|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "cc/output/compositor_frame.h" | 
|  | #include "cc/output/delegated_frame_data.h" | 
|  | #include "cc/quads/render_pass.h" | 
|  | #include "cc/quads/render_pass_draw_quad.h" | 
|  | #include "cc/quads/solid_color_draw_quad.h" | 
|  | #include "cc/quads/surface_draw_quad.h" | 
|  | #include "cc/quads/texture_draw_quad.h" | 
|  | #include "cc/resources/shared_bitmap_manager.h" | 
|  | #include "cc/surfaces/surface.h" | 
|  | #include "cc/surfaces/surface_aggregator.h" | 
|  | #include "cc/surfaces/surface_aggregator_test_helpers.h" | 
|  | #include "cc/surfaces/surface_factory.h" | 
|  | #include "cc/surfaces/surface_factory_client.h" | 
|  | #include "cc/surfaces/surface_id_allocator.h" | 
|  | #include "cc/surfaces/surface_manager.h" | 
|  | #include "cc/test/fake_output_surface.h" | 
|  | #include "cc/test/fake_output_surface_client.h" | 
|  | #include "cc/test/render_pass_test_common.h" | 
|  | #include "cc/test/render_pass_test_utils.h" | 
|  | #include "cc/test/test_shared_bitmap_manager.h" | 
|  | #include "testing/gmock/include/gmock/gmock.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  | #include "third_party/skia/include/core/SkColor.h" | 
|  |  | 
|  | namespace cc { | 
|  | namespace { | 
|  |  | 
|  | SurfaceId InvalidSurfaceId() { | 
|  | static SurfaceId invalid; | 
|  | invalid.id = static_cast<uint64_t>(-1); | 
|  | return invalid; | 
|  | } | 
|  |  | 
|  | gfx::Size SurfaceSize() { | 
|  | static gfx::Size size(5, 5); | 
|  | return size; | 
|  | } | 
|  |  | 
|  | class EmptySurfaceFactoryClient : public SurfaceFactoryClient { | 
|  | public: | 
|  | void ReturnResources(const ReturnedResourceArray& resources) override {} | 
|  | }; | 
|  |  | 
|  | class SurfaceAggregatorTest : public testing::Test { | 
|  | public: | 
|  | SurfaceAggregatorTest() | 
|  | : factory_(&manager_, &empty_client_), aggregator_(&manager_, NULL) {} | 
|  |  | 
|  | protected: | 
|  | SurfaceManager manager_; | 
|  | EmptySurfaceFactoryClient empty_client_; | 
|  | SurfaceFactory factory_; | 
|  | SurfaceAggregator aggregator_; | 
|  | }; | 
|  |  | 
|  | TEST_F(SurfaceAggregatorTest, ValidSurfaceNoFrame) { | 
|  | SurfaceId one_id(7); | 
|  | factory_.Create(one_id); | 
|  | scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(one_id); | 
|  | EXPECT_FALSE(frame); | 
|  | factory_.Destroy(one_id); | 
|  | } | 
|  |  | 
|  | class SurfaceAggregatorValidSurfaceTest : public SurfaceAggregatorTest { | 
|  | public: | 
|  | SurfaceAggregatorValidSurfaceTest() : allocator_(1u), child_allocator_(2u) {} | 
|  |  | 
|  | void SetUp() override { | 
|  | SurfaceAggregatorTest::SetUp(); | 
|  | root_surface_id_ = allocator_.GenerateId(); | 
|  | factory_.Create(root_surface_id_); | 
|  | } | 
|  |  | 
|  | void TearDown() override { | 
|  | factory_.Destroy(root_surface_id_); | 
|  | SurfaceAggregatorTest::TearDown(); | 
|  | } | 
|  |  | 
|  | void AggregateAndVerify(test::Pass* expected_passes, | 
|  | size_t expected_pass_count, | 
|  | SurfaceId* surface_ids, | 
|  | size_t expected_surface_count) { | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = | 
|  | aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | TestPassesMatchExpectations( | 
|  | expected_passes, expected_pass_count, &frame_data->render_pass_list); | 
|  |  | 
|  | // Ensure no duplicate pass ids output. | 
|  | std::set<RenderPassId> used_passes; | 
|  | for (auto* pass : frame_data->render_pass_list) { | 
|  | EXPECT_TRUE(used_passes.insert(pass->id).second); | 
|  | } | 
|  |  | 
|  | EXPECT_EQ(expected_surface_count, | 
|  | aggregator_.previous_contained_surfaces().size()); | 
|  | for (size_t i = 0; i < expected_surface_count; i++) { | 
|  | EXPECT_TRUE( | 
|  | aggregator_.previous_contained_surfaces().find(surface_ids[i]) != | 
|  | aggregator_.previous_contained_surfaces().end()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SubmitFrame(test::Pass* passes, | 
|  | size_t pass_count, | 
|  | SurfaceId surface_id) { | 
|  | RenderPassList pass_list; | 
|  | AddPasses(&pass_list, gfx::Rect(SurfaceSize()), passes, pass_count); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 
|  | pass_list.swap(frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 
|  | frame->delegated_frame_data = frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(surface_id, frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | void QueuePassAsFrame(scoped_ptr<RenderPass> pass, SurfaceId surface_id) { | 
|  | scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData); | 
|  | delegated_frame_data->render_pass_list.push_back(pass.Pass()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); | 
|  | child_frame->delegated_frame_data = delegated_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(surface_id, child_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | SurfaceId root_surface_id_; | 
|  | SurfaceIdAllocator allocator_; | 
|  | SurfaceIdAllocator child_allocator_; | 
|  | }; | 
|  |  | 
|  | // Tests that a very simple frame containing only two solid color quads makes it | 
|  | // through the aggregator correctly. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleFrame) { | 
|  | test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorRED), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | SurfaceId ids[] = {root_surface_id_}; | 
|  | AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids)); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, OpacityCopied) { | 
|  | SurfaceId embedded_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(embedded_surface_id); | 
|  |  | 
|  | test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass embedded_passes[] = { | 
|  | test::Pass(embedded_quads, arraysize(embedded_quads))}; | 
|  |  | 
|  | SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); | 
|  |  | 
|  | test::Quad quads[] = {test::Quad::SurfaceQuad(embedded_surface_id, .5f)}; | 
|  | test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | RenderPassList& render_pass_list(frame_data->render_pass_list); | 
|  | ASSERT_EQ(2u, render_pass_list.size()); | 
|  | SharedQuadStateList& shared_quad_state_list( | 
|  | render_pass_list[0]->shared_quad_state_list); | 
|  | ASSERT_EQ(2u, shared_quad_state_list.size()); | 
|  | EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(0)->opacity); | 
|  | EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(1)->opacity); | 
|  |  | 
|  | SharedQuadStateList& shared_quad_state_list2( | 
|  | render_pass_list[1]->shared_quad_state_list); | 
|  | ASSERT_EQ(1u, shared_quad_state_list2.size()); | 
|  | EXPECT_EQ(.5f, shared_quad_state_list2.ElementAt(0)->opacity); | 
|  |  | 
|  | factory_.Destroy(embedded_surface_id); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) { | 
|  | test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SolidColorQuad(SK_ColorLTGRAY)}, | 
|  | {test::Quad::SolidColorQuad(SK_ColorGRAY), | 
|  | test::Quad::SolidColorQuad(SK_ColorDKGRAY)}}; | 
|  | test::Pass passes[] = { | 
|  | test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 1)), | 
|  | test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 2))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | SurfaceId ids[] = {root_surface_id_}; | 
|  | AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids)); | 
|  | } | 
|  |  | 
|  | // This tests very simple embedding. root_surface has a frame containing a few | 
|  | // solid color quads and a surface quad referencing embedded_surface. | 
|  | // embedded_surface has a frame containing only a solid color quad. The solid | 
|  | // color quad should be aggregated into the final frame. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleSurfaceReference) { | 
|  | SurfaceId embedded_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(embedded_surface_id); | 
|  |  | 
|  | test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; | 
|  | test::Pass embedded_passes[] = { | 
|  | test::Pass(embedded_quads, arraysize(embedded_quads))}; | 
|  |  | 
|  | SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); | 
|  |  | 
|  | test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SurfaceQuad(embedded_surface_id, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))}; | 
|  |  | 
|  | SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); | 
|  |  | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | SurfaceId ids[] = {root_surface_id_, embedded_surface_id}; | 
|  | AggregateAndVerify( | 
|  | expected_passes, arraysize(expected_passes), ids, arraysize(ids)); | 
|  |  | 
|  | factory_.Destroy(embedded_surface_id); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, CopyRequest) { | 
|  | SurfaceId embedded_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(embedded_surface_id); | 
|  |  | 
|  | test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; | 
|  | test::Pass embedded_passes[] = { | 
|  | test::Pass(embedded_quads, arraysize(embedded_quads))}; | 
|  |  | 
|  | SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); | 
|  | scoped_ptr<CopyOutputRequest> copy_request( | 
|  | CopyOutputRequest::CreateEmptyRequest()); | 
|  | CopyOutputRequest* copy_request_ptr = copy_request.get(); | 
|  | factory_.RequestCopyOfSurface(embedded_surface_id, copy_request.Pass()); | 
|  |  | 
|  | test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SurfaceQuad(embedded_surface_id, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))}; | 
|  |  | 
|  | SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | test::Quad expected_quads[] = { | 
|  | test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::RenderPassQuad(frame_data->render_pass_list[0]->id), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(embedded_quads, arraysize(embedded_quads)), | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | TestPassesMatchExpectations(expected_passes, | 
|  | arraysize(expected_passes), | 
|  | &frame_data->render_pass_list); | 
|  | ASSERT_EQ(2u, frame_data->render_pass_list.size()); | 
|  | ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size()); | 
|  | DCHECK_EQ(copy_request_ptr, | 
|  | frame_data->render_pass_list[0]->copy_requests[0]); | 
|  |  | 
|  | SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id}; | 
|  | EXPECT_EQ(arraysize(surface_ids), | 
|  | aggregator_.previous_contained_surfaces().size()); | 
|  | for (size_t i = 0; i < arraysize(surface_ids); i++) { | 
|  | EXPECT_TRUE( | 
|  | aggregator_.previous_contained_surfaces().find(surface_ids[i]) != | 
|  | aggregator_.previous_contained_surfaces().end()); | 
|  | } | 
|  |  | 
|  | factory_.Destroy(embedded_surface_id); | 
|  | } | 
|  |  | 
|  | // Root surface may contain copy requests. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, RootCopyRequest) { | 
|  | SurfaceId embedded_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(embedded_surface_id); | 
|  |  | 
|  | test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; | 
|  | test::Pass embedded_passes[] = { | 
|  | test::Pass(embedded_quads, arraysize(embedded_quads))}; | 
|  |  | 
|  | SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); | 
|  | scoped_ptr<CopyOutputRequest> copy_request( | 
|  | CopyOutputRequest::CreateEmptyRequest()); | 
|  | CopyOutputRequest* copy_request_ptr = copy_request.get(); | 
|  | scoped_ptr<CopyOutputRequest> copy_request2( | 
|  | CopyOutputRequest::CreateEmptyRequest()); | 
|  | CopyOutputRequest* copy_request2_ptr = copy_request2.get(); | 
|  |  | 
|  | test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SurfaceQuad(embedded_surface_id, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Quad root_quads2[] = {test::Quad::SolidColorQuad(SK_ColorRED)}; | 
|  | test::Pass root_passes[] = { | 
|  | test::Pass(root_quads, arraysize(root_quads), RenderPassId(1, 1)), | 
|  | test::Pass(root_quads2, arraysize(root_quads2), RenderPassId(1, 2))}; | 
|  | { | 
|  | RenderPassList pass_list; | 
|  | AddPasses(&pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | root_passes, | 
|  | arraysize(root_passes)); | 
|  | pass_list[0]->copy_requests.push_back(copy_request.Pass()); | 
|  | pass_list[1]->copy_requests.push_back(copy_request2.Pass()); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 
|  | pass_list.swap(frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 
|  | frame->delegated_frame_data = frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(root_surface_id_, frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), | 
|  | test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLACK)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads)), | 
|  | test::Pass(root_quads2, arraysize(root_quads2))}; | 
|  | TestPassesMatchExpectations(expected_passes, | 
|  | arraysize(expected_passes), | 
|  | &frame_data->render_pass_list); | 
|  | ASSERT_EQ(2u, frame_data->render_pass_list.size()); | 
|  | ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size()); | 
|  | DCHECK_EQ(copy_request_ptr, | 
|  | frame_data->render_pass_list[0]->copy_requests[0]); | 
|  | ASSERT_EQ(1u, frame_data->render_pass_list[1]->copy_requests.size()); | 
|  | DCHECK_EQ(copy_request2_ptr, | 
|  | frame_data->render_pass_list[1]->copy_requests[0]); | 
|  |  | 
|  | SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id}; | 
|  | EXPECT_EQ(arraysize(surface_ids), | 
|  | aggregator_.previous_contained_surfaces().size()); | 
|  | for (size_t i = 0; i < arraysize(surface_ids); i++) { | 
|  | EXPECT_TRUE( | 
|  | aggregator_.previous_contained_surfaces().find(surface_ids[i]) != | 
|  | aggregator_.previous_contained_surfaces().end()); | 
|  | } | 
|  |  | 
|  | // Ensure copy requests have been removed from root surface. | 
|  | const CompositorFrame* original_frame = | 
|  | manager_.GetSurfaceForId(root_surface_id_)->GetEligibleFrame(); | 
