| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // The entity that handles framing writes for a Quic client or server. |
| // Each QuicSession will have a connection associated with it. |
| // |
| // On the server side, the Dispatcher handles the raw reads, and hands off |
| // packets via ProcessUdpPacket for framing and processing. |
| // |
| // On the client side, the Connection handles the raw reads, as well as the |
| // processing. |
| // |
| // Note: this class is not thread-safe. |
| |
| #ifndef NET_QUIC_QUIC_CONNECTION_H_ |
| #define NET_QUIC_QUIC_CONNECTION_H_ |
| |
| #include <stddef.h> |
| #include <deque> |
| #include <list> |
| #include <map> |
| #include <queue> |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/logging.h" |
| #include "net/base/iovec.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/quic/iovector.h" |
| #include "net/quic/quic_ack_notifier.h" |
| #include "net/quic/quic_ack_notifier_manager.h" |
| #include "net/quic/quic_alarm.h" |
| #include "net/quic/quic_blocked_writer_interface.h" |
| #include "net/quic/quic_connection_stats.h" |
| #include "net/quic/quic_packet_creator.h" |
| #include "net/quic/quic_packet_generator.h" |
| #include "net/quic/quic_packet_writer.h" |
| #include "net/quic/quic_protocol.h" |
| #include "net/quic/quic_received_packet_manager.h" |
| #include "net/quic/quic_sent_entropy_manager.h" |
| #include "net/quic/quic_sent_packet_manager.h" |
| #include "net/quic/quic_time.h" |
| #include "net/quic/quic_types.h" |
| |
| namespace net { |
| |
| class QuicClock; |
| class QuicConfig; |
| class QuicConnection; |
| class QuicDecrypter; |
| class QuicEncrypter; |
| class QuicFecGroup; |
| class QuicRandom; |
| |
| namespace test { |
| class PacketSavingConnection; |
| class QuicConnectionPeer; |
| } // namespace test |
| |
| // Class that receives callbacks from the connection when frames are received |
| // and when other interesting events happen. |
| class NET_EXPORT_PRIVATE QuicConnectionVisitorInterface { |
| public: |
| virtual ~QuicConnectionVisitorInterface() {} |
| |
| // A simple visitor interface for dealing with data frames. |
| virtual void OnStreamFrames(const std::vector<QuicStreamFrame>& frames) = 0; |
| |
| // The session should process all WINDOW_UPDATE frames, adjusting both stream |
| // and connection level flow control windows. |
| virtual void OnWindowUpdateFrames( |
| const std::vector<QuicWindowUpdateFrame>& frames) = 0; |
| |
| // BLOCKED frames tell us that the peer believes it is flow control blocked on |
| // a specified stream. If the session at this end disagrees, something has |
| // gone wrong with our flow control accounting. |
| virtual void OnBlockedFrames(const std::vector<QuicBlockedFrame>& frames) = 0; |
| |
| // Called when the stream is reset by the peer. |
| virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0; |
| |
| // Called when the connection is going away according to the peer. |
| virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0; |
| |
| // Called when the connection is closed either locally by the framer, or |
| // remotely by the peer. |
| virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) = 0; |
| |
| // Called when the connection failed to write because the socket was blocked. |
| virtual void OnWriteBlocked() = 0; |
| |
| // Called once a specific QUIC version is agreed by both endpoints. |
| virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) = 0; |
| |
| // Called when a blocked socket becomes writable. |
| virtual void OnCanWrite() = 0; |
| |
| // Called when the connection experiences a change in congestion window. |
| virtual void OnCongestionWindowChange(QuicTime now) = 0; |
| |
| // Called to ask if the visitor wants to schedule write resumption as it both |
| // has pending data to write, and is able to write (e.g. based on flow control |
| // limits). |
| // Writes may be pending because they were write-blocked, congestion-throttled |
| // or yielded to other connections. |
| virtual bool WillingAndAbleToWrite() const = 0; |
| |
| // Called to ask if any handshake messages are pending in this visitor. |
| virtual bool HasPendingHandshake() const = 0; |
| |
| // Called to ask if any streams are open in this visitor, excluding the |
| // reserved crypto and headers stream. |
| virtual bool HasOpenDataStreams() const = 0; |
| }; |
| |
| // Interface which gets callbacks from the QuicConnection at interesting |
| // points. Implementations must not mutate the state of the connection |
| // as a result of these callbacks. |
| class NET_EXPORT_PRIVATE QuicConnectionDebugVisitor |
| : public QuicPacketGenerator::DebugDelegate, |
| public QuicSentPacketManager::DebugDelegate { |
| public: |
| ~QuicConnectionDebugVisitor() override {} |
| |
| // Called when a packet has been sent. |
| virtual void OnPacketSent(const SerializedPacket& serialized_packet, |
| QuicPacketSequenceNumber original_sequence_number, |
| EncryptionLevel level, |
| TransmissionType transmission_type, |
| const QuicEncryptedPacket& packet, |
| QuicTime sent_time) {} |
| |
| // Called when a packet has been received, but before it is |
| // validated or parsed. |
| virtual void OnPacketReceived(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address, |
| const QuicEncryptedPacket& packet) {} |
| |
| // Called when a packet is received with a connection id that does not |
| // match the ID of this connection. |
| virtual void OnIncorrectConnectionId( |
| QuicConnectionId connection_id) {} |
| |
| // Called when an undecryptable packet has been received. |
| virtual void OnUndecryptablePacket() {} |
| |
| // Called when a duplicate packet has been received. |
| virtual void OnDuplicatePacket(QuicPacketSequenceNumber sequence_number) {} |
| |
| // Called when the protocol version on the received packet doensn't match |
| // current protocol version of the connection. |
| virtual void OnProtocolVersionMismatch(QuicVersion version) {} |
| |
| // Called when the complete header of a packet has been parsed. |
| virtual void OnPacketHeader(const QuicPacketHeader& header) {} |
| |
| // Called when a StreamFrame has been parsed. |
| virtual void OnStreamFrame(const QuicStreamFrame& frame) {} |
| |
| // Called when a AckFrame has been parsed. |
| virtual void OnAckFrame(const QuicAckFrame& frame) {} |
| |
| // Called when a CongestionFeedbackFrame has been parsed. |
| virtual void OnCongestionFeedbackFrame( |
| const QuicCongestionFeedbackFrame& frame) {} |
| |
| // Called when a StopWaitingFrame has been parsed. |
| virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {} |
| |
| // Called when a Ping has been parsed. |
| virtual void OnPingFrame(const QuicPingFrame& frame) {} |
| |
| // Called when a GoAway has been parsed. |
| virtual void OnGoAwayFrame(const QuicGoAwayFrame& frame) {} |
| |
| // Called when a RstStreamFrame has been parsed. |
| virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) {} |
| |
| // Called when a ConnectionCloseFrame has been parsed. |
| virtual void OnConnectionCloseFrame( |
| const QuicConnectionCloseFrame& frame) {} |
| |
| // Called when a WindowUpdate has been parsed. |
| virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {} |
| |
| // Called when a BlockedFrame has been parsed. |
| virtual void OnBlockedFrame(const QuicBlockedFrame& frame) {} |
| |
| // Called when a public reset packet has been received. |
| virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) {} |
| |
| // Called when a version negotiation packet has been received. |
| virtual void OnVersionNegotiationPacket( |
| const QuicVersionNegotiationPacket& packet) {} |
| |
| // Called after a packet has been successfully parsed which results |
| // in the revival of a packet via FEC. |
| virtual void OnRevivedPacket(const QuicPacketHeader& revived_header, |
| base::StringPiece payload) {} |
| |
| // Called when the connection is closed. |
| virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) {} |
| |
| // Called when the version negotiation is successful. |
| virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) {} |
| }; |
| |
| class NET_EXPORT_PRIVATE QuicConnectionHelperInterface { |
| public: |
| virtual ~QuicConnectionHelperInterface() {} |
| |
| // Returns a QuicClock to be used for all time related functions. |
| virtual const QuicClock* GetClock() const = 0; |
| |
| // Returns a QuicRandom to be used for all random number related functions. |
| virtual QuicRandom* GetRandomGenerator() = 0; |
| |
| // Creates a new platform-specific alarm which will be configured to |
| // notify |delegate| when the alarm fires. Caller takes ownership |
| // of the new alarm, which will not yet be "set" to fire. |
| virtual QuicAlarm* CreateAlarm(QuicAlarm::Delegate* delegate) = 0; |
| }; |
| |
| class NET_EXPORT_PRIVATE QuicConnection |
