| // Copyright 2014 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef GIN_FUNCTION_TEMPLATE_H_ | 
 | #define GIN_FUNCTION_TEMPLATE_H_ | 
 |  | 
 | #include "base/callback.h" | 
 | #include "base/logging.h" | 
 | #include "gin/arguments.h" | 
 | #include "gin/converter.h" | 
 | #include "gin/gin_export.h" | 
 | #include "v8/include/v8.h" | 
 |  | 
 | namespace gin { | 
 |  | 
 | class PerIsolateData; | 
 |  | 
 | enum CreateFunctionTemplateFlags { | 
 |   HolderIsFirstArgument = 1 << 0, | 
 | }; | 
 |  | 
 | namespace internal { | 
 |  | 
 | template<typename T> | 
 | struct CallbackParamTraits { | 
 |   typedef T LocalType; | 
 | }; | 
 | template<typename T> | 
 | struct CallbackParamTraits<const T&> { | 
 |   typedef T LocalType; | 
 | }; | 
 | template<typename T> | 
 | struct CallbackParamTraits<const T*> { | 
 |   typedef T* LocalType; | 
 | }; | 
 |  | 
 |  | 
 | // CallbackHolder and CallbackHolderBase are used to pass a base::Callback from | 
 | // CreateFunctionTemplate through v8 (via v8::FunctionTemplate) to | 
 | // DispatchToCallback, where it is invoked. | 
 |  | 
 | // This simple base class is used so that we can share a single object template | 
 | // among every CallbackHolder instance. | 
 | class GIN_EXPORT CallbackHolderBase { | 
 |  public: | 
 |   v8::Handle<v8::External> GetHandle(v8::Isolate* isolate); | 
 |  | 
 |  protected: | 
 |   explicit CallbackHolderBase(v8::Isolate* isolate); | 
 |   virtual ~CallbackHolderBase(); | 
 |  | 
 |  private: | 
 |   static void WeakCallback( | 
 |       const v8::WeakCallbackData<v8::External, CallbackHolderBase>& data); | 
 |  | 
 |   v8::Persistent<v8::External> v8_ref_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(CallbackHolderBase); | 
 | }; | 
 |  | 
 | template<typename Sig> | 
 | class CallbackHolder : public CallbackHolderBase { | 
 |  public: | 
 |   CallbackHolder(v8::Isolate* isolate, | 
 |                  const base::Callback<Sig>& callback, | 
 |                  int flags) | 
 |       : CallbackHolderBase(isolate), callback(callback), flags(flags) {} | 
 |   base::Callback<Sig> callback; | 
 |   int flags; | 
 |  private: | 
 |   virtual ~CallbackHolder() {} | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(CallbackHolder); | 
 | }; | 
 |  | 
 | template<typename T> | 
 | bool GetNextArgument(Arguments* args, int create_flags, bool is_first, | 
 |                      T* result) { | 
 |   if (is_first && (create_flags & HolderIsFirstArgument) != 0) { | 
 |     return args->GetHolder(result); | 
 |   } else { | 
 |     return args->GetNext(result); | 
 |   } | 
 | } | 
 |  | 
 | // For advanced use cases, we allow callers to request the unparsed Arguments | 
 | // object and poke around in it directly. | 
 | inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, | 
 |                             Arguments* result) { | 
 |   *result = *args; | 
 |   return true; | 
 | } | 
 | inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, | 
 |                             Arguments** result) { | 
 |   *result = args; | 
 |   return true; | 
 | } | 
 |  | 
 | // It's common for clients to just need the isolate, so we make that easy. | 
 | inline bool GetNextArgument(Arguments* args, int create_flags, | 
 |                             bool is_first, v8::Isolate** result) { | 
 |   *result = args->isolate(); | 
 |   return true; | 
 | } | 
 |  | 
 | // Classes for generating and storing an argument pack of integer indices | 
 | // (based on well-known "indices trick", see: http://goo.gl/bKKojn): | 
 | template <size_t... indices> | 
 | struct IndicesHolder {}; | 
 |  | 
 | template <size_t requested_index, size_t... indices> | 
 | struct IndicesGenerator { | 
 |   using type = typename IndicesGenerator<requested_index - 1, | 
 |                                          requested_index - 1, | 
 |                                          indices...>::type; | 
 | }; | 
 | template <size_t... indices> | 
 | struct IndicesGenerator<0, indices...> { | 
 |   using type = IndicesHolder<indices...>; | 
 | }; | 
 |  | 
 | // Class template for extracting and storing single argument for callback | 
 | // at position |index|. | 
 | template <size_t index, typename ArgType> | 
 | struct ArgumentHolder { | 
 |   using ArgLocalType = typename CallbackParamTraits<ArgType>::LocalType; | 
 |  | 
 |   ArgLocalType value; | 
 |   bool ok; | 
 |  | 
 |   ArgumentHolder(Arguments* args, int create_flags) | 
 |       : ok(GetNextArgument(args, create_flags, index == 0, &value)) { | 
 |     if (!ok) { | 
 |       // Ideally we would include the expected c++ type in the error | 
 |       // message which we can access via typeid(ArgType).name() | 
 |       // however we compile with no-rtti, which disables typeid. | 
 |       args->ThrowError(); | 
 |     } | 
 |   } | 
 | }; | 
 |  | 
 | // Class template for converting arguments from JavaScript to C++ and running | 
 | // the callback with them. | 
 | template <typename IndicesType, typename... ArgTypes> | 
 | class Invoker {}; | 
 |  | 
 | template <size_t... indices, typename... ArgTypes> | 
 | class Invoker<IndicesHolder<indices...>, ArgTypes...> | 
 |     : public ArgumentHolder<indices, ArgTypes>... { | 
 |  public: | 
 |   // Invoker<> inherits from ArgumentHolder<> for each argument. | 
 |   // C++ has always been strict about the class initialization order, | 
 |   // so it is guaranteed ArgumentHolders will be initialized (and thus, will | 
 |   // extract arguments from Arguments) in the right order. | 
 |   Invoker(Arguments* args, int create_flags) | 
 |       : ArgumentHolder<indices, ArgTypes>(args, create_flags)..., args_(args) { | 
 |     // GCC thinks that create_flags is going unused, even though the | 
 |     // expansion above clearly makes use of it. Per jyasskin@, casting | 
 |     // to void is the commonly accepted way to convince the compiler | 
 |     // that you're actually using a parameter/varible. | 
 |     (void)create_flags; | 
 |   } | 
 |  | 
 |   bool IsOK() { | 
 |     return And(ArgumentHolder<indices, ArgTypes>::ok...); | 
 |   } | 
 |  | 
 |   template <typename ReturnType> | 
 |   void DispatchToCallback(base::Callback<ReturnType(ArgTypes...)> callback) { | 
 |     args_->Return(callback.Run(ArgumentHolder<indices, ArgTypes>::value...)); | 
 |   } | 
 |  | 
 |   // In C++, you can declare the function foo(void), but you can't pass a void | 
 |   // expression to foo. As a result, we must specialize the case of Callbacks | 
 |   // that have the void return type. | 
 |   void DispatchToCallback(base::Callback<void(ArgTypes...)> callback) { | 
 |     callback.Run(ArgumentHolder<indices, ArgTypes>::value...); | 
 |   } | 
 |  | 
 |  private: | 
 |   static bool And() { return true; } | 
 |   template <typename... T> | 
 |   static bool And(bool arg1, T... args) { | 
 |     return arg1 && And(args...); | 
 |   } | 
 |  | 
 |   Arguments* args_; | 
 | }; | 
 |  | 
 | // DispatchToCallback converts all the JavaScript arguments to C++ types and | 
 | // invokes the base::Callback. | 
 | template <typename Sig> | 
 | struct Dispatcher {}; | 
 |  | 
 | template <typename ReturnType, typename... ArgTypes> | 
 | struct Dispatcher<ReturnType(ArgTypes...)> { | 
 |   static void DispatchToCallback( | 
 |       const v8::FunctionCallbackInfo<v8::Value>& info) { | 
 |     Arguments args(info); | 
 |     v8::Handle<v8::External> v8_holder; | 
 |     CHECK(args.GetData(&v8_holder)); | 
 |     CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( | 
 |         v8_holder->Value()); | 
 |  | 
 |     typedef CallbackHolder<ReturnType(ArgTypes...)> HolderT; | 
 |     HolderT* holder = static_cast<HolderT*>(holder_base); | 
 |  | 
 |     using Indices = typename IndicesGenerator<sizeof...(ArgTypes)>::type; | 
 |     Invoker<Indices, ArgTypes...> invoker(&args, holder->flags); | 
 |     if (invoker.IsOK()) | 
 |       invoker.DispatchToCallback(holder->callback); | 
 |   } | 
 | }; | 
 |  | 
 | }  // namespace internal | 
 |  | 
 |  | 
 | // CreateFunctionTemplate creates a v8::FunctionTemplate that will create | 
 | // JavaScript functions that execute a provided C++ function or base::Callback. | 
 | // JavaScript arguments are automatically converted via gin::Converter, as is | 
 | // the return value of the C++ function, if any. | 
 | template<typename Sig> | 
 | v8::Local<v8::FunctionTemplate> CreateFunctionTemplate( | 
 |     v8::Isolate* isolate, const base::Callback<Sig> callback, | 
 |     int callback_flags = 0) { | 
 |   typedef internal::CallbackHolder<Sig> HolderT; | 
 |   HolderT* holder = new HolderT(isolate, callback, callback_flags); | 
 |  | 
 |   return v8::FunctionTemplate::New( | 
 |       isolate, | 
 |       &internal::Dispatcher<Sig>::DispatchToCallback, | 
 |       ConvertToV8<v8::Handle<v8::External> >(isolate, | 
 |                                              holder->GetHandle(isolate))); | 
 | } | 
 |  | 
 | // CreateFunctionHandler installs a CallAsFunction handler on the given | 
 | // object template that forwards to a provided C++ function or base::Callback. | 
 | template<typename Sig> | 
 | void CreateFunctionHandler(v8::Isolate* isolate, | 
 |                            v8::Local<v8::ObjectTemplate> tmpl, | 
 |                            const base::Callback<Sig> callback, | 
 |                            int callback_flags = 0) { | 
 |   typedef internal::CallbackHolder<Sig> HolderT; | 
 |   HolderT* holder = new HolderT(isolate, callback, callback_flags); | 
 |   tmpl->SetCallAsFunctionHandler(&internal::Dispatcher<Sig>::DispatchToCallback, | 
 |                                  ConvertToV8<v8::Handle<v8::External> >( | 
 |                                      isolate, holder->GetHandle(isolate))); | 
 | } | 
 |  | 
 | }  // namespace gin | 
 |  | 
 | #endif  // GIN_FUNCTION_TEMPLATE_H_ |