| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ |
| #define BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ |
| |
| #include <queue> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/basictypes.h" |
| #include "base/callback_forward.h" |
| #include "base/debug/task_annotator.h" |
| #include "base/location.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop/incoming_task_queue.h" |
| #include "base/message_loop/message_loop_proxy.h" |
| #include "base/message_loop/message_loop_proxy_impl.h" |
| #include "base/message_loop/message_pump.h" |
| #include "base/message_loop/timer_slack.h" |
| #include "base/observer_list.h" |
| #include "base/pending_task.h" |
| #include "base/sequenced_task_runner_helpers.h" |
| #include "base/synchronization/lock.h" |
| #include "base/time/time.h" |
| #include "base/tracking_info.h" |
| |
| // TODO(sky): these includes should not be necessary. Nuke them. |
| #if defined(OS_WIN) |
| #include "base/message_loop/message_pump_win.h" |
| #elif defined(OS_IOS) |
| #include "base/message_loop/message_pump_io_ios.h" |
| #elif defined(OS_POSIX) |
| #include "base/message_loop/message_pump_libevent.h" |
| #endif |
| |
| namespace base { |
| |
| class HistogramBase; |
| class RunLoop; |
| class ThreadTaskRunnerHandle; |
| class WaitableEvent; |
| |
| // A MessageLoop is used to process events for a particular thread. There is |
| // at most one MessageLoop instance per thread. |
| // |
| // Events include at a minimum Task instances submitted to PostTask and its |
| // variants. Depending on the type of message pump used by the MessageLoop |
| // other events such as UI messages may be processed. On Windows APC calls (as |
| // time permits) and signals sent to a registered set of HANDLEs may also be |
| // processed. |
| // |
| // NOTE: Unless otherwise specified, a MessageLoop's methods may only be called |
| // on the thread where the MessageLoop's Run method executes. |
| // |
| // NOTE: MessageLoop has task reentrancy protection. This means that if a |
| // task is being processed, a second task cannot start until the first task is |
| // finished. Reentrancy can happen when processing a task, and an inner |
| // message pump is created. That inner pump then processes native messages |
| // which could implicitly start an inner task. Inner message pumps are created |
| // with dialogs (DialogBox), common dialogs (GetOpenFileName), OLE functions |
| // (DoDragDrop), printer functions (StartDoc) and *many* others. |
| // |
| // Sample workaround when inner task processing is needed: |
| // HRESULT hr; |
| // { |
| // MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current()); |
| // hr = DoDragDrop(...); // Implicitly runs a modal message loop. |
| // } |
| // // Process |hr| (the result returned by DoDragDrop()). |
| // |
| // Please be SURE your task is reentrant (nestable) and all global variables |
| // are stable and accessible before calling SetNestableTasksAllowed(true). |
| // |
| class BASE_EXPORT MessageLoop : public MessagePump::Delegate { |
| public: |
| // A MessageLoop has a particular type, which indicates the set of |
| // asynchronous events it may process in addition to tasks and timers. |
| // |
| // TYPE_DEFAULT |
| // This type of ML only supports tasks and timers. |
| // |
| // TYPE_UI |
| // This type of ML also supports native UI events (e.g., Windows messages). |
| // See also MessageLoopForUI. |
| // |
| // TYPE_IO |
| // This type of ML also supports asynchronous IO. See also |
| // MessageLoopForIO. |
| // |
| // TYPE_JAVA |
| // This type of ML is backed by a Java message handler which is responsible |
| // for running the tasks added to the ML. This is only for use on Android. |
| // TYPE_JAVA behaves in essence like TYPE_UI, except during construction |
| // where it does not use the main thread specific pump factory. |
| // |
| // TYPE_CUSTOM |
| // MessagePump was supplied to constructor. |
| // |
| enum Type { |
| TYPE_DEFAULT, |
| TYPE_UI, |
| TYPE_CUSTOM, |
| TYPE_IO, |
| #if defined(OS_ANDROID) |
| TYPE_JAVA, |
| #endif // defined(OS_ANDROID) |
| }; |
| |
| // Normally, it is not necessary to instantiate a MessageLoop. Instead, it |
| // is typical to make use of the current thread's MessageLoop instance. |
| explicit MessageLoop(Type type = TYPE_DEFAULT); |
| // Creates a TYPE_CUSTOM MessageLoop with the supplied MessagePump, which must |
| // be non-NULL. |
| explicit MessageLoop(scoped_ptr<MessagePump> pump); |
| |
| ~MessageLoop() override; |
| |
| // Returns the MessageLoop object for the current thread, or null if none. |
| static MessageLoop* current(); |
| |
| static void EnableHistogrammer(bool enable_histogrammer); |
| |
| typedef scoped_ptr<MessagePump> (MessagePumpFactory)(); |
| // Uses the given base::MessagePumpForUIFactory to override the default |
| // MessagePump implementation for 'TYPE_UI'. Returns true if the factory |
| // was successfully registered. |
| static bool InitMessagePumpForUIFactory(MessagePumpFactory* factory); |
| |
| // Creates the default MessagePump based on |type|. Caller owns return |
| // value. |
| static scoped_ptr<MessagePump> CreateMessagePumpForType(Type type); |
| // A DestructionObserver is notified when the current MessageLoop is being |
| // destroyed. These observers are notified prior to MessageLoop::current() |
| // being changed to return NULL. This gives interested parties the chance to |
| // do final cleanup that depends on the MessageLoop. |
| // |
| // NOTE: Any tasks posted to the MessageLoop during this notification will |
| // not be run. Instead, they will be deleted. |
| // |
| class BASE_EXPORT DestructionObserver { |
| public: |
| virtual void WillDestroyCurrentMessageLoop() = 0; |
| |
| protected: |
| virtual ~DestructionObserver(); |
| }; |
| |
| // Add a DestructionObserver, which will start receiving notifications |
| // immediately. |
| void AddDestructionObserver(DestructionObserver* destruction_observer); |
| |
| // Remove a DestructionObserver. It is safe to call this method while a |
| // DestructionObserver is receiving a notification callback. |
| void RemoveDestructionObserver(DestructionObserver* destruction_observer); |
| |
| // NOTE: Deprecated; prefer task_runner() and the TaskRunner interfaces. |
| // TODO(skyostil): Remove these functions (crbug.com/465354). |
| // |
| // The "PostTask" family of methods call the task's Run method asynchronously |
| // from within a message loop at some point in the future. |
| // |
| // With the PostTask variant, tasks are invoked in FIFO order, inter-mixed |
| // with normal UI or IO event processing. With the PostDelayedTask variant, |
| // tasks are called after at least approximately 'delay_ms' have elapsed. |
| // |
| // The NonNestable variants work similarly except that they promise never to |
| // dispatch the task from a nested invocation of MessageLoop::Run. Instead, |
| // such tasks get deferred until the top-most MessageLoop::Run is executing. |
| // |
| // The MessageLoop takes ownership of the Task, and deletes it after it has |
| // been Run(). |
| // |
| // PostTask(from_here, task) is equivalent to |
| // PostDelayedTask(from_here, task, 0). |
| // |
| // NOTE: These methods may be called on any thread. The Task will be invoked |
| // on the thread that executes MessageLoop::Run(). |
| void PostTask(const tracked_objects::Location& from_here, |
| const Closure& task); |
| |
| void PostDelayedTask(const tracked_objects::Location& from_here, |
| const Closure& task, |
| TimeDelta delay); |
| |
| void PostNonNestableTask(const tracked_objects::Location& from_here, |
| const Closure& task); |
| |
| void PostNonNestableDelayedTask(const tracked_objects::Location& from_here, |
| const Closure& task, |
| TimeDelta delay); |
| |
| // A variant on PostTask that deletes the given object. This is useful |
| // if the object needs to live until the next run of the MessageLoop (for |
| // example, deleting a RenderProcessHost from within an IPC callback is not |
| // good). |
| // |
| // NOTE: This method may be called on any thread. The object will be deleted |
| // on the thread that executes MessageLoop::Run(). |
| template <class T> |
| void DeleteSoon(const tracked_objects::Location& from_here, const T* object) { |
| base::subtle::DeleteHelperInternal<T, void>::DeleteViaSequencedTaskRunner( |
| this, from_here, object); |
| } |
| |
| // A variant on PostTask that releases the given reference counted object |
| // (by calling its Release method). This is useful if the object needs to |
| // live until the next run of the MessageLoop, or if the object needs to be |
| // released on a particular thread. |
| // |
| // A common pattern is to manually increment the object's reference count |
| // (AddRef), clear the pointer, then issue a ReleaseSoon. The reference count |
| // is incremented manually to ensure clearing the pointer does not trigger a |
| // delete and to account for the upcoming decrement (ReleaseSoon). For |
| // example: |
| // |
| // scoped_refptr<Foo> foo = ... |
| // foo->AddRef(); |
| // Foo* raw_foo = foo.get(); |
| // foo = NULL; |
| // message_loop->ReleaseSoon(raw_foo); |
| // |
| // NOTE: This method may be called on any thread. The object will be |
| // released (and thus possibly deleted) on the thread that executes |
| // MessageLoop::Run(). If this is not the same as the thread that calls |
| // ReleaseSoon(FROM_HERE, ), then T MUST inherit from |
| // RefCountedThreadSafe<T>! |
| template <class T> |
| void ReleaseSoon(const tracked_objects::Location& from_here, |
| const T* object) { |
| base::subtle::ReleaseHelperInternal<T, void>::ReleaseViaSequencedTaskRunner( |
| this, from_here, object); |
| } |
| |
| // Deprecated: use RunLoop instead. |
| // Run the message loop. |
| void Run(); |
| |
| // Deprecated: use RunLoop instead. |
| // Process all pending tasks, windows messages, etc., but don't wait/sleep. |
| // Return as soon as all items that can be run are taken care of. |
| void RunUntilIdle(); |
| |
| // TODO(jbates) remove this. crbug.com/131220. See QuitWhenIdle(). |
| void Quit() { QuitWhenIdle(); } |
| |
| // Deprecated: use RunLoop instead. |
| // |
| // Signals the Run method to return when it becomes idle. It will continue to |
| // process pending messages and future messages as long as they are enqueued. |
| // Warning: if the MessageLoop remains busy, it may never quit. Only use this |
| // Quit method when looping procedures (such as web pages) have been shut |
| // down. |
| // |
| // This method may only be called on the same thread that called Run, and Run |
| // must still be on the call stack. |
| // |
| // Use QuitClosure variants if you need to Quit another thread's MessageLoop, |
| // but note that doing so is fairly dangerous if the target thread makes |
| // nested calls to MessageLoop::Run. The problem being that you won't know |
| // which nested run loop you are quitting, so be careful! |
| void QuitWhenIdle(); |
| |
| // Deprecated: use RunLoop instead. |
| // |
| // This method is a variant of Quit, that does not wait for pending messages |
| // to be processed before returning from Run. |
| void QuitNow(); |
| |
| // TODO(jbates) remove this. crbug.com/131220. See QuitWhenIdleClosure(). |
| static Closure QuitClosure() { return QuitWhenIdleClosure(); } |
| |
| // Deprecated: use RunLoop instead. |
| // Construct a Closure that will call QuitWhenIdle(). Useful to schedule an |
| // arbitrary MessageLoop to QuitWhenIdle. |
| static Closure QuitWhenIdleClosure(); |
| |
| // Set the timer slack for this message loop. |
| void SetTimerSlack(TimerSlack timer_slack) { |
| pump_->SetTimerSlack(timer_slack); |
| } |
| |