|  | RenderPassList& original_pass_list = | 
|  | original_frame->delegated_frame_data->render_pass_list; | 
|  | ASSERT_EQ(2u, original_pass_list.size()); | 
|  | DCHECK(original_pass_list[0]->copy_requests.empty()); | 
|  | DCHECK(original_pass_list[1]->copy_requests.empty()); | 
|  |  | 
|  | factory_.Destroy(embedded_surface_id); | 
|  | } | 
|  |  | 
|  | // This tests referencing a surface that has multiple render passes. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) { | 
|  | SurfaceId embedded_surface_id = child_allocator_.GenerateId(); | 
|  | factory_.Create(embedded_surface_id); | 
|  |  | 
|  | RenderPassId pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2), | 
|  | RenderPassId(1, 3)}; | 
|  |  | 
|  | test::Quad embedded_quads[][2] = { | 
|  | {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)}, | 
|  | {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids[0])}, | 
|  | {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids[1])}}; | 
|  | test::Pass embedded_passes[] = { | 
|  | test::Pass(embedded_quads[0], arraysize(embedded_quads[0]), pass_ids[0]), | 
|  | test::Pass(embedded_quads[1], arraysize(embedded_quads[1]), pass_ids[1]), | 
|  | test::Pass(embedded_quads[2], arraysize(embedded_quads[2]), pass_ids[2])}; | 
|  |  | 
|  | SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); | 
|  |  | 
|  | test::Quad root_quads[][2] = { | 
|  | {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)}, | 
|  | {test::Quad::SurfaceQuad(embedded_surface_id, 1.f), | 
|  | test::Quad::RenderPassQuad(pass_ids[0])}, | 
|  | {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids[1])}}; | 
|  | test::Pass root_passes[] = { | 
|  | test::Pass(root_quads[0], arraysize(root_quads[0]), pass_ids[0]), | 
|  | test::Pass(root_quads[1], arraysize(root_quads[1]), pass_ids[1]), | 
|  | test::Pass(root_quads[2], arraysize(root_quads[2]), pass_ids[2])}; | 
|  |  | 
|  | SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(5u, aggregated_pass_list.size()); | 
|  | RenderPassId actual_pass_ids[] = { | 
|  | aggregated_pass_list[0]->id, aggregated_pass_list[1]->id, | 
|  | aggregated_pass_list[2]->id, aggregated_pass_list[3]->id, | 
|  | aggregated_pass_list[4]->id}; | 
|  | for (size_t i = 0; i < 5; ++i) { | 
|  | for (size_t j = 0; j < i; ++j) { | 
|  | EXPECT_NE(actual_pass_ids[i], actual_pass_ids[j]); | 
|  | } | 
|  | } | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("First pass"); | 
|  | // The first pass will just be the first pass from the root surfaces quad | 
|  | // with no render pass quads to remap. | 
|  | TestPassMatchesExpectations(root_passes[0], aggregated_pass_list[0]); | 
|  | } | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("Second pass"); | 
|  | // The next two passes will be from the embedded surface since we have to | 
|  | // draw those passes before they are referenced from the render pass draw | 
|  | // quad embedded into the root surface's second pass. | 
|  | // First, there's the first embedded pass which doesn't reference anything | 
|  | // else. | 
|  | TestPassMatchesExpectations(embedded_passes[0], aggregated_pass_list[1]); | 
|  | } | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("Third pass"); | 
|  | const QuadList& third_pass_quad_list = aggregated_pass_list[2]->quad_list; | 
|  | ASSERT_EQ(2u, third_pass_quad_list.size()); | 
|  | TestQuadMatchesExpectations(embedded_quads[1][0], | 
|  | third_pass_quad_list.ElementAt(0)); | 
|  |  | 
|  | // This render pass pass quad will reference the first pass from the | 
|  | // embedded surface, which is the second pass in the aggregated frame. | 
|  | ASSERT_EQ(DrawQuad::RENDER_PASS, | 
|  | third_pass_quad_list.ElementAt(1)->material); | 
|  | const RenderPassDrawQuad* third_pass_render_pass_draw_quad = | 
|  | RenderPassDrawQuad::MaterialCast(third_pass_quad_list.ElementAt(1)); | 
|  | EXPECT_EQ(actual_pass_ids[1], | 
|  | third_pass_render_pass_draw_quad->render_pass_id); | 
|  | } | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("Fourth pass"); | 
|  | // The fourth pass will have aggregated quads from the root surface's second | 
|  | // pass and the embedded surface's first pass. | 
|  | const QuadList& fourth_pass_quad_list = aggregated_pass_list[3]->quad_list; | 
|  | ASSERT_EQ(3u, fourth_pass_quad_list.size()); | 
|  |  | 
|  | // The first quad will be the yellow quad from the embedded surface's last | 
|  | // pass. | 
|  | TestQuadMatchesExpectations(embedded_quads[2][0], | 
|  | fourth_pass_quad_list.ElementAt(0)); | 
|  |  | 
|  | // The next quad will be a render pass quad referencing the second pass from | 
|  | // the embedded surface, which is the third pass in the aggregated frame. | 
|  | ASSERT_EQ(DrawQuad::RENDER_PASS, | 
|  | fourth_pass_quad_list.ElementAt(1)->material); | 
|  | const RenderPassDrawQuad* fourth_pass_first_render_pass_draw_quad = | 
|  | RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(1)); | 
|  | EXPECT_EQ(actual_pass_ids[2], | 
|  | fourth_pass_first_render_pass_draw_quad->render_pass_id); | 
|  |  | 
|  | // The last quad will be a render pass quad referencing the first pass from | 
|  | // the root surface, which is the first pass overall. | 
|  | ASSERT_EQ(DrawQuad::RENDER_PASS, | 
|  | fourth_pass_quad_list.ElementAt(2)->material); | 
|  | const RenderPassDrawQuad* fourth_pass_second_render_pass_draw_quad = | 
|  | RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(2)); | 
|  | EXPECT_EQ(actual_pass_ids[0], | 
|  | fourth_pass_second_render_pass_draw_quad->render_pass_id); | 
|  | } | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("Fifth pass"); | 
|  | const QuadList& fifth_pass_quad_list = aggregated_pass_list[4]->quad_list; | 
|  | ASSERT_EQ(2u, fifth_pass_quad_list.size()); | 
|  |  | 
|  | TestQuadMatchesExpectations(root_quads[2][0], | 
|  | fifth_pass_quad_list.ElementAt(0)); | 
|  |  | 
|  | // The last quad in the last pass will reference the second pass from the | 
|  | // root surface, which after aggregating is the fourth pass in the overall | 
|  | // list. | 
|  | ASSERT_EQ(DrawQuad::RENDER_PASS, | 
|  | fifth_pass_quad_list.ElementAt(1)->material); | 
|  | const RenderPassDrawQuad* fifth_pass_render_pass_draw_quad = | 
|  | RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list.ElementAt(1)); | 
|  | EXPECT_EQ(actual_pass_ids[3], | 
|  | fifth_pass_render_pass_draw_quad->render_pass_id); | 
|  | } | 
|  | factory_.Destroy(embedded_surface_id); | 
|  | } | 
|  |  | 
|  | // Tests an invalid surface reference in a frame. The surface quad should just | 
|  | // be dropped. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, InvalidSurfaceReference) { | 
|  | test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SurfaceQuad(InvalidSurfaceId(), 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | SurfaceId ids[] = {root_surface_id_, InvalidSurfaceId()}; | 
|  | AggregateAndVerify( | 
|  | expected_passes, arraysize(expected_passes), ids, arraysize(ids)); | 
|  | } | 
|  |  | 
|  | // Tests a reference to a valid surface with no submitted frame. This quad | 
|  | // should also just be dropped. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, ValidSurfaceReferenceWithNoFrame) { | 
|  | SurfaceId surface_with_no_frame_id = allocator_.GenerateId(); | 
|  | factory_.Create(surface_with_no_frame_id); | 
|  | test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SurfaceQuad(surface_with_no_frame_id, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorBLUE)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | SurfaceId ids[] = {root_surface_id_, surface_with_no_frame_id}; | 
|  | AggregateAndVerify( | 
|  | expected_passes, arraysize(expected_passes), ids, arraysize(ids)); | 
|  | factory_.Destroy(surface_with_no_frame_id); | 
|  | } | 
|  |  | 
|  | // Tests a surface quad referencing itself, generating a trivial cycle. | 
|  | // The quad creating the cycle should be dropped from the final frame. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleCyclicalReference) { | 
|  | test::Quad quads[] = {test::Quad::SurfaceQuad(root_surface_id_, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorYELLOW)}; | 
|  | test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; | 
|  |  | 
|  | SubmitFrame(passes, arraysize(passes), root_surface_id_); | 
|  |  | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | SurfaceId ids[] = {root_surface_id_}; | 
|  | AggregateAndVerify( | 
|  | expected_passes, arraysize(expected_passes), ids, arraysize(ids)); | 
|  | } | 
|  |  | 
|  | // Tests a more complex cycle with one intermediate surface. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, TwoSurfaceCyclicalReference) { | 
|  | SurfaceId child_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(child_surface_id); | 
|  |  | 
|  | test::Quad parent_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE), | 
|  | test::Quad::SurfaceQuad(child_surface_id, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorCYAN)}; | 
|  | test::Pass parent_passes[] = { | 
|  | test::Pass(parent_quads, arraysize(parent_quads))}; | 
|  |  | 
|  | SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_); | 
|  |  | 
|  | test::Quad child_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SurfaceQuad(root_surface_id_, 1.f), | 
|  | test::Quad::SolidColorQuad(SK_ColorMAGENTA)}; | 
|  | test::Pass child_passes[] = {test::Pass(child_quads, arraysize(child_quads))}; | 
|  |  | 
|  | SubmitFrame(child_passes, arraysize(child_passes), child_surface_id); | 
|  |  | 
|  | // The child surface's reference to the root_surface_ will be dropped, so | 
|  | // we'll end up with: | 
|  | //   SK_ColorBLUE from the parent | 
|  | //   SK_ColorGREEN from the child | 
|  | //   SK_ColorMAGENTA from the child | 
|  | //   SK_ColorCYAN from the parent | 
|  | test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE), | 
|  | test::Quad::SolidColorQuad(SK_ColorGREEN), | 
|  | test::Quad::SolidColorQuad(SK_ColorMAGENTA), | 
|  | test::Quad::SolidColorQuad(SK_ColorCYAN)}; | 
|  | test::Pass expected_passes[] = { | 
|  | test::Pass(expected_quads, arraysize(expected_quads))}; | 
|  | SurfaceId ids[] = {root_surface_id_, child_surface_id}; | 
|  | AggregateAndVerify( | 
|  | expected_passes, arraysize(expected_passes), ids, arraysize(ids)); | 
|  | factory_.Destroy(child_surface_id); | 
|  | } | 
|  |  | 
|  | // Tests that we map render pass IDs from different surfaces into a unified | 
|  | // namespace and update RenderPassDrawQuad's id references to match. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) { | 
|  | SurfaceId child_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(child_surface_id); | 
|  |  | 
|  | RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)}; | 
|  | test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)}, | 
|  | {test::Quad::RenderPassQuad(child_pass_id[0])}}; | 
|  | test::Pass surface_passes[] = { | 
|  | test::Pass(child_quad[0], arraysize(child_quad[0]), child_pass_id[0]), | 
|  | test::Pass(child_quad[1], arraysize(child_quad[1]), child_pass_id[1])}; | 
|  |  | 
|  | SubmitFrame(surface_passes, arraysize(surface_passes), child_surface_id); | 
|  |  | 
|  | // Pass IDs from the parent surface may collide with ones from the child. | 
|  | RenderPassId parent_pass_id[] = {RenderPassId(2, 1), RenderPassId(1, 2)}; | 
|  | test::Quad parent_quad[][1] = { | 
|  | {test::Quad::SurfaceQuad(child_surface_id, 1.f)}, | 
|  | {test::Quad::RenderPassQuad(parent_pass_id[0])}}; | 
|  | test::Pass parent_passes[] = { | 
|  | test::Pass(parent_quad[0], arraysize(parent_quad[0]), parent_pass_id[0]), | 
|  | test::Pass(parent_quad[1], arraysize(parent_quad[1]), parent_pass_id[1])}; | 
|  |  | 
|  | SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_); | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(3u, aggregated_pass_list.size()); | 
|  | RenderPassId actual_pass_ids[] = {aggregated_pass_list[0]->id, | 
|  | aggregated_pass_list[1]->id, | 
|  | aggregated_pass_list[2]->id}; | 
|  | // Make sure the aggregated frame's pass IDs are all unique. | 
|  | for (size_t i = 0; i < 3; ++i) { | 
|  | for (size_t j = 0; j < i; ++j) { | 
|  | EXPECT_NE(actual_pass_ids[j], actual_pass_ids[i]) << "pass ids " << i | 
|  | << " and " << j; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Make sure the render pass quads reference the remapped pass IDs. | 
|  | DrawQuad* render_pass_quads[] = {aggregated_pass_list[1]->quad_list.front(), | 
|  | aggregated_pass_list[2]->quad_list.front()}; | 
|  | ASSERT_EQ(render_pass_quads[0]->material, DrawQuad::RENDER_PASS); | 
|  | EXPECT_EQ( | 
|  | actual_pass_ids[0], | 
|  | RenderPassDrawQuad::MaterialCast(render_pass_quads[0])->render_pass_id); | 
|  |  | 
|  | ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS); | 
|  | EXPECT_EQ( | 
|  | actual_pass_ids[1], | 
|  | RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id); | 
|  | factory_.Destroy(child_surface_id); | 
|  | } | 
|  |  | 
|  | void AddSolidColorQuadWithBlendMode(const gfx::Size& size, | 
|  | RenderPass* pass, | 
|  | const SkXfermode::Mode blend_mode) { | 
|  | const gfx::Transform content_to_target_transform; | 
|  | const gfx::Size content_bounds(size); | 
|  | const gfx::Rect visible_content_rect(size); | 
|  | const gfx::Rect clip_rect(size); | 
|  |  | 
|  | bool is_clipped = false; | 
|  | float opacity = 1.f; | 
|  |  | 
|  | bool force_anti_aliasing_off = false; | 
|  | SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | 
|  | sqs->SetAll(content_to_target_transform, | 
|  | content_bounds, | 
|  | visible_content_rect, | 
|  | clip_rect, | 
|  | is_clipped, | 
|  | opacity, | 
|  | blend_mode, | 
|  | 0); | 
|  |  | 
|  | SolidColorDrawQuad* color_quad = | 
