| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |
| #define SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |
| |
| #include <memory> |
| #include <mutex> |
| #include <queue> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/task_runner.h" |
| #include "base/threading/thread.h" |
| #include "mojo/services/gpu/interfaces/context_provider.mojom.h" |
| #include "services/gfx/compositor/backend/output.h" |
| #include "services/gfx/compositor/backend/vsync_scheduler.h" |
| |
| namespace compositor { |
| |
| class GpuRasterizer; |
| |
| // Renderer backed by a ContextProvider. |
| class GpuOutput : public Output { |
| public: |
| GpuOutput(mojo::InterfaceHandle<mojo::ContextProvider> context_provider, |
| const SchedulerCallbacks& scheduler_callbacks, |
| const base::Closure& error_callback); |
| ~GpuOutput() override; |
| |
| Scheduler* GetScheduler() override; |
| void SubmitFrame(const std::shared_ptr<RenderFrame>& frame) override; |
| |
| private: |
| // Wrapper around state which is made available to the rasterizer thread. |
| class RasterizerDelegate { |
| public: |
| RasterizerDelegate(); |
| ~RasterizerDelegate(); |
| |
| void PostInitialize( |
| mojo::InterfaceHandle<mojo::ContextProvider> context_provider, |
| const std::shared_ptr<VsyncScheduler>& scheduler, |
| const scoped_refptr<base::TaskRunner>& task_runner, |
| const base::Closure& error_callback); |
| |
| void PostDestroy(scoped_ptr<RasterizerDelegate> self); |
| |
| void PostFrame(const std::shared_ptr<RenderFrame>& frame); |
| |
| private: |
| void PostSubmit(); |
| |
| // Called on rasterizer thread. |
| void InitializeTask( |
| mojo::InterfaceHandle<mojo::ContextProvider> context_provider, |
| const std::shared_ptr<VsyncScheduler>& scheduler, |
| const scoped_refptr<base::TaskRunner>& task_runner, |
| const base::Closure& error_callback); |
| |
| // Called on rasterizer thread. |
| void SubmitTask(); |
| |
| // Called on rasterizer thread. |
| void OnFrameSubmitted(int64_t frame_time, |
| int64_t presentation_time, |
| int64_t submit_time, |
| bool presented); |
| |
| std::unique_ptr<base::Thread> thread_; |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| std::unique_ptr<GpuRasterizer> rasterizer_; |
| |
| std::mutex mutex_; |
| std::queue<std::shared_ptr<RenderFrame>> frames_; // guarded by |mutex_| |
| |
| DISALLOW_COPY_AND_ASSIGN(RasterizerDelegate); |
| }; |
| |
| std::shared_ptr<VsyncScheduler> scheduler_; |
| scoped_ptr<RasterizerDelegate> rasterizer_delegate_; // can't use unique_ptr |
| // here due to |
| // base::Bind (sadness) |
| |
| DISALLOW_COPY_AND_ASSIGN(GpuOutput); |
| }; |
| |
| } // namespace compositor |
| |
| #endif // SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |