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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_UI_VIEW_MANAGER_VIEW_REGISTRY_H_
#define SERVICES_UI_VIEW_MANAGER_VIEW_REGISTRY_H_
#include <unordered_map>
#include <vector>
#include "base/macros.h"
#include "mojo/services/ui/views/interfaces/view_trees.mojom.h"
#include "mojo/services/ui/views/interfaces/views.mojom.h"
#include "services/ui/view_manager/view_layout_request.h"
#include "services/ui/view_manager/view_state.h"
#include "services/ui/view_manager/view_tree_state.h"
namespace view_manager {
class SurfaceManager;
// Maintains a registry of the state of all views.
// All ViewState objects are owned by the registry.
class ViewRegistry {
public:
explicit ViewRegistry(SurfaceManager* surface_manager);
~ViewRegistry();
// VIEW MANAGER REQUESTS
// Registers a view and returns its ViewToken.
mojo::ui::ViewTokenPtr RegisterView(
mojo::ui::ViewPtr view,
mojo::InterfaceRequest<mojo::ui::ViewHost> view_host_request);
// Registers a view tree.
void RegisterViewTree(
mojo::ui::ViewTreePtr view_tree,
mojo::InterfaceRequest<mojo::ui::ViewTreeHost> view_tree_host_request);
// VIEW HOST REQUESTS
// Requests layout.
// Destroys |view_state| if an error occurs.
void RequestLayout(ViewState* view_state);
// Adds a child, reparenting it if necessary.
// Destroys |parent_state| if an error occurs.
void AddChild(ViewState* parent_state,
uint32_t child_key,
mojo::ui::ViewTokenPtr child_view_token);
// Removes a child.
// Destroys |parent_state| if an error occurs.
void RemoveChild(ViewState* parent_state, uint32_t child_key);
// Lays out a child and optionally provides its size.
// Destroys |parent_state| if an error occurs.
void LayoutChild(ViewState* parent_state,
uint32_t child_key,
mojo::ui::ViewLayoutParamsPtr child_layout_params,
const ViewLayoutCallback& callback);
// VIEW TREE HOST REQUESTS
// Requests layout.
// Destroys |tree_state| if an error occurs.
void RequestLayout(ViewTreeState* tree_state);
// Sets the root of the view tree.
// Destroys |tree_state| if an error occurs.
void SetRoot(ViewTreeState* tree_state,
uint32_t root_key,
mojo::ui::ViewTokenPtr root_view_token);
// Resets the root of the view tree.
// Destroys |tree_state| if an error occurs.
void ResetRoot(ViewTreeState* tree_state);
// Lays out a view tree's root and optionally provides its size.
// Destroys |tree_state| if an error occurs.
void LayoutRoot(ViewTreeState* tree_state,
mojo::ui::ViewLayoutParamsPtr root_layout_params,
const ViewLayoutCallback& callback);
private:
// LIFETIME
void OnViewConnectionError(ViewState* view_state);
void UnregisterView(ViewState* view_state);
void OnViewTreeConnectionError(ViewTreeState* tree_state);
void UnregisterViewTree(ViewTreeState* tree_state);
// TREE MANIPULATION
ViewState* FindView(uint32_t view_token);
void LinkChild(ViewState* parent_state,
uint32_t child_key,
ViewState* child_state);
void LinkChildAsUnavailable(ViewState* parent_state, uint32_t child_key);
void MarkChildAsUnavailable(ViewState* parent_state, uint32_t child_key);
void UnlinkChild(ViewState* parent_state,
ViewState::ChildrenMap::iterator child_it);
void LinkRoot(ViewTreeState* tree_state,
ViewState* root_state,
uint32_t root_key);
void UnlinkRoot(ViewTreeState* tree_state);
void HijackView(ViewState* view_state);
// Must be called before the view is actually unlinked from the tree.
// Caller is still responsible for actually unlinking the view.
void ResetStateWhenUnlinking(ViewState* view_state);
// LAYOUT
void InvalidateLayout(ViewState* view_state);
void InvalidateLayoutForChild(ViewState* parent_state, uint32_t child_key);
void InvalidateLayoutForRoot(ViewTreeState* tree_state);
void SetLayout(ViewState* view_state,
mojo::ui::ViewLayoutParamsPtr layout_params,
const ViewLayoutCallback& callback);
void EnqueueLayoutRequest(ViewState* view_state,
mojo::ui::ViewLayoutParamsPtr layout_params);
void IssueNextViewLayoutRequest(ViewState* view_state);
void IssueNextViewTreeLayoutRequest(ViewTreeState* tree_state);
// SIGNALING
void SendChildUnavailable(ViewState* parent_state, uint32_t child_key);
void SendRootUnavailable(ViewTreeState* tree_state, uint32_t root_key);
void SendViewLayoutRequest(ViewState* view_state);
void SendViewTreeLayoutRequest(ViewTreeState* tree_state);
void OnViewLayoutResult(base::WeakPtr<ViewState> view_state_weak,
mojo::ui::ViewLayoutInfoPtr info);
void OnViewTreeLayoutResult(base::WeakPtr<ViewTreeState> tree_state_weak);
bool IsViewStateRegisteredDebug(ViewState* view_state) {
return view_state && FindView(view_state->view_token_value());
}
bool IsViewTreeStateRegisteredDebug(ViewTreeState* tree_state) {
return tree_state && std::any_of(view_trees_.begin(), view_trees_.end(),
[tree_state](ViewTreeState* other) {
return tree_state == other;
});
}
SurfaceManager* surface_manager_;
uint32_t next_view_token_value_;
std::unordered_map<uint32_t, ViewState*> views_by_token_;
std::vector<ViewTreeState*> view_trees_;
DISALLOW_COPY_AND_ASSIGN(ViewRegistry);
};
} // namespace view_manager
#endif // SERVICES_UI_VIEW_MANAGER_VIEW_REGISTRY_H_