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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#ifndef SKY_ENGINE_V8_INSPECTOR_INSPECTORBASEAGENT_H_
#define SKY_ENGINE_V8_INSPECTOR_INSPECTORBASEAGENT_H_
#include "gen/v8_inspector/InspectorBackendDispatcher.h"
#include "sky/engine/wtf/Forward.h"
#include "sky/engine/wtf/Vector.h"
#include "sky/engine/wtf/text/WTFString.h"
namespace blink {
class InspectorFrontend;
class InspectorCompositeState;
class InspectorState;
class InstrumentingAgents;
class InspectorAgent {
public:
explicit InspectorAgent(const String&);
virtual ~InspectorAgent();
void init(InstrumentingAgents* agents, InspectorState* inspectorState);
virtual void setFrontend(InspectorFrontend*) { }
virtual void clearFrontend() { }
virtual void restore() { }
virtual void discardAgent() { }
virtual void didCommitLoadForMainFrame() { }
virtual void flushPendingFrontendMessages() { }
private:
virtual void virtualInit() { }
String name() { return m_name; }
protected:
RawPtr<InstrumentingAgents> m_instrumentingAgents;
RawPtr<InspectorState> m_state;
private:
String m_name;
};
template<typename T>
class InspectorBaseAgent : public InspectorAgent {
public:
virtual ~InspectorBaseAgent() { }
protected:
explicit InspectorBaseAgent(const String& name) : InspectorAgent(name)
{
}
};
inline bool asBool(const bool* const b)
{
return b ? *b : false;
}
} // namespace blink
#endif // SKY_ENGINE_V8_INSPECTOR_INSPECTORBASEAGENT_H_