|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/native_library.h" | 
|  |  | 
|  | #include <windows.h> | 
|  |  | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/strings/stringprintf.h" | 
|  | #include "base/strings/utf_string_conversions.h" | 
|  | #include "base/threading/thread_restrictions.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name); | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | NativeLibrary LoadNativeLibraryHelper(const FilePath& library_path, | 
|  | LoadLibraryFunction load_library_api, | 
|  | NativeLibraryLoadError* error) { | 
|  | // LoadLibrary() opens the file off disk. | 
|  | ThreadRestrictions::AssertIOAllowed(); | 
|  |  | 
|  | // Switch the current directory to the library directory as the library | 
|  | // may have dependencies on DLLs in this directory. | 
|  | bool restore_directory = false; | 
|  | FilePath current_directory; | 
|  | if (GetCurrentDirectory(¤t_directory)) { | 
|  | FilePath plugin_path = library_path.DirName(); | 
|  | if (!plugin_path.empty()) { | 
|  | SetCurrentDirectory(plugin_path); | 
|  | restore_directory = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | HMODULE module = (*load_library_api)(library_path.value().c_str()); | 
|  | if (!module && error) { | 
|  | // GetLastError() needs to be called immediately after |load_library_api|. | 
|  | error->code = GetLastError(); | 
|  | } | 
|  |  | 
|  | if (restore_directory) | 
|  | SetCurrentDirectory(current_directory); | 
|  |  | 
|  | return module; | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | std::string NativeLibraryLoadError::ToString() const { | 
|  | return StringPrintf("%u", code); | 
|  | } | 
|  |  | 
|  | // static | 
|  | NativeLibrary LoadNativeLibrary(const FilePath& library_path, | 
|  | NativeLibraryLoadError* error) { | 
|  | return LoadNativeLibraryHelper(library_path, LoadLibraryW, error); | 
|  | } | 
|  |  | 
|  | NativeLibrary LoadNativeLibraryDynamically(const FilePath& library_path) { | 
|  | typedef HMODULE (WINAPI* LoadLibraryFunction)(const wchar_t* file_name); | 
|  |  | 
|  | LoadLibraryFunction load_library; | 
|  | load_library = reinterpret_cast<LoadLibraryFunction>( | 
|  | GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW")); | 
|  |  | 
|  | return LoadNativeLibraryHelper(library_path, load_library, NULL); | 
|  | } | 
|  |  | 
|  | // static | 
|  | void UnloadNativeLibrary(NativeLibrary library) { | 
|  | FreeLibrary(library); | 
|  | } | 
|  |  | 
|  | // static | 
|  | void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, | 
|  | const char* name) { | 
|  | return GetProcAddress(library, name); | 
|  | } | 
|  |  | 
|  | // static | 
|  | string16 GetNativeLibraryName(const string16& name) { | 
|  | return name + ASCIIToUTF16(".dll"); | 
|  | } | 
|  |  | 
|  | }  // namespace base |