|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "ui/gl/gl_fence_apple.h" | 
|  |  | 
|  | #include "ui/gl/gl_bindings.h" | 
|  | #include "ui/gl/gl_context.h" | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | GLFenceAPPLE::GLFenceAPPLE(bool flush) { | 
|  | glGenFencesAPPLE(1, &fence_); | 
|  | glSetFenceAPPLE(fence_); | 
|  | DCHECK(glIsFenceAPPLE(fence_)); | 
|  | if (flush) { | 
|  | glFlush(); | 
|  | } else { | 
|  | flush_event_ = GLContext::GetCurrent()->SignalFlush(); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool GLFenceAPPLE::HasCompleted() { | 
|  | DCHECK(glIsFenceAPPLE(fence_)); | 
|  | return !!glTestFenceAPPLE(fence_); | 
|  | } | 
|  |  | 
|  | void GLFenceAPPLE::ClientWait() { | 
|  | DCHECK(glIsFenceAPPLE(fence_)); | 
|  | if (!flush_event_.get() || flush_event_->IsSignaled()) { | 
|  | glFinishFenceAPPLE(fence_); | 
|  | } else { | 
|  | LOG(ERROR) << "Trying to wait for uncommitted fence. Skipping..."; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GLFenceAPPLE::ServerWait() { | 
|  | DCHECK(glIsFenceAPPLE(fence_)); | 
|  | ClientWait(); | 
|  | } | 
|  |  | 
|  | GLFenceAPPLE::~GLFenceAPPLE() { | 
|  | DCHECK(glIsFenceAPPLE(fence_)); | 
|  | glDeleteFencesAPPLE(1, &fence_); | 
|  | } | 
|  |  | 
|  | }  // namespace gfx |