| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_SKIA_GANESH_TEXTURE_SURFACE_H_ |
| #define MOJO_SKIA_GANESH_TEXTURE_SURFACE_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "mojo/skia/ganesh_context.h" |
| #include "third_party/skia/include/core/SkRefCnt.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| |
| namespace mojo { |
| class GLTexture; |
| |
| namespace skia { |
| |
| // This class represents an SkSurface backed by a GL texture, which is |
| // appropriate for use with Ganesh. This is useful for rendering Skia |
| // commands to a texture. |
| class GaneshTextureSurface { |
| public: |
| // Creates a surface that wraps the specified GL texture. |
| GaneshTextureSurface(const GaneshContext::Scope& scope, |
| std::unique_ptr<GLTexture> texture); |
| ~GaneshTextureSurface(); |
| |
| SkSurface* surface() const { return surface_.get(); } |
| SkCanvas* canvas() const { return surface_->getCanvas(); } |
| |
| // Destroys the surface and returns its underlying texture. |
| std::unique_ptr<GLTexture> TakeTexture(); |
| |
| private: |
| std::unique_ptr<GLTexture> texture_; |
| sk_sp<SkSurface> surface_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GaneshTextureSurface); |
| }; |
| |
| } // namespace skia |
| } // namespace mojo |
| |
| #endif // MOJO_SKIA_GANESH_TEXTURE_SURFACE_H_ |