|  | pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 
|  | color_quad->SetNew(pass->shared_quad_state_list.back(), | 
|  | visible_content_rect, | 
|  | visible_content_rect, | 
|  | SK_ColorGREEN, | 
|  | force_anti_aliasing_off); | 
|  | } | 
|  |  | 
|  | // This tests that we update shared quad state pointers correctly within | 
|  | // aggregated passes.  The shared quad state list on the aggregated pass will | 
|  | // include the shared quad states from each pass in one list so the quads will | 
|  | // end up pointed to shared quad state objects at different offsets. This test | 
|  | // uses the blend_mode value stored on the shared quad state to track the shared | 
|  | // quad state, but anything saved on the shared quad state would work. | 
|  | // | 
|  | // This test has 4 surfaces in the following structure: | 
|  | // root_surface -> quad with kClear_Mode, | 
|  | //                 [child_one_surface], | 
|  | //                 quad with kDstOver_Mode, | 
|  | //                 [child_two_surface], | 
|  | //                 quad with kDstIn_Mode | 
|  | // child_one_surface -> quad with kSrc_Mode, | 
|  | //                      [grandchild_surface], | 
|  | //                      quad with kSrcOver_Mode | 
|  | // child_two_surface -> quad with kSrcIn_Mode | 
|  | // grandchild_surface -> quad with kDst_Mode | 
|  | // | 
|  | // Resulting in the following aggregated pass: | 
|  | //  quad_root_0       - blend_mode kClear_Mode | 
|  | //  quad_child_one_0  - blend_mode kSrc_Mode | 
|  | //  quad_grandchild_0 - blend_mode kDst_Mode | 
|  | //  quad_child_one_1  - blend_mode kSrcOver_Mode | 
|  | //  quad_root_1       - blend_mode kDstOver_Mode | 
|  | //  quad_child_two_0  - blend_mode kSrcIn_Mode | 
|  | //  quad_root_2       - blend_mode kDstIn_Mode | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) { | 
|  | const SkXfermode::Mode blend_modes[] = {SkXfermode::kClear_Mode,    // 0 | 
|  | SkXfermode::kSrc_Mode,      // 1 | 
|  | SkXfermode::kDst_Mode,      // 2 | 
|  | SkXfermode::kSrcOver_Mode,  // 3 | 
|  | SkXfermode::kDstOver_Mode,  // 4 | 
|  | SkXfermode::kSrcIn_Mode,    // 5 | 
|  | SkXfermode::kDstIn_Mode,    // 6 | 
|  | }; | 
|  |  | 
|  | RenderPassId pass_id(1, 1); | 
|  | SurfaceId grandchild_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(grandchild_surface_id); | 
|  | scoped_ptr<RenderPass> grandchild_pass = RenderPass::Create(); | 
|  | gfx::Rect output_rect(SurfaceSize()); | 
|  | gfx::Rect damage_rect(SurfaceSize()); | 
|  | gfx::Transform transform_to_root_target; | 
|  | grandchild_pass->SetNew( | 
|  | pass_id, output_rect, damage_rect, transform_to_root_target); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), grandchild_pass.get(), blend_modes[2]); | 
|  | QueuePassAsFrame(grandchild_pass.Pass(), grandchild_surface_id); | 
|  |  | 
|  | SurfaceId child_one_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(child_one_surface_id); | 
|  |  | 
|  | scoped_ptr<RenderPass> child_one_pass = RenderPass::Create(); | 
|  | child_one_pass->SetNew( | 
|  | pass_id, output_rect, damage_rect, transform_to_root_target); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), child_one_pass.get(), blend_modes[1]); | 
|  | SurfaceDrawQuad* grandchild_surface_quad = | 
|  | child_one_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | 
|  | grandchild_surface_quad->SetNew(child_one_pass->shared_quad_state_list.back(), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | grandchild_surface_id); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), child_one_pass.get(), blend_modes[3]); | 
|  | QueuePassAsFrame(child_one_pass.Pass(), child_one_surface_id); | 
|  |  | 
|  | SurfaceId child_two_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(child_two_surface_id); | 
|  |  | 
|  | scoped_ptr<RenderPass> child_two_pass = RenderPass::Create(); | 
|  | child_two_pass->SetNew( | 
|  | pass_id, output_rect, damage_rect, transform_to_root_target); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), child_two_pass.get(), blend_modes[5]); | 
|  | QueuePassAsFrame(child_two_pass.Pass(), child_two_surface_id); | 
|  |  | 
|  | scoped_ptr<RenderPass> root_pass = RenderPass::Create(); | 
|  | root_pass->SetNew( | 
|  | pass_id, output_rect, damage_rect, transform_to_root_target); | 
|  |  | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), root_pass.get(), blend_modes[0]); | 
|  | SurfaceDrawQuad* child_one_surface_quad = | 
|  | root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | 
|  | child_one_surface_quad->SetNew(root_pass->shared_quad_state_list.back(), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | child_one_surface_id); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), root_pass.get(), blend_modes[4]); | 
|  | SurfaceDrawQuad* child_two_surface_quad = | 
|  | root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | 
|  | child_two_surface_quad->SetNew(root_pass->shared_quad_state_list.back(), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | gfx::Rect(SurfaceSize()), | 
|  | child_two_surface_id); | 
|  | AddSolidColorQuadWithBlendMode( | 
|  | SurfaceSize(), root_pass.get(), blend_modes[6]); | 
|  |  | 
|  | QueuePassAsFrame(root_pass.Pass(), root_surface_id_); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(1u, aggregated_pass_list.size()); | 
|  |  | 
|  | const QuadList& aggregated_quad_list = aggregated_pass_list[0]->quad_list; | 
|  |  | 
|  | ASSERT_EQ(7u, aggregated_quad_list.size()); | 
|  |  | 
|  | for (auto iter = aggregated_quad_list.cbegin(); | 
|  | iter != aggregated_quad_list.cend(); | 
|  | ++iter) { | 
|  | EXPECT_EQ(blend_modes[iter.index()], iter->shared_quad_state->blend_mode) | 
|  | << iter.index(); | 
|  | } | 
|  | factory_.Destroy(child_one_surface_id); | 
|  | factory_.Destroy(child_two_surface_id); | 
|  | factory_.Destroy(grandchild_surface_id); | 
|  | } | 
|  |  | 
|  | // This tests that when aggregating a frame with multiple render passes that we | 
|  | // map the transforms for the root pass but do not modify the transform on child | 
|  | // passes. | 
|  | // | 
|  | // The root surface has one pass with a surface quad transformed by +10 in the y | 
|  | // direction. | 
|  | // | 
|  | // The middle surface has one pass with a surface quad scaled by 2 in the x | 
|  | // and 3 in the y directions. | 
|  | // | 
|  | // The child surface has two passes. The first pass has a quad with a transform | 
|  | // of +5 in the x direction. The second pass has a reference to the first pass' | 
|  | // pass id and a transform of +8 in the x direction. | 
|  | // | 
|  | // After aggregation, the child surface's root pass quad should have all | 
|  | // transforms concatenated for a total transform of +23 x, +10 y. The | 
|  | // contributing render pass' transform in the aggregate frame should not be | 
|  | // affected. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateMultiplePassWithTransform) { | 
