|  | /* | 
|  | * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
|  | * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
|  | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
|  | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
|  | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
|  | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
|  | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef SKY_ENGINE_CORE_DOM_POSITION_H_ | 
|  | #define SKY_ENGINE_CORE_DOM_POSITION_H_ | 
|  |  | 
|  | #include "sky/engine/core/dom/ContainerNode.h" | 
|  | #include "sky/engine/core/editing/EditingBoundary.h" | 
|  | #include "sky/engine/core/editing/TextAffinity.h" | 
|  | #include "sky/engine/platform/text/TextDirection.h" | 
|  | #include "sky/engine/wtf/Assertions.h" | 
|  | #include "sky/engine/wtf/PassRefPtr.h" | 
|  | #include "sky/engine/wtf/RefPtr.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class CSSComputedStyleDeclaration; | 
|  | class Element; | 
|  | class InlineBox; | 
|  | class Node; | 
|  | class RenderObject; | 
|  | class Text; | 
|  |  | 
|  | enum PositionMoveType { | 
|  | CodePoint,       // Move by a single code point. | 
|  | Character,       // Move to the next Unicode character break. | 
|  | BackwardDeletion // Subject to platform conventions. | 
|  | }; | 
|  |  | 
|  | class Position { | 
|  | DISALLOW_ALLOCATION(); | 
|  | public: | 
|  | enum AnchorType { | 
|  | PositionIsOffsetInAnchor, | 
|  | PositionIsBeforeAnchor, | 
|  | PositionIsAfterAnchor, | 
|  | PositionIsBeforeChildren, | 
|  | PositionIsAfterChildren, | 
|  | }; | 
|  |  | 
|  | Position() | 
|  | : m_offset(0) | 
|  | , m_anchorType(PositionIsOffsetInAnchor) | 
|  | , m_isLegacyEditingPosition(false) | 
|  | { | 
|  | } | 
|  |  | 
|  | // For creating legacy editing positions: (Anchor type will be determined from editingIgnoresContent(node)) | 
|  | class LegacyEditingOffset { | 
|  | public: | 
|  | int value() const { return m_offset; } | 
|  |  | 
|  | private: | 
|  | explicit LegacyEditingOffset(int offset) : m_offset(offset) { } | 
|  |  | 
|  | friend Position createLegacyEditingPosition(PassRefPtr<Node>, int offset); | 
|  |  | 
|  | int m_offset; | 
|  | }; | 
|  | Position(PassRefPtr<Node> anchorNode, LegacyEditingOffset); | 
|  |  | 
|  | // For creating before/after positions: | 
|  | Position(PassRefPtr<Node> anchorNode, AnchorType); | 
|  | Position(PassRefPtr<Text> textNode, unsigned offset); | 
|  |  | 
|  | // For creating offset positions: | 
|  | // FIXME: This constructor should eventually go away. See bug 63040. | 
|  | Position(PassRefPtr<Node> anchorNode, int offset, AnchorType); | 
|  |  | 
|  | AnchorType anchorType() const { return static_cast<AnchorType>(m_anchorType); } | 
|  |  | 
|  | void clear() { m_anchorNode.clear(); m_offset = 0; m_anchorType = PositionIsOffsetInAnchor; m_isLegacyEditingPosition = false; } | 
|  |  | 
|  | // These are always DOM compliant values.  Editing positions like [img, 0] (aka [img, before]) | 
|  | // will return img->parentNode() and img->nodeIndex() from these functions. | 
|  | Node* containerNode() const; // NULL for a before/after position anchored to a node with no parent | 
|  | Text* containerText() const; | 
|  |  | 
|  | int computeOffsetInContainerNode() const;  // O(n) for before/after-anchored positions, O(1) for parent-anchored positions | 
|  | Position parentAnchoredEquivalent() const; // Convenience method for DOM positions that also fixes up some positions for editing | 
|  |  | 
|  | // Inline O(1) access for Positions which callers know to be parent-anchored | 
|  | int offsetInContainerNode() const | 
|  | { | 
|  | ASSERT(anchorType() == PositionIsOffsetInAnchor); | 
|  | return m_offset; | 
|  | } | 
|  |  | 
|  | // New code should not use this function. | 
|  | int deprecatedEditingOffset() const | 
|  | { | 
|  | if (m_isLegacyEditingPosition || (m_anchorType != PositionIsAfterAnchor && m_anchorType != PositionIsAfterChildren)) | 
|  | return m_offset; | 
|  | return offsetForPositionAfterAnchor(); | 
|  | } | 
|  |  | 
|  | // These are convenience methods which are smart about whether the position is neighbor anchored or parent anchored | 
|  | Node* computeNodeBeforePosition() const; | 
|  | Node* computeNodeAfterPosition() const; | 
|  |  | 
|  | Node* anchorNode() const { return m_anchorNode.get(); } | 
|  |  | 
