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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/config.h"
#include "sky/engine/core/dom/shadow/ComposedTreeWalker.h"
#include "sky/engine/core/dom/Element.h"
#include "sky/engine/core/dom/shadow/ElementShadow.h"
namespace blink {
static inline ElementShadow* shadowFor(const Node* node)
{
if (node && node->isElementNode())
return toElement(node)->shadow();
return 0;
}
Node* ComposedTreeWalker::traverseChild(const Node* node, TraversalDirection direction) const
{
ASSERT(node);
ElementShadow* shadow = shadowFor(node);
return shadow ? traverseLightChildren(shadow->shadowRoot(), direction)
: traverseLightChildren(node, direction);
}
Node* ComposedTreeWalker::traverseLightChildren(const Node* node, TraversalDirection direction)
{
ASSERT(node);
return traverseSiblings(direction == TraversalDirectionForward ? node->firstChild() : node->lastChild(), direction);
}
Node* ComposedTreeWalker::traverseSiblings(const Node* node, TraversalDirection direction)
{
for (const Node* sibling = node; sibling; sibling = (direction == TraversalDirectionForward ? sibling->nextSibling() : sibling->previousSibling())) {
if (Node* found = traverseNode(sibling, direction))
return found;
}
return 0;
}
Node* ComposedTreeWalker::traverseNode(const Node* node, TraversalDirection direction)
{
ASSERT(node);
if (!isActiveInsertionPoint(*node))
return const_cast<Node*>(node);
const InsertionPoint* insertionPoint = toInsertionPoint(node);
if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->first() : insertionPoint->last(), insertionPoint, direction))
return found;
ASSERT(isHTMLContentElement(node) && !node->hasChildren());
return 0;
}
Node* ComposedTreeWalker::traverseDistributedNodes(const Node* node, const InsertionPoint* insertionPoint, TraversalDirection direction)
{
for (const Node* next = node; next; next = (direction == TraversalDirectionForward ? insertionPoint->nextTo(next) : insertionPoint->previousTo(next))) {
if (Node* found = traverseNode(next, direction))
return found;
}
return 0;
}
Node* ComposedTreeWalker::traverseSiblingOrBackToInsertionPoint(const Node* node, TraversalDirection direction)
{
ASSERT(node);
if (!shadowWhereNodeCanBeDistributed(*node))
return traverseSiblingInCurrentTree(node, direction);
const InsertionPoint* insertionPoint = resolveReprojection(node);
if (!insertionPoint)
return traverseSiblingInCurrentTree(node, direction);
if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->nextTo(node) : insertionPoint->previousTo(node), insertionPoint, direction))
return found;
return traverseSiblingOrBackToInsertionPoint(insertionPoint, direction);
}
Node* ComposedTreeWalker::traverseSiblingInCurrentTree(const Node* node, TraversalDirection direction)
{
ASSERT(node);
if (Node* found = traverseSiblings(direction == TraversalDirectionForward ? node->nextSibling() : node->previousSibling(), direction))
return found;
return 0;
}
// FIXME: Use an iterative algorithm so that it can be inlined.
// https://bugs.webkit.org/show_bug.cgi?id=90415
Node* ComposedTreeWalker::traverseParent(const Node* node, ParentTraversalDetails* details) const
{
if (shadowWhereNodeCanBeDistributed(*node)) {
if (const InsertionPoint* insertionPoint = resolveReprojection(node)) {
if (details)
details->didTraverseInsertionPoint(insertionPoint);
// The node is distributed. But the distribution was stopped at this insertion point.
if (shadowWhereNodeCanBeDistributed(*insertionPoint))
return 0;
return traverseParentOrHost(insertionPoint);
}
return 0;
}
return traverseParentOrHost(node);
}
inline Node* ComposedTreeWalker::traverseParentOrHost(const Node* node) const
{
Node* parent = node->parentNode();
if (!parent)
return 0;
if (!parent->isShadowRoot())
return parent;
ShadowRoot* shadowRoot = toShadowRoot(parent);
return shadowRoot->host();
}
} // namespace