|  | // Innermost child surface. | 
|  | SurfaceId child_surface_id = allocator_.GenerateId(); | 
|  | { | 
|  | factory_.Create(child_surface_id); | 
|  | RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)}; | 
|  | test::Quad child_quads[][1] = { | 
|  | {test::Quad::SolidColorQuad(SK_ColorGREEN)}, | 
|  | {test::Quad::RenderPassQuad(child_pass_id[0])}, | 
|  | }; | 
|  | test::Pass child_passes[] = { | 
|  | test::Pass(child_quads[0], arraysize(child_quads[0]), child_pass_id[0]), | 
|  | test::Pass(child_quads[1], arraysize(child_quads[1]), | 
|  | child_pass_id[1])}; | 
|  |  | 
|  | RenderPassList child_pass_list; | 
|  | AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes, | 
|  | arraysize(child_passes)); | 
|  |  | 
|  | RenderPass* child_nonroot_pass = child_pass_list.at(0u); | 
|  | child_nonroot_pass->transform_to_root_target.Translate(8, 0); | 
|  | SharedQuadState* child_nonroot_pass_sqs = | 
|  | child_nonroot_pass->shared_quad_state_list.front(); | 
|  | child_nonroot_pass_sqs->content_to_target_transform.Translate(5, 0); | 
|  |  | 
|  | RenderPass* child_root_pass = child_pass_list.at(1u); | 
|  | SharedQuadState* child_root_pass_sqs = | 
|  | child_root_pass->shared_quad_state_list.front(); | 
|  | child_root_pass_sqs->content_to_target_transform.Translate(8, 0); | 
|  | child_root_pass_sqs->is_clipped = true; | 
|  | child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); | 
|  | child_pass_list.swap(child_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); | 
|  | child_frame->delegated_frame_data = child_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(child_surface_id, child_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | // Middle child surface. | 
|  | SurfaceId middle_surface_id = allocator_.GenerateId(); | 
|  | { | 
|  | factory_.Create(middle_surface_id); | 
|  | test::Quad middle_quads[] = { | 
|  | test::Quad::SurfaceQuad(child_surface_id, 1.f)}; | 
|  | test::Pass middle_passes[] = { | 
|  | test::Pass(middle_quads, arraysize(middle_quads)), | 
|  | }; | 
|  |  | 
|  | RenderPassList middle_pass_list; | 
|  | AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes, | 
|  | arraysize(middle_passes)); | 
|  |  | 
|  | RenderPass* middle_root_pass = middle_pass_list.at(0u); | 
|  | middle_root_pass->quad_list.ElementAt(0)->visible_rect = | 
|  | gfx::Rect(0, 1, 100, 7); | 
|  | SharedQuadState* middle_root_pass_sqs = | 
|  | middle_root_pass->shared_quad_state_list.front(); | 
|  | middle_root_pass_sqs->content_to_target_transform.Scale(2, 3); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData); | 
|  | middle_pass_list.swap(middle_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame); | 
|  | middle_frame->delegated_frame_data = middle_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | // Root surface. | 
|  | test::Quad secondary_quads[] = { | 
|  | test::Quad::SolidColorQuad(1), | 
|  | test::Quad::SurfaceQuad(middle_surface_id, 1.f)}; | 
|  | test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)}; | 
|  | test::Pass root_passes[] = { | 
|  | test::Pass(secondary_quads, arraysize(secondary_quads)), | 
|  | test::Pass(root_quads, arraysize(root_quads))}; | 
|  |  | 
|  | RenderPassList root_pass_list; | 
|  | AddPasses(&root_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | root_passes, | 
|  | arraysize(root_passes)); | 
|  |  | 
|  | root_pass_list.at(0) | 
|  | ->shared_quad_state_list.front() | 
|  | ->content_to_target_transform.Translate(0, 7); | 
|  | root_pass_list.at(0) | 
|  | ->shared_quad_state_list.ElementAt(1) | 
|  | ->content_to_target_transform.Translate(0, 10); | 
|  | root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect = | 
|  | gfx::Rect(0, 0, 8, 100); | 
|  |  | 
|  | root_pass_list[0]->transform_to_root_target.Translate(10, 5); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); | 
|  | root_pass_list.swap(root_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); | 
|  | root_frame->delegated_frame_data = root_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(3u, aggregated_pass_list.size()); | 
|  |  | 
|  | ASSERT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size()); | 
|  |  | 
|  | // The first pass should have one shared quad state for the one solid color | 
|  | // quad. | 
|  | EXPECT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size()); | 
|  | // The second pass should have just two shared quad states. We'll | 
|  | // verify the properties through the quads. | 
|  | EXPECT_EQ(2u, aggregated_pass_list[1]->shared_quad_state_list.size()); | 
|  |  | 
|  | EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size()); | 
|  |  | 
|  | SharedQuadState* aggregated_first_pass_sqs = | 
|  | aggregated_pass_list[0]->shared_quad_state_list.front(); | 
|  |  | 
|  | // The first pass's transform should be unaffected by the embedding and still | 
|  | // be a translation by +5 in the x direction. | 
|  | gfx::Transform expected_aggregated_first_pass_sqs_transform; | 
|  | expected_aggregated_first_pass_sqs_transform.Translate(5, 0); | 
|  | EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(), | 
|  | aggregated_first_pass_sqs->content_to_target_transform.ToString()); | 
|  |  | 
|  | // The first pass's transform to the root target should include the aggregated | 
|  | // transform, including the transform from the child pass to the root. | 
|  | gfx::Transform expected_first_pass_transform_to_root_target; | 
|  | expected_first_pass_transform_to_root_target.Translate(10, 5); | 
|  | expected_first_pass_transform_to_root_target.Translate(0, 10); | 
|  | expected_first_pass_transform_to_root_target.Scale(2, 3); | 
|  | expected_first_pass_transform_to_root_target.Translate(8, 0); | 
|  | EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(), | 
|  | aggregated_pass_list[0]->transform_to_root_target.ToString()); | 
|  |  | 
|  | ASSERT_EQ(2u, aggregated_pass_list[1]->quad_list.size()); | 
|  |  | 
|  | gfx::Transform expected_root_pass_quad_transforms[2]; | 
|  | // The first quad in the root pass is the solid color quad from the original | 
|  | // root surface. Its transform should be unaffected by the aggregation and | 
|  | // still be +7 in the y direction. | 
|  | expected_root_pass_quad_transforms[0].Translate(0, 7); | 
|  | // The second quad in the root pass is aggregated from the child surface so | 
|  | // its transform should be the combination of its original translation | 
|  | // (0, 10), the middle surface draw quad's scale of (2, 3), and the | 
|  | // child surface draw quad's translation (8, 0). | 
|  | expected_root_pass_quad_transforms[1].Translate(0, 10); | 
|  | expected_root_pass_quad_transforms[1].Scale(2, 3); | 
|  | expected_root_pass_quad_transforms[1].Translate(8, 0); | 
|  |  | 
|  | for (auto iter = aggregated_pass_list[1]->quad_list.cbegin(); | 
