| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/logging.h" |
| #include "services/media/audio/audio_output.h" |
| #include "services/media/audio/audio_track_impl.h" |
| #include "services/media/audio/audio_track_to_output_link.h" |
| |
| namespace mojo { |
| namespace media { |
| namespace audio { |
| |
| AudioTrackToOutputLink::Bookkeeping::~Bookkeeping() {} |
| |
| AudioTrackToOutputLink::AudioTrackToOutputLink(AudioTrackImplWeakPtr track, |
| AudioOutputWeakPtr output) |
| : track_(track), |
| output_(output), |
| pending_queue_(new PacketQueue) { |
| #if !(defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)) |
| flush_lock_held_ = false; |
| #endif |
| } |
| |
| AudioTrackToOutputLink::~AudioTrackToOutputLink() { |
| ReleaseQueue(pending_queue_); |
| } |
| |
| void AudioTrackToOutputLink::UpdateGain() { |
| AudioTrackImplPtr track(GetTrack()); |
| AudioOutputPtr output(GetOutput()); |
| |
| // If either side of this relationship is going away, then we are shutting |
| // down. Don't bother to re-calculate the amplitude scale factor. |
| if (!track || !output) { return; } |
| |
| // Obtain the track gain and, if it is at or below the muted threshold, force |
| // the track to be muted and get out. |
| double db_gain = track->DbGain(); |
| if (db_gain <= AudioTrack::kMutedGain) { |
| gain_.ForceMute(); |
| return; |
| } |
| |
| // Add in the output gain and clamp to the maximum allowed total gain. |
| db_gain += output->DbGain(); |
| if (db_gain > AudioTrack::kMaxGain) { |
| db_gain = AudioTrack::kMaxGain; |
| } |
| |
| gain_.Set(db_gain); |
| } |
| |
| AudioTrackToOutputLinkPtr AudioTrackToOutputLink::New( |
| AudioTrackImplWeakPtr track, |
| AudioOutputWeakPtr output) { |
| return AudioTrackToOutputLinkPtr(new AudioTrackToOutputLink(track, output)); |
| } |
| |
| void AudioTrackToOutputLink::PushToPendingQueue( |
| const AudioPipe::AudioPacketRefPtr& pkt) { |
| base::AutoLock lock(pending_queue_lock_); |
| pending_queue_->emplace_back(pkt); |
| } |
| |
| void AudioTrackToOutputLink::FlushPendingQueue() { |
| // Create a new (empty) queue before obtaining any locks. This will allow us |
| // to quickly swap the empty queue for the current queue and get out of all |
| // the locks, and then release the packets at our leisure instead of |
| // potentially holding off a high priority mixing thread while releasing |
| // packets. |
| // |
| // Note: the safety of this technique depends on Flush only ever being called |
| // from the AudioTrack, and the AudioTrack's actions being serialized on the |
| // AudioServer's message loop thread. If multiple flushes are allowed to be |
| // invoked simultaneously, or if a packet is permitted to be added to the |
| // queue while a flush operation is in progress, it is possible to return |
| // packets to the user in an order different than the one that they were |
| // queued in. |
| PacketQueuePtr new_queue(new PacketQueue); |
| |
| { |
| base::AutoLock lock(flush_lock_); |
| { |
| // TODO(johngro): Assuming that it is impossible to push a new packet |
| // while a flush is in progress, it's pretty easy to show that this lock |
| // can never be contended. Because of this, we could consider removing |
| // this lock operation (although, flush is a relatively rare operation, so |
| // the extra overhead is pretty insignificant. |
| base::AutoLock lock(pending_queue_lock_); |
| pending_queue_.swap(new_queue); |
| } |
| flushed_ = true; |
| } |
| |
| ReleaseQueue(new_queue); |
| } |
| |
| AudioPipe::AudioPacketRefPtr AudioTrackToOutputLink::LockPendingQueueFront( |
| bool* was_flushed) { |
| #if !(defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)) |
| // No one had better be holding the flush lock right now. If someone is, then |
| // we either have multiple threads hitting this operation at the same time |
| // (should be impossible), or an audio output forgot to unlock the front of |
| // the queue before attempting to lock it again. |
| bool was_held = false; |
| flush_lock_held_.compare_exchange_strong(was_held, true); |
| DCHECK(!was_held); |
| #endif |
| flush_lock_.Acquire(); |
| |
| DCHECK(was_flushed); |
| *was_flushed = flushed_; |
| flushed_ = false; |
| |
| { |
| base::AutoLock lock(pending_queue_lock_); |
| if (pending_queue_->size()) { |
| return pending_queue_->front(); |
| } else { |
| return nullptr; |
| } |
| } |
| } |
| |
| void AudioTrackToOutputLink::UnlockPendingQueueFront( |
| AudioPipe::AudioPacketRefPtr* pkt, |
| bool release_packet) { |
| { |
| base::AutoLock lock(pending_queue_lock_); |
| |
| // Assert that the user either got no packet when they locked the queue |
| // (because the queue was empty), or that they got the front of the queue |
| // and that the front of the queue has not changed. |
| DCHECK(pkt); |
| DCHECK((*pkt == nullptr) || |
| (pending_queue_->size() && (*pkt == pending_queue_->front()))); |
| |
| if (*pkt) { |
| *pkt = nullptr; |
| if (release_packet) { |
| pending_queue_->pop_front(); |
| } |
| } |
| } |
| |
| flush_lock_.Release(); |
| #if !(defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)) |
| bool was_held = true; |
| flush_lock_held_.compare_exchange_strong(was_held, false); |
| DCHECK(was_held); |
| #endif |
| } |
| |
| void AudioTrackToOutputLink::ReleaseQueue(const PacketQueuePtr& queue) { |
| if (!queue) { |
| return; |
| } |
| |
| for (auto iter = queue->begin(); iter != queue->end(); ++iter) { |
| (*iter)->SetResult(MediaConsumer::SendResult::FLUSHED); |
| (*iter).reset(); |
| } |
| |
| queue->clear(); |
| } |
| |
| } // namespace audio |
| } // namespace media |
| } // namespace mojo |