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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_CSS_FONTLOADER_H_
#define SKY_ENGINE_CORE_CSS_FONTLOADER_H_
#include "sky/engine/core/fetch/ResourceLoader.h"
#include "sky/engine/core/fetch/ResourcePtr.h"
#include "sky/engine/platform/Timer.h"
#include "sky/engine/platform/heap/Handle.h"
#include "sky/engine/wtf/Vector.h"
namespace blink {
class CSSFontSelector;
class FontResource;
class FontLoader : public RefCounted<FontLoader> {
public:
static PassRefPtr<FontLoader> create(CSSFontSelector* fontSelector, ResourceFetcher* fetcher)
{
return adoptRef(new FontLoader(fontSelector, fetcher));
}
~FontLoader();
void addFontToBeginLoading(FontResource*);
void loadPendingFonts();
void fontFaceInvalidated();
#if !ENABLE(OILPAN)
void clearResourceFetcherAndFontSelector();
#endif
private:
FontLoader(CSSFontSelector*, ResourceFetcher*);
void beginLoadTimerFired(Timer<FontLoader>*);
void clearPendingFonts();
Timer<FontLoader> m_beginLoadingTimer;
typedef Vector<std::pair<ResourcePtr<FontResource>, ResourceLoader::RequestCountTracker> > FontsToLoadVector;
FontsToLoadVector m_fontsToBeginLoading;
RawPtr<CSSFontSelector> m_fontSelector;
RawPtr<ResourceFetcher> m_resourceFetcher;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_CSS_FONTLOADER_H_