| : public QuicFramerVisitorInterface, |
| public QuicBlockedWriterInterface, |
| public QuicPacketGenerator::DelegateInterface, |
| public QuicSentPacketManager::NetworkChangeVisitor { |
| public: |
| enum AckBundling { |
| NO_ACK = 0, |
| SEND_ACK = 1, |
| BUNDLE_PENDING_ACK = 2, |
| }; |
| |
| class PacketWriterFactory { |
| public: |
| virtual ~PacketWriterFactory() {} |
| |
| virtual QuicPacketWriter* Create(QuicConnection* connection) const = 0; |
| }; |
| |
| // Constructs a new QuicConnection for |connection_id| and |address|. Invokes |
| // writer_factory->Create() to get a writer; |owns_writer| specifies whether |
| // the connection takes ownership of the returned writer. |helper| must |
| // outlive this connection. |
| QuicConnection(QuicConnectionId connection_id, |
| IPEndPoint address, |
| QuicConnectionHelperInterface* helper, |
| const PacketWriterFactory& writer_factory, |
| bool owns_writer, |
| bool is_server, |
| bool is_secure, |
| const QuicVersionVector& supported_versions); |
| ~QuicConnection() override; |
| |
| // Sets connection parameters from the supplied |config|. |
| void SetFromConfig(const QuicConfig& config); |
| |
| // Called by the Session when the client has provided CachedNetworkParameters. |
| // Virtual for tests. |
| virtual void ResumeConnectionState( |
| const CachedNetworkParameters& cached_network_params); |
| |
| // Sets the number of active streams on the connection for congestion control. |
| void SetNumOpenStreams(size_t num_streams); |
| |
| // Send the data in |data| to the peer in as few packets as possible. |
| // Returns a pair with the number of bytes consumed from data, and a boolean |
| // indicating if the fin bit was consumed. This does not indicate the data |
| // has been sent on the wire: it may have been turned into a packet and queued |
| // if the socket was unexpectedly blocked. |fec_protection| indicates if |
| // data is to be FEC protected. Note that data that is sent immediately |
| // following MUST_FEC_PROTECT data may get protected by falling within the |
| // same FEC group. |
| // If |delegate| is provided, then it will be informed once ACKs have been |
| // received for all the packets written in this call. |
| // The |delegate| is not owned by the QuicConnection and must outlive it. |
| QuicConsumedData SendStreamData(QuicStreamId id, |
| const IOVector& data, |
| QuicStreamOffset offset, |
| bool fin, |
| FecProtection fec_protection, |
| QuicAckNotifier::DelegateInterface* delegate); |
| |
| // Send a RST_STREAM frame to the peer. |
| virtual void SendRstStream(QuicStreamId id, |
| QuicRstStreamErrorCode error, |
| QuicStreamOffset bytes_written); |
| |
| // Send a BLOCKED frame to the peer. |
| virtual void SendBlocked(QuicStreamId id); |
| |
| // Send a WINDOW_UPDATE frame to the peer. |
| virtual void SendWindowUpdate(QuicStreamId id, |
| QuicStreamOffset byte_offset); |
| |
| // Sends the connection close packet without affecting the state of the |
| // connection. This should only be called if the session is actively being |
| // destroyed: otherwise call SendConnectionCloseWithDetails instead. |
| virtual void SendConnectionClosePacket(QuicErrorCode error, |
| const std::string& details); |
| |
| // Sends a connection close frame to the peer, and closes the connection by |
| // calling CloseConnection(notifying the visitor as it does so). |
| virtual void SendConnectionClose(QuicErrorCode error); |
| virtual void SendConnectionCloseWithDetails(QuicErrorCode error, |
| const std::string& details); |
| // Notifies the visitor of the close and marks the connection as disconnected. |
| void CloseConnection(QuicErrorCode error, bool from_peer) override; |
| virtual void SendGoAway(QuicErrorCode error, |
| QuicStreamId last_good_stream_id, |
| const std::string& reason); |
| |
| // Returns statistics tracked for this connection. |
| const QuicConnectionStats& GetStats(); |
| |
| // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from |
| // the peer. If processing this packet permits a packet to be revived from |
| // its FEC group that packet will be revived and processed. |
| virtual void ProcessUdpPacket(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address, |
| const QuicEncryptedPacket& packet); |
| |
| // QuicBlockedWriterInterface |
| // Called when the underlying connection becomes writable to allow queued |
| // writes to happen. |
| void OnCanWrite() override; |
| |
| // Called when an error occurs while attempting to write a packet to the |
| // network. |
| void OnWriteError(int error_code); |
| |
| // If the socket is not blocked, writes queued packets. |
| void WriteIfNotBlocked(); |
| |
| // The version of the protocol this connection is using. |
| QuicVersion version() const { return framer_.version(); } |
| |
| // The versions of the protocol that this connection supports. |
| const QuicVersionVector& supported_versions() const { |
| return framer_.supported_versions(); |
| } |
| |
| // From QuicFramerVisitorInterface |
| void OnError(QuicFramer* framer) override; |
| bool OnProtocolVersionMismatch(QuicVersion received_version) override; |
| void OnPacket() override; |
| void OnPublicResetPacket(const QuicPublicResetPacket& packet) override; |
| void OnVersionNegotiationPacket( |
| const QuicVersionNegotiationPacket& packet) override; |
| void OnRevivedPacket() override; |
| bool OnUnauthenticatedPublicHeader( |
| const QuicPacketPublicHeader& header) override; |
| bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override; |
| void OnDecryptedPacket(EncryptionLevel level) override; |
| bool OnPacketHeader(const QuicPacketHeader& header) override; |
| void OnFecProtectedPayload(base::StringPiece payload) override; |
| bool OnStreamFrame(const QuicStreamFrame& frame) override; |
| bool OnAckFrame(const QuicAckFrame& frame) override; |
| bool OnCongestionFeedbackFrame( |
| const QuicCongestionFeedbackFrame& frame) override; |
| bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override; |
| bool OnPingFrame(const QuicPingFrame& frame) override; |
| bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override; |
| bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override; |
| bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override; |
| bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override; |
| bool OnBlockedFrame(const QuicBlockedFrame& frame) override; |
| void OnFecData(const QuicFecData& fec) override; |
| void OnPacketComplete() override; |
| |
| // QuicPacketGenerator::DelegateInterface |
| bool ShouldGeneratePacket(TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake) override; |
| QuicAckFrame* CreateAckFrame() override; |
| QuicCongestionFeedbackFrame* CreateFeedbackFrame() override; |
| QuicStopWaitingFrame* CreateStopWaitingFrame() override; |
| void OnSerializedPacket(const SerializedPacket& packet) override; |
| |
| // QuicSentPacketManager::NetworkChangeVisitor |
| void OnCongestionWindowChange() override; |
| |
| // Called by the crypto stream when the handshake completes. In the server's |
| // case this is when the SHLO has been ACKed. Clients call this on receipt of |
| // the SHLO. |
| void OnHandshakeComplete(); |
| |
| // Accessors |
| void set_visitor(QuicConnectionVisitorInterface* visitor) { |
| visitor_ = visitor; |
| } |
| // This method takes ownership of |debug_visitor|. |
| void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) { |
| debug_visitor_.reset(debug_visitor); |
| packet_generator_.set_debug_delegate(debug_visitor); |
| sent_packet_manager_.set_debug_delegate(debug_visitor); |
| } |
| const IPEndPoint& self_address() const { return self_address_; } |
| const IPEndPoint& peer_address() const { return peer_address_; } |
| QuicConnectionId connection_id() const { return connection_id_; } |
| const QuicClock* clock() const { return clock_; } |
| QuicRandom* random_generator() const { return random_generator_; } |
| QuicByteCount max_packet_length() const; |
| void set_max_packet_length(QuicByteCount length); |
| |
| bool connected() const { return connected_; } |
| |
| // Must only be called on client connections. |
| const QuicVersionVector& server_supported_versions() const { |
| DCHECK(!is_server_); |
| return server_supported_versions_; |
| } |
| |
| size_t NumFecGroups() const { return group_map_.size(); } |
| |
| // Testing only. |
| size_t NumQueuedPackets() const { return queued_packets_.size(); } |
| |
| QuicEncryptedPacket* ReleaseConnectionClosePacket() { |
| return connection_close_packet_.release(); |
| } |
| |
| // Returns true if the underlying UDP socket is writable, there is |
| // no queued data and the connection is not congestion-control |
| // blocked. |
| bool CanWriteStreamData(); |
| |
| // Returns true if the connection has queued packets or frames. |
| bool HasQueuedData() const; |
| |
| // Sets the overall and idle state connection timeouts. |
| void SetNetworkTimeouts(QuicTime::Delta overall_timeout, |
| QuicTime::Delta idle_timeout); |
| |
| // If the connection has timed out, this will close the connection. |
| // Otherwise, it will reschedule the timeout alarm. |
| void CheckForTimeout(); |
| |
| // Sends a ping, and resets the ping alarm. |
| void SendPing(); |
| |
| // Sets up a packet with an QuicAckFrame and sends it out. |
| void SendAck(); |
| |
| // Called when an RTO fires. Resets the retransmission alarm if there are |
| // remaining unacked packets. |
| void OnRetransmissionTimeout(); |
| |
| // Retransmits all unacked packets with retransmittable frames if |
| // |retransmission_type| is ALL_UNACKED_PACKETS, otherwise retransmits only |
| // initially encrypted packets. Used when the negotiated protocol version is |
| // different from what was initially assumed and when the initial encryption |
| // changes. |
| void RetransmitUnackedPackets(TransmissionType retransmission_type); |
| |
| // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the |
| // connection becomes forward secure and hasn't received acks for all packets. |
| void NeuterUnencryptedPackets(); |
| |
| // Changes the encrypter used for level |level| to |encrypter|. The function |
| // takes ownership of |encrypter|. |
| void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter); |
| const QuicEncrypter* encrypter(EncryptionLevel level) const; |
| |
| // SetDefaultEncryptionLevel sets the encryption level that will be applied |
| // to new packets. |
| void SetDefaultEncryptionLevel(EncryptionLevel level); |
| |
| // SetDecrypter sets the primary decrypter, replacing any that already exists, |
| // and takes ownership. If an alternative decrypter is in place then the |
| // function DCHECKs. This is intended for cases where one knows that future |
| // packets will be using the new decrypter and the previous decrypter is now |
| // obsolete. |level| indicates the encryption level of the new decrypter. |
| void SetDecrypter(QuicDecrypter* decrypter, EncryptionLevel level); |
| |
| // SetAlternativeDecrypter sets a decrypter that may be used to decrypt |
| // future packets and takes ownership of it. |level| indicates the encryption |
| // level of the decrypter. If |latch_once_used| is true, then the first time |
| // that the decrypter is successful it will replace the primary decrypter. |
| // Otherwise both decrypters will remain active and the primary decrypter |
| // will be the one last used. |
| void SetAlternativeDecrypter(QuicDecrypter* decrypter, |
| EncryptionLevel level, |
| bool latch_once_used); |
| |
| const QuicDecrypter* decrypter() const; |
| const QuicDecrypter* alternative_decrypter() const; |
| |
| bool is_server() const { return is_server_; } |
| |
| // Allow easy overriding of truncated connection IDs. |
| void set_can_truncate_connection_ids(bool can) { |
| can_truncate_connection_ids_ = can; |
| } |
| |
| // Returns the underlying sent packet manager. |
| const QuicSentPacketManager& sent_packet_manager() const { |
| return sent_packet_manager_; |
| } |
| |
| bool CanWrite(HasRetransmittableData retransmittable); |
| |
| // Stores current batch state for connection, puts the connection |
| // into batch mode, and destruction restores the stored batch state. |
| // While the bundler is in scope, any generated frames are bundled |
| // as densely as possible into packets. In addition, this bundler |
| // can be configured to ensure that an ACK frame is included in the |
| // first packet created, if there's new ack information to be sent. |
| class ScopedPacketBundler { |
| public: |
| // In addition to all outgoing frames being bundled when the |
| // bundler is in scope, setting |include_ack| to true ensures that |
| // an ACK frame is opportunistically bundled with the first |
| // outgoing packet. |
| ScopedPacketBundler(QuicConnection* connection, AckBundling send_ack); |
| ~ScopedPacketBundler(); |
| |
| private: |
| QuicConnection* connection_; |
| bool already_in_batch_mode_; |
| }; |
| |
| QuicPacketSequenceNumber sequence_number_of_last_sent_packet() const { |
| return sequence_number_of_last_sent_packet_; |
| } |
| const QuicPacketWriter* writer() const { return writer_; } |
| |
| bool is_secure() const { return is_secure_; } |
| |
| protected: |
| // Packets which have not been written to the wire. |
