| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |
| #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "mojo/services/gfx/composition/cpp/formatting.h" |
| #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" |
| #include "services/gfx/compositor/backend/output.h" |
| #include "services/gfx/compositor/graph/snapshot.h" |
| #include "services/gfx/compositor/scene_state.h" |
| |
| namespace compositor { |
| |
| class Snapshot; |
| |
| // Describes the state of a particular renderer. |
| // This object is owned by the CompositorEngine that created it. |
| class RendererState { |
| public: |
| RendererState(uint32_t id, const std::string& label); |
| ~RendererState(); |
| |
| base::WeakPtr<RendererState> GetWeakPtr() { |
| return weak_factory_.GetWeakPtr(); |
| } |
| |
| // Sets the associated renderer implementation and takes ownership of it. |
| void set_renderer_impl(mojo::gfx::composition::Renderer* impl) { |
| renderer_impl_.reset(impl); |
| } |
| |
| // The underlying backend output. |
| void set_output(std::unique_ptr<Output> output) { |
| output_ = std::move(output); |
| } |
| Output* output() { return output_.get(); } |
| |
| // Gets the root scene, may be null if none set yet. |
| SceneState* root_scene() { return root_scene_; } |
| uint32_t root_scene_version() { return root_scene_version_; } |
| const mojo::Rect& root_scene_viewport() { return root_scene_viewport_; } |
| |
| // Sets the root scene and clears the current frame and cached dependencies. |
| // If different, invalidates the snapshot and returns true. |
| bool SetRootScene(SceneState* scene, |
| uint32_t version, |
| const mojo::Rect& viewport); |
| |
| // The currently composited frame, may be null if none. |
| const std::shared_ptr<RenderFrame>& frame() { return frame_; } |
| |
| // The current scene graph snapshot, may be null if none. |
| const std::unique_ptr<Snapshot>& snapshot() { return snapshot_; } |
| |
| // Returns true if the renderer has a snapshot and it is valid. |
| // This implies that |frame()| is also non-null. |
| bool valid() { return snapshot_ && snapshot_->valid(); } |
| |
| // Sets the snapshot, or null if none. |
| // If the snapshot is valid, updates |frame()| to point to the snapshot's |
| // new frame, otherwise leaves it alone. |
| // Returns true if the snapshot is valid. |
| bool SetSnapshot(std::unique_ptr<Snapshot> snapshot); |
| |
| const std::string& label() { return label_; } |
| std::string FormattedLabel(); |
| |
| private: |
| std::unique_ptr<Output> output_; |
| const uint32_t id_; |
| const std::string label_; |
| std::string formatted_label_cache_; |
| |
| std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; |
| |
| SceneState* root_scene_ = nullptr; |
| uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; |
| mojo::Rect root_scene_viewport_; |
| |
| std::shared_ptr<RenderFrame> frame_; |
| std::unique_ptr<Snapshot> snapshot_; |
| |
| base::WeakPtrFactory<RendererState> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RendererState); |
| }; |
| |
| std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); |
| |
| } // namespace compositor |
| |
| #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |