| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 | // Handles packets for connection_ids in time wait state by discarding the | 
 | // packet and sending the clients a public reset packet with exponential | 
 | // backoff. | 
 |  | 
 | #ifndef NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ | 
 | #define NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ | 
 |  | 
 | #include <deque> | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "base/containers/hash_tables.h" | 
 | #include "base/strings/string_piece.h" | 
 | #include "net/base/linked_hash_map.h" | 
 | #include "net/quic/quic_blocked_writer_interface.h" | 
 | #include "net/quic/quic_framer.h" | 
 | #include "net/quic/quic_packet_writer.h" | 
 | #include "net/quic/quic_protocol.h" | 
 | #include "net/tools/quic/quic_epoll_clock.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | class EpollServer; | 
 |  | 
 | namespace tools { | 
 |  | 
 | class ConnectionIdCleanUpAlarm; | 
 | class QuicServerSessionVisitor; | 
 |  | 
 | namespace test { | 
 | class QuicTimeWaitListManagerPeer; | 
 | }  // namespace test | 
 |  | 
 | // Maintains a list of all connection_ids that have been recently closed. A | 
 | // connection_id lives in this state for kTimeWaitPeriod. All packets received | 
 | // for connection_ids in this state are handed over to the | 
 | // QuicTimeWaitListManager by the QuicDispatcher.  Decides whether to send a | 
 | // public reset packet, a copy of the previously sent connection close packet, | 
 | // or nothing to the client which sent a packet with the connection_id in time | 
 | // wait state.  After the connection_id expires its time wait period, a new | 
 | // connection/session will be created if a packet is received for this | 
 | // connection_id. | 
 | class QuicTimeWaitListManager : public QuicBlockedWriterInterface { | 
 |  public: | 
 |   // writer - the entity that writes to the socket. (Owned by the dispatcher) | 
 |   // visitor - the entity that manages blocked writers. (The dispatcher) | 
 |   // epoll_server - used to run clean up alarms. (Owned by the dispatcher) | 
 |   QuicTimeWaitListManager(QuicPacketWriter* writer, | 
 |                           QuicServerSessionVisitor* visitor, | 
 |                           EpollServer* epoll_server, | 
 |                           const QuicVersionVector& supported_versions); | 
 |   ~QuicTimeWaitListManager() override; | 
 |  | 
 |   // Adds the given connection_id to time wait state for kTimeWaitPeriod. | 
 |   // Henceforth, any packet bearing this connection_id should not be processed | 
 |   // while the connection_id remains in this list. If a non-nullptr | 
 |   // |close_packet| is provided, it is sent again when packets are received for | 
 |   // added connection_ids. If nullptr, a public reset packet is sent with the | 
 |   // specified |version|. DCHECKs that connection_id is not already on the list. | 
 |   void AddConnectionIdToTimeWait(QuicConnectionId connection_id, | 
 |                                  QuicVersion version, | 
 |                                  QuicEncryptedPacket* close_packet);  // Owned. | 
 |  | 
 |   // Returns true if the connection_id is in time wait state, false otherwise. | 
 |   // Packets received for this connection_id should not lead to creation of new | 
 |   // QuicSessions. | 
 |   bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const; | 
 |  | 
 |   // Called when a packet is received for a connection_id that is in time wait | 
 |   // state. Sends a public reset packet to the client which sent this | 
 |   // connection_id. Sending of the public reset packet is throttled by using | 
 |   // exponential back off. DCHECKs for the connection_id to be in time wait | 
 |   // state. virtual to override in tests. | 
 |   virtual void ProcessPacket(const IPEndPoint& server_address, | 
 |                              const IPEndPoint& client_address, | 
 |                              QuicConnectionId connection_id, | 
 |                              QuicPacketSequenceNumber sequence_number, | 
 |                              const QuicEncryptedPacket& packet); | 
 |  | 
 |   // Called by the dispatcher when the underlying socket becomes writable again, | 
 |   // since we might need to send pending public reset packets which we didn't | 
 |   // send because the underlying socket was write blocked. | 
 |   void OnCanWrite() override; | 
 |  | 
 |   // Used to delete connection_id entries that have outlived their time wait | 
 |   // period. | 
 |   void CleanUpOldConnectionIds(); | 
 |  | 
 |   // Given a ConnectionId that exists in the time wait list, returns the | 
 |   // QuicVersion associated with it. | 
 |   QuicVersion GetQuicVersionFromConnectionId(QuicConnectionId connection_id); | 
 |  | 
 |   // The number of connections on the time-wait list. | 
 |   size_t num_connections() const { return connection_id_map_.size(); } | 
 |  | 
 |  protected: | 
 |   virtual QuicEncryptedPacket* BuildPublicReset( | 
 |       const QuicPublicResetPacket& packet); | 
 |  | 
 |  private: | 
 |   friend class test::QuicTimeWaitListManagerPeer; | 
 |  | 
 |   // Internal structure to store pending public reset packets. | 
 |   class QueuedPacket; | 
 |  | 
 |   // Decides if a packet should be sent for this connection_id based on the | 
 |   // number of received packets. | 
 |   bool ShouldSendResponse(int received_packet_count); | 
 |  | 
 |   // Creates a public reset packet and sends it or queues it to be sent later. | 
 |   void SendPublicReset(const IPEndPoint& server_address, | 
 |                        const IPEndPoint& client_address, | 
 |                        QuicConnectionId connection_id, | 
 |                        QuicPacketSequenceNumber rejected_sequence_number); | 
 |  | 
 |   // Either sends the packet and deletes it or makes pending_packets_queue_ the | 
 |   // owner of the packet. | 
 |   void SendOrQueuePacket(QueuedPacket* packet); | 
 |  | 
 |   // Sends the packet out. Returns true if the packet was successfully consumed. | 
 |   // If the writer got blocked and did not buffer the packet, we'll need to keep | 
 |   // the packet and retry sending. In case of all other errors we drop the | 
 |   // packet. | 
 |   bool WriteToWire(QueuedPacket* packet); | 
 |  | 
 |   // Register the alarm with the epoll server to wake up at appropriate time. | 
 |   void SetConnectionIdCleanUpAlarm(); | 
 |  | 
 |   // A map from a recently closed connection_id to the number of packets | 
 |   // received after the termination of the connection bound to the | 
 |   // connection_id. | 
 |   struct ConnectionIdData { | 
 |     ConnectionIdData(int num_packets_, | 
 |                      QuicVersion version_, | 
 |                      QuicTime time_added_, | 
 |                      QuicEncryptedPacket* close_packet) | 
 |         : num_packets(num_packets_), | 
 |           version(version_), | 
 |           time_added(time_added_), | 
 |           close_packet(close_packet) {} | 
 |     int num_packets; | 
 |     QuicVersion version; | 
 |     QuicTime time_added; | 
 |     QuicEncryptedPacket* close_packet; | 
 |   }; | 
 |  | 
 |   // linked_hash_map allows lookup by ConnectionId and traversal in add order. | 
 |   typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap; | 
 |   ConnectionIdMap connection_id_map_; | 
 |  | 
 |   // Pending public reset packets that need to be sent out to the client | 
 |   // when we are given a chance to write by the dispatcher. | 
 |   std::deque<QueuedPacket*> pending_packets_queue_; | 
 |  | 
 |   // Used to schedule alarms to delete old connection_ids which have been in the | 
 |   // list for too long. | 
 |   EpollServer* epoll_server_; | 
 |  | 
 |   // Time period for which connection_ids should remain in time wait state. | 
 |   const QuicTime::Delta kTimeWaitPeriod_; | 
 |  | 
 |   // Alarm registered with the epoll server to clean up connection_ids that have | 
 |   // out lived their duration in time wait state. | 
 |   scoped_ptr<ConnectionIdCleanUpAlarm> connection_id_clean_up_alarm_; | 
 |  | 
 |   // Clock to efficiently measure approximate time from the epoll server. | 
 |   QuicEpollClock clock_; | 
 |  | 
 |   // Interface that writes given buffer to the socket. | 
 |   QuicPacketWriter* writer_; | 
 |  | 
 |   // Interface that manages blocked writers. | 
 |   QuicServerSessionVisitor* visitor_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager); | 
 | }; | 
 |  | 
 | }  // namespace tools | 
 | }  // namespace net | 
 |  | 
 | #endif  // NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ |