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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_SHELL_UI_ANIMATOR_H_
#define SKY_SHELL_UI_ANIMATOR_H_
#include "base/memory/weak_ptr.h"
#include "sky/shell/ui/engine.h"
namespace sky {
namespace shell {
class Animator {
public:
explicit Animator(const Engine::Config& config, Engine* engine);
~Animator();
void RequestFrame();
void CancelFrameRequest();
private:
void BeginFrame();
void OnFrameComplete();
Engine::Config config_;
Engine* engine_;
bool engine_requested_frame_;
bool frame_in_progress_;
base::WeakPtrFactory<Animator> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Animator);
};
} // namespace shell
} // namespace sky
#endif // SKY_SHELL_UI_ANIMATOR_H_