| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_MEDIA_AUDIO_AUDIO_TRACK_TO_OUTPUT_LINK_H_ |
| #define SERVICES_MEDIA_AUDIO_AUDIO_TRACK_TO_OUTPUT_LINK_H_ |
| |
| #include <deque> |
| #include <memory> |
| |
| #include "base/synchronization/lock.h" |
| #include "services/media/audio/audio_pipe.h" |
| #include "services/media/audio/fwd_decls.h" |
| #include "services/media/audio/gain.h" |
| |
| namespace mojo { |
| namespace media { |
| namespace audio { |
| |
| // AudioTrackToOutputLink is a small class which tracks the relationship between |
| // an audio track and an audio output. Tracks and outputs are expected to hold |
| // strong pointers to the state in the collections they use to track their |
| // peers. |
| // |
| // When either a track or an output ceases to exist, its collection will clear |
| // releasing the reference to the shared state. When the other half of the |
| // relationship realizes that its peer has gone away (typically by failing to |
| // promote the weak reference to its peer held in the share state object), it |
| // can purge the state object strong pointer from its collection triggering the |
| // final cleanup of the shared state. |
| // |
| // Because the final cleanup of the shared state can be triggered either from an |
| // output manager mixer thread, or from the audio service's main message loop, |
| // it must be safe to destruct all of the shared state from any thread in the |
| // system. No assumptions may be made about threading when destructing. |
| // |
| // The AudioTrackToOutputLink object holds a queue of pending audio packet |
| // references sourced from the AudioTrack to be rendered on the audio output. |
| // The references are safe to release either from an output manager thread, or |
| // from the audio service's main message loop thread (which drives track |
| // behavior). |
| // |
| // Finally, both the Output may have a pointer to a Bookkeeping object in order |
| // to manage bookkeeping tasks specific to the Track/Output relationship. The |
| // following rules must be obeyed at all times... |
| // |
| // + Derrived classes of the Bookkeeping object created by the Output must be |
| // safe to destroy either thread. During destruction, no potentially blocking |
| // operations may be performed. No heavy operations (such as logging) should |
| // be performed. |
| // + Only the output is permitted to access the output bookkeeping. The track |
| // must make no attempts to modify the bookkeeping or its pointer. |
| // + Outputs must hold a strong reference to the shared link object object |
| // whenever they are accessing their bookkeeping object. The link object is |
| // considered to be the owner of the Bookkeeping, users must never hold a |
| // naked pointer to their bookkeeping if the link could possibly destruct. |
| // |
| class AudioTrackToOutputLink { |
| public: |
| struct Bookkeeping { |
| virtual ~Bookkeeping(); |
| }; |
| |
| using BookkeepingPtr = std::unique_ptr<Bookkeeping>; |
| using PacketQueue = std::deque<AudioPipe::AudioPacketRefPtr>; |
| using PacketQueuePtr = std::unique_ptr<PacketQueue>; |
| |
| static AudioTrackToOutputLinkPtr New(AudioTrackImplWeakPtr track, |
| AudioOutputWeakPtr output); |
| virtual ~AudioTrackToOutputLink(); |
| |
| // Utility function which recomputes the amplitude scale factor as function of |
| // the track and the output gains. Should only be called from the audio |
| // service's main message loop thread. |
| void UpdateGain(); |
| |
| // Accessor for the current value of the gain's amplitude scalar. |
| Gain::AScale amplitude_scale() const { return gain_.amplitude_scale(); } |
| |
| // Accessors for the track and output pointers. Automatically attempts to |
| // promote the weak pointer to a strong pointer. |
| // |
| // TODO(johngro): Given the way outputs are currently shut down, there is |
| // actually no need for the link to hold a weak pointer to output. By the |
| // time it destructs, All references to it are guaranteed to have been removed |
| // from all tracks in the context of the main event loop. Consider converting |
| // this from a weak pointer to a strong pointer. |
| AudioTrackImplPtr GetTrack() { return track_.lock(); } |
| AudioOutputPtr GetOutput() { return output_.lock(); } |
| |
| // AudioTrack PendingQueue operations. Never call these from the AudioOutput. |
| void PushToPendingQueue(const AudioPipe::AudioPacketRefPtr& pkt); |
| void FlushPendingQueue(); |
| |
| // AudioOutput PendingQueue operations. Never call these from the AudioTrack. |
| // When consuming audio, AudioOutputs must always pair their calls to |
| // LockPendingQueueFront and UnlockPendingQueueFront, passing the pointer to |
| // the reference to the front of the queue they obtained in the process (even |
| // if the front of the queue was nullptr). |
| // |
| // Doing so ensures that AudioTracks which are attempting to flush the pending |
| // queue are forced to wait if the front of the queue is involved in a mixing |
| // operation. This, in turn, guarantees that audio packets are always |
| // returned to the user in the order which they were queued in without forcing |
| // AudioTracks to wait to queue new data if a mix operation is in progress. |
| AudioPipe::AudioPacketRefPtr LockPendingQueueFront(bool* was_flushed); |
| void UnlockPendingQueueFront(AudioPipe::AudioPacketRefPtr* pkt, |
| bool release_packet); |
| |
| // Bookkeeping access. |
| // |
| BookkeepingPtr& output_bookkeeping() { return output_bookkeeping_; } |
| |
| private: |
| void ReleaseQueue(const PacketQueuePtr& queue); |
| |
| AudioTrackToOutputLink(AudioTrackImplWeakPtr track, |
| AudioOutputWeakPtr output); |
| |
| AudioTrackImplWeakPtr track_; |
| AudioOutputWeakPtr output_; |
| BookkeepingPtr output_bookkeeping_; |
| |
| base::Lock flush_lock_; |
| base::Lock pending_queue_lock_; |
| PacketQueuePtr pending_queue_; |
| bool flushed_ = true; |
| Gain gain_; |
| #if !(defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)) |
| std::atomic<bool> flush_lock_held_; |
| #endif |
| }; |
| |
| } // namespace audio |
| } // namespace media |
| } // namespace mojo |
| |
| #endif // SERVICES_MEDIA_AUDIO_AUDIO_TRACK_TO_OUTPUT_LINK_H_ |