| // Copyright 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef CC_QUADS_DRAW_QUAD_H_ | 
 | #define CC_QUADS_DRAW_QUAD_H_ | 
 |  | 
 | #include "base/callback.h" | 
 | #include "cc/base/cc_export.h" | 
 | #include "cc/quads/shared_quad_state.h" | 
 | #include "cc/resources/resource_provider.h" | 
 |  | 
 | namespace base { | 
 | namespace trace_event { | 
 | class TracedValue; | 
 | } | 
 | class Value; | 
 | class DictionaryValue; | 
 | } | 
 |  | 
 | namespace cc { | 
 |  | 
 | // DrawQuad is a bag of data used for drawing a quad. Because different | 
 | // materials need different bits of per-quad data to render, classes that derive | 
 | // from DrawQuad store additional data in their derived instance. The Material | 
 | // enum is used to "safely" downcast to the derived class. | 
 | // Note: quads contain rects and sizes, which live in different spaces. There is | 
 | // the "content space", which is the arbitrary space in which the quad's | 
 | // geometry is defined (generally related to the layer that produced the quad, | 
 | // e.g. the content space for TiledLayerImpls, or the geometry space for | 
 | // PictureLayerImpls). There is also the "target space", which is the space, in | 
 | // "physical" pixels, of the render target where the quads is drawn. The quad's | 
 | // transform maps the content space to the target space. | 
 | class CC_EXPORT DrawQuad { | 
 |  public: | 
 |   enum Material { | 
 |     INVALID, | 
 |     CHECKERBOARD, | 
 |     DEBUG_BORDER, | 
 |     IO_SURFACE_CONTENT, | 
 |     PICTURE_CONTENT, | 
 |     RENDER_PASS, | 
 |     SOLID_COLOR, | 
 |     STREAM_VIDEO_CONTENT, | 
 |     SURFACE_CONTENT, | 
 |     TEXTURE_CONTENT, | 
 |     TILED_CONTENT, | 
 |     YUV_VIDEO_CONTENT, | 
 |     MATERIAL_LAST = YUV_VIDEO_CONTENT | 
 |   }; | 
 |  | 
 |   virtual ~DrawQuad(); | 
 |  | 
 |   // TODO(danakj): Chromify or remove these SharedQuadState helpers. | 
 |   const gfx::Transform& quadTransform() const { | 
 |     return shared_quad_state->content_to_target_transform; | 
 |   } | 
 |   gfx::Rect visibleContentRect() const { | 
 |     return shared_quad_state->visible_content_rect; | 
 |   } | 
 |   gfx::Rect clipRect() const { return shared_quad_state->clip_rect; } | 
 |   bool isClipped() const { return shared_quad_state->is_clipped; } | 
 |   float opacity() const { return shared_quad_state->opacity; } | 
 |  | 
 |   Material material; | 
 |  | 
 |   // This rect, after applying the quad_transform(), gives the geometry that | 
 |   // this quad should draw to. This rect lives in content space. | 
 |   gfx::Rect rect; | 
 |  | 
 |   // This specifies the region of the quad that is opaque. This rect lives in | 
 |   // content space. | 
 |   gfx::Rect opaque_rect; | 
 |  | 
 |   // Allows changing the rect that gets drawn to make it smaller. This value | 
 |   // should be clipped to |rect|. This rect lives in content space. | 
 |   gfx::Rect visible_rect; | 
 |  | 
 |   // By default blending is used when some part of the quad is not opaque. | 
 |   // With this setting, it is possible to force blending on regardless of the | 
 |   // opaque area. | 
 |   bool needs_blending; | 
 |  | 
 |   // Stores state common to a large bundle of quads; kept separate for memory | 
 |   // efficiency. There is special treatment to reconstruct these pointers | 
 |   // during serialization. | 
 |   const SharedQuadState* shared_quad_state; | 
 |  | 
 |   bool IsDebugQuad() const { return material == DEBUG_BORDER; } | 
 |  | 
 |   bool ShouldDrawWithBlending() const { | 
 |     if (needs_blending || shared_quad_state->opacity < 1.0f) | 
 |       return true; | 
 |     if (visible_rect.IsEmpty()) | 
 |       return false; | 
 |     return !opaque_rect.Contains(visible_rect); | 
 |   } | 
 |  | 
 |   typedef ResourceProvider::ResourceId ResourceId; | 
 |   typedef base::Callback<ResourceId(ResourceId)> ResourceIteratorCallback; | 
 |   virtual void IterateResources(const ResourceIteratorCallback& callback) = 0; | 
 |  | 
 |   // Is the left edge of this tile aligned with the originating layer's | 
 |   // left edge? | 
 |   bool IsLeftEdge() const { return !rect.x(); } | 
 |  | 
 |   // Is the top edge of this tile aligned with the originating layer's | 
 |   // top edge? | 
 |   bool IsTopEdge() const { return !rect.y(); } | 
 |  | 
 |   // Is the right edge of this tile aligned with the originating layer's | 
 |   // right edge? | 
 |   bool IsRightEdge() const { | 
 |     return rect.right() == shared_quad_state->content_bounds.width(); | 
 |   } | 
 |  | 
 |   // Is the bottom edge of this tile aligned with the originating layer's | 
 |   // bottom edge? | 
 |   bool IsBottomEdge() const { | 
 |     return rect.bottom() == shared_quad_state->content_bounds.height(); | 
 |   } | 
 |  | 
 |   // Is any edge of this tile aligned with the originating layer's | 
 |   // corresponding edge? | 
 |   bool IsEdge() const { | 
 |     return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge(); | 
 |   } | 
 |  | 
 |   void AsValueInto(base::trace_event::TracedValue* value) const; | 
 |  | 
 |  protected: | 
 |   DrawQuad(); | 
 |  | 
 |   void SetAll(const SharedQuadState* shared_quad_state, | 
 |               Material material, | 
 |               const gfx::Rect& rect, | 
 |               const gfx::Rect& opaque_rect, | 
 |               const gfx::Rect& visible_rect, | 
 |               bool needs_blending); | 
 |   virtual void ExtendValue(base::trace_event::TracedValue* value) const = 0; | 
 | }; | 
 |  | 
 | }  // namespace cc | 
 |  | 
 | #endif  // CC_QUADS_DRAW_QUAD_H_ |