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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_WINDOW_MANAGER_WINDOW_MANAGER_APP_H_
#define SERVICES_WINDOW_MANAGER_WINDOW_MANAGER_APP_H_
#include <set>
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "mojo/public/cpp/application/application_delegate.h"
#include "mojo/public/cpp/application/interface_factory_impl.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "mojo/public/cpp/bindings/string.h"
#include "mojo/services/view_manager/public/cpp/types.h"
#include "mojo/services/view_manager/public/cpp/view_manager_client_factory.h"
#include "mojo/services/view_manager/public/cpp/view_manager_delegate.h"
#include "mojo/services/view_manager/public/cpp/view_observer.h"
#include "mojo/services/window_manager/public/interfaces/window_manager_internal.mojom.h"
#include "services/window_manager/capture_controller_observer.h"
#include "services/window_manager/focus_controller_observer.h"
#include "services/window_manager/native_viewport_event_dispatcher_impl.h"
#include "services/window_manager/view_target.h"
#include "services/window_manager/window_manager_impl.h"
#include "ui/events/event_handler.h"
namespace gfx {
class Size;
}
namespace window_manager {
class CaptureController;
class FocusController;
class FocusRules;
class ViewEventDispatcher;
class WindowManagerClient;
class WindowManagerDelegate;
class WindowManagerImpl;
// Implements core window manager functionality that could conceivably be shared
// across multiple window managers implementing superficially different user
// experiences. Establishes communication with the view manager.
// A window manager wishing to use this core should create and own an instance
// of this object. They may implement the associated ViewManager/WindowManager
// delegate interfaces exposed by the view manager, this object provides the
// canonical implementation of said interfaces but will call out to the wrapped
// instances.
class WindowManagerApp
: public mojo::ApplicationDelegate,
public mojo::ViewManagerDelegate,
public mojo::ViewObserver,
public ui::EventHandler,
public FocusControllerObserver,
public CaptureControllerObserver,
public mojo::InterfaceFactory<mojo::WindowManager>,
public mojo::InterfaceFactory<mojo::WindowManagerInternal>,
public mojo::WindowManagerInternal {
public:
WindowManagerApp(ViewManagerDelegate* view_manager_delegate,
WindowManagerDelegate* window_manager_delegate);
~WindowManagerApp() override;
ViewEventDispatcher* event_dispatcher() {
return view_event_dispatcher_.get();
}
// Register/deregister new connections to the window manager service.
void AddConnection(WindowManagerImpl* connection);
void RemoveConnection(WindowManagerImpl* connection);
// These are canonical implementations of the window manager API methods.
void SetCapture(mojo::Id view);
void FocusWindow(mojo::Id view);
void ActivateWindow(mojo::Id view);
void DispatchInputEventToView(mojo::View* view, mojo::EventPtr event);
void SetViewportSize(const gfx::Size& size);
bool IsReady() const;
FocusController* focus_controller() { return focus_controller_.get(); }
CaptureController* capture_controller() { return capture_controller_.get(); }
void InitFocus(scoped_ptr<FocusRules> rules);
// WindowManagerImpl::Embed() forwards to this. If connected to ViewManager
// then forwards to delegate, otherwise waits for connection to establish then
// forwards.
void Embed(const mojo::String& url,
mojo::InterfaceRequest<mojo::ServiceProvider> service_provider);
// Overridden from ApplicationDelegate:
void Initialize(mojo::ApplicationImpl* impl) override;
bool ConfigureIncomingConnection(
mojo::ApplicationConnection* connection) override;
private:
// TODO(sky): rename this. Connections is ambiguous.
typedef std::set<WindowManagerImpl*> Connections;
typedef std::set<mojo::Id> RegisteredViewIdSet;
struct PendingEmbed;
class WindowManagerInternalImpl;
// Creates an ViewTarget for every view in the hierarchy beneath |view|,
// and adds to the registry so that it can be retrieved later via
// GetViewTargetForViewId().
// TODO(beng): perhaps View should have a property bag.
void RegisterSubtree(mojo::View* view);
// Recursively invokes Unregister() for |view| and all its descendants.
void UnregisterSubtree(mojo::View* view);
// Deletes the ViewTarget associated with the hierarchy beneath |id|,
// and removes from the registry.
void Unregister(mojo::View* view);
// Overridden from ViewManagerDelegate:
void OnEmbed(mojo::ViewManager* view_manager,
mojo::View* root,
mojo::ServiceProviderImpl* exported_services,
scoped_ptr<mojo::ServiceProvider> imported_services) override;
void OnViewManagerDisconnected(mojo::ViewManager* view_manager) override;
// Overridden from ViewObserver:
void OnTreeChanged(const ViewObserver::TreeChangeParams& params) override;
void OnViewDestroying(mojo::View* view) override;
// Overridden from ui::EventHandler:
void OnEvent(ui::Event* event) override;
// Overridden from mojo::FocusControllerObserver:
void OnViewFocused(mojo::View* gained_focus, mojo::View* lost_focus) override;
void OnViewActivated(mojo::View* gained_active,
mojo::View* lost_active) override;
// Overridden from mojo::CaptureControllerObserver:
void OnCaptureChanged(mojo::View* gained_capture,
mojo::View* lost_capture) override;
// Creates the connection to the ViewManager.
void LaunchViewManager(mojo::ApplicationImpl* app);
// InterfaceFactory<WindowManagerInternal>:
void Create(
mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<mojo::WindowManagerInternal> request) override;
// InterfaceFactory<WindowManager>:
void Create(mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<mojo::WindowManager> request) override;
// WindowManagerInternal:
void CreateWindowManagerForViewManagerClient(
uint16_t connection_id,
mojo::ScopedMessagePipeHandle window_manager_pipe) override;
mojo::Shell* shell_;
mojo::InterfaceFactoryImplWithContext<NativeViewportEventDispatcherImpl,
WindowManagerApp>
native_viewport_event_dispatcher_factory_;
ViewManagerDelegate* wrapped_view_manager_delegate_;
WindowManagerDelegate* window_manager_delegate_;
mojo::ViewManager* view_manager_;
scoped_ptr<mojo::ViewManagerClientFactory> view_manager_client_factory_;
mojo::View* root_;
scoped_ptr<FocusController> focus_controller_;
scoped_ptr<CaptureController> capture_controller_;
Connections connections_;
RegisteredViewIdSet registered_view_id_set_;
mojo::WindowManagerInternalClientPtr window_manager_client_;
ScopedVector<PendingEmbed> pending_embeds_;
scoped_ptr<mojo::ViewManagerClient> view_manager_client_;
scoped_ptr<ViewEventDispatcher> view_event_dispatcher_;
scoped_ptr<mojo::Binding<WindowManagerInternal>> wm_internal_binding_;
DISALLOW_COPY_AND_ASSIGN(WindowManagerApp);
};
} // namespace window_manager
#endif // SERVICES_WINDOW_MANAGER_WINDOW_MANAGER_APP_H_