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#ifndef SKY_ENGINE_PUBLIC_WEB_WEBVIEW_H_
#define SKY_ENGINE_PUBLIC_WEB_WEBVIEW_H_
#include "../platform/WebColor.h"
#include "../platform/WebString.h"
#include "../platform/WebVector.h"
#include "sky/engine/public/web/WebPageVisibilityState.h"
#include "sky/engine/public/web/WebWidget.h"
namespace blink {
class WebFrame;
class WebFrameClient;
class WebHitTestResult;
class WebSettings;
class WebSpellCheckClient;
class WebViewClient;
struct WebActiveWheelFlingParameters;
struct WebPoint;
class WebView : public WebWidget {
public:
// Initialization ------------------------------------------------------
// Creates a WebView that is NOT yet initialized. You will need to
// call setMainFrame to finish the initialization. It is valid
// to pass a null client pointer.
BLINK_EXPORT static WebView* create(WebViewClient*);
// After creating a WebView, you should immediately call this method.
// You can optionally modify the settings before calling this method.
// This WebFrame will receive events for the main frame and must not
// be null.
virtual void setMainFrame(WebFrame*) = 0;
// Initializes the various client interfaces.
virtual void setSpellCheckClient(WebSpellCheckClient*) = 0;
// Options -------------------------------------------------------------
// The returned pointer is valid for the lifetime of the WebView.
virtual WebSettings* settings() = 0;
// Corresponds to the encoding of the main frame. Setting the page
// encoding may cause the main frame to reload.
virtual WebString pageEncoding() const = 0;
virtual void setPageEncoding(const WebString&) = 0;
// Makes the WebView transparent. This is useful if you want to have
// some custom background rendered behind it.
virtual bool isTransparent() const = 0;
virtual void setIsTransparent(bool) = 0;
// Sets the base color used for this WebView's background. This is in effect
// the default background color used for pages with no background-color
// style in effect, or used as the alpha-blended basis for any pages with
// translucent background-color style. (For pages with opaque
// background-color style, this property is effectively ignored).
// Setting this takes effect for the currently loaded page, if any, and
// persists across subsequent navigations. Defaults to white prior to the
// first call to this method.
virtual void setBaseBackgroundColor(WebColor) = 0;
// Controls whether pressing Tab key advances focus to links.
virtual bool tabsToLinks() const = 0;
virtual void setTabsToLinks(bool) = 0;
// Method that controls whether pressing Tab key cycles through page
// elements or inserts a '\t' char in the focused text area.
virtual bool tabKeyCyclesThroughElements() const = 0;
virtual void setTabKeyCyclesThroughElements(bool) = 0;
// Controls the WebView's active state, which may affect the rendering
// of elements on the page (i.e., tinting of input elements).
virtual bool isActive() const = 0;
virtual void setIsActive(bool) = 0;
// Frames --------------------------------------------------------------
virtual WebFrame* mainFrame() = 0;
virtual void injectModule(const WebString& path) = 0;
// Focus ---------------------------------------------------------------
virtual WebFrame* focusedFrame() = 0;
virtual void setFocusedFrame(WebFrame*) = 0;
// Focus the first (last if reverse is true) focusable node.
virtual void setInitialFocus(bool reverse) = 0;
// Clears the focused element (and selection if a text field is focused)
// to ensure that a text field on the page is not eating keystrokes we
// send it.
virtual void clearFocusedElement() = 0;
// Advance the focus of the WebView forward to the next element or to the
// previous element in the tab sequence (if reverse is true).
virtual void advanceFocus(bool reverse) { }
// Zoom ----------------------------------------------------------------
// The ratio of the current device's screen DPI to the target device's screen DPI.
virtual float deviceScaleFactor() const = 0;
// Sets the ratio as computed by computePageScaleConstraints.
virtual void setDeviceScaleFactor(float) = 0;
// Data exchange -------------------------------------------------------
// Do a hit test at given point and return the HitTestResult.
virtual WebHitTestResult hitTestResultAt(const WebPoint&) = 0;
// Retrieves a list of spelling markers.
virtual void spellingMarkers(WebVector<uint32_t>* markers) = 0;
virtual void removeSpellingMarkersUnderWords(const WebVector<WebString>& words) = 0;
// Developer tools -----------------------------------------------------
// Set an override of device scale factor passed from WebView to
// compositor. Pass zero to cancel override. This is used to implement
// device metrics emulation.
virtual void setCompositorDeviceScaleFactorOverride(float) = 0;
// Called to inform the WebView that a wheel fling animation was started externally (for instance
// by the compositor) but must be completed by the WebView.
virtual void transferActiveWheelFlingAnimation(const WebActiveWheelFlingParameters&) = 0;
// Cancels an active fling, returning true if a fling was active.
virtual bool endActiveFlingAnimation() = 0;
virtual void setShowPaintRects(bool) = 0;
virtual void setShowFPSCounter(bool) = 0;
virtual void setContinuousPaintingEnabled(bool) = 0;
virtual void setShowScrollBottleneckRects(bool) = 0;
// Visibility -----------------------------------------------------------
// Sets the visibility of the WebView.
virtual void setVisibilityState(WebPageVisibilityState visibilityState,
bool isInitialState) { }
// i18n -----------------------------------------------------------------
// Inform the WebView that the accept languages have changed.
// If the WebView wants to get the accept languages value, it will have
// to call the WebViewClient::acceptLanguages().
virtual void acceptLanguagesChanged() = 0;
// Testing functionality for TestRunner ---------------------------------
protected:
~WebView() {}
};
} // namespace blink
#endif // SKY_ENGINE_PUBLIC_WEB_WEBVIEW_H_