| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |
| #define SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |
| |
| #include <iosfwd> |
| #include <memory> |
| #include <unordered_set> |
| |
| #include "base/macros.h" |
| #include "mojo/services/geometry/interfaces/geometry.mojom.h" |
| #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" |
| |
| namespace compositor { |
| |
| class SceneDef; |
| class RenderFrame; |
| |
| // Describes a single frame snapshot of the scene graph, sufficient for |
| // rendering and hit testing. When the snapshot is made, all predicated and |
| // blocked scene nodes are evaluated to produce a final description of |
| // the frame along with its dependencies. |
| // |
| // The snapshot holds a list of dependencies for the scenes whose state was |
| // originally used to produce it. The snapshot must be invalidated whenever |
| // any of these scenes change. Note that the snapshot will contain a list |
| // of dependencies even in the case where a frame could not be produced, |
| // in which case the dependencies express the set of scenes which, if updated, |
| // might allow composition to be unblocked and make progress on a subsequent |
| // frame. |
| // |
| // Snapshot objects are not thread-safe since they have direct references to |
| // the scene graph definition. However, the snapshot's frame is thread-safe |
| // and is intended to be shared by other components. |
| class Snapshot { |
| public: |
| ~Snapshot(); |
| |
| // Returns true if the snapshot is valid. |
| bool valid() const { return valid_; } |
| |
| // Gets the frame produced from this snapshot, or null if none. |
| // |
| // This is always null if |valid()| is false but it may be null even |
| // when |valid()| is true if composition was blocked and unable to produce |
| // a frame during the snapshot operation. |
| const std::shared_ptr<RenderFrame>& frame() const { return frame_; } |
| |
| // Unconditionally marks the snapshot as invalid. |
| // |
| // Returns true if the snapshot became invalid as a result of this operation, |
| // or false if it was already invalid. |
| bool Invalidate(); |
| |
| // Invalidates the snapshot if it has a dependency on the specified scene. |
| // When this occurs, the entire list of dependencies is flushed (we no longer |
| // need them) in case the scene in question or its contents are about to |
| // be destroyed. |
| // |
| // Returns true if the snapshot became invalid as a result of this operation, |
| // or false if it was already invalid. |
| bool InvalidateScene(SceneDef* scene_def); |
| |
| private: |
| friend class SnapshotBuilder; |
| |
| Snapshot(); |
| |
| std::unordered_set<SceneDef*> dependencies_; |
| std::shared_ptr<RenderFrame> frame_; |
| bool valid_ = true; |
| |
| DISALLOW_COPY_AND_ASSIGN(Snapshot); |
| }; |
| |
| // Builder for snapshots. |
| class SnapshotBuilder { |
| public: |
| // Creates a snapshot builder. |
| // |
| // |block_log|, if not null, the snapshotter will append information to |
| // this stream describing the parts of the scene graph for which |
| // composition was blocked. |
| explicit SnapshotBuilder(std::ostream* block_log); |
| ~SnapshotBuilder(); |
| |
| // If not null, the snapshotter will append information to this stream |
| // describing the parts of the scene graph for which composition was blocked. |
| std::ostream* block_log() { return block_log_; } |
| |
| // Adds a scene dependency to the snapshot. |
| void AddSceneDependency(SceneDef* scene); |
| |
| // Builds a snapshot rooted at the specified scene. |
| std::unique_ptr<Snapshot> Build( |
| SceneDef* root_scene, |
| const mojo::Rect& viewport, |
| const mojo::gfx::composition::FrameInfo& frame_info); |
| |
| private: |
| std::ostream* const block_log_; |
| std::unique_ptr<Snapshot> snapshot_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SnapshotBuilder); |
| }; |
| |
| } // namespace compositor |
| |
| #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |