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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_EVENTS_GESTUREEVENT_H_
#define SKY_ENGINE_CORE_EVENTS_GESTUREEVENT_H_
#include "sky/engine/core/events/EventDispatcher.h"
#include "sky/engine/core/events/MouseRelatedEvent.h"
#include "sky/engine/platform/PlatformGestureEvent.h"
namespace blink {
struct GestureEventInit : public UIEventInit {
int screenX = 0;
int screenY = 0;
int clientX = 0;
int clientY = 0;
bool ctrlKey = false;
bool altKey = false;
bool shiftKey = false;
bool metaKey = false;;
double deltaX = 0;
double deltaY = 0;
double velocityX = 0;
double velocityY = 0;
};
class GestureEvent final : public MouseRelatedEvent {
DEFINE_WRAPPERTYPEINFO();
public:
virtual ~GestureEvent() { }
static PassRefPtr<GestureEvent> create() { return adoptRef(new GestureEvent); }
static PassRefPtr<GestureEvent> create(PassRefPtr<AbstractView>, const PlatformGestureEvent&);
static PassRefPtr<GestureEvent> create(const AtomicString& type, const GestureEventInit&);
bool isGestureEvent() const override;
const AtomicString& interfaceName() const override;
float deltaX() const { return m_deltaX; }
float deltaY() const { return m_deltaY; }
float velocityX() const { return m_velocityX; }
float velocityY() const { return m_velocityY; }
private:
GestureEvent();
GestureEvent(const AtomicString& type, const GestureEventInit&);
GestureEvent(const AtomicString& type, PassRefPtr<AbstractView>, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, float deltaX, float deltaY, float velocityX, float velocityY);
float m_deltaX;
float m_deltaY;
float m_velocityX;
float m_velocityY;
};
class GestureEventDispatchMediator final : public EventDispatchMediator {
public:
static PassRefPtr<GestureEventDispatchMediator> create(PassRefPtr<GestureEvent> gestureEvent)
{
return adoptRef(new GestureEventDispatchMediator(gestureEvent));
}
private:
explicit GestureEventDispatchMediator(PassRefPtr<GestureEvent>);
GestureEvent* event() const;
virtual bool dispatchEvent(EventDispatcher*) const override;
};
DEFINE_EVENT_TYPE_CASTS(GestureEvent);
} // namespace blink
#endif // SKY_ENGINE_CORE_EVENTS_GESTUREEVENT_H_