| /* |
| * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef SKY_ENGINE_PLATFORM_SCROLL_SCROLLABLEAREA_H_ |
| #define SKY_ENGINE_PLATFORM_SCROLL_SCROLLABLEAREA_H_ |
| |
| #include "sky/engine/platform/PlatformExport.h" |
| #include "sky/engine/platform/scroll/ScrollAnimator.h" |
| #include "sky/engine/platform/scroll/Scrollbar.h" |
| #include "sky/engine/wtf/Noncopyable.h" |
| #include "sky/engine/wtf/Vector.h" |
| |
| namespace blink { |
| |
| class FloatPoint; |
| class HostWindow; |
| class PlatformWheelEvent; |
| class ScrollAnimator; |
| |
| enum ScrollBehavior { |
| ScrollBehaviorAuto, |
| ScrollBehaviorInstant, |
| ScrollBehaviorSmooth, |
| }; |
| |
| enum IncludeScrollbarsInRect { |
| ExcludeScrollbars, |
| IncludeScrollbars, |
| }; |
| |
| class PLATFORM_EXPORT ScrollableArea { |
| WTF_MAKE_NONCOPYABLE(ScrollableArea); |
| public: |
| static int pixelsPerLineStep(); |
| static float minFractionToStepWhenPaging(); |
| static int maxOverlapBetweenPages(); |
| |
| // The window that hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the |
| // host window in the window's coordinate space. |
| virtual HostWindow* hostWindow() const = 0; |
| |
| bool scroll(ScrollDirection, ScrollGranularity, float delta = 1); |
| void scrollToOffsetWithoutAnimation(const FloatPoint&); |
| void scrollToOffsetWithoutAnimation(ScrollbarOrientation, float offset); |
| |
| static bool scrollBehaviorFromString(const String&, ScrollBehavior&); |
| |
| bool handleWheelEvent(const PlatformWheelEvent&); |
| |
| // Functions for controlling if you can scroll past the end of the document. |
| bool constrainsScrollingToContentEdge() const { return m_constrainsScrollingToContentEdge; } |
| void setConstrainsScrollingToContentEdge(bool constrainsScrollingToContentEdge) { m_constrainsScrollingToContentEdge = constrainsScrollingToContentEdge; } |
| |
| void setVerticalScrollElasticity(ScrollElasticity scrollElasticity) { m_verticalScrollElasticity = scrollElasticity; } |
| ScrollElasticity verticalScrollElasticity() const { return static_cast<ScrollElasticity>(m_verticalScrollElasticity); } |
| |
| void setHorizontalScrollElasticity(ScrollElasticity scrollElasticity) { m_horizontalScrollElasticity = scrollElasticity; } |
| ScrollElasticity horizontalScrollElasticity() const { return static_cast<ScrollElasticity>(m_horizontalScrollElasticity); } |
| |
| void mouseEnteredContentArea() const; |
| void mouseExitedContentArea() const; |
| void mouseMovedInContentArea() const; |
| void mouseEnteredScrollbar(Scrollbar*) const; |
| void mouseExitedScrollbar(Scrollbar*) const; |
| void contentAreaDidShow() const; |
| void contentAreaDidHide() const; |
| |
| void finishCurrentScrollAnimations() const; |
| |
| void didAddScrollbar(Scrollbar*, ScrollbarOrientation); |
| void willRemoveScrollbar(Scrollbar*, ScrollbarOrientation); |
| |
| void contentsResized(); |
| |
| bool hasOverlayScrollbars() const; |
| |
| // This getter will create a ScrollAnimator if it doesn't already exist. |
| ScrollAnimator* scrollAnimator() const; |
| |
| // This getter will return null if the ScrollAnimator hasn't been created yet. |
| ScrollAnimator* existingScrollAnimator() const { return m_animators ? m_animators->scrollAnimator.get() : 0; } |
| |
| const IntPoint& scrollOrigin() const { return m_scrollOrigin; } |
| bool scrollOriginChanged() const { return m_scrollOriginChanged; } |
| |
| // FIXME(bokan): Meaningless name, rename to isActiveFocus |
| virtual bool isActive() const = 0; |
| virtual int scrollSize(ScrollbarOrientation) const = 0; |
| |
| // Convert points and rects between the scrollbar and its containing view. |
