| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2extmojo.h> |
| #include <MGL/mgl.h> |
| |
| #include "base/message_loop/message_loop.h" |
| #include "examples/ui/spinning_cube/spinning_cube_view.h" |
| |
| namespace examples { |
| |
| SpinningCubeView::SpinningCubeView( |
| mojo::ApplicationImpl* app, |
| const mojo::ui::ViewProvider::CreateViewCallback& callback) |
| : callback_(callback), |
| binding_(this), |
| context_owner_(app->shell()), |
| texture_cache_(context_owner_.context(), &resource_returner_), |
| surface_id_namespace_(0), |
| draw_scheduled_(false), |
| weak_ptr_factory_(this) { |
| app->ConnectToService("mojo:surfaces_service", &surfaces_); |
| app->ConnectToService("mojo:view_manager_service", &view_manager_); |
| |
| surfaces_->SetResourceReturner(resource_returner_.Pass()); |
| surfaces_->GetIdNamespace( |
| base::Bind(&SpinningCubeView::OnSurfaceIdNamespaceAvailable, |
| base::Unretained(this))); |
| |
| InitCube(); |
| } |
| |
| SpinningCubeView::~SpinningCubeView() {} |
| |
| void SpinningCubeView::OnSurfaceIdNamespaceAvailable(uint32_t id_namespace) { |
| surface_id_namespace_ = id_namespace; |
| InitView(); |
| } |
| |
| void SpinningCubeView::InitView() { |
| mojo::ui::ViewPtr view; |
| binding_.Bind(mojo::GetProxy(&view)); |
| view_manager_->RegisterView(view.Pass(), mojo::GetProxy(&view_host_), |
| callback_); |
| |
| view_host_->GetServiceProvider(mojo::GetProxy(&view_service_provider_)); |
| } |
| |
| void SpinningCubeView::OnLayout(mojo::ui::ViewLayoutParamsPtr layout_params, |
| mojo::Array<uint32_t> children_needing_layout, |
| const OnLayoutCallback& callback) { |
| // Create a new surface the first time or if the size has changed. |
| mojo::Size new_size; |
| new_size.width = layout_params->constraints->max_width; |
| new_size.height = layout_params->constraints->max_height; |
| if (!surface_id_ || !size_.Equals(new_size)) { |
| if (!surface_id_) { |
| surface_id_ = mojo::SurfaceId::New(); |
| surface_id_->id_namespace = surface_id_namespace_; |
| } else { |
| surfaces_->DestroySurface(surface_id_->local); |
| } |
| surface_id_->local++; |
| size_ = new_size; |
| surfaces_->CreateSurface(surface_id_->local); |
| } |
| |
| // Submit the new layout information. |
| auto info = mojo::ui::ViewLayoutInfo::New(); |
| info->size = size_.Clone(); |
| info->surface_id = surface_id_->Clone(); |
| callback.Run(info.Pass()); |
| |
| // Draw! |
| ScheduleDraw(); |
| } |
| |
| void SpinningCubeView::OnChildUnavailable( |
| uint32_t child_key, |
| const OnChildUnavailableCallback& callback) { |
| callback.Run(); |
| } |
| |
| void SpinningCubeView::InitCube() { |
| context_owner_.context()->MakeCurrent(); |
| cube_.Init(); |
| last_draw_ = mojo::GetTimeTicksNow(); |
| } |
| |
| void SpinningCubeView::DrawCube() { |
| draw_scheduled_ = false; |
| |
| scoped_ptr<mojo::TextureCache::TextureInfo> texture_info = |
| texture_cache_.GetTexture(size_); |
| if (!texture_info) { |
| LOG(ERROR) << "Could not allocate texture of size " << size_.width << "x" |
| << size_.height; |
| return; |
| } |
| |
| context_owner_.context()->MakeCurrent(); |
| scoped_ptr<mojo::GLTexture> texture = texture_info->TakeTexture(); |
| |
| GLuint fbo = 0u; |
| glGenFramebuffers(1, &fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| GLuint depth_buffer = 0u; |
| glGenRenderbuffers(1, &depth_buffer); |
| glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); |
| glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size_.width, |
| size_.height); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| texture->texture_id(), 0); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| GL_RENDERBUFFER, depth_buffer); |
| DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| glClearColor(1, 0, 0, 0.5); |
| |
| cube_.set_size(size_.width, size_.height); |
| |
| MojoTimeTicks now = mojo::GetTimeTicksNow(); |
| MojoTimeTicks offset = now - last_draw_; |
| cube_.UpdateForTimeDelta(offset * 0.000001f); |
| last_draw_ = now; |
| |
| cube_.Draw(); |
| |
| glDeleteFramebuffers(1, &fbo); |
| glDeleteRenderbuffers(1, &depth_buffer); |
| |
| mojo::FramePtr frame = mojo::TextureUploader::GetUploadFrame( |
| context_owner_.context(), texture_info->resource_id(), texture); |
| surfaces_->SubmitFrame(surface_id_->local, frame.Pass(), |
| base::Bind(&SpinningCubeView::OnSurfaceSubmitted, |
| base::Unretained(this))); |
| |
| texture_cache_.NotifyPendingResourceReturn(texture_info->resource_id(), |
| texture.Pass()); |
| } |
| |
| void SpinningCubeView::OnSurfaceSubmitted() { |
| ScheduleDraw(); |
| } |
| |
| void SpinningCubeView::ScheduleDraw() { |
| if (!draw_scheduled_) { |
| draw_scheduled_ = true; |
| |
| // TODO(jeffbrown): For now, we need to throttle this down because |
| // drawing as fast as we can appears to cause starvation of the |
| // Mojo message loop and makes X11 unhappy. |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&SpinningCubeView::DrawCube, weak_ptr_factory_.GetWeakPtr()), |
| base::TimeDelta::FromMilliseconds(30)); |
| } |
| } |
| |
| } // namespace examples |