| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| |
| #include "ui/views/view.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| |
| #include "base/debug/trace_event.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| #include "ui/accessibility/ax_enums.h" |
| #include "ui/base/cursor/cursor.h" |
| #include "ui/base/dragdrop/drag_drop_types.h" |
| #include "ui/compositor/compositor.h" |
| #include "ui/compositor/dip_util.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/events/event_target_iterator.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/interpolated_transform.h" |
| #include "ui/gfx/path.h" |
| #include "ui/gfx/point3_f.h" |
| #include "ui/gfx/point_conversions.h" |
| #include "ui/gfx/scoped_canvas.h" |
| #include "ui/gfx/screen.h" |
| #include "ui/gfx/skia_util.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/native_theme/native_theme.h" |
| #include "ui/views/accessibility/native_view_accessibility.h" |
| #include "ui/views/background.h" |
| #include "ui/views/border.h" |
| #include "ui/views/context_menu_controller.h" |
| #include "ui/views/drag_controller.h" |
| #include "ui/views/focus/view_storage.h" |
| #include "ui/views/layout/layout_manager.h" |
| #include "ui/views/views_delegate.h" |
| #include "ui/views/widget/native_widget_private.h" |
| #include "ui/views/widget/root_view.h" |
| #include "ui/views/widget/tooltip_manager.h" |
| #include "ui/views/widget/widget.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/scoped_gdi_object.h" |
| #endif |
| |
| namespace { |
| |
| #if defined(OS_WIN) |
| const bool kContextMenuOnMousePress = false; |
| #else |
| const bool kContextMenuOnMousePress = true; |
| #endif |
| |
| // Default horizontal drag threshold in pixels. |
| // Same as what gtk uses. |
| const int kDefaultHorizontalDragThreshold = 8; |
| |
| // Default vertical drag threshold in pixels. |
| // Same as what gtk uses. |
| const int kDefaultVerticalDragThreshold = 8; |
| |
| // Returns the top view in |view|'s hierarchy. |
| const views::View* GetHierarchyRoot(const views::View* view) { |
| const views::View* root = view; |
| while (root && root->parent()) |
| root = root->parent(); |
| return root; |
| } |
| |
| } // namespace |
| |
| namespace views { |
| |
| namespace internal { |
| |
| } // namespace internal |
| |
| // static |
| ViewsDelegate* ViewsDelegate::views_delegate = NULL; |
| |
| // static |
| const char View::kViewClassName[] = "View"; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, public: |
| |
| // Creation and lifetime ------------------------------------------------------- |
| |
| View::View() |
| : owned_by_client_(false), |
| id_(0), |
| group_(-1), |
| parent_(NULL), |
| visible_(true), |
| enabled_(true), |
| notify_enter_exit_on_child_(false), |
| registered_for_visible_bounds_notification_(false), |
| root_bounds_dirty_(true), |
| clip_insets_(0, 0, 0, 0), |
| needs_layout_(true), |
| snap_layer_to_pixel_boundary_(false), |
| flip_canvas_on_paint_for_rtl_ui_(false), |
| paint_to_layer_(false), |
| accelerator_focus_manager_(NULL), |
| registered_accelerator_count_(0), |
| next_focusable_view_(NULL), |
| previous_focusable_view_(NULL), |
| focusable_(false), |
| accessibility_focusable_(false), |
| context_menu_controller_(NULL), |
| drag_controller_(NULL), |
| native_view_accessibility_(NULL) { |
| } |
| |
| View::~View() { |
| if (parent_) |
| parent_->RemoveChildView(this); |
| |
| ViewStorage::GetInstance()->ViewRemoved(this); |
| |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { |
| (*i)->parent_ = NULL; |
| if (!(*i)->owned_by_client_) |
| delete *i; |
| } |
| |
| // Release ownership of the native accessibility object, but it's |
| // reference-counted on some platforms, so it may not be deleted right away. |
| if (native_view_accessibility_) |
| native_view_accessibility_->Destroy(); |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| const Widget* View::GetWidget() const { |
| // The root view holds a reference to this view hierarchy's Widget. |
| return parent_ ? parent_->GetWidget() : NULL; |
| } |
| |
| Widget* View::GetWidget() { |
| return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget()); |
| } |
| |
| void View::AddChildView(View* view) { |
| if (view->parent_ == this) |
| return; |
| AddChildViewAt(view, child_count()); |
| } |
| |
| void View::AddChildViewAt(View* view, int index) { |
| CHECK_NE(view, this) << "You cannot add a view as its own child"; |
| DCHECK_GE(index, 0); |
| DCHECK_LE(index, child_count()); |
| |
| // If |view| has a parent, remove it from its parent. |
| View* parent = view->parent_; |
| ui::NativeTheme* old_theme = NULL; |
| if (parent) { |
| old_theme = view->GetNativeTheme(); |
| if (parent == this) { |
| ReorderChildView(view, index); |
| return; |
| } |
| parent->DoRemoveChildView(view, true, true, false, this); |
| } |
| |
| // Sets the prev/next focus views. |
| InitFocusSiblings(view, index); |
| |
| // Let's insert the view. |
| view->parent_ = this; |
| children_.insert(children_.begin() + index, view); |
| |
| // Instruct the view to recompute its root bounds on next Paint(). |
| view->SetRootBoundsDirty(true); |
| |
| views::Widget* widget = GetWidget(); |
| if (widget) { |
| const ui::NativeTheme* new_theme = view->GetNativeTheme(); |
| if (new_theme != old_theme) |
| view->PropagateNativeThemeChanged(new_theme); |
| } |
| |
| ViewHierarchyChangedDetails details(true, this, view, parent); |
| |
| for (View* v = this; v; v = v->parent_) |
| v->ViewHierarchyChangedImpl(false, details); |
| |
| view->PropagateAddNotifications(details); |
| UpdateTooltip(); |
| if (widget) { |
| RegisterChildrenForVisibleBoundsNotification(view); |
| if (view->visible()) |
| view->SchedulePaint(); |
| } |
| |
| if (layout_manager_.get()) |
| layout_manager_->ViewAdded(this, view); |
| |
| ReorderLayers(); |
| |
| // Make sure the visibility of the child layers are correct. |
| // If any of the parent View is hidden, then the layers of the subtree |
| // rooted at |this| should be hidden. Otherwise, all the child layers should |
| // inherit the visibility of the owner View. |
| UpdateLayerVisibility(); |
| } |
| |
| void View::ReorderChildView(View* view, int index) { |
| DCHECK_EQ(view->parent_, this); |
| if (index < 0) |
| index = child_count() - 1; |
| else if (index >= child_count()) |
| return; |
| if (children_[index] == view) |
| return; |
| |
| const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
| DCHECK(i != children_.end()); |
| children_.erase(i); |
| |
| // Unlink the view first |
| View* next_focusable = view->next_focusable_view_; |
| View* prev_focusable = view->previous_focusable_view_; |
| if (prev_focusable) |
| prev_focusable->next_focusable_view_ = next_focusable; |
| if (next_focusable) |
| next_focusable->previous_focusable_view_ = prev_focusable; |
| |
| // Add it in the specified index now. |
| InitFocusSiblings(view, index); |
| children_.insert(children_.begin() + index, view); |
| |
| ReorderLayers(); |
| } |
| |
| void View::RemoveChildView(View* view) { |
| DoRemoveChildView(view, true, true, false, NULL); |
| } |
| |
| void View::RemoveAllChildViews(bool delete_children) { |
| while (!children_.empty()) |
| DoRemoveChildView(children_.front(), false, false, delete_children, NULL); |
| UpdateTooltip(); |
| } |
| |
| bool View::Contains(const View* view) const { |
| for (const View* v = view; v; v = v->parent_) { |
| if (v == this) |
| return true; |
| } |
| return false; |
| } |
| |
| int View::GetIndexOf(const View* view) const { |
| Views::const_iterator i(std::find(children_.begin(), children_.end(), view)); |
| return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1; |
| } |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::SetBounds(int x, int y, int width, int height) { |
| SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height))); |
| } |
| |
| void View::SetBoundsRect(const gfx::Rect& bounds) { |
| if (bounds == bounds_) { |
| if (needs_layout_) { |
| needs_layout_ = false; |
| Layout(); |
| } |
| return; |
| } |
| |
| if (visible_) { |
| // Paint where the view is currently. |
| SchedulePaintBoundsChanged( |
| bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
| SCHEDULE_PAINT_SIZE_CHANGED); |
| } |
| |
| gfx::Rect prev = bounds_; |
| bounds_ = bounds; |
| BoundsChanged(prev); |
| } |
| |
| void View::SetSize(const gfx::Size& size) { |
| SetBounds(x(), y(), size.width(), size.height()); |
| } |
| |
| void View::SetPosition(const gfx::Point& position) { |
| SetBounds(position.x(), position.y(), width(), height()); |
| } |
| |
| void View::SetX(int x) { |
| SetBounds(x, y(), width(), height()); |
| } |
| |
| void View::SetY(int y) { |
| SetBounds(x(), y, width(), height()); |
| } |
| |
| gfx::Rect View::GetContentsBounds() const { |
| gfx::Rect contents_bounds(GetLocalBounds()); |
| if (border_.get()) |
| contents_bounds.Inset(border_->GetInsets()); |
| return contents_bounds; |
| } |
| |
| gfx::Rect View::GetLocalBounds() const { |
| return gfx::Rect(size()); |
| } |
| |
| gfx::Rect View::GetLayerBoundsInPixel() const { |
| return layer()->GetTargetBounds(); |
| } |
| |
| gfx::Insets View::GetInsets() const { |
| return border_.get() ? border_->GetInsets() : gfx::Insets(); |
| } |
| |
| gfx::Rect View::GetVisibleBounds() const { |
| if (!IsDrawn()) |
| return gfx::Rect(); |
| gfx::Rect vis_bounds(GetLocalBounds()); |
| gfx::Rect ancestor_bounds; |
| const View* view = this; |
| gfx::Transform transform; |
| |
| while (view != NULL && !vis_bounds.IsEmpty()) { |
| transform.ConcatTransform(view->GetTransform()); |
| gfx::Transform translation; |
| translation.Translate(static_cast<float>(view->GetMirroredX()), |
| static_cast<float>(view->y())); |
| transform.ConcatTransform(translation); |
| |
| vis_bounds = view->ConvertRectToParent(vis_bounds); |
| const View* ancestor = view->parent_; |
| if (ancestor != NULL) { |
| ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height()); |
| vis_bounds.Intersect(ancestor_bounds); |
| } else if (!view->GetWidget()) { |
| // If the view has no Widget, we're not visible. Return an empty rect. |
| return gfx::Rect(); |
| } |
| view = ancestor; |
| } |
| if (vis_bounds.IsEmpty()) |
| return vis_bounds; |
| // Convert back to this views coordinate system. |
| gfx::RectF views_vis_bounds(vis_bounds); |
| transform.TransformRectReverse(&views_vis_bounds); |
| // Partially visible pixels should be considered visible. |
| return gfx::ToEnclosingRect(views_vis_bounds); |
| } |
| |
| gfx::Rect View::GetBoundsInScreen() const { |
| gfx::Point origin; |
| View::ConvertPointToScreen(this, &origin); |
| return gfx::Rect(origin, size()); |
| } |
| |
| gfx::Size View::GetPreferredSize() const { |
| if (layout_manager_.get()) |
| return layout_manager_->GetPreferredSize(this); |
| return gfx::Size(); |
| } |
| |
| int View::GetBaseline() const { |
| return -1; |
| } |
| |
| void View::SizeToPreferredSize() { |
| gfx::Size prefsize = GetPreferredSize(); |
| if ((prefsize.width() != width()) || (prefsize.height() != height())) |
| SetBounds(x(), y(), prefsize.width(), prefsize.height()); |
| } |
| |
| gfx::Size View::GetMinimumSize() const { |
| return GetPreferredSize(); |
| } |
| |
| gfx::Size View::GetMaximumSize() const { |
| return gfx::Size(); |
| } |
| |
| int View::GetHeightForWidth(int w) const { |
| if (layout_manager_.get()) |
| return layout_manager_->GetPreferredHeightForWidth(this, w); |
| return GetPreferredSize().height(); |
| } |
| |
| void View::SetVisible(bool visible) { |
| if (visible != visible_) { |
| // If the View is currently visible, schedule paint to refresh parent. |
| // TODO(beng): not sure we should be doing this if we have a layer. |
| if (visible_) |
| SchedulePaint(); |
| |
| visible_ = visible; |
| AdvanceFocusIfNecessary(); |
| |
| // Notify the parent. |
| if (parent_) |
| parent_->ChildVisibilityChanged(this); |
| |
| // This notifies all sub-views recursively. |
| PropagateVisibilityNotifications(this, visible_); |
| UpdateLayerVisibility(); |
| |
| // If we are newly visible, schedule paint. |
| if (visible_) { |
| SchedulePaint(); |
| } else { |
| // We're never painted when hidden, so no need to be in the BoundsTree. |
| BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot(); |
| if (bounds_tree) |
| RemoveRootBounds(bounds_tree); |
| } |
| } |
| } |
| |
| bool View::IsDrawn() const { |
| return visible_ && parent_ ? parent_->IsDrawn() : false; |
| } |
| |
| void View::SetEnabled(bool enabled) { |
| if (enabled != enabled_) { |
| enabled_ = enabled; |
| AdvanceFocusIfNecessary(); |
| OnEnabledChanged(); |
| } |
| } |
| |
| void View::OnEnabledChanged() { |
| SchedulePaint(); |
| } |
| |
| // Transformations ------------------------------------------------------------- |
| |
| gfx::Transform View::GetTransform() const { |
| return layer() ? layer()->transform() : gfx::Transform(); |
| } |
| |
| void View::SetTransform(const gfx::Transform& transform) { |
| if (transform.IsIdentity()) { |
| if (layer()) { |
| layer()->SetTransform(transform); |
| if (!paint_to_layer_) |
| DestroyLayer(); |
| } else { |
| // Nothing. |
| } |
| } else { |
| if (!layer()) |
| CreateLayer(); |
| layer()->SetTransform(transform); |
| layer()->ScheduleDraw(); |
| } |
| } |
| |
| void View::SetPaintToLayer(bool paint_to_layer) { |
| if (paint_to_layer_ == paint_to_layer) |
| return; |
| |
| // If this is a change in state we will also need to update bounds trees. |
| if (paint_to_layer) { |
| // Gaining a layer means becoming a paint root. We must remove ourselves |
| // from our old paint root, if we had one. Traverse up view tree to find old |
| // paint root. |
| View* old_paint_root = parent_; |
| while (old_paint_root && !old_paint_root->IsPaintRoot()) |
| old_paint_root = old_paint_root->parent_; |
| |
| // Remove our and our children's bounds from the old tree. This will also |
| // mark all of our bounds as dirty. |
| if (old_paint_root && old_paint_root->bounds_tree_) |
| RemoveRootBounds(old_paint_root->bounds_tree_.get()); |
| |
| } else { |
| // Losing a layer means we are no longer a paint root, so delete our |
| // bounds tree and mark ourselves as dirty for future insertion into our |
| // new paint root's bounds tree. |
| bounds_tree_.reset(); |
| SetRootBoundsDirty(true); |
| } |
| |
| paint_to_layer_ = paint_to_layer; |
| if (paint_to_layer_ && !layer()) { |
| CreateLayer(); |
| } else if (!paint_to_layer_ && layer()) { |
| DestroyLayer(); |
| } |
| } |
| |
| // RTL positioning ------------------------------------------------------------- |
| |
| gfx::Rect View::GetMirroredBounds() const { |
| gfx::Rect bounds(bounds_); |
| bounds.set_x(GetMirroredX()); |
| return bounds; |
| } |
| |
| gfx::Point View::GetMirroredPosition() const { |
| return gfx::Point(GetMirroredX(), y()); |
| } |
| |
| int View::GetMirroredX() const { |
| return parent_ ? parent_->GetMirroredXForRect(bounds_) : x(); |
| } |
| |
| int View::GetMirroredXForRect(const gfx::Rect& bounds) const { |
| return base::i18n::IsRTL() ? |
| (width() - bounds.x() - bounds.width()) : bounds.x(); |
| } |
| |
| int View::GetMirroredXInView(int x) const { |
| return base::i18n::IsRTL() ? width() - x : x; |
| } |
| |
| int View::GetMirroredXWithWidthInView(int x, int w) const { |
| return base::i18n::IsRTL() ? width() - x - w : x; |
| } |
| |
| // Layout ---------------------------------------------------------------------- |
| |
| void View::Layout() { |
| needs_layout_ = false; |
| |
| // If we have a layout manager, let it handle the layout for us. |
| if (layout_manager_.get()) |
| layout_manager_->Layout(this); |
| |
| // Make sure to propagate the Layout() call to any children that haven't |
| // received it yet through the layout manager and need to be laid out. This |
| // is needed for the case when the child requires a layout but its bounds |
| // weren't changed by the layout manager. If there is no layout manager, we |
| // just propagate the Layout() call down the hierarchy, so whoever receives |
| // the call can take appropriate action. |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| View* child = child_at(i); |
| if (child->needs_layout_ || !layout_manager_.get()) { |
| child->needs_layout_ = false; |
| child->Layout(); |
| } |
| } |
| } |
| |
| void View::InvalidateLayout() { |
| // Always invalidate up. This is needed to handle the case of us already being |
| // valid, but not our parent. |
| needs_layout_ = true; |
| if (parent_) |
| parent_->InvalidateLayout(); |
| } |
| |
| LayoutManager* View::GetLayoutManager() const { |
| return layout_manager_.get(); |
| } |
| |
| void View::SetLayoutManager(LayoutManager* layout_manager) { |
| if (layout_manager_.get()) |
| layout_manager_->Uninstalled(this); |
| |
| layout_manager_.reset(layout_manager); |
| if (layout_manager_.get()) |
| layout_manager_->Installed(this); |
| } |
| |
| void View::SnapLayerToPixelBoundary() { |
| if (!layer()) |
| return; |
| |
| if (snap_layer_to_pixel_boundary_ && layer()->parent() && |
| layer()->GetCompositor()) { |
| ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer()); |
| } else { |
| // Reset the offset. |
| layer()->SetSubpixelPositionOffset(gfx::Vector2dF()); |
| } |
| } |
| |
| // Attributes ------------------------------------------------------------------ |
| |
| const char* View::GetClassName() const { |
| return kViewClassName; |
| } |
| |
| const View* View::GetAncestorWithClassName(const std::string& name) const { |
| for (const View* view = this; view; view = view->parent_) { |
| if (!strcmp(view->GetClassName(), name.c_str())) |
| return view; |
| } |
| return NULL; |
| } |
| |
| View* View::GetAncestorWithClassName(const std::string& name) { |
| return const_cast<View*>(const_cast<const View*>(this)-> |
| GetAncestorWithClassName(name)); |
| } |
| |
| const View* View::GetViewByID(int id) const { |
| if (id == id_) |
| return const_cast<View*>(this); |
| |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| const View* view = child_at(i)->GetViewByID(id); |
| if (view) |
| return view; |
| } |
| return NULL; |
| } |
| |
| View* View::GetViewByID(int id) { |
| return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id)); |
| } |
| |
| void View::SetGroup(int gid) { |
| // Don't change the group id once it's set. |
| DCHECK(group_ == -1 || group_ == gid); |
| group_ = gid; |
| } |
| |
| int View::GetGroup() const { |
| return group_; |
| } |
| |
| bool View::IsGroupFocusTraversable() const { |
| return true; |
| } |
| |
| void View::GetViewsInGroup(int group, Views* views) { |
| if (group_ == group) |
| views->push_back(this); |
| |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->GetViewsInGroup(group, views); |
| } |
| |
| View* View::GetSelectedViewForGroup(int group) { |
| Views views; |
| GetWidget()->GetRootView()->GetViewsInGroup(group, &views); |
| return views.empty() ? NULL : views[0]; |
| } |
| |
| // Coordinate conversion ------------------------------------------------------- |
| |
| // static |
| void View::ConvertPointToTarget(const View* source, |
| const View* target, |
| gfx::Point* point) { |
| DCHECK(source); |
| DCHECK(target); |
| if (source == target) |
| return; |
| |
| const View* root = GetHierarchyRoot(target); |
| CHECK_EQ(GetHierarchyRoot(source), root); |
| |
| if (source != root) |
| source->ConvertPointForAncestor(root, point); |
| |
| if (target != root) |
| target->ConvertPointFromAncestor(root, point); |
| } |
| |
| // static |
| void View::ConvertRectToTarget(const View* source, |
| const View* target, |
| gfx::RectF* rect) { |
| DCHECK(source); |
| DCHECK(target); |
| if (source == target) |
| return; |
| |
| const View* root = GetHierarchyRoot(target); |
| CHECK_EQ(GetHierarchyRoot(source), root); |
| |
| if (source != root) |
| source->ConvertRectForAncestor(root, rect); |
| |
| if (target != root) |
| target->ConvertRectFromAncestor(root, rect); |
| } |
| |
| // static |
| void View::ConvertPointToWidget(const View* src, gfx::Point* p) { |
| DCHECK(src); |
| DCHECK(p); |
| |
| src->ConvertPointForAncestor(NULL, p); |
| } |
| |
| // static |
| void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) { |
| DCHECK(dest); |
| DCHECK(p); |
| |
| dest->ConvertPointFromAncestor(NULL, p); |
| } |
| |
| // static |
| void View::ConvertPointToScreen(const View* src, gfx::Point* p) { |
| DCHECK(src); |
| DCHECK(p); |
| |
| // If the view is not connected to a tree, there's nothing we can do. |
| const Widget* widget = src->GetWidget(); |
| if (widget) { |
| ConvertPointToWidget(src, p); |
| *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); |
| } |
| } |
| |
| // static |
| void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) { |
| DCHECK(dst); |
| DCHECK(p); |
| |
| const views::Widget* widget = dst->GetWidget(); |
| if (!widget) |
| return; |
| *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); |
| views::View::ConvertPointFromWidget(dst, p); |
| } |
| |
| gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const { |
| gfx::RectF x_rect = rect; |
| GetTransform().TransformRect(&x_rect); |
| x_rect.Offset(GetMirroredPosition().OffsetFromOrigin()); |
| // Pixels we partially occupy in the parent should be included. |
| return gfx::ToEnclosingRect(x_rect); |
| } |
| |
| gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const { |
| gfx::Rect x_rect = rect; |
| for (const View* v = this; v; v = v->parent_) |
| x_rect = v->ConvertRectToParent(x_rect); |
| return x_rect; |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::SchedulePaint() { |
| SchedulePaintInRect(GetLocalBounds()); |
| } |
| |
| void View::SchedulePaintInRect(const gfx::Rect& rect) { |
| if (!visible_) |
| return; |
| |
| if (layer()) { |
| layer()->SchedulePaint(rect); |
| } else if (parent_) { |
| // Translate the requested paint rect to the parent's coordinate system |
| // then pass this notification up to the parent. |
| parent_->SchedulePaintInRect(ConvertRectToParent(rect)); |
| } |
| } |
| |
| void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) { |
| // The cull_set may allow us to skip painting without canvas construction or |
| // even canvas rect intersection. |
| if (cull_set.ShouldPaint(this)) { |
| TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); |
| |
| gfx::ScopedCanvas scoped_canvas(canvas); |
| |
| // Paint this View and its children, setting the clip rect to the bounds |
| // of this View and translating the origin to the local bounds' top left |
| // point. |
| // |
| // Note that the X (or left) position we pass to ClipRectInt takes into |
| // consideration whether or not the view uses a right-to-left layout so that |
| // we paint our view in its mirrored position if need be. |
| gfx::Rect clip_rect = bounds(); |
| clip_rect.Inset(clip_insets_); |
| if (parent_) |
| clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); |
| canvas->ClipRect(clip_rect); |
| if (canvas->IsClipEmpty()) |
| return; |
| |
| // Non-empty clip, translate the graphics such that 0,0 corresponds to where |
| // this view is located (related to its parent). |
| canvas->Translate(GetMirroredPosition().OffsetFromOrigin()); |
| canvas->Transform(GetTransform()); |
| |
| // If we are a paint root, we need to construct our own CullSet object for |
| // propagation to our children. |
| if (IsPaintRoot()) { |
| if (!bounds_tree_) |
| bounds_tree_.reset(new BoundsTree(2, 5)); |
| |
| // Recompute our bounds tree as needed. |
| UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d()); |
| |
| // Grab the clip rect from the supplied canvas to use as the query rect. |
| gfx::Rect canvas_bounds; |
| if (!canvas->GetClipBounds(&canvas_bounds)) { |
| NOTREACHED() << "Failed to get clip bounds from the canvas!"; |
| return; |
| } |
| |
| // Now query our bounds_tree_ for a set of damaged views that intersect |
| // our canvas bounds. |
| scoped_ptr<base::hash_set<intptr_t> > damaged_views( |
| new base::hash_set<intptr_t>()); |
| bounds_tree_->AppendIntersectingRecords( |
| canvas_bounds, damaged_views.get()); |
| // Construct a CullSet to wrap the damaged views set, it will delete it |
| // for us on scope exit. |
| CullSet paint_root_cull_set(damaged_views.Pass()); |
| // Paint all descendents using our new cull set. |
| PaintCommon(canvas, paint_root_cull_set); |
| } else { |
| // Not a paint root, so we can proceed as normal. |
| PaintCommon(canvas, cull_set); |
| } |
| } |
| } |
| |
| void View::set_background(Background* b) { |
| background_.reset(b); |
| } |
| |
| void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); } |
| |
| ui::ThemeProvider* View::GetThemeProvider() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetThemeProvider() : NULL; |
| } |
| |
| const ui::NativeTheme* View::GetNativeTheme() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance(); |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| View* View::GetEventHandlerForPoint(const gfx::Point& point) { |
| return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1))); |
| } |
| |
| View* View::GetEventHandlerForRect(const gfx::Rect& rect) { |
| return GetEffectiveViewTargeter()->TargetForRect(this, rect); |
| } |
| |
| bool View::CanProcessEventsWithinSubtree() const { |
| return true; |
| } |
| |
| View* View::GetTooltipHandlerForPoint(const gfx::Point& point) { |
| // TODO(tdanderson): Move this implementation into ViewTargetDelegate. |
| if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree()) |
| return NULL; |
| |
| // Walk the child Views recursively looking for the View that most |
| // tightly encloses the specified point. |
| for (int i = child_count() - 1; i >= 0; --i) { |
| View* child = child_at(i); |
| if (!child->visible()) |
| continue; |
| |
| gfx::Point point_in_child_coords(point); |
| ConvertPointToTarget(this, child, &point_in_child_coords); |
| View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords); |
| if (handler) |
| return handler; |
| } |
| return this; |
| } |
| |
| gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) { |
| #if defined(OS_WIN) |
| static ui::Cursor arrow; |
| if (!arrow.platform()) |
| arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW)); |
| return arrow; |
| #else |
| return gfx::kNullCursor; |
| #endif |
| } |
| |
| bool View::HitTestPoint(const gfx::Point& point) const { |
| return HitTestRect(gfx::Rect(point, gfx::Size(1, 1))); |
| } |
| |
| bool View::HitTestRect(const gfx::Rect& rect) const { |
| return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect); |
| } |
| |
| bool View::IsMouseHovered() { |
| // If we haven't yet been placed in an onscreen view hierarchy, we can't be |
| // hovered. |
| if (!GetWidget()) |
| return false; |
| |
| // If mouse events are disabled, then the mouse cursor is invisible and |
| // is therefore not hovering over this button. |
| if (!GetWidget()->IsMouseEventsEnabled()) |
| return false; |
| |
| gfx::Point cursor_pos(gfx::Screen::GetScreenFor( |
| GetWidget()->GetNativeView())->GetCursorScreenPoint()); |
| ConvertPointFromScreen(this, &cursor_pos); |
| return HitTestPoint(cursor_pos); |
| } |
| |
| bool View::OnMousePressed(const ui::MouseEvent& event) { |
| return false; |
| } |
| |
| bool View::OnMouseDragged(const ui::MouseEvent& event) { |
| return false; |
| } |
| |
| void View::OnMouseReleased(const ui::MouseEvent& event) { |
| } |
| |
| void View::OnMouseCaptureLost() { |
| } |
| |
| void View::OnMouseMoved(const ui::MouseEvent& event) { |
| } |
| |
| void View::OnMouseEntered(const ui::MouseEvent& event) { |
| } |
| |
| void View::OnMouseExited(const ui::MouseEvent& event) { |
| } |
| |
| void View::SetMouseHandler(View* new_mouse_handler) { |
| // |new_mouse_handler| may be NULL. |
| if (parent_) |
| parent_->SetMouseHandler(new_mouse_handler); |
| } |
| |
| bool View::OnKeyPressed(const ui::KeyEvent& event) { |
| return false; |
| } |
| |
| bool View::OnKeyReleased(const ui::KeyEvent& event) { |
| return false; |
| } |
| |
| bool View::OnMouseWheel(const ui::MouseWheelEvent& event) { |
| return false; |
| } |
| |
| void View::OnKeyEvent(ui::KeyEvent* event) { |
| bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) : |
| OnKeyReleased(*event); |
| if (consumed) |
| event->StopPropagation(); |
| } |
| |
| void View::OnMouseEvent(ui::MouseEvent* event) { |
| switch (event->type()) { |
| case ui::ET_MOUSE_PRESSED: |
| if (ProcessMousePressed(*event)) |
| event->SetHandled(); |
| return; |
| |
| case ui::ET_MOUSE_MOVED: |
| if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON | |
| ui::EF_RIGHT_MOUSE_BUTTON | |
| ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) { |
| OnMouseMoved(*event); |
| return; |
| } |
| // FALL-THROUGH |
| case ui::ET_MOUSE_DRAGGED: |
| if (ProcessMouseDragged(*event)) |
| event->SetHandled(); |
| return; |
| |
| case ui::ET_MOUSE_RELEASED: |
| ProcessMouseReleased(*event); |
| return; |
| |
| case ui::ET_MOUSEWHEEL: |
| if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event))) |
| event->SetHandled(); |
| break; |
| |
| case ui::ET_MOUSE_ENTERED: |
| if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY) |
| NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true); |
| OnMouseEntered(*event); |
| break; |
| |
| case ui::ET_MOUSE_EXITED: |
| OnMouseExited(*event); |
| break; |
| |
| default: |
| return; |
| } |
| } |
| |
| void View::OnScrollEvent(ui::ScrollEvent* event) { |
| } |
| |
| void View::OnTouchEvent(ui::TouchEvent* event) { |
| NOTREACHED() << "Views should not receive touch events."; |
| } |
| |
| void View::OnGestureEvent(ui::GestureEvent* event) { |
| } |
| |
| ui::TextInputClient* View::GetTextInputClient() { |
| return NULL; |
| } |
| |
| InputMethod* View::GetInputMethod() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->GetInputMethod() : NULL; |
| } |
| |
| const InputMethod* View::GetInputMethod() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetInputMethod() : NULL; |
| } |
| |
| scoped_ptr<ViewTargeter> |
| View::SetEventTargeter(scoped_ptr<ViewTargeter> targeter) { |
| scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass(); |
| targeter_ = targeter.Pass(); |
| return old_targeter.Pass(); |
| } |
| |
| ViewTargeter* View::GetEffectiveViewTargeter() const { |
| DCHECK(GetWidget()); |
| ViewTargeter* view_targeter = targeter(); |
| if (!view_targeter) |
| view_targeter = GetWidget()->GetRootView()->targeter(); |
| CHECK(view_targeter); |
| return view_targeter; |
| } |
| |
| bool View::CanAcceptEvent(const ui::Event& event) { |
| return IsDrawn(); |
| } |
| |
| ui::EventTarget* View::GetParentTarget() { |
| return parent_; |
| } |
| |
| scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() { |
| return scoped_ptr<ui::EventTargetIterator>( |
| new ui::EventTargetIteratorImpl<View>(children_)); |
| } |
| |
| ui::EventTargeter* View::GetEventTargeter() { |
| return targeter_.get(); |
| } |
| |
| void View::ConvertEventToTarget(ui::EventTarget* target, |
| ui::LocatedEvent* event) { |
| event->ConvertLocationToTarget(this, static_cast<View*>(target)); |
| } |
| |
| // Accelerators ---------------------------------------------------------------- |
| |
| void View::AddAccelerator(const ui::Accelerator& accelerator) { |
| if (!accelerators_.get()) |
| accelerators_.reset(new std::vector<ui::Accelerator>()); |
| |
| if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) == |
| accelerators_->end()) { |
| accelerators_->push_back(accelerator); |
| } |
| RegisterPendingAccelerators(); |
| } |
| |
| void View::RemoveAccelerator(const ui::Accelerator& accelerator) { |
| if (!accelerators_.get()) { |
| NOTREACHED() << "Removing non-existing accelerator"; |
| return; |
| } |
| |
| std::vector<ui::Accelerator>::iterator i( |
| std::find(accelerators_->begin(), accelerators_->end(), accelerator)); |
| if (i == accelerators_->end()) { |
| NOTREACHED() << "Removing non-existing accelerator"; |
| return; |
| } |
| |
| size_t index = i - accelerators_->begin(); |
| accelerators_->erase(i); |
| if (index >= registered_accelerator_count_) { |
| // The accelerator is not registered to FocusManager. |
| return; |
| } |
| --registered_accelerator_count_; |
| |
| // Providing we are attached to a Widget and registered with a focus manager, |
| // we should de-register from that focus manager now. |
| if (GetWidget() && accelerator_focus_manager_) |
| accelerator_focus_manager_->UnregisterAccelerator(accelerator, this); |
| } |
| |
| void View::ResetAccelerators() { |
| if (accelerators_.get()) |
| UnregisterAccelerators(false); |
| } |
| |
| bool View::AcceleratorPressed(const ui::Accelerator& accelerator) { |
| return false; |
| } |
| |
| bool View::CanHandleAccelerators() const { |
| return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible(); |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| bool View::HasFocus() const { |
| const FocusManager* focus_manager = GetFocusManager(); |
| return focus_manager && (focus_manager->GetFocusedView() == this); |
| } |
| |
| View* View::GetNextFocusableView() { |
| return next_focusable_view_; |
| } |
| |
| const View* View::GetNextFocusableView() const { |
| return next_focusable_view_; |
| } |
| |
| View* View::GetPreviousFocusableView() { |
| return previous_focusable_view_; |
| } |
| |
| void View::SetNextFocusableView(View* view) { |
| if (view) |
| view->previous_focusable_view_ = this; |
| next_focusable_view_ = view; |
| } |
| |
| void View::SetFocusable(bool focusable) { |
| if (focusable_ == focusable) |
| return; |
| |
| focusable_ = focusable; |
| AdvanceFocusIfNecessary(); |
| } |
| |
| bool View::IsFocusable() const { |
| return focusable_ && enabled_ && IsDrawn(); |
| } |
| |
| bool View::IsAccessibilityFocusable() const { |
| return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn(); |
| } |
| |
| void View::SetAccessibilityFocusable(bool accessibility_focusable) { |
| if (accessibility_focusable_ == accessibility_focusable) |
| return; |
| |
| accessibility_focusable_ = accessibility_focusable; |
| AdvanceFocusIfNecessary(); |
| } |
| |
| FocusManager* View::GetFocusManager() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->GetFocusManager() : NULL; |
| } |
| |
| const FocusManager* View::GetFocusManager() const { |
| const Widget* widget = GetWidget(); |
| return widget ? widget->GetFocusManager() : NULL; |
| } |
| |
| void View::RequestFocus() { |
| FocusManager* focus_manager = GetFocusManager(); |
| if (focus_manager && IsFocusable()) |
| focus_manager->SetFocusedView(this); |
| } |
| |
| bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) { |
| return false; |
| } |
| |
| FocusTraversable* View::GetFocusTraversable() { |
| return NULL; |
| } |
| |
| FocusTraversable* View::GetPaneFocusTraversable() { |
| return NULL; |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const { |
| return false; |
| } |
| |
| bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const { |
| return false; |
| } |
| |
| // Context menus --------------------------------------------------------------- |
| |
| void View::ShowContextMenu(const gfx::Point& p, |
| ui::MenuSourceType source_type) { |
| if (!context_menu_controller_) |
| return; |
| |
| context_menu_controller_->ShowContextMenuForView(this, p, source_type); |
| } |
| |
| // static |
| bool View::ShouldShowContextMenuOnMousePress() { |
| return kContextMenuOnMousePress; |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| bool View::GetDropFormats( |
| int* formats, |
| std::set<OSExchangeData::CustomFormat>* custom_formats) { |
| return false; |
| } |
| |
| bool View::AreDropTypesRequired() { |
| return false; |
| } |
| |
| bool View::CanDrop(const OSExchangeData& data) { |
| // TODO(sky): when I finish up migration, this should default to true. |
| return false; |
| } |
| |
| void View::OnDragEntered(const ui::DropTargetEvent& event) { |
| } |
| |
| int View::OnDragUpdated(const ui::DropTargetEvent& event) { |
| return ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::OnDragExited() { |
| } |
| |
| int View::OnPerformDrop(const ui::DropTargetEvent& event) { |
| return ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::OnDragDone() { |
| } |
| |
| // static |
| bool View::ExceededDragThreshold(const gfx::Vector2d& delta) { |
| return (abs(delta.x()) > GetHorizontalDragThreshold() || |
| abs(delta.y()) > GetVerticalDragThreshold()); |
| } |
| |
| // Accessibility---------------------------------------------------------------- |
| |
| gfx::NativeViewAccessible View::GetNativeViewAccessible() { |
| if (!native_view_accessibility_) |
| native_view_accessibility_ = NativeViewAccessibility::Create(this); |
| if (native_view_accessibility_) |
| return native_view_accessibility_->GetNativeObject(); |
| return NULL; |
| } |
| |
| void View::NotifyAccessibilityEvent( |
| ui::AXEvent event_type, |
| bool send_native_event) { |
| if (ViewsDelegate::views_delegate) |
| ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type); |
| |
| if (send_native_event && GetWidget()) { |
| if (!native_view_accessibility_) |
| native_view_accessibility_ = NativeViewAccessibility::Create(this); |
| if (native_view_accessibility_) |
| native_view_accessibility_->NotifyAccessibilityEvent(event_type); |
| } |
| } |
| |
| // Scrolling ------------------------------------------------------------------- |
| |
| void View::ScrollRectToVisible(const gfx::Rect& rect) { |
| // We must take RTL UI mirroring into account when adjusting the position of |
| // the region. |
| if (parent_) { |
| gfx::Rect scroll_rect(rect); |
| scroll_rect.Offset(GetMirroredX(), y()); |
| parent_->ScrollRectToVisible(scroll_rect); |
| } |
| } |
| |
| int View::GetPageScrollIncrement(ScrollView* scroll_view, |
| bool is_horizontal, bool is_positive) { |
| return 0; |
| } |
| |
| int View::GetLineScrollIncrement(ScrollView* scroll_view, |
| bool is_horizontal, bool is_positive) { |
| return 0; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, protected: |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
| } |
| |
| void View::PreferredSizeChanged() { |
| InvalidateLayout(); |
| if (parent_) |
| parent_->ChildPreferredSizeChanged(this); |
| } |
| |
| bool View::GetNeedsNotificationWhenVisibleBoundsChange() const { |
| return false; |
| } |
| |
| void View::OnVisibleBoundsChanged() { |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) { |
| } |
| |
| void View::VisibilityChanged(View* starting_from, bool is_visible) { |
| } |
| |
| void View::NativeViewHierarchyChanged() { |
| FocusManager* focus_manager = GetFocusManager(); |
| if (accelerator_focus_manager_ != focus_manager) { |
| UnregisterAccelerators(true); |
| |
| if (focus_manager) |
| RegisterPendingAccelerators(); |
| } |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) { |
| TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName()); |
| for (int i = 0, count = child_count(); i < count; ++i) |
| if (!child_at(i)->layer()) |
| child_at(i)->Paint(canvas, cull_set); |
| } |
| |
| void View::OnPaint(gfx::Canvas* canvas) { |
| TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName()); |
| OnPaintBackground(canvas); |
| OnPaintBorder(canvas); |
| } |
| |
| void View::OnPaintBackground(gfx::Canvas* canvas) { |
| if (background_.get()) { |
| TRACE_EVENT2("views", "View::OnPaintBackground", |
| "width", canvas->sk_canvas()->getDevice()->width(), |
| "height", canvas->sk_canvas()->getDevice()->height()); |
| background_->Paint(canvas, this); |
| } |
| } |
| |
| void View::OnPaintBorder(gfx::Canvas* canvas) { |
| if (border_.get()) { |
| TRACE_EVENT2("views", "View::OnPaintBorder", |
| "width", canvas->sk_canvas()->getDevice()->width(), |
| "height", canvas->sk_canvas()->getDevice()->height()); |
| border_->Paint(*this, canvas); |
| } |
| } |
| |
| bool View::IsPaintRoot() { |
| return paint_to_layer_ || !parent_; |
| } |
| |
| // Accelerated Painting -------------------------------------------------------- |
| |
| void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { |
| // This method should not have the side-effect of creating the layer. |
| if (layer()) |
| layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely); |
| } |
| |
| gfx::Vector2d View::CalculateOffsetToAncestorWithLayer( |
| ui::Layer** layer_parent) { |
| if (layer()) { |
| if (layer_parent) |
| *layer_parent = layer(); |
| return gfx::Vector2d(); |
| } |
| if (!parent_) |
| return gfx::Vector2d(); |
| |
| return gfx::Vector2d(GetMirroredX(), y()) + |
| parent_->CalculateOffsetToAncestorWithLayer(layer_parent); |
| } |
| |
| void View::UpdateParentLayer() { |
| if (!layer()) |
| return; |
| |
| ui::Layer* parent_layer = NULL; |
| gfx::Vector2d offset(GetMirroredX(), y()); |
| |
| if (parent_) |
| offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer); |
| |
| ReparentLayer(offset, parent_layer); |
| } |
| |
| void View::MoveLayerToParent(ui::Layer* parent_layer, |
| const gfx::Point& point) { |
| gfx::Point local_point(point); |
| if (parent_layer != layer()) |
| local_point.Offset(GetMirroredX(), y()); |
| if (layer() && parent_layer != layer()) { |
| parent_layer->Add(layer()); |
| SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(), |
| width(), height())); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->MoveLayerToParent(parent_layer, local_point); |
| } |
| } |
| |
| void View::UpdateLayerVisibility() { |
| bool visible = visible_; |
| for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_) |
| visible = v->visible(); |
| |
| UpdateChildLayerVisibility(visible); |
| } |
| |
| void View::UpdateChildLayerVisibility(bool ancestor_visible) { |
| if (layer()) { |
