|  | /* | 
|  | * Copyright (C) 2001 Peter Kelly (pmk@post.com) | 
|  | * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) | 
|  | * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 
|  | * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved. | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Library General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Library General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Library General Public License | 
|  | * along with this library; see the file COPYING.LIB.  If not, write to | 
|  | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
|  | * Boston, MA 02110-1301, USA. | 
|  | */ | 
|  |  | 
|  | #include "sky/engine/config.h" | 
|  | #include "sky/engine/core/events/MouseRelatedEvent.h" | 
|  |  | 
|  | #include "sky/engine/core/dom/Document.h" | 
|  | #include "sky/engine/core/frame/FrameView.h" | 
|  | #include "sky/engine/core/frame/LocalDOMWindow.h" | 
|  | #include "sky/engine/core/frame/LocalFrame.h" | 
|  | #include "sky/engine/core/rendering/RenderLayer.h" | 
|  | #include "sky/engine/core/rendering/RenderObject.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | MouseRelatedEvent::MouseRelatedEvent() | 
|  | : m_isSimulated(false) | 
|  | , m_hasCachedRelativePosition(false) | 
|  | { | 
|  | } | 
|  |  | 
|  | MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, PassRefPtr<AbstractView> abstractView, | 
|  | int detail, const IntPoint& screenLocation, const IntPoint& windowLocation, | 
|  | const IntPoint& movementDelta, | 
|  | bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated) | 
|  | : UIEventWithKeyState(eventType, canBubble, cancelable, abstractView, detail, ctrlKey, altKey, shiftKey, metaKey) | 
|  | , m_screenLocation(screenLocation) | 
|  | , m_movementDelta(movementDelta) | 
|  | , m_isSimulated(isSimulated) | 
|  | { | 
|  | LayoutPoint adjustedPageLocation; | 
|  |  | 
|  | LocalFrame* frame = view() ? view()->frame() : 0; | 
|  | if (frame && !isSimulated) { | 
|  | if (FrameView* frameView = frame->view()) | 
|  | adjustedPageLocation = frameView->windowToContents(windowLocation); | 
|  | } | 
|  |  | 
|  | m_clientLocation = adjustedPageLocation; | 
|  | m_pageLocation = adjustedPageLocation; | 
|  |  | 
|  | initCoordinates(); | 
|  | } | 
|  |  | 
|  | void MouseRelatedEvent::initCoordinates() | 
|  | { | 
|  | // Set up initial values for coordinates. | 
|  | // Correct values are computed lazily, see computeRelativePosition. | 
|  | m_layerLocation = m_pageLocation; | 
|  | m_offsetLocation = m_pageLocation; | 
|  |  | 
|  | computePageLocation(); | 
|  | m_hasCachedRelativePosition = false; | 
|  | } | 
|  |  | 
|  | void MouseRelatedEvent::initCoordinates(const LayoutPoint& clientLocation) | 
|  | { | 
|  | // Set up initial values for coordinates. | 
|  | // Correct values are computed lazily, see computeRelativePosition. | 
|  | m_clientLocation = clientLocation; | 
|  | // FIXME(sky): We don't need this anymore? | 
|  | m_pageLocation = clientLocation; | 
|  |  | 
|  | m_layerLocation = m_pageLocation; | 
|  | m_offsetLocation = m_pageLocation; | 
|  |  | 
|  | computePageLocation(); | 
|  | m_hasCachedRelativePosition = false; | 
|  | } | 
|  |  | 
|  | void MouseRelatedEvent::computePageLocation() | 
|  | { | 
|  | setAbsoluteLocation(LayoutPoint(pageX(), pageY())); | 
|  | } | 
|  |  | 
|  | void MouseRelatedEvent::receivedTarget() | 
|  | { | 
|  | m_hasCachedRelativePosition = false; | 
|  | } | 
|  |  | 
|  | void MouseRelatedEvent::computeRelativePosition() | 
|  | { | 
|  | Node* targetNode = target() ? target()->toNode() : 0; | 
|  | if (!targetNode) | 
|  | return; | 
|  |  | 
|  | // Compute coordinates that are based on the target. | 
|  | m_layerLocation = m_pageLocation; | 
|  | m_offsetLocation = m_pageLocation; | 
|  |  | 
|  | // Must have an updated render tree for this math to work correctly. | 
|  | targetNode->document().updateLayout(); | 
|  |  | 
|  | // Adjust offsetLocation to be relative to the target's position. | 
|  | if (RenderObject* r = targetNode->renderer()) { | 
|  | FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransforms); | 
|  | m_offsetLocation = roundedLayoutPoint(localPos); | 
|  | } | 
|  |  | 
|  | // Adjust layerLocation to be relative to the layer. | 
|  | // FIXME: event.layerX and event.layerY are poorly defined, | 
|  | // and probably don't always correspond to RenderLayer offsets. | 
|  | // https://bugs.webkit.org/show_bug.cgi?id=21868 | 
|  | Node* n = targetNode; | 
|  | while (n && !n->renderer()) | 
|  | n = n->parentNode(); | 
|  |  | 
|  | if (n) { | 
|  | // FIXME: This logic is a wrong implementation of convertToLayerCoords. | 
|  | for (RenderLayer* layer = n->renderer()->enclosingLayer(); layer; layer = layer->parent()) | 
|  | m_layerLocation -= toLayoutSize(layer->location()); | 
|  | } | 
|  |  | 
|  | m_hasCachedRelativePosition = true; | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::layerX() | 
|  | { | 
|  | if (!m_hasCachedRelativePosition) | 
|  | computeRelativePosition(); | 
|  | return m_layerLocation.x(); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::layerY() | 
|  | { | 
|  | if (!m_hasCachedRelativePosition) | 
|  | computeRelativePosition(); | 
|  | return m_layerLocation.y(); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::offsetX() | 
|  | { | 
|  | if (isSimulated()) | 
|  | return 0; | 
|  | if (!m_hasCachedRelativePosition) | 
|  | computeRelativePosition(); | 
|  | return roundToInt(m_offsetLocation.x()); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::offsetY() | 
|  | { | 
|  | if (isSimulated()) | 
|  | return 0; | 
|  | if (!m_hasCachedRelativePosition) | 
|  | computeRelativePosition(); | 
|  | return roundToInt(m_offsetLocation.y()); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::pageX() const | 
|  | { | 
|  | return m_pageLocation.x(); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::pageY() const | 
|  | { | 
|  | return m_pageLocation.y(); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::x() const | 
|  | { | 
|  | // FIXME: This is not correct. | 
|  | // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. | 
|  | return m_clientLocation.x(); | 
|  | } | 
|  |  | 
|  | int MouseRelatedEvent::y() const | 
|  | { | 
|  | // FIXME: This is not correct. | 
|  | // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. | 
|  | return m_clientLocation.y(); | 
|  | } | 
|  |  | 
|  | } // namespace blink |