| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SHELL_CHILD_PROCESS_HOST_H_ |
| #define SHELL_CHILD_PROCESS_HOST_H_ |
| |
| #include <stdint.h> |
| |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/process/process.h" |
| #include "mojo/edk/embedder/channel_info_forward.h" |
| #include "shell/child_controller.mojom.h" |
| |
| namespace shell { |
| |
| class Context; |
| struct NativeApplicationOptions; |
| |
| // Child process host: parent-process representation of a child process, which |
| // hosts/runs a native Mojo application loaded from the file system. This class |
| // handles launching and communicating with the child process. |
| // |
| // This class is not thread-safe. It should be created/used/destroyed on a |
| // single thread. |
| class ChildProcessHost { |
| public: |
| explicit ChildProcessHost(Context* context); |
| // TODO(vtl): Virtual because |DidStart()| is, even though it shouldn't be |
| // (see |DidStart()|). |
| virtual ~ChildProcessHost(); |
| |
| // |Start()|s the child process; calls |DidStart()| (on the thread on which |
| // |Start()| was called) when the child has been started (or failed to start). |
| // After calling |Start()|, this object must not be destroyed until |
| // |DidStart()| has been called. |
| // TODO(vtl): Consider using weak pointers and removing this requirement. |
| // TODO(vtl): This should probably take a callback instead. |
| // TODO(vtl): Consider merging this with |StartApp()|. |
| void Start(const NativeApplicationOptions& options); |
| |
| // Waits for the child process to terminate, and returns its exit code. |
| // Note: If |Start()| has been called, this must not be called until the |
| // callback has been called. |
| int Join(); |
| |
| // Methods relayed to the |ChildController|. These methods may be only be |
| // called after |Start()|, but may be called immediately (without waiting for |
| // |DidStart()|). |
| |
| // Like |ChildController::StartApp()|, but with one difference: |
| // |on_app_complete| will *always* get called, even on connection error (or |
| // even if the child process failed to start at all). |
| void StartApp(const mojo::String& app_path, |
| mojo::InterfaceRequest<mojo::Application> application_request, |
| const ChildController::StartAppCallback& on_app_complete); |
| void ExitNow(int32_t exit_code); |
| |
| // TODO(vtl): This is virtual, so tests can override it, but really |Start()| |
| // should take a callback (see above) and this should be private. |
| virtual void DidStart(base::Process child_process); |
| |
| private: |
| struct LaunchData; |
| |
| // Callback for |mojo::embedder::ConnectToSlave()|. |
| void DidConnectToSlave(); |
| |
| // Note: This is probably executed on a different thread (namely, using the |
| // blocking pool). |
| base::Process DoLaunch(scoped_ptr<LaunchData> launch_data); |
| |
| void AppCompleted(int32_t result); |
| void OnConnectionError(); |
| |
| Context* const context_; |
| |
| ChildControllerPtr controller_; |
| mojo::embedder::ChannelInfo* channel_info_; |
| ChildController::StartAppCallback on_app_complete_; |
| |
| base::Process child_process_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ChildProcessHost); |
| }; |
| |
| } // namespace shell |
| |
| #endif // SHELL_CHILD_PROCESS_HOST_H_ |