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/*
* Copyright (C) 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_RENDERING_LAYOUTSTATE_H_
#define SKY_ENGINE_CORE_RENDERING_LAYOUTSTATE_H_
#include "sky/engine/platform/geometry/LayoutRect.h"
#include "sky/engine/wtf/HashMap.h"
#include "sky/engine/wtf/Noncopyable.h"
namespace blink {
class ForceHorriblySlowRectMapping;
class RenderBox;
class RenderObject;
class RenderInline;
class RenderView;
class LayoutState {
WTF_MAKE_NONCOPYABLE(LayoutState);
public:
// Constructor for root LayoutState created by RenderView
explicit LayoutState(RenderView&);
// Constructor for sub-tree Layout and RenderTableSections
explicit LayoutState(RenderObject& root);
LayoutState(RenderBox&, const LayoutSize& offset, bool containingBlockLogicalWidthChanged = false);
LayoutState(RenderInline&);
~LayoutState();
const LayoutSize& layoutOffset() const { return m_layoutOffset; }
bool containingBlockLogicalWidthChanged() const { return m_containingBlockLogicalWidthChanged; }
LayoutState* next() const { return m_next; }
RenderObject& renderer() const { return m_renderer; }
private:
friend class ForceHorriblySlowRectMapping;
bool m_containingBlockLogicalWidthChanged : 1;
LayoutState* m_next;
// x/y offset from container. Does not include relative positioning or scroll offsets.
LayoutSize m_layoutOffset;
RenderObject& m_renderer;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_RENDERING_LAYOUTSTATE_H_