loop.Run();
}
mojo::ui::MockViewInspector view_inspector_;
mojo::Binding<mojo::ui::ViewInspector> view_inspector_binding_;
scoped_refptr<mojo::ui::ViewInspectorClient> view_inspector_client_;
mojo::ui::ViewTreeTokenPtr view_tree_token_;
scoped_refptr<mojo::ui::ViewTreeHitTesterClient> view_tree_hit_tester_client_;
private:
DISALLOW_COPY_AND_ASSIGN(ViewTreeHitTesterClientTest);
};
TEST_F(ViewTreeHitTesterClientTest, NoHitTester) {
scoped_ptr<mojo::ui::ResolvedHits> resolved_hits;
HitTest(MakePointF(0.f, 0.f), &resolved_hits);
EXPECT_EQ(nullptr, resolved_hits.get());
}
TEST_F(ViewTreeHitTesterClientTest, HaveHitTester) {
auto scene_token_1 = MakeDummySceneToken(1u);
auto view_token_11 = MakeDummyViewToken(11u);
auto transform_111 = MakeDummyTransform(111);
auto transform_222 = MakeDummyTransform(222);
auto transform_333 = MakeDummyTransform(333);
view_inspector_.SetSceneMapping(scene_token_1->value, view_token_11.Clone());
mojo::ui::MockHitTester hit_tester;
view_inspector_.SetHitTester(view_tree_token_->value, &hit_tester);
// Simple hit test with the first hit tester.
hit_tester.SetNextResult(
MakePointF(2.f, 5.f),
MakeSimpleHitTestResult(scene_token_1.Clone(), transform_111.Clone()));
scoped_ptr<mojo::ui::ResolvedHits> resolved_hits;
HitTest(MakePointF(2.f, 5.f), &resolved_hits);
ASSERT_NE(nullptr, resolved_hits.get());
EXPECT_NE(nullptr, resolved_hits->result());
EXPECT_EQ(1u, resolved_hits->map().size());
EXPECT_TRUE(
view_token_11.Equals(resolved_hits->map().at(scene_token_1->value)));
EXPECT_TRUE(transform_111.Equals(
resolved_hits->result()->root->hits[0]->get_node()->transform));
EXPECT_EQ(1u, view_inspector_.hit_tester_lookups());
EXPECT_EQ(1u, view_inspector_.scene_lookups());
// Do it again, should reuse the same hit tester.
hit_tester.SetNextResult(
MakePointF(3.f, 4.f),
MakeSimpleHitTestResult(scene_token_1.Clone(), transform_222.Clone()));
HitTest(MakePointF(3.f, 4.f), &resolved_hits);
ASSERT_NE(nullptr, resolved_hits.get());
EXPECT_NE(nullptr, resolved_hits->result());
EXPECT_EQ(1u, resolved_hits->map().size());
EXPECT_TRUE(
view_token_11.Equals(resolved_hits->map().at(scene_token_1->value)));
EXPECT_TRUE(transform_222.Equals(
resolved_hits->result()->root->hits[0]->get_node()->transform));
EXPECT_EQ(1u, view_inspector_.hit_tester_lookups());
EXPECT_EQ(1u, view_inspector_.scene_lookups());
// Replace the hit tester, ensuring that another lookup occurs.
mojo::ui::MockHitTester hit_tester_2;
{
base::RunLoop loop;
view_tree_hit_tester_client_->set_hit_tester_changed_callback(
loop.QuitClosure());
view_inspector_.SetHitTester(view_tree_token_->value, &hit_tester_2);
loop.Run();
}
// Try to use the new hit tester.
hit_tester_2.SetNextResult(
MakePointF(7.f, 8.f),
MakeSimpleHitTestResult(scene_token_1.Clone(), transform_333.Clone()));
HitTest(MakePointF(7.f, 8.f), &resolved_hits);
ASSERT_NE(nullptr, resolved_hits.get());
EXPECT_NE(nullptr, resolved_hits->result());
EXPECT_EQ(1u, resolved_hits->map().size());
EXPECT_TRUE(
view_token_11.Equals(resolved_hits->map().at(scene_token_1->value)));
EXPECT_TRUE(transform_333.Equals(
resolved_hits->result()->root->hits[0]->get_node()->transform));
EXPECT_EQ(2u, view_inspector_.hit_tester_lookups());
EXPECT_EQ(1u, view_inspector_.scene_lookups());
// Cause the hit tester to be closed.
{
base::RunLoop loop;
view_tree_hit_tester_client_->set_hit_tester_changed_callback(
loop.QuitClosure());
view_inspector_.CloseHitTesterBindings();
loop.Run();
}
// Hit testing should not work anymore.
HitTest(MakePointF(0.f, 0.f), &resolved_hits);
EXPECT_EQ(nullptr, resolved_hits.get());
}
} // namespace test