| // The client needs to implement these in order to be aware of layout effects |
| // like CSS transforms. |
| virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const = 0; |
| virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const = 0; |
| virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const = 0; |
| virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const = 0; |
| |
| virtual Scrollbar* horizontalScrollbar() const = 0; |
| virtual Scrollbar* verticalScrollbar() const = 0; |
| |
| // scrollPosition is relative to the scrollOrigin. i.e. If the page is RTL |
| // then scrollPosition will be negative. |
| virtual IntPoint scrollPosition() const = 0; |
| virtual IntPoint minimumScrollPosition() const = 0; |
| virtual IntPoint maximumScrollPosition() const = 0; |
| |
| virtual IntSize contentsSize() const = 0; |
| |
| bool shouldSuspendScrollAnimations() const { return true; } |
| |
| IntPoint clampScrollPosition(const IntPoint&) const; |
| |
| // Let subclasses provide a way of asking for and servicing scroll |
| // animations. |
| bool scheduleAnimation(); |
| void serviceScrollAnimations(double monotonicTime); |
| |
| // Returns true if the GraphicsLayer tree needs to be rebuilt. |
| virtual bool updateAfterCompositingChange() = 0; |
| |
| virtual bool userInputScrollable(ScrollbarOrientation) const = 0; |
| virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; |
| |
| int scrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } |
| int minimumScrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPosition().y(); } |
| int maximumScrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPosition().y(); } |
| int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPosition(orientation)); } |
| |
| protected: |
| ScrollableArea(); |
| virtual ~ScrollableArea(); |
| |
| void setScrollOrigin(const IntPoint&); |
| void resetScrollOriginChanged() { m_scrollOriginChanged = false; } |
| |
| private: |
| void scrollPositionChanged(const IntPoint&); |
| |
| // NOTE: Only called from the ScrollAnimator. |
| friend class ScrollAnimator; |
| void setScrollOffsetFromAnimation(const IntPoint&); |
| |
| // This function should be overriden by subclasses to perform the actual |
| // scroll of the content. |
| virtual void setScrollOffset(const IntPoint&) = 0; |
| |
| int lineStep(ScrollbarOrientation) const; |
| int documentStep(ScrollbarOrientation) const; |
| virtual int pageStep(ScrollbarOrientation) const = 0; |
| float pixelStep(ScrollbarOrientation) const; |
| |
| struct ScrollableAreaAnimators { |
| OwnPtr<ScrollAnimator> scrollAnimator; |
| }; |
| |
| mutable OwnPtr<ScrollableAreaAnimators> m_animators; |
| unsigned m_constrainsScrollingToContentEdge : 1; |
| |
| unsigned m_verticalScrollElasticity : 2; // ScrollElasticity |
| unsigned m_horizontalScrollElasticity : 2; // ScrollElasticity |
| |
| unsigned m_scrollOriginChanged : 1; |
| |
| // There are 8 possible combinations of writing mode and direction. Scroll origin will be non-zero in the x or y axis |
| // if there is any reversed direction or writing-mode. The combinations are: |
| // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set |
| // horizontal-tb / ltr NO NO |
| // horizontal-tb / rtl YES NO |
| // horizontal-bt / ltr NO YES |
| // horizontal-bt / rtl YES YES |
| // vertical-lr / ltr NO NO |
| // vertical-lr / rtl NO YES |
| // vertical-rl / ltr YES NO |
| // vertical-rl / rtl YES YES |
| IntPoint m_scrollOrigin; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SKY_ENGINE_PLATFORM_SCROLL_SCROLLABLEAREA_H_ |