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/*
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/rendering/line/LineWidth.h"
#include "core/rendering/RenderBlock.h"
#include "core/rendering/RenderBlockFlow.h"
namespace blink {
LineWidth::LineWidth(RenderBlockFlow& block, bool isFirstLine, IndentTextOrNot shouldIndentText)
: m_block(block)
, m_uncommittedWidth(0)
, m_committedWidth(0)
, m_trailingWhitespaceWidth(0)
, m_left(0)
, m_right(0)
, m_availableWidth(0)
, m_isFirstLine(isFirstLine)
, m_shouldIndentText(shouldIndentText)
{
updateAvailableWidth();
}
void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight)
{
LayoutUnit height = m_block.logicalHeight();
LayoutUnit logicalHeight = m_block.minLineHeightForReplacedRenderer(m_isFirstLine, replacedHeight);
m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
computeAvailableWidthFromLeftAndRight();
}
void LineWidth::commit()
{
m_committedWidth += m_uncommittedWidth;
m_uncommittedWidth = 0;
}
inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText, float& newLineLeft, float& newLineRight)
{
newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
return std::max(0.0f, newLineRight - newLineLeft);
}
inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText)
{
float newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
float newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
return std::max(0.0f, newLineRight - newLineLeft);
}
void LineWidth::updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, const float& newLineLeft, const float& newLineRight)
{
if (newLineWidth <= m_availableWidth)
return;
m_block.setLogicalHeight(newLineTop);
m_availableWidth = newLineWidth.toFloat();
m_left = newLineLeft;
m_right = newLineRight;
}
inline static bool isWholeLineFit(const RenderBlockFlow& block, const LayoutUnit& lineTop, LayoutUnit lineHeight, float uncommittedWidth, bool shouldIndentText)
{
for (LayoutUnit lineBottom = lineTop; lineBottom <= lineTop + lineHeight; lineBottom++) {
LayoutUnit availableWidthAtBottom = availableWidthAtOffset(block, lineBottom, shouldIndentText);
if (availableWidthAtBottom < uncommittedWidth)
return false;
}
return true;
}
void LineWidth::wrapNextToShapeOutside(bool isFirstLine)
{
LayoutUnit lineHeight = m_block.lineHeight(isFirstLine, HorizontalLine, PositionOfInteriorLineBoxes);
LayoutUnit lineLogicalTop = m_block.logicalHeight();
LayoutUnit newLineTop = lineLogicalTop;
LayoutUnit floatLogicalBottom = lineLogicalTop;
float newLineWidth;
float newLineLeft = m_left;
float newLineRight = m_right;
while (true) {
newLineWidth = availableWidthAtOffset(m_block, newLineTop, shouldIndentText(), newLineLeft, newLineRight);
if (newLineWidth >= m_uncommittedWidth && isWholeLineFit(m_block, newLineTop, lineHeight, m_uncommittedWidth, shouldIndentText()))
break;
if (newLineTop >= floatLogicalBottom)
break;
newLineTop++;
}
updateLineDimension(newLineTop, newLineWidth, newLineLeft, newLineRight);
}
void LineWidth::fitBelowFloats(bool isFirstLine)
{
ASSERT(!m_committedWidth);
ASSERT(!fitsOnLine());
LayoutUnit floatLogicalBottom;
LayoutUnit lastFloatLogicalBottom = m_block.logicalHeight();
float newLineWidth = m_availableWidth;
float newLineLeft = m_left;
float newLineRight = m_right;
while (true) {
floatLogicalBottom = lastFloatLogicalBottom;
if (floatLogicalBottom <= lastFloatLogicalBottom)
break;
newLineWidth = availableWidthAtOffset(m_block, floatLogicalBottom, shouldIndentText(), newLineLeft, newLineRight);
lastFloatLogicalBottom = floatLogicalBottom;
if (newLineWidth >= m_uncommittedWidth)
break;
}
updateLineDimension(lastFloatLogicalBottom, newLineWidth, newLineLeft, newLineRight);
}
void LineWidth::computeAvailableWidthFromLeftAndRight()
{
m_availableWidth = max(0.0f, m_right - m_left);
}
}