| // Returns true if this loop is |type|. This allows subclasses (especially |
| // those in tests) to specialize how they are identified. |
| virtual bool IsType(Type type) const; |
| |
| // Returns the type passed to the constructor. |
| Type type() const { return type_; } |
| |
| // Optional call to connect the thread name with this loop. |
| void set_thread_name(const std::string& thread_name) { |
| DCHECK(thread_name_.empty()) << "Should not rename this thread!"; |
| thread_name_ = thread_name; |
| } |
| const std::string& thread_name() const { return thread_name_; } |
| |
| // Gets the message loop proxy associated with this message loop. |
| // |
| // NOTE: Deprecated; prefer task_runner() and the TaskRunner interfaces |
| scoped_refptr<MessageLoopProxy> message_loop_proxy() { |
| return message_loop_proxy_; |
| } |
| |
| // Gets the TaskRunner associated with this message loop. |
| // TODO(skyostil): Change this to return a const reference to a refptr |
| // once the internal type matches what is being returned (crbug.com/465354). |
| scoped_refptr<SingleThreadTaskRunner> task_runner() { |
| return message_loop_proxy_; |
| } |
| |
| // Enables or disables the recursive task processing. This happens in the case |
| // of recursive message loops. Some unwanted message loop may occurs when |
| // using common controls or printer functions. By default, recursive task |
| // processing is disabled. |
| // |
| // Please utilize |ScopedNestableTaskAllower| instead of calling these methods |
| // directly. In general nestable message loops are to be avoided. They are |
| // dangerous and difficult to get right, so please use with extreme caution. |
| // |
| // The specific case where tasks get queued is: |
| // - The thread is running a message loop. |
| // - It receives a task #1 and execute it. |
| // - The task #1 implicitly start a message loop, like a MessageBox in the |
| // unit test. This can also be StartDoc or GetSaveFileName. |
| // - The thread receives a task #2 before or while in this second message |
| // loop. |
| // - With NestableTasksAllowed set to true, the task #2 will run right away. |
| // Otherwise, it will get executed right after task #1 completes at "thread |
| // message loop level". |
| void SetNestableTasksAllowed(bool allowed); |
| bool NestableTasksAllowed() const; |
| |
| // Enables nestable tasks on |loop| while in scope. |
| class ScopedNestableTaskAllower { |
| public: |
| explicit ScopedNestableTaskAllower(MessageLoop* loop) |
| : loop_(loop), |
| old_state_(loop_->NestableTasksAllowed()) { |
| loop_->SetNestableTasksAllowed(true); |
| } |
| ~ScopedNestableTaskAllower() { |
| loop_->SetNestableTasksAllowed(old_state_); |
| } |
| |
| private: |
| MessageLoop* loop_; |
| bool old_state_; |
| }; |
| |
| // Returns true if we are currently running a nested message loop. |
| bool IsNested(); |
| |
| // A TaskObserver is an object that receives task notifications from the |
| // MessageLoop. |
| // |
| // NOTE: A TaskObserver implementation should be extremely fast! |
| class BASE_EXPORT TaskObserver { |
| public: |
| TaskObserver(); |
| |
| // This method is called before processing a task. |
| virtual void WillProcessTask(const PendingTask& pending_task) = 0; |
| |
| // This method is called after processing a task. |
| virtual void DidProcessTask(const PendingTask& pending_task) = 0; |
| |
| protected: |
| virtual ~TaskObserver(); |
| }; |
| |
| // These functions can only be called on the same thread that |this| is |
| // running on. |
| void AddTaskObserver(TaskObserver* task_observer); |
| void RemoveTaskObserver(TaskObserver* task_observer); |
| |
| #if defined(OS_WIN) |
| void set_os_modal_loop(bool os_modal_loop) { |
| os_modal_loop_ = os_modal_loop; |
| } |
| |
| bool os_modal_loop() const { |
| return os_modal_loop_; |
| } |
| #endif // OS_WIN |
| |
| // Can only be called from the thread that owns the MessageLoop. |