| // Owns the QuicPacket* packet. |
| struct QueuedPacket { |
| QueuedPacket(SerializedPacket packet, |
| EncryptionLevel level); |
| QueuedPacket(SerializedPacket packet, |
| EncryptionLevel level, |
| TransmissionType transmission_type, |
| QuicPacketSequenceNumber original_sequence_number); |
| |
| SerializedPacket serialized_packet; |
| const EncryptionLevel encryption_level; |
| TransmissionType transmission_type; |
| // The packet's original sequence number if it is a retransmission. |
| // Otherwise it must be 0. |
| QuicPacketSequenceNumber original_sequence_number; |
| }; |
| |
| // Do any work which logically would be done in OnPacket but can not be |
| // safely done until the packet is validated. Returns true if the packet |
| // can be handled, false otherwise. |
| virtual bool ProcessValidatedPacket(); |
| |
| // Send a packet to the peer, and takes ownership of the packet if the packet |
| // cannot be written immediately. |
| virtual void SendOrQueuePacket(QueuedPacket packet); |
| |
| QuicConnectionHelperInterface* helper() { return helper_; } |
| |
| // Selects and updates the version of the protocol being used by selecting a |
| // version from |available_versions| which is also supported. Returns true if |
| // such a version exists, false otherwise. |
| bool SelectMutualVersion(const QuicVersionVector& available_versions); |
| |
| QuicPacketWriter* writer() { return writer_; } |
| |
| bool peer_port_changed() const { return peer_port_changed_; } |
| |
| private: |
| friend class test::QuicConnectionPeer; |
| friend class test::PacketSavingConnection; |
| |
| typedef std::list<QueuedPacket> QueuedPacketList; |
| typedef std::map<QuicFecGroupNumber, QuicFecGroup*> FecGroupMap; |
| |
| // Writes the given packet to socket, encrypted with packet's |
| // encryption_level. Returns true on successful write, and false if the writer |
| // was blocked and the write needs to be tried again. Notifies the |
| // SentPacketManager when the write is successful and sets |
| // retransmittable frames to nullptr. |
| // Saves the connection close packet for later transmission, even if the |
| // writer is write blocked. |
| bool WritePacket(QueuedPacket* packet); |
| |
| // Does the main work of WritePacket, but does not delete the packet or |
| // retransmittable frames upon success. |
| bool WritePacketInner(QueuedPacket* packet); |
| |
| // Make sure an ack we got from our peer is sane. |
| bool ValidateAckFrame(const QuicAckFrame& incoming_ack); |
| |
| // Make sure a stop waiting we got from our peer is sane. |
| bool ValidateStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting); |
| |
| // Sends a version negotiation packet to the peer. |
| void SendVersionNegotiationPacket(); |
| |
| // Clears any accumulated frames from the last received packet. |
| void ClearLastFrames(); |
| |
| // Closes the connection if the sent or received packet manager are tracking |
| // too many outstanding packets. |
| void MaybeCloseIfTooManyOutstandingPackets(); |
| |
| // Writes as many queued packets as possible. The connection must not be |
| // blocked when this is called. |
| void WriteQueuedPackets(); |
| |
| // Writes as many pending retransmissions as possible. |
| void WritePendingRetransmissions(); |
| |
| // Returns true if the packet should be discarded and not sent. |
| bool ShouldDiscardPacket(const QueuedPacket& packet); |
| |
| // Queues |packet| in the hopes that it can be decrypted in the |
| // future, when a new key is installed. |
| void QueueUndecryptablePacket(const QuicEncryptedPacket& packet); |
| |
| // Attempts to process any queued undecryptable packets. |
| void MaybeProcessUndecryptablePackets(); |
| |
| // If a packet can be revived from the current FEC group, then |
| // revive and process the packet. |
| void MaybeProcessRevivedPacket(); |
| |
| void ProcessAckFrame(const QuicAckFrame& incoming_ack); |
| |
| void ProcessStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting); |
| |
| // Update |stop_waiting| for an outgoing ack. |
| void UpdateStopWaiting(QuicStopWaitingFrame* stop_waiting); |
| |
| // Queues an ack or sets the ack alarm when an incoming packet arrives that |
| // should be acked. |
| void MaybeQueueAck(); |
| |
| // Checks if the last packet should instigate an ack. |
| bool ShouldLastPacketInstigateAck() const; |
| |
| // Checks if the peer is waiting for packets that have been given up on, and |
| // therefore an ack frame should be sent with a larger least_unacked. |
| void UpdateStopWaitingCount(); |
| |
| // Sends any packets which are a response to the last packet, including both |
| // acks and pending writes if an ack opened the congestion window. |
| void MaybeSendInResponseToPacket(); |
| |
| // Gets the least unacked sequence number, which is the next sequence number |
| // to be sent if there are no outstanding packets. |
| QuicPacketSequenceNumber GetLeastUnacked() const; |
| |
| // Get the FEC group associate with the last processed packet or nullptr, if |
| // the group has already been deleted. |
| QuicFecGroup* GetFecGroup(); |
| |
| // Closes any FEC groups protecting packets before |sequence_number|. |
| void CloseFecGroupsBefore(QuicPacketSequenceNumber sequence_number); |
| |
| // Sets the timeout alarm to the appropriate value, if any. |
| void SetTimeoutAlarm(); |
| |
| // Sets the ping alarm to the appropriate value, if any. |
| void SetPingAlarm(); |
| |
| // On arrival of a new packet, checks to see if the socket addresses have |
| // changed since the last packet we saw on this connection. |
| void CheckForAddressMigration(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address); |
| |
| HasRetransmittableData IsRetransmittable(const QueuedPacket& packet); |
| bool IsConnectionClose(QueuedPacket packet); |
| |
| QuicFramer framer_; |
| QuicConnectionHelperInterface* helper_; // Not owned. |
| QuicPacketWriter* writer_; // Owned or not depending on |owns_writer_|. |
| bool owns_writer_; |
| // Encryption level for new packets. Should only be changed via |
| // SetDefaultEncryptionLevel(). |
| EncryptionLevel encryption_level_; |
| bool has_forward_secure_encrypter_; |
| // The sequence number of the first packet which will be encrypted with the |
| // foward-secure encrypter, even if the peer has not started sending |
| // forward-secure packets. |
| QuicPacketSequenceNumber first_required_forward_secure_packet_; |
| const QuicClock* clock_; |
| QuicRandom* random_generator_; |
| |
| const QuicConnectionId connection_id_; |
| // Address on the last successfully processed packet received from the |
| // client. |
| IPEndPoint self_address_; |
| IPEndPoint peer_address_; |
| // Used to store latest peer port to possibly migrate to later. |
| uint16 migrating_peer_port_; |
| |
| // True if the last packet has gotten far enough in the framer to be |
| // decrypted. |
| bool last_packet_decrypted_; |
| bool last_packet_revived_; // True if the last packet was revived from FEC. |
| QuicByteCount last_size_; // Size of the last received packet. |
| EncryptionLevel last_decrypted_packet_level_; |
| QuicPacketHeader last_header_; |
| std::vector<QuicStreamFrame> last_stream_frames_; |
| std::vector<QuicAckFrame> last_ack_frames_; |
| std::vector<QuicCongestionFeedbackFrame> last_congestion_frames_; |
| std::vector<QuicStopWaitingFrame> last_stop_waiting_frames_; |
| std::vector<QuicRstStreamFrame> last_rst_frames_; |
| std::vector<QuicGoAwayFrame> last_goaway_frames_; |
| std::vector<QuicWindowUpdateFrame> last_window_update_frames_; |
| std::vector<QuicBlockedFrame> last_blocked_frames_; |
| std::vector<QuicPingFrame> last_ping_frames_; |
| std::vector<QuicConnectionCloseFrame> last_close_frames_; |
| |
| QuicCongestionFeedbackFrame outgoing_congestion_feedback_; |
| |
| // Track some peer state so we can do less bookkeeping |
| // Largest sequence sent by the peer which had an ack frame (latest ack info). |
| QuicPacketSequenceNumber largest_seen_packet_with_ack_; |
| |
| // Largest sequence number sent by the peer which had a stop waiting frame. |
| QuicPacketSequenceNumber largest_seen_packet_with_stop_waiting_; |
| |
| // Collection of packets which were received before encryption was |
| // established, but which could not be decrypted. We buffer these on |
| // the assumption that they could not be processed because they were |
| // sent with the INITIAL encryption and the CHLO message was lost. |
| std::deque<QuicEncryptedPacket*> undecryptable_packets_; |
| |
| // Maximum number of undecryptable packets the connection will store. |
| size_t max_undecryptable_packets_; |
| |
| // When the version negotiation packet could not be sent because the socket |
| // was not writable, this is set to true. |
| bool pending_version_negotiation_packet_; |
| |
| // When packets could not be sent because the socket was not writable, |
| // they are added to this list. All corresponding frames are in |
| // unacked_packets_ if they are to be retransmitted. |
| QueuedPacketList queued_packets_; |
| |
| // Contains the connection close packet if the connection has been closed. |
| scoped_ptr<QuicEncryptedPacket> connection_close_packet_; |
| |
| FecGroupMap group_map_; |
| |
| QuicReceivedPacketManager received_packet_manager_; |
| QuicSentEntropyManager sent_entropy_manager_; |
| |
| // Indicates whether an ack should be sent the next time we try to write. |
| bool ack_queued_; |
| // Indicates how many consecutive packets have arrived without sending an ack. |
| uint32 num_packets_received_since_last_ack_sent_; |
| // Indicates how many consecutive times an ack has arrived which indicates |
| // the peer needs to stop waiting for some packets. |
| int stop_waiting_count_; |
| |
| // An alarm that fires when an ACK should be sent to the peer. |
| scoped_ptr<QuicAlarm> ack_alarm_; |
| // An alarm that fires when a packet needs to be retransmitted. |
| scoped_ptr<QuicAlarm> retransmission_alarm_; |
| // An alarm that is scheduled when the sent scheduler requires a |
| // a delay before sending packets and fires when the packet may be sent. |
| scoped_ptr<QuicAlarm> send_alarm_; |
| // An alarm that is scheduled when the connection can still write and there |
| // may be more data to send. |
| scoped_ptr<QuicAlarm> resume_writes_alarm_; |
| // An alarm that fires when the connection may have timed out. |
| scoped_ptr<QuicAlarm> timeout_alarm_; |
| // An alarm that fires when a ping should be sent. |
| scoped_ptr<QuicAlarm> ping_alarm_; |
| |
| QuicConnectionVisitorInterface* visitor_; |
| scoped_ptr<QuicConnectionDebugVisitor> debug_visitor_; |
| QuicPacketGenerator packet_generator_; |
| |
| // Network idle time before we kill of this connection. |
| QuicTime::Delta idle_network_timeout_; |
| // Overall connection timeout. |
| QuicTime::Delta overall_connection_timeout_; |
| |
| // Statistics for this session. |
| QuicConnectionStats stats_; |
| |
| // The time that we got a packet for this connection. |
| // This is used for timeouts, and does not indicate the packet was processed. |
| QuicTime time_of_last_received_packet_; |
| |
| // The last time this connection began sending a new (non-retransmitted) |
| // packet. |
| QuicTime time_of_last_sent_new_packet_; |
| |
| // Sequence number of the last sent packet. Packets are guaranteed to be sent |
| // in sequence number order. |
| QuicPacketSequenceNumber sequence_number_of_last_sent_packet_; |
| |
| // Sent packet manager which tracks the status of packets sent by this |
| // connection and contains the send and receive algorithms to determine when |
| // to send packets. |
| QuicSentPacketManager sent_packet_manager_; |
| |
| // The state of connection in version negotiation finite state machine. |
| QuicVersionNegotiationState version_negotiation_state_; |
| |
| // Tracks if the connection was created by the server. |
| bool is_server_; |
| |
| // True by default. False if we've received or sent an explicit connection |
| // close. |
| bool connected_; |
| |
| // Set to true if the UDP packet headers have a new IP address for the peer. |
| // If true, do not perform connection migration. |
| bool peer_ip_changed_; |
| |
| // Set to true if the UDP packet headers have a new port for the peer. |
| // If true, and the IP has not changed, then we can migrate the connection. |
| bool peer_port_changed_; |
| |
| // Set to true if the UDP packet headers are addressed to a different IP. |
| // We do not support connection migration when the self IP changed. |
| bool self_ip_changed_; |
| |
| // Set to true if the UDP packet headers are addressed to a different port. |
| // We do not support connection migration when the self port changed. |
| bool self_port_changed_; |
| |
| // Set to false if the connection should not send truncated connection IDs to |
| // the peer, even if the peer supports it. |
| bool can_truncate_connection_ids_; |
| |
| // If non-empty this contains the set of versions received in a |
| // version negotiation packet. |
| QuicVersionVector server_supported_versions_; |
| |
| // True if this is a secure QUIC connection. |
| bool is_secure_; |
| |
| DISALLOW_COPY_AND_ASSIGN(QuicConnection); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_QUIC_QUIC_CONNECTION_H_ |