blob: d354106bf04407533d42fa76be062b06adaf16c1 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
* (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2010, 2012 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "sky/engine/config.h"
#include "sky/engine/core/rendering/RenderLayerModelObject.h"
#include "sky/engine/core/frame/LocalFrame.h"
#include "sky/engine/core/rendering/RenderLayer.h"
#include "sky/engine/core/rendering/RenderView.h"
namespace blink {
RenderLayerModelObject::RenderLayerModelObject(ContainerNode* node)
: RenderObject(node)
{
}
RenderLayerModelObject::~RenderLayerModelObject()
{
// Our layer should have been destroyed and cleared by now
ASSERT(!hasLayer());
ASSERT(!m_layer);
}
void RenderLayerModelObject::destroyLayer()
{
setHasLayer(false);
m_layer = nullptr;
}
void RenderLayerModelObject::createLayer(LayerType type)
{
ASSERT(!m_layer);
m_layer = adoptPtr(new RenderLayer(this, type));
setHasLayer(true);
m_layer->insertOnlyThisLayer();
}
bool RenderLayerModelObject::hasSelfPaintingLayer() const
{
return m_layer && m_layer->isSelfPaintingLayer();
}
ScrollableArea* RenderLayerModelObject::scrollableArea() const
{
return m_layer ? m_layer->scrollableArea() : 0;
}
void RenderLayerModelObject::willBeDestroyed()
{
RenderObject::willBeDestroyed();
destroyLayer();
}
void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
{
if (RenderStyle* oldStyle = style()) {
if (parent()) {
if (oldStyle->hasAutoClip() != newStyle.hasAutoClip()
|| oldStyle->clip() != newStyle.clip())
layer()->clipper().clearClipRectsIncludingDescendants();
}
}
RenderObject::styleWillChange(diff, newStyle);
}
void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
bool hadTransform = hasTransform();
RenderObject::styleDidChange(diff, oldStyle);
updateFromStyle();
LayerType type = layerTypeRequired();
if (type != NoLayer) {
if (!layer()) {
createLayer(type);
if (parent() && !needsLayout()) {
// FIXME: We should call a specialized version of this function.
layer()->updateLayerPositionsAfterLayout();
}
}
} else if (layer() && layer()->parent()) {
setHasTransform(false); // Either a transform wasn't specified or the object doesn't support transforms, so just null out the bit.
layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_layer
if (hadTransform)
setNeedsLayoutAndPrefWidthsRecalc();
}
if (layer()) {
// FIXME: Ideally we shouldn't need this setter but we can't easily infer an overflow-only layer
// from the style.
layer()->setLayerType(type);
layer()->styleChanged(diff, oldStyle);
}
}
} // namespace blink