| bool is_running() const; |
| |
| // Returns true if the message loop has high resolution timers enabled. |
| // Provided for testing. |
| bool HasHighResolutionTasks(); |
| |
| // Returns true if the message loop is "idle". Provided for testing. |
| bool IsIdleForTesting(); |
| |
| // Returns the TaskAnnotator which is used to add debug information to posted |
| // tasks. |
| debug::TaskAnnotator* task_annotator() { return &task_annotator_; } |
| |
| // Runs the specified PendingTask. |
| void RunTask(const PendingTask& pending_task); |
| |
| //---------------------------------------------------------------------------- |
| protected: |
| scoped_ptr<MessagePump> pump_; |
| |
| private: |
| friend class RunLoop; |
| friend class internal::IncomingTaskQueue; |
| friend class ScheduleWorkTest; |
| friend class Thread; |
| |
| using MessagePumpFactoryCallback = Callback<scoped_ptr<MessagePump>()>; |
| |
| // Creates a MessageLoop without binding to a thread. |
| // If |type| is TYPE_CUSTOM non-null |pump_factory| must be also given |
| // to create a message pump for this message loop. Otherwise a default |
| // message pump for the |type| is created. |
| // |
| // It is valid to call this to create a new message loop on one thread, |
| // and then pass it to the thread where the message loop actually runs. |
| // The message loop's BindToCurrentThread() method must be called on the |
| // thread the message loop runs on, before calling Run(). |
| // Before BindToCurrentThread() is called only Post*Task() functions can |
| // be called on the message loop. |
| scoped_ptr<MessageLoop> CreateUnbound( |
| Type type, |
| MessagePumpFactoryCallback pump_factory); |
| |
| // Common private constructor. Other constructors delegate the initialization |
| // to this constructor. |
| MessageLoop(Type type, MessagePumpFactoryCallback pump_factory); |
| |
| // Configure various members and bind this message loop to the current thread. |
| void BindToCurrentThread(); |
| |
| // Invokes the actual run loop using the message pump. |
| void RunHandler(); |
| |
| // Called to process any delayed non-nestable tasks. |
| bool ProcessNextDelayedNonNestableTask(); |
| |
| // Calls RunTask or queues the pending_task on the deferred task list if it |
| // cannot be run right now. Returns true if the task was run. |
| bool DeferOrRunPendingTask(const PendingTask& pending_task); |
| |
| // Adds the pending task to delayed_work_queue_. |
| void AddToDelayedWorkQueue(const PendingTask& pending_task); |
| |
| // Delete tasks that haven't run yet without running them. Used in the |
| // destructor to make sure all the task's destructors get called. Returns |
| // true if some work was done. |
| bool DeletePendingTasks(); |
| |
| // Loads tasks from the incoming queue to |work_queue_| if the latter is |
| // empty. |
| void ReloadWorkQueue(); |
| |
| // Wakes up the message pump. Can be called on any thread. The caller is |
| // responsible for synchronizing ScheduleWork() calls. |
| void ScheduleWork(); |
| |
| // Start recording histogram info about events and action IF it was enabled |
| // and IF the statistics recorder can accept a registration of our histogram. |
| void StartHistogrammer(); |
| |
| // Add occurrence of event to our histogram, so that we can see what is being |
| // done in a specific MessageLoop instance (i.e., specific thread). |
| // If message_histogram_ is NULL, this is a no-op. |
| void HistogramEvent(int event); |
| |
| // MessagePump::Delegate methods: |
| bool DoWork() override; |
| bool DoDelayedWork(TimeTicks* next_delayed_work_time) override; |
| bool DoIdleWork() override; |
| |
| const Type type_; |
| |
| // A list of tasks that need to be processed by this instance. Note that |
| // this queue is only accessed (push/pop) by our current thread. |
| TaskQueue work_queue_; |
| |
| #if defined(OS_WIN) |
| // How many high resolution tasks are in the pending task queue. This value |