|  | // FIXME: Callers should be moved off of node(), node() is not always the container for this position. | 
|  | // For nodes which editingIgnoresContent(node()) returns true, positions like [ignoredNode, 0] | 
|  | // will be treated as before ignoredNode (thus node() is really after the position, not containing it). | 
|  | Node* deprecatedNode() const { return m_anchorNode.get(); } | 
|  |  | 
|  | Document* document() const { return m_anchorNode ? &m_anchorNode->document() : 0; } | 
|  | bool inDocument() const { return m_anchorNode && m_anchorNode->inDocument(); } | 
|  | Element* rootEditableElement() const | 
|  | { | 
|  | Node* container = containerNode(); | 
|  | return container ? container->rootEditableElement() : 0; | 
|  | } | 
|  |  | 
|  | // These should only be used for PositionIsOffsetInAnchor positions, unless | 
|  | // the position is a legacy editing position. | 
|  | void moveToPosition(PassRefPtr<Node> anchorNode, int offset); | 
|  | void moveToOffset(int offset); | 
|  |  | 
|  | bool isNull() const { return !m_anchorNode; } | 
|  | bool isNotNull() const { return m_anchorNode; } | 
|  | bool isOrphan() const { return m_anchorNode && !m_anchorNode->inDocument(); } | 
|  |  | 
|  | Element* element() const; | 
|  | PassRefPtr<CSSComputedStyleDeclaration> computedStyle() const; | 
|  |  | 
|  | // Move up or down the DOM by one position. | 
|  | // Offsets are computed using render text for nodes that have renderers - but note that even when | 
|  | // using composed characters, the result may be inside a single user-visible character if a ligature is formed. | 
|  | Position previous(PositionMoveType = CodePoint) const; | 
|  | Position next(PositionMoveType = CodePoint) const; | 
|  | static int uncheckedPreviousOffset(const Node*, int current); | 
|  | static int uncheckedPreviousOffsetForBackwardDeletion(const Node*, int current); | 
|  | static int uncheckedNextOffset(const Node*, int current); | 
|  |  | 
|  | // These can be either inside or just before/after the node, depending on | 
|  | // if the node is ignored by editing or not. | 
|  | // FIXME: These should go away. They only make sense for legacy positions. | 
|  | bool atFirstEditingPositionForNode() const; | 
|  | bool atLastEditingPositionForNode() const; | 
|  |  | 
|  | // Returns true if the visually equivalent positions around have different editability | 
|  | bool atEditingBoundary() const; | 
|  | Node* parentEditingBoundary() const; | 
|  |  | 
|  | bool atStartOfTree() const; | 
|  | bool atEndOfTree() const; | 
|  |  | 
|  | // These return useful visually equivalent positions. | 
|  | Position upstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; | 
|  | Position downstream(EditingBoundaryCrossingRule = CannotCrossEditingBoundary) const; | 
|  |  | 
|  | bool isCandidate() const; | 
|  | bool inRenderedText() const; | 
|  | bool isRenderedCharacter() const; | 
|  | bool rendersInDifferentPosition(const Position&) const; | 
|  |  | 
|  | void getInlineBoxAndOffset(EAffinity, InlineBox*&, int& caretOffset) const; | 
|  | void getInlineBoxAndOffset(EAffinity, TextDirection primaryDirection, InlineBox*&, int& caretOffset) const; | 
|  |  | 
|  | TextDirection primaryDirection() const; | 
|  |  | 
|  | static bool hasRenderedNonAnonymousDescendantsWithHeight(RenderObject*); | 
|  | static bool nodeIsUserSelectNone(Node*); | 
|  | static bool nodeIsUserSelectAll(const Node*); | 
|  | static Node* rootUserSelectAllForNode(Node*); | 
|  |  | 
|  | static ContainerNode* findParent(const Node*); | 
|  |  | 
|  | void debugPosition(const char* msg = "") const; | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | void formatForDebugger(char* buffer, unsigned length) const; | 
|  | void showAnchorTypeAndOffset() const; | 
|  | void showTreeForThis() const; | 
|  | #endif | 
|  |  | 
|  | private: | 
|  | int offsetForPositionAfterAnchor() const; | 
|  |  | 
|  | int renderedOffset() const; | 
|  |  | 
|  | static AnchorType anchorTypeForLegacyEditingPosition(Node* anchorNode, int offset); | 
|  |  | 
|  | RefPtr<Node> m_anchorNode; | 
|  | // m_offset can be the offset inside m_anchorNode, or if editingIgnoresContent(m_anchorNode) | 
|  | // returns true, then other places in editing will treat m_offset == 0 as "before the anchor" | 
|  | // and m_offset > 0 as "after the anchor node".  See parentAnchoredEquivalent for more info. | 
|  | int m_offset; | 
|  | unsigned m_anchorType : 3; | 
|  | bool m_isLegacyEditingPosition : 1; | 
|  | }; | 
|  |  | 
|  | inline Position createLegacyEditingPosition(PassRefPtr<Node> node, int offset) | 
|  | { | 
|  | return Position(node, Position::LegacyEditingOffset(offset)); | 
|  | } | 
|  |  | 
|  | inline bool operator==(const Position& a, const Position& b) | 
|  | { | 
|  | // FIXME: In <div><img></div> [div, 0] != [img, 0] even though most of the | 
|  | // editing code will treat them as identical. | 
|  | return a.anchorNode() == b.anchorNode() && a.deprecatedEditingOffset() == b.deprecatedEditingOffset() && a.anchorType() == b.anchorType(); | 
|  | } | 
|  |  | 
|  | inline bool operator!=(const Position& a, const Position& b) | 
|  | { | 
|  | return !(a == b); | 
|  | } | 
|  |  | 
|  | // We define position creation functions to make callsites more readable. | 
|  | // These are inline to prevent ref-churn when returning a Position object. | 
|  | // If we ever add a PassPosition we can make these non-inline. | 
|  |  | 
|  | inline Position positionInParentBeforeNode(const Node& node) | 
|  | { | 
|  | // FIXME: This should ASSERT(node.parentNode()) | 
|  | // At least one caller currently hits this ASSERT though, which indicates | 
|  | // that the caller is trying to make a position relative to a disconnected node (which is likely an error) | 
|  | // Specifically, editing/deleting/delete-ligature-001.html crashes with ASSERT(node->parentNode()) | 
|  | return Position(node.parentNode(), node.nodeIndex(), Position::PositionIsOffsetInAnchor); | 
|  | } | 
|  |  | 
|  | inline Position positionInParentAfterNode(const Node& node) | 
|  | { | 
|  | ASSERT(node.parentNode()); | 
|  | return Position(node.parentNode(), node.nodeIndex() + 1, Position::PositionIsOffsetInAnchor); | 
|  | } | 
|  |  | 
|  | // positionBeforeNode and positionAfterNode return neighbor-anchored positions, construction is O(1) | 
|  | inline Position positionBeforeNode(Node* anchorNode) | 
|  | { | 
|  | ASSERT(anchorNode); | 
|  | return Position(anchorNode, Position::PositionIsBeforeAnchor); | 
|  | } | 
|  |  | 
|  | inline Position positionAfterNode(Node* anchorNode) | 
|  | { | 
|  | ASSERT(anchorNode); | 
|  | return Position(anchorNode, Position::PositionIsAfterAnchor); | 
|  | } | 
|  |  | 
|  | inline int lastOffsetInNode(Node* node) | 
|  | { | 
|  | return node->offsetInCharacters() ? node->maxCharacterOffset() : static_cast<int>(node->countChildren()); | 
|  | } | 
|  |  | 
|  | // firstPositionInNode and lastPositionInNode return parent-anchored positions, lastPositionInNode construction is O(n) due to countChildren() | 
|  | inline Position firstPositionInNode(Node* anchorNode) | 
|  | { | 
|  | if (anchorNode->isTextNode()) | 
|  | return Position(anchorNode, 0, Position::PositionIsOffsetInAnchor); | 
|  | return Position(anchorNode, Position::PositionIsBeforeChildren); | 
|  | } | 
|  |  | 
|  | inline Position lastPositionInNode(Node* anchorNode) | 
|  | { | 
|  | if (anchorNode->isTextNode()) | 
|  | return Position(anchorNode, lastOffsetInNode(anchorNode), Position::PositionIsOffsetInAnchor); | 
|  | return Position(anchorNode, Position::PositionIsAfterChildren); | 
|  | } | 
|  |  | 
|  | inline int minOffsetForNode(Node* anchorNode, int offset) | 
|  | { | 
|  | if (anchorNode->offsetInCharacters()) | 
|  | return std::min(offset, anchorNode->maxCharacterOffset()); | 
|  |  | 
|  | int newOffset = 0; | 
|  | for (Node* node = anchorNode->firstChild(); node && newOffset < offset; node = node->nextSibling()) | 
|  | newOffset++; | 
|  |  | 
|  | return newOffset; | 
|  | } | 
|  |  | 
|  | inline bool offsetIsBeforeLastNodeOffset(int offset, Node* anchorNode) | 
|  | { | 
|  | if (anchorNode->offsetInCharacters()) | 
|  | return offset < anchorNode->maxCharacterOffset(); | 
|  |  | 
|  | int currentOffset = 0; | 
|  | for (Node* node = anchorNode->firstChild(); node && currentOffset < offset; node = node->nextSibling()) | 
|  | currentOffset++; | 
|  |  | 
|  |  | 
|  | return offset < currentOffset; | 
|  | } | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | // Outside the WebCore namespace for ease of invocation from gdb. | 
|  | void showTree(const blink::Position&); | 
|  | void showTree(const blink::Position*); | 
|  | #endif | 
|  |  | 
|  | #endif  // SKY_ENGINE_CORE_DOM_POSITION_H_ |