|  | iter != aggregated_pass_list[1]->quad_list.cend(); | 
|  | ++iter) { | 
|  | EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(), | 
|  | iter->quadTransform().ToString()) | 
|  | << iter.index(); | 
|  | } | 
|  |  | 
|  | EXPECT_TRUE( | 
|  | aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped); | 
|  |  | 
|  | // The second quad in the root pass is aggregated from the child, so its | 
|  | // clip rect must be transformed by the child's translation/scale and | 
|  | // clipped be the visible_rects for both children. | 
|  | EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(), | 
|  | aggregated_pass_list[1] | 
|  | ->shared_quad_state_list.ElementAt(1) | 
|  | ->clip_rect.ToString()); | 
|  |  | 
|  | factory_.Destroy(middle_surface_id); | 
|  | factory_.Destroy(child_surface_id); | 
|  | } | 
|  |  | 
|  | // Tests that damage rects are aggregated correctly when surfaces change. | 
|  | TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateDamageRect) { | 
|  | SurfaceId child_surface_id = allocator_.GenerateId(); | 
|  | factory_.Create(child_surface_id); | 
|  | RenderPassId child_pass_id = RenderPassId(1, 1); | 
|  | test::Quad child_quads[] = {test::Quad::RenderPassQuad(child_pass_id)}; | 
|  | test::Pass child_passes[] = { | 
|  | test::Pass(child_quads, arraysize(child_quads), child_pass_id)}; | 
|  |  | 
|  | RenderPassList child_pass_list; | 
|  | AddPasses(&child_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | child_passes, | 
|  | arraysize(child_passes)); | 
|  |  | 
|  | RenderPass* child_root_pass = child_pass_list.at(0u); | 
|  | SharedQuadState* child_root_pass_sqs = | 
|  | child_root_pass->shared_quad_state_list.front(); | 
|  | child_root_pass_sqs->content_to_target_transform.Translate(8, 0); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); | 
|  | child_pass_list.swap(child_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); | 
|  | child_frame->delegated_frame_data = child_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(child_surface_id, child_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | RenderPassId pass_id(5, 10); | 
|  | test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)}; | 
|  | test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)}; | 
|  |  | 
|  | test::Pass root_passes[] = { | 
|  | test::Pass(first_quads, arraysize(first_quads), pass_id), | 
|  | test::Pass(root_quads, arraysize(root_quads))}; | 
|  |  | 
|  | RenderPassList root_pass_list; | 
|  | AddPasses(&root_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | root_passes, | 
|  | arraysize(root_passes)); | 
|  |  | 
|  | root_pass_list.at(0) | 
|  | ->shared_quad_state_list.front() | 
|  | ->content_to_target_transform.Translate(0, 10); | 
|  | root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10); | 
|  | root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); | 
|  | root_pass_list.swap(root_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); | 
|  | root_frame->delegated_frame_data = root_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(2u, aggregated_pass_list.size()); | 
|  |  | 
|  | // Damage rect for first aggregation should contain entire root surface. | 
|  | EXPECT_TRUE( | 
|  | aggregated_pass_list[1]->damage_rect.Contains(gfx::Rect(SurfaceSize()))); | 
|  |  | 
|  | { | 
|  | AddPasses(&child_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | child_passes, | 
|  | arraysize(child_passes)); | 
|  |  | 
|  | RenderPass* child_root_pass = child_pass_list.at(0u); | 
|  | SharedQuadState* child_root_pass_sqs = | 
|  | child_root_pass->shared_quad_state_list.front(); | 
|  | child_root_pass_sqs->content_to_target_transform.Translate(8, 0); | 
|  | child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); | 
|  | child_pass_list.swap(child_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); | 
|  | child_frame->delegated_frame_data = child_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(child_surface_id, child_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = | 
|  | aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(2u, aggregated_pass_list.size()); | 
|  |  | 
|  | // Outer surface didn't change, so transformed inner damage rect should be | 
|  | // used. | 
|  | EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(), | 
|  | aggregated_pass_list[1]->damage_rect.ToString()); | 
|  | } | 
|  |  | 
|  | { | 
|  | RenderPassList root_pass_list; | 
|  | AddPasses(&root_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | root_passes, | 
|  | arraysize(root_passes)); | 
|  |  | 
|  | root_pass_list.at(0) | 
|  | ->shared_quad_state_list.front() | 
|  | ->content_to_target_transform.Translate(0, 10); | 
|  | root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); | 
|  | root_pass_list.swap(root_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); | 
|  | root_frame->delegated_frame_data = root_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | { | 
|  | RenderPassList root_pass_list; | 
|  | AddPasses(&root_pass_list, | 
|  | gfx::Rect(SurfaceSize()), | 
|  | root_passes, | 
|  | arraysize(root_passes)); | 
|  |  | 
|  | root_pass_list.at(0) | 
|  | ->shared_quad_state_list.front() | 
|  | ->content_to_target_transform.Translate(0, 10); | 
|  | root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); | 
|  | root_pass_list.swap(root_frame_data->render_pass_list); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); | 
|  | root_frame->delegated_frame_data = root_frame_data.Pass(); | 
|  |  | 
|  | factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> aggregated_frame = | 
|  | aggregator_.Aggregate(root_surface_id_); | 
|  |  | 
|  | ASSERT_TRUE(aggregated_frame); | 
|  | ASSERT_TRUE(aggregated_frame->delegated_frame_data); | 
|  |  | 
|  | DelegatedFrameData* frame_data = | 
|  | aggregated_frame->delegated_frame_data.get(); | 
|  |  | 
|  | const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; | 
|  |  | 
|  | ASSERT_EQ(2u, aggregated_pass_list.size()); | 
|  |  | 
|  | // The root surface was enqueued without being aggregated once, so it should | 
|  | // be treated as completely damaged. | 
|  | EXPECT_TRUE(aggregated_pass_list[1]->damage_rect.Contains( | 
|  | gfx::Rect(SurfaceSize()))); | 
|  | } | 
|  |  | 
|  | factory_.Destroy(child_surface_id); | 
|  | } | 
|  |  | 
|  | class SurfaceAggregatorWithResourcesTest : public testing::Test { | 
|  | public: | 
|  | void SetUp() override { | 
|  | output_surface_ = FakeOutputSurface::CreateSoftware( | 
|  | make_scoped_ptr(new SoftwareOutputDevice)); | 
|  | output_surface_->BindToClient(&output_surface_client_); | 
|  | shared_bitmap_manager_.reset(new TestSharedBitmapManager); | 
|  |  | 
|  | resource_provider_ = ResourceProvider::Create(output_surface_.get(), | 
|  | shared_bitmap_manager_.get(), | 
|  | NULL, | 
|  | NULL, | 
|  | 0, | 
|  | false, | 
|  | 1); | 
|  |  | 
|  | aggregator_.reset( | 
|  | new SurfaceAggregator(&manager_, resource_provider_.get())); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | SurfaceManager manager_; | 
|  | FakeOutputSurfaceClient output_surface_client_; | 
|  | scoped_ptr<OutputSurface> output_surface_; | 
|  | scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | 
|  | scoped_ptr<ResourceProvider> resource_provider_; | 
|  | scoped_ptr<SurfaceAggregator> aggregator_; | 
|  | }; | 
|  |  | 
|  | class ResourceTrackingSurfaceFactoryClient : public SurfaceFactoryClient { | 
|  | public: | 
|  | ResourceTrackingSurfaceFactoryClient() {} | 
|  | ~ResourceTrackingSurfaceFactoryClient() override {} | 
|  |  | 
|  | void ReturnResources(const ReturnedResourceArray& resources) override { | 
|  | returned_resources_ = resources; | 
|  | } | 
|  |  | 
|  | ReturnedResourceArray returned_resources() const { | 
|  | return returned_resources_; | 
|  | } | 
|  |  | 
|  | private: | 
|  | ReturnedResourceArray returned_resources_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient); | 
|  | }; | 
|  |  | 
|  | void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids, | 
|  | size_t num_resource_ids, | 
|  | SurfaceFactory* factory, | 
|  | SurfaceId surface_id) { | 
|  | scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 
|  | scoped_ptr<RenderPass> pass = RenderPass::Create(); | 
|  | pass->id = RenderPassId(1, 1); | 
|  | SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | 
|  | for (size_t i = 0u; i < num_resource_ids; ++i) { | 
|  | TransferableResource resource; | 
|  | resource.id = resource_ids[i]; | 
|  | resource.is_software = true; | 
|  | frame_data->resource_list.push_back(resource); | 
|  | TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 
|  | const gfx::Rect rect; | 
|  | const gfx::Rect opaque_rect; | 
|  | const gfx::Rect visible_rect; | 
|  | bool needs_blending = false; | 
|  | bool premultiplied_alpha = false; | 
|  | const gfx::PointF uv_top_left; | 
|  | const gfx::PointF uv_bottom_right; | 
|  | SkColor background_color = SK_ColorGREEN; | 
|  | const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f}; | 
|  | bool flipped = false; | 
|  | bool nearest_neighbor = false; | 
|  | quad->SetAll(sqs, | 
|  | rect, | 
|  | opaque_rect, | 
|  | visible_rect, | 
|  | needs_blending, | 
|  | resource_ids[i], | 
|  | premultiplied_alpha, | 
|  | uv_top_left, | 
|  | uv_bottom_right, | 
|  | background_color, | 
|  | vertex_opacity, | 
|  | flipped, | 
|  | nearest_neighbor); | 
|  |  | 
|  | quad->shared_quad_state = sqs; | 
|  | } | 
|  | frame_data->render_pass_list.push_back(pass.Pass()); | 
|  | scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 
|  | frame->delegated_frame_data = frame_data.Pass(); | 
|  | factory->SubmitFrame(surface_id, frame.Pass(), | 
|  | SurfaceFactory::DrawCallback()); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorWithResourcesTest, TakeResourcesOneSurface) { | 
|  | ResourceTrackingSurfaceFactoryClient client; | 
|  | SurfaceFactory factory(&manager_, &client); | 
|  | SurfaceId surface_id(7u); | 
|  | factory.Create(surface_id); | 
|  |  | 
|  | ResourceProvider::ResourceId ids[] = {11, 12, 13}; | 
|  | SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id); | 
|  |  | 
|  | // Nothing should be available to be returned yet. | 
|  | EXPECT_TRUE(client.returned_resources().empty()); | 
|  |  | 
|  | SubmitFrameWithResources(NULL, 0u, &factory, surface_id); | 
|  |  | 
|  | frame = aggregator_->Aggregate(surface_id); | 
|  |  | 
|  | ASSERT_EQ(3u, client.returned_resources().size()); | 
|  | ResourceProvider::ResourceId returned_ids[3]; | 
|  | for (size_t i = 0; i < 3; ++i) { | 
|  | returned_ids[i] = client.returned_resources()[i].id; | 
|  | } | 
|  | EXPECT_THAT(returned_ids, | 
|  | testing::WhenSorted(testing::ElementsAreArray(ids))); | 
|  | factory.Destroy(surface_id); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorWithResourcesTest, TakeInvalidResources) { | 
|  | ResourceTrackingSurfaceFactoryClient client; | 
|  | SurfaceFactory factory(&manager_, &client); | 
|  | SurfaceId surface_id(7u); | 
|  | factory.Create(surface_id); | 
|  |  | 
|  | scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 
|  | scoped_ptr<RenderPass> pass = RenderPass::Create(); | 
|  | pass->id = RenderPassId(1, 1); | 
|  | TransferableResource resource; | 
|  | resource.id = 11; | 
|  | // ResourceProvider is software but resource is not, so it should be | 
|  | // ignored. | 
|  | resource.is_software = false; | 
|  | frame_data->resource_list.push_back(resource); | 
|  | frame_data->render_pass_list.push_back(pass.Pass()); | 
|  | scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 
|  | frame->delegated_frame_data = frame_data.Pass(); | 
|  | factory.SubmitFrame(surface_id, frame.Pass(), SurfaceFactory::DrawCallback()); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> returned_frame = | 
|  | aggregator_->Aggregate(surface_id); | 
|  |  | 
|  | // Nothing should be available to be returned yet. | 
|  | EXPECT_TRUE(client.returned_resources().empty()); | 
|  |  | 
|  | SubmitFrameWithResources(NULL, 0u, &factory, surface_id); | 
|  | ASSERT_EQ(1u, client.returned_resources().size()); | 
|  | EXPECT_EQ(11u, client.returned_resources()[0].id); | 
|  |  | 
|  | factory.Destroy(surface_id); | 
|  | } | 
|  |  | 
|  | TEST_F(SurfaceAggregatorWithResourcesTest, TwoSurfaces) { | 
|  | ResourceTrackingSurfaceFactoryClient client; | 
|  | SurfaceFactory factory(&manager_, &client); | 
|  | SurfaceId surface_id(7u); | 
|  | factory.Create(surface_id); | 
|  | SurfaceId surface_id2(8u); | 
|  | factory.Create(surface_id2); | 
|  |  | 
|  | ResourceProvider::ResourceId ids[] = {11, 12, 13}; | 
|  | SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id); | 
|  | ResourceProvider::ResourceId ids2[] = {14, 15, 16}; | 
|  | SubmitFrameWithResources(ids2, arraysize(ids2), &factory, surface_id2); | 
|  |  | 
|  | scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id); | 
|  |  | 
|  | SubmitFrameWithResources(NULL, 0, &factory, surface_id); | 
|  |  | 
|  | // Nothing should be available to be returned yet. | 
|  | EXPECT_TRUE(client.returned_resources().empty()); | 
|  |  | 
|  | frame = aggregator_->Aggregate(surface_id2); | 
|  |  | 
|  | // surface_id wasn't referenced, so its resources should be returned. | 
|  | ASSERT_EQ(3u, client.returned_resources().size()); | 
|  | ResourceProvider::ResourceId returned_ids[3]; | 
|  | for (size_t i = 0; i < 3; ++i) { | 
|  | returned_ids[i] = client.returned_resources()[i].id; | 
|  | } | 
|  | EXPECT_THAT(returned_ids, | 
|  | testing::WhenSorted(testing::ElementsAreArray(ids))); | 
|  | EXPECT_EQ(3u, resource_provider_->num_resources()); | 
|  | factory.Destroy(surface_id); | 
|  | factory.Destroy(surface_id2); | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace cc | 
|  |  |