| // increases by N every time we call ReloadWorkQueue() and decreases by 1 |
| // every time we call RunTask() if the task needs a high resolution timer. |
| int pending_high_res_tasks_; |
| // Tracks if we have requested high resolution timers. Its only use is to |
| // turn off the high resolution timer upon loop destruction. |
| bool in_high_res_mode_; |
| #endif |
| |
| // Contains delayed tasks, sorted by their 'delayed_run_time' property. |
| DelayedTaskQueue delayed_work_queue_; |
| |
| // A recent snapshot of Time::Now(), used to check delayed_work_queue_. |
| TimeTicks recent_time_; |
| |
| // A queue of non-nestable tasks that we had to defer because when it came |
| // time to execute them we were in a nested message loop. They will execute |
| // once we're out of nested message loops. |
| TaskQueue deferred_non_nestable_work_queue_; |
| |
| ObserverList<DestructionObserver> destruction_observers_; |
| |
| // A recursion block that prevents accidentally running additional tasks when |
| // insider a (accidentally induced?) nested message pump. |
| bool nestable_tasks_allowed_; |
| |
| #if defined(OS_WIN) |
| // Should be set to true before calling Windows APIs like TrackPopupMenu, etc |
| // which enter a modal message loop. |
| bool os_modal_loop_; |
| #endif |
| |
| // pump_factory_.Run() is called to create a message pump for this loop |
| // if type_ is TYPE_CUSTOM and pump_ is null. |
| MessagePumpFactoryCallback pump_factory_; |
| |
| std::string thread_name_; |
| // A profiling histogram showing the counts of various messages and events. |
| HistogramBase* message_histogram_; |
| |
| RunLoop* run_loop_; |
| |
| ObserverList<TaskObserver> task_observers_; |
| |
| debug::TaskAnnotator task_annotator_; |
| |
| scoped_refptr<internal::IncomingTaskQueue> incoming_task_queue_; |
| |
| // The message loop proxy associated with this message loop. |
| scoped_refptr<internal::MessageLoopProxyImpl> message_loop_proxy_; |
| scoped_ptr<ThreadTaskRunnerHandle> thread_task_runner_handle_; |
| |
| template <class T, class R> friend class base::subtle::DeleteHelperInternal; |
| template <class T, class R> friend class base::subtle::ReleaseHelperInternal; |
| |
| void DeleteSoonInternal(const tracked_objects::Location& from_here, |
| void(*deleter)(const void*), |
| const void* object); |
| void ReleaseSoonInternal(const tracked_objects::Location& from_here, |
| void(*releaser)(const void*), |
| const void* object); |
| |
| DISALLOW_COPY_AND_ASSIGN(MessageLoop); |
| }; |
| |
| #if !defined(OS_NACL) |
| |
| //----------------------------------------------------------------------------- |
| // MessageLoopForUI extends MessageLoop with methods that are particular to a |
| // MessageLoop instantiated with TYPE_UI. |
| // |
| // This class is typically used like so: |
| // MessageLoopForUI::current()->...call some method... |
| // |
| class BASE_EXPORT MessageLoopForUI : public MessageLoop { |
| public: |
| MessageLoopForUI() : MessageLoop(TYPE_UI) { |
| } |
| |
| // Returns the MessageLoopForUI of the current thread. |
| static MessageLoopForUI* current() { |
| MessageLoop* loop = MessageLoop::current(); |
| DCHECK(loop); |
| DCHECK_EQ(MessageLoop::TYPE_UI, loop->type()); |
| return static_cast<MessageLoopForUI*>(loop); |
| } |
| |
| static bool IsCurrent() { |
| MessageLoop* loop = MessageLoop::current(); |
| return loop && loop->type() == MessageLoop::TYPE_UI; |
| } |
| |
| #if defined(OS_IOS) |
| // On iOS, the main message loop cannot be Run(). Instead call Attach(), |
| // which connects this MessageLoop to the UI thread's CFRunLoop and allows |
| // PostTask() to work. |
| void Attach(); |
| #endif |
| |
| #if defined(OS_ANDROID) |
| // On Android, the UI message loop is handled by Java side. So Run() should |
| // never be called. Instead use Start(), which will forward all the native UI |
| // events to the Java message loop. |
| void Start(); |
| #endif |
| |
| #if defined(USE_OZONE) || (defined(USE_X11) && !defined(USE_GLIB)) |
| // Please see MessagePumpLibevent for definition. |
| bool WatchFileDescriptor( |
| int fd, |
| bool persistent, |
| MessagePumpLibevent::Mode mode, |
| MessagePumpLibevent::FileDescriptorWatcher* controller, |
| MessagePumpLibevent::Watcher* delegate); |
| #endif |
| }; |
| |
| // Do not add any member variables to MessageLoopForUI! This is important b/c |
| // MessageLoopForUI is often allocated via MessageLoop(TYPE_UI). Any extra |
| // data that you need should be stored on the MessageLoop's pump_ instance. |
| COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForUI), |
| MessageLoopForUI_should_not_have_extra_member_variables); |
| |
| #endif // !defined(OS_NACL) |
| |
| //----------------------------------------------------------------------------- |
| // MessageLoopForIO extends MessageLoop with methods that are particular to a |
| // MessageLoop instantiated with TYPE_IO. |
| // |
| // This class is typically used like so: |
| // MessageLoopForIO::current()->...call some method... |
| // |
| class BASE_EXPORT MessageLoopForIO : public MessageLoop { |
| public: |
| MessageLoopForIO() : MessageLoop(TYPE_IO) { |
| } |
| |
| // Returns the MessageLoopForIO of the current thread. |
| static MessageLoopForIO* current() { |
| MessageLoop* loop = MessageLoop::current(); |
| DCHECK_EQ(MessageLoop::TYPE_IO, loop->type()); |
| return static_cast<MessageLoopForIO*>(loop); |
| } |
| |
| static bool IsCurrent() { |
| MessageLoop* loop = MessageLoop::current(); |
| return loop && loop->type() == MessageLoop::TYPE_IO; |
| } |
| |
| #if !defined(OS_NACL_SFI) |
| |
| #if defined(OS_WIN) |
| typedef MessagePumpForIO::IOHandler IOHandler; |
| typedef MessagePumpForIO::IOContext IOContext; |
| typedef MessagePumpForIO::IOObserver IOObserver; |
| #elif defined(OS_IOS) |
| typedef MessagePumpIOSForIO::Watcher Watcher; |
| typedef MessagePumpIOSForIO::FileDescriptorWatcher |
| FileDescriptorWatcher; |
| typedef MessagePumpIOSForIO::IOObserver IOObserver; |
| |
| enum Mode { |
| WATCH_READ = MessagePumpIOSForIO::WATCH_READ, |
| WATCH_WRITE = MessagePumpIOSForIO::WATCH_WRITE, |
| WATCH_READ_WRITE = MessagePumpIOSForIO::WATCH_READ_WRITE |
| }; |
| #elif defined(OS_POSIX) |
| typedef MessagePumpLibevent::Watcher Watcher; |
| typedef MessagePumpLibevent::FileDescriptorWatcher |
| FileDescriptorWatcher; |
| typedef MessagePumpLibevent::IOObserver IOObserver; |
| |
| enum Mode { |
| WATCH_READ = MessagePumpLibevent::WATCH_READ, |
| WATCH_WRITE = MessagePumpLibevent::WATCH_WRITE, |
| WATCH_READ_WRITE = MessagePumpLibevent::WATCH_READ_WRITE |
| }; |
| #endif |
| |
| void AddIOObserver(IOObserver* io_observer); |
| void RemoveIOObserver(IOObserver* io_observer); |
| |
| #if defined(OS_WIN) |
| // Please see MessagePumpWin for definitions of these methods. |
| void RegisterIOHandler(HANDLE file, IOHandler* handler); |
| bool RegisterJobObject(HANDLE job, IOHandler* handler); |
| bool WaitForIOCompletion(DWORD timeout, IOHandler* filter); |
| #elif defined(OS_POSIX) |
| // Please see MessagePumpIOSForIO/MessagePumpLibevent for definition. |
| bool WatchFileDescriptor(int fd, |
| bool persistent, |
| Mode mode, |
| FileDescriptorWatcher* controller, |
| Watcher* delegate); |
| #endif // defined(OS_IOS) || defined(OS_POSIX) |
| #endif // !defined(OS_NACL_SFI) |
| }; |
| |
| // Do not add any member variables to MessageLoopForIO! This is important b/c |
| // MessageLoopForIO is often allocated via MessageLoop(TYPE_IO). Any extra |
| // data that you need should be stored on the MessageLoop's pump_ instance. |
| COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForIO), |
| MessageLoopForIO_should_not_have_extra_member_variables); |
| |
| } // namespace base |
| |
| #endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ |