|  | /* | 
|  | * Copyright (C) 2010 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions are | 
|  | * met: | 
|  | * | 
|  | *     * Redistributions of source code must retain the above copyright | 
|  | * notice, this list of conditions and the following disclaimer. | 
|  | *     * Redistributions in binary form must reproduce the above | 
|  | * copyright notice, this list of conditions and the following disclaimer | 
|  | * in the documentation and/or other materials provided with the | 
|  | * distribution. | 
|  | *     * Neither the name of Google Inc. nor the names of its | 
|  | * contributors may be used to endorse or promote products derived from | 
|  | * this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
|  | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
|  | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
|  | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
|  | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
|  | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
|  | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef WebFloatPoint_h | 
|  | #define WebFloatPoint_h | 
|  |  | 
|  | #include "WebCommon.h" | 
|  |  | 
|  | #if INSIDE_BLINK | 
|  | #include "platform/geometry/FloatPoint.h" | 
|  | #else | 
|  | #include <ui/gfx/geometry/point_f.h> | 
|  | #endif | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | struct WebFloatPoint { | 
|  | float x; | 
|  | float y; | 
|  |  | 
|  | WebFloatPoint() | 
|  | : x(0.0f) | 
|  | , y(0.0f) | 
|  | { | 
|  | } | 
|  |  | 
|  | WebFloatPoint(float x, float y) | 
|  | : x(x) | 
|  | , y(y) | 
|  | { | 
|  | } | 
|  |  | 
|  | #if INSIDE_BLINK | 
|  | WebFloatPoint(const FloatPoint& p) | 
|  | : x(p.x()) | 
|  | , y(p.y()) | 
|  | { | 
|  | } | 
|  |  | 
|  | WebFloatPoint& operator=(const FloatPoint& p) | 
|  | { | 
|  | x = p.x(); | 
|  | y = p.y(); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | operator FloatPoint() const | 
|  | { | 
|  | return FloatPoint(x, y); | 
|  | } | 
|  | #else | 
|  | WebFloatPoint(const gfx::PointF& p) | 
|  | : x(p.x()) | 
|  | , y(p.y()) | 
|  | { | 
|  | } | 
|  |  | 
|  | WebFloatPoint& operator=(const gfx::PointF& p) | 
|  | { | 
|  | x = p.x(); | 
|  | y = p.y(); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | operator gfx::PointF() const | 
|  | { | 
|  | return gfx::PointF(x, y); | 
|  | } | 
|  |  | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b) | 
|  | { | 
|  | return a.x == b.x && a.y == b.y; | 
|  | } | 
|  |  | 
|  | inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b) | 
|  | { | 
|  | return !(a == b); | 
|  | } | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif |