| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_EDK_SYSTEM_AWAKABLE_LIST_H_ |
| #define MOJO_EDK_SYSTEM_AWAKABLE_LIST_H_ |
| |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| #include "mojo/public/c/system/types.h" |
| #include "mojo/public/cpp/system/macros.h" |
| |
| namespace mojo { |
| namespace system { |
| |
| class Awakable; |
| struct HandleSignalsState; |
| |
| // |AwakableList| tracks all the |Awakable|s (usually |Waiter|s) that are |
| // waiting on a given handle/|Dispatcher|. There should be a |AwakableList| for |
| // each handle that can be waited on (in any way). In the simple case, the |
| // |AwakableList| is owned by the |Dispatcher|, whereas in more complex cases it |
| // is owned by the secondary object (see simple_dispatcher.* and the explanatory |
| // comment in core.cc). This class is thread-unsafe (all concurrent access must |
| // be protected by some lock). |
| class AwakableList { |
| public: |
| AwakableList(); |
| ~AwakableList(); |
| |
| void AwakeForStateChange(const HandleSignalsState& state); |
| void CancelAll(); |
| void Add(Awakable* awakable, MojoHandleSignals signals, uint32_t context); |
| void Remove(Awakable* awakable); |
| |
| private: |
| struct AwakeInfo { |
| AwakeInfo(Awakable* awakable, MojoHandleSignals signals, uint32_t context) |
| : awakable(awakable), signals(signals), context(context) {} |
| |
| Awakable* awakable; |
| MojoHandleSignals signals; |
| uint32_t context; |
| }; |
| using AwakeInfoList = std::vector<AwakeInfo>; |
| |
| AwakeInfoList awakables_; |
| |
| MOJO_DISALLOW_COPY_AND_ASSIGN(AwakableList); |
| }; |
| |
| } // namespace system |
| } // namespace mojo |
| |
| #endif // MOJO_EDK_SYSTEM_AWAKABLE_LIST_H_ |