blob: d52ef5a250e7c0f35da9e94f40725465be62dfd9 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/gfx/compositor/backend/gpu_output.h"
#include <utility>
#include "base/bind.h"
#include "base/command_line.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/string_number_conversions.h"
#include "base/trace_event/trace_event.h"
#include "services/gfx/compositor/render/render_frame.h"
namespace compositor {
namespace {
constexpr const char* kPipelineDepthSwitch = "pipeline-depth";
constexpr uint32_t kDefaultPipelineDepth = 2u; // ideally should be 1
constexpr uint32_t kMinPipelineDepth = 1u;
constexpr uint32_t kMaxPipelineDepth = 10u;
scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
return base::MessageLoop::CreateMessagePumpForType(
base::MessageLoop::TYPE_DEFAULT);
}
} // namespace
GpuOutput::GpuOutput(
mojo::InterfaceHandle<mojo::ContextProvider> context_provider,
const SchedulerCallbacks& scheduler_callbacks,
const base::Closure& error_callback)
: compositor_task_runner_(base::MessageLoop::current()->task_runner()),
vsync_scheduler_(
new VsyncScheduler(compositor_task_runner_, scheduler_callbacks)),
error_callback_(error_callback),
rasterizer_thread_(new base::Thread("gpu_rasterizer")),
rasterizer_initialized_(true, false) {
DCHECK(context_provider);
pipeline_depth_ = kDefaultPipelineDepth;
auto command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(kPipelineDepthSwitch)) {
std::string str(command_line->GetSwitchValueASCII(kPipelineDepthSwitch));
unsigned value;
if (base::StringToUint(str, &value) && value >= kMinPipelineDepth &&
value <= kMaxPipelineDepth) {
pipeline_depth_ = value;
} else {
LOG(ERROR) << "Invalid value for --" << kPipelineDepthSwitch << ": \""
<< str << "\"";
PostErrorCallback();
}
}
DVLOG(2) << "Using pipeline depth " << pipeline_depth_;
base::Thread::Options options;
options.message_pump_factory = base::Bind(&CreateMessagePumpMojo);
rasterizer_thread_->StartWithOptions(options);
rasterizer_task_runner_ = rasterizer_thread_->message_loop()->task_runner();
rasterizer_task_runner_->PostTask(
FROM_HERE,
base::Bind(&GpuOutput::InitializeRasterizer, base::Unretained(this),
base::Passed(std::move(context_provider))));
rasterizer_initialized_.Wait();
DCHECK(rasterizer_);
}
GpuOutput::~GpuOutput() {
// Ensure rasterizer destruction happens on the rasterizer thread.
rasterizer_task_runner_->PostTask(
FROM_HERE,
base::Bind(&GpuOutput::DestroyRasterizer, base::Unretained(this)));
rasterizer_thread_->Stop();
DCHECK(!rasterizer_);
}
Scheduler* GpuOutput::GetScheduler() {
return vsync_scheduler_.get();
}
void GpuOutput::SubmitFrame(const scoped_refptr<RenderFrame>& frame) {
DCHECK(frame);
TRACE_EVENT0("gfx", "GpuOutput::SubmitFrame");
const int64_t submit_time = MojoGetTimeTicksNow();
scoped_refptr<FrameData> frame_data(
new FrameData(frame, submit_time)); // drop outside lock
{
std::lock_guard<std::mutex> lock(shared_state_.mutex);
TRACE_EVENT_FLOW_BEGIN0("gfx", "Frame Queued", frame_data.get());
shared_state_.current_frame_data.swap(frame_data);
if (frame_data && !frame_data->drawn) {
// Dropped an undrawn frame.
DVLOG(2) << "Rasterizer stalled, dropping frame to catch up.";
TRACE_EVENT_FLOW_END1("gfx", "Frame Queued", frame_data.get(), "drawn",
false);
}
// TODO(jeffbrown): If the draw queue is full, we should pause
// scheduling until the queue drains.
if (shared_state_.rasterizer_ready &&
shared_state_.drawn_frames_awaiting_finish.size() < pipeline_depth_)
ScheduleDrawLocked();
}
}
void GpuOutput::OnRasterizerReady(int64_t vsync_timebase,
int64_t vsync_interval) {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
// TODO(jeffbrown): This shouldn't be hardcoded.
// Need to do some real tuning and possibly determine values adaptively.
// We should probably split the Start() method in two to separate the
// process of setting parameters from starting / stopping scheduling.
const int64_t update_phase = -vsync_interval;
const int64_t snapshot_phase = -vsync_interval / 6;
// TODO(jeffbrown): Determine the presentation phase based on queue depth.
const int64_t presentation_phase = vsync_interval * pipeline_depth_;
if (!vsync_scheduler_->Start(vsync_timebase, vsync_interval, update_phase,
snapshot_phase, presentation_phase)) {
LOG(ERROR) << "Received invalid vsync parameters: timebase="
<< vsync_timebase << ", interval=" << vsync_interval;
PostErrorCallback();
return;
}
{
std::lock_guard<std::mutex> lock(shared_state_.mutex);
if (shared_state_.rasterizer_ready)
return;
DCHECK(shared_state_.drawn_frames_awaiting_finish.empty());
shared_state_.rasterizer_ready = true;
if (!shared_state_.current_frame_data)
return;
shared_state_.current_frame_data->Recycle();
TRACE_EVENT_FLOW_BEGIN0("gfx", "Frame Queued",
shared_state_.current_frame_data.get());
ScheduleDrawLocked();
}
}
void GpuOutput::OnRasterizerSuspended() {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
vsync_scheduler_->Stop();
{
std::lock_guard<std::mutex> lock(shared_state_.mutex);
if (!shared_state_.rasterizer_ready)
return;
shared_state_.rasterizer_ready = false;
}
}
void GpuOutput::OnRasterizerError() {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
PostErrorCallback();
}
void GpuOutput::ScheduleDrawLocked() {
DCHECK(shared_state_.current_frame_data);
DCHECK(!shared_state_.current_frame_data->drawn);
if (shared_state_.draw_scheduled)
return;
shared_state_.draw_scheduled = true;
rasterizer_task_runner_->PostTask(
FROM_HERE, base::Bind(&GpuOutput::OnDraw, base::Unretained(this)));
}
void GpuOutput::OnDraw() {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
TRACE_EVENT0("gfx", "GpuOutput::OnDraw");
scoped_refptr<FrameData> frame_data; // used outside lock
{
std::lock_guard<std::mutex> lock(shared_state_.mutex);
DCHECK(shared_state_.draw_scheduled);
DCHECK(shared_state_.current_frame_data);
DCHECK(!shared_state_.current_frame_data->drawn);
shared_state_.draw_scheduled = false;
if (!shared_state_.rasterizer_ready ||
shared_state_.drawn_frames_awaiting_finish.size() >= pipeline_depth_)
return;
frame_data = shared_state_.current_frame_data;
frame_data->drawn = true;
frame_data->draw_time = MojoGetTimeTicksNow();
TRACE_EVENT_FLOW_END1("gfx", "Frame Queued", frame_data.get(), "drawn",
true);
TRACE_EVENT_ASYNC_BEGIN0("gfx", "Rasterize", frame_data.get());
shared_state_.drawn_frames_awaiting_finish.emplace(frame_data);
}
rasterizer_->DrawFrame(frame_data->frame);
frame_data->wait_time = MojoGetTimeTicksNow();
}
void GpuOutput::OnRasterizerFinishedDraw(bool presented) {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
TRACE_EVENT0("gfx", "GpuOutput::OnRasterizerFinishedDraw");
const int64_t finish_time = MojoGetTimeTicksNow();
scoped_refptr<FrameData> frame_data; // drop outside lock
{
std::lock_guard<std::mutex> lock(shared_state_.mutex);
DCHECK(shared_state_.rasterizer_ready);
DCHECK(!shared_state_.drawn_frames_awaiting_finish.empty());
size_t draw_queue_depth = shared_state_.drawn_frames_awaiting_finish.size();
shared_state_.drawn_frames_awaiting_finish.front().swap(frame_data);
shared_state_.drawn_frames_awaiting_finish.pop();
DCHECK(frame_data);
DCHECK(frame_data->drawn);
TRACE_EVENT_ASYNC_END1("gfx", "Rasterize", frame_data.get(), "presented",
presented);
// TODO(jeffbrown): Adjust scheduler behavior based on observed timing.
// Note: These measurements don't account for systematic downstream delay
// in the display pipeline (how long it takes pixels to actually light up).
if (presented) {
const RenderFrame::Metadata& frame_metadata =
frame_data->frame->metadata();
const mojo::gfx::composition::FrameInfo& frame_info =
frame_metadata.frame_info();
const int64_t frame_time = frame_info.frame_time;
const int64_t presentation_time = frame_info.presentation_time;
const int64_t composition_time = frame_metadata.composition_time();
const int64_t draw_time = frame_data->draw_time;
const int64_t wait_time = frame_data->wait_time;
const int64_t submit_time = frame_data->submit_time;
DVLOG(2) << "Presented frame: composition latency "
<< (composition_time - frame_time) << " us, submission latency "
<< (submit_time - composition_time) << " us, queue latency "
<< (draw_time - submit_time) << " us, draw latency "
<< (wait_time - draw_time) << " us, GPU latency "
<< (finish_time - wait_time) << " us, total latency "
<< (finish_time - frame_time) << " us, presentation time error "
<< (finish_time - presentation_time) << " us"
<< ", draw queue depth " << draw_queue_depth;
} else {
DVLOG(2) << "Rasterizer dropped frame.";
}
DCHECK(shared_state_.current_frame_data);
if (!shared_state_.current_frame_data->drawn)
ScheduleDrawLocked();
}
}
void GpuOutput::InitializeRasterizer(
mojo::InterfaceHandle<mojo::ContextProvider> context_provider) {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
DCHECK(!rasterizer_);
TRACE_EVENT0("gfx", "GpuOutput::InitializeRasterizer");
rasterizer_.reset(new GpuRasterizer(
mojo::ContextProviderPtr::Create(std::move(context_provider)), this));
rasterizer_initialized_.Signal();
}
void GpuOutput::DestroyRasterizer() {
DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
DCHECK(rasterizer_);
TRACE_EVENT0("gfx", "GpuOutput::DestroyRasterizer");
rasterizer_.reset();
rasterizer_initialized_.Reset();
}
void GpuOutput::PostErrorCallback() {
compositor_task_runner_->PostTask(FROM_HERE, error_callback_);
}
GpuOutput::FrameData::FrameData(const scoped_refptr<RenderFrame>& frame,
int64_t submit_time)
: frame(frame), submit_time(submit_time) {}
GpuOutput::FrameData::~FrameData() {}
void GpuOutput::FrameData::Recycle() {
drawn = false;
draw_time = 0;
wait_time = 0;
}
} // namespace compositor