| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ | 
 | #define MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/threading/simple_thread.h" | 
 | #include "mojo/edk/system/dispatcher.h" | 
 | #include "mojo/edk/system/handle_signals_state.h" | 
 | #include "mojo/edk/system/waiter.h" | 
 | #include "mojo/public/c/system/types.h" | 
 | #include "mojo/public/cpp/system/macros.h" | 
 |  | 
 | namespace mojo { | 
 | namespace system { | 
 | namespace test { | 
 |  | 
 | // This is a very simple thread that has a |Waiter|, on which it waits | 
 | // indefinitely (and records the result). It will create and initialize the | 
 | // |Waiter| on creation, but the caller must start the thread with |Start()|. It | 
 | // will join the thread on destruction. | 
 | // | 
 | // One usually uses it like: | 
 | // | 
 | //    MojoResult result; | 
 | //    { | 
 | //      AwakableList awakable_list; | 
 | //      test::SimpleWaiterThread thread(&result); | 
 | //      awakable_list.Add(thread.waiter(), ...); | 
 | //      thread.Start(); | 
 | //      ... some stuff to wake the waiter ... | 
 | //      awakable_list.Remove(thread.waiter()); | 
 | //    }  // Join |thread|. | 
 | //    EXPECT_EQ(..., result); | 
 | // | 
 | // There's a bit of unrealism in its use: In this sort of usage, calls such as | 
 | // |Waiter::Init()|, |AddAwakable()|, and |RemoveAwakable()| are done in the | 
 | // main (test) thread, not the waiter thread (as would actually happen in real | 
 | // code). (We accept this unrealism for simplicity, since |AwakableList| is | 
 | // thread-unsafe so making it more realistic would require adding nontrivial | 
 | // synchronization machinery.) | 
 | class SimpleWaiterThread : public base::SimpleThread { | 
 |  public: | 
 |   // For the duration of the lifetime of this object, |*result| belongs to it | 
 |   // (in the sense that it will write to it whenever it wants). | 
 |   SimpleWaiterThread(MojoResult* result, uint32_t* context); | 
 |   ~SimpleWaiterThread() override;  // Joins the thread. | 
 |  | 
 |   Waiter* waiter() { return &waiter_; } | 
 |  | 
 |  private: | 
 |   void Run() override; | 
 |  | 
 |   MojoResult* const result_; | 
 |   uint32_t* const context_; | 
 |   Waiter waiter_; | 
 |  | 
 |   MOJO_DISALLOW_COPY_AND_ASSIGN(SimpleWaiterThread); | 
 | }; | 
 |  | 
 | // This is a more complex and realistic thread that has a |Waiter|, on which it | 
 | // waits for the given deadline (with the given flags). Unlike | 
 | // |SimpleWaiterThread|, it requires the machinery of |Dispatcher|. | 
 | class WaiterThread : public base::SimpleThread { | 
 |  public: | 
 |   // Note: |*did_wait_out|, |*result_out|, |*context_out| and | 
 |   // |*signals_state_out| "belong" to this object (i.e., may be modified by, on | 
 |   // some other thread) while it's alive. | 
 |   WaiterThread(scoped_refptr<Dispatcher> dispatcher, | 
 |                MojoHandleSignals handle_signals, | 
 |                MojoDeadline deadline, | 
 |                uint32_t context, | 
 |                bool* did_wait_out, | 
 |                MojoResult* result_out, | 
 |                uint32_t* context_out, | 
 |                HandleSignalsState* signals_state_out); | 
 |   ~WaiterThread() override; | 
 |  | 
 |  private: | 
 |   void Run() override; | 
 |  | 
 |   const scoped_refptr<Dispatcher> dispatcher_; | 
 |   const MojoHandleSignals handle_signals_; | 
 |   const MojoDeadline deadline_; | 
 |   const uint32_t context_; | 
 |   bool* const did_wait_out_; | 
 |   MojoResult* const result_out_; | 
 |   uint32_t* const context_out_; | 
 |   HandleSignalsState* const signals_state_out_; | 
 |  | 
 |   Waiter waiter_; | 
 |  | 
 |   MOJO_DISALLOW_COPY_AND_ASSIGN(WaiterThread); | 
 | }; | 
 |  | 
 | }  // namespace test | 
 | }  // namespace system | 
 | }  // namespace mojo | 
 |  | 
 | #endif  // MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ |