| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_OUTPUT_RENDERER_H_ |
| #define CC_OUTPUT_RENDERER_H_ |
| |
| #include "base/basictypes.h" |
| #include "cc/base/scoped_ptr_vector.h" |
| #include "cc/output/renderer_capabilities.h" |
| #include "cc/output/renderer_settings.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace cc { |
| |
| class CompositorFrameAck; |
| class CompositorFrameMetadata; |
| class RenderPass; |
| class RenderPassId; |
| class ScopedResource; |
| class Task; |
| |
| typedef ScopedPtrVector<RenderPass> RenderPassList; |
| |
| struct RendererCapabilitiesImpl { |
| RendererCapabilitiesImpl(); |
| ~RendererCapabilitiesImpl(); |
| |
| // Capabilities copied to main thread. |
| ResourceFormat best_texture_format; |
| bool allow_partial_texture_updates; |
| int max_texture_size; |
| bool using_shared_memory_resources; |
| |
| // Capabilities used on compositor thread only. |
| bool using_partial_swap; |
| bool using_egl_image; |
| bool using_image; |
| bool using_discard_framebuffer; |
| bool allow_rasterize_on_demand; |
| |
| RendererCapabilities MainThreadCapabilities() const; |
| }; |
| |
| class RendererClient { |
| public: |
| virtual void SetFullRootLayerDamage() = 0; |
| }; |
| |
| class Renderer { |
| public: |
| virtual ~Renderer() {} |
| |
| virtual const RendererCapabilitiesImpl& Capabilities() const = 0; |
| |
| virtual void DecideRenderPassAllocationsForFrame( |
| const RenderPassList& render_passes_in_draw_order) {} |
| virtual bool HasAllocatedResourcesForTesting(RenderPassId id) const; |
| |
| // This passes ownership of the render passes to the renderer. It should |
| // consume them, and empty the list. The parameters here may change from frame |
| // to frame and should not be cached. |
| // The |device_viewport_rect| and |device_clip_rect| are in non-y-flipped |
| // window space. |
| virtual void DrawFrame(RenderPassList* render_passes_in_draw_order, |
| float device_scale_factor, |
| const gfx::Rect& device_viewport_rect, |
| const gfx::Rect& device_clip_rect, |
| bool disable_picture_quad_image_filtering) = 0; |
| |
| // Waits for rendering to finish. |
| virtual void Finish() = 0; |
| |
| virtual void DoNoOp() {} |
| |
| // Puts backbuffer onscreen. |
| virtual void SwapBuffers(const CompositorFrameMetadata& metadata) = 0; |
| virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} |
| |
| bool visible() const { return visible_; } |
| void SetVisible(bool visible); |
| |
| protected: |
| Renderer(RendererClient* client, const RendererSettings* settings) |
| : client_(client), settings_(settings), visible_(true) {} |
| |
| virtual void DidChangeVisibility() = 0; |
| |
| RendererClient* client_; |
| const RendererSettings* settings_; |
| bool visible_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(Renderer); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_OUTPUT_RENDERER_H_ |