| layer()->SetVisible(ancestor_visible && visible_); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_); |
| } |
| } |
| |
| void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) { |
| if (layer()) { |
| SetLayerBounds(GetLocalBounds() + offset); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) { |
| View* child = child_at(i); |
| child->UpdateChildLayerBounds( |
| offset + gfx::Vector2d(child->GetMirroredX(), child->y())); |
| } |
| } |
| } |
| |
| void View::OnPaintLayer(gfx::Canvas* canvas) { |
| if (!layer() || !layer()->fills_bounds_opaquely()) |
| canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
| PaintCommon(canvas, CullSet()); |
| } |
| |
| void View::OnDelegatedFrameDamage( |
| const gfx::Rect& damage_rect_in_dip) { |
| } |
| |
| void View::OnDeviceScaleFactorChanged(float device_scale_factor) { |
| snap_layer_to_pixel_boundary_ = |
| (device_scale_factor - std::floor(device_scale_factor)) != 0.0f; |
| SnapLayerToPixelBoundary(); |
| // Repainting with new scale factor will paint the content at the right scale. |
| } |
| |
| base::Closure View::PrepareForLayerBoundsChange() { |
| return base::Closure(); |
| } |
| |
| void View::ReorderLayers() { |
| View* v = this; |
| while (v && !v->layer()) |
| v = v->parent(); |
| |
| Widget* widget = GetWidget(); |
| if (!v) { |
| if (widget) { |
| ui::Layer* layer = widget->GetLayer(); |
| if (layer) |
| widget->GetRootView()->ReorderChildLayers(layer); |
| } |
| } else { |
| v->ReorderChildLayers(v->layer()); |
| } |
| |
| if (widget) { |
| // Reorder the widget's child NativeViews in case a child NativeView is |
| // associated with a view (eg via a NativeViewHost). Always do the |
| // reordering because the associated NativeView's layer (if it has one) |
| // is parented to the widget's layer regardless of whether the host view has |
| // an ancestor with a layer. |
| widget->ReorderNativeViews(); |
| } |
| } |
| |
| void View::ReorderChildLayers(ui::Layer* parent_layer) { |
| if (layer() && layer() != parent_layer) { |
| DCHECK_EQ(parent_layer, layer()->parent()); |
| parent_layer->StackAtBottom(layer()); |
| } else { |
| // Iterate backwards through the children so that a child with a layer |
| // which is further to the back is stacked above one which is further to |
| // the front. |
| for (Views::reverse_iterator it(children_.rbegin()); |
| it != children_.rend(); ++it) { |
| (*it)->ReorderChildLayers(parent_layer); |
| } |
| } |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| View::DragInfo* View::GetDragInfo() { |
| return parent_ ? parent_->GetDragInfo() : NULL; |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| void View::OnFocus() { |
| // TODO(beng): Investigate whether it's possible for us to move this to |
| // Focus(). |
| // By default, we clear the native focus. This ensures that no visible native |
| // view as the focus and that we still receive keyboard inputs. |
| FocusManager* focus_manager = GetFocusManager(); |
| if (focus_manager) |
| focus_manager->ClearNativeFocus(); |
| |
| // TODO(beng): Investigate whether it's possible for us to move this to |
| // Focus(). |
| // Notify assistive technologies of the focus change. |
| NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); |
| } |
| |
| void View::OnBlur() { |
| } |
| |
| void View::Focus() { |
| OnFocus(); |
| } |
| |
| void View::Blur() { |
| OnBlur(); |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| void View::TooltipTextChanged() { |
| Widget* widget = GetWidget(); |
| // TooltipManager may be null if there is a problem creating it. |
| if (widget && widget->GetTooltipManager()) |
| widget->GetTooltipManager()->TooltipTextChanged(this); |
| } |
| |
| // Context menus --------------------------------------------------------------- |
| |
| gfx::Point View::GetKeyboardContextMenuLocation() { |
| gfx::Rect vis_bounds = GetVisibleBounds(); |
| gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2, |
| vis_bounds.y() + vis_bounds.height() / 2); |
| ConvertPointToScreen(this, &screen_point); |
| return screen_point; |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| int View::GetDragOperations(const gfx::Point& press_pt) { |
| return drag_controller_ ? |
| drag_controller_->GetDragOperationsForView(this, press_pt) : |
| ui::DragDropTypes::DRAG_NONE; |
| } |
| |
| void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) { |
| DCHECK(drag_controller_); |
| drag_controller_->WriteDragDataForView(this, press_pt, data); |
| } |
| |
| bool View::InDrag() { |
| Widget* widget = GetWidget(); |
| return widget ? widget->dragged_view() == this : false; |
| } |
| |
| int View::GetHorizontalDragThreshold() { |
| // TODO(jennyz): This value may need to be adjusted for different platforms |
| // and for different display density. |
| return kDefaultHorizontalDragThreshold; |
| } |
| |
| int View::GetVerticalDragThreshold() { |
| // TODO(jennyz): This value may need to be adjusted for different platforms |
| // and for different display density. |
| return kDefaultVerticalDragThreshold; |
| } |
| |
| // Debugging ------------------------------------------------------------------- |
| |
| #if !defined(NDEBUG) |
| |
| std::string View::PrintViewGraph(bool first) { |
| return DoPrintViewGraph(first, this); |
| } |
| |
| std::string View::DoPrintViewGraph(bool first, View* view_with_children) { |
| // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19. |
| const size_t kMaxPointerStringLength = 19; |
| |
| std::string result; |
| |
| if (first) |
| result.append("digraph {\n"); |
| |
| // Node characteristics. |
| char p[kMaxPointerStringLength]; |
| |
| const std::string class_name(GetClassName()); |
| size_t base_name_index = class_name.find_last_of('/'); |
| if (base_name_index == std::string::npos) |
| base_name_index = 0; |
| else |
| base_name_index++; |
| |
| char bounds_buffer[512]; |
| |
| // Information about current node. |
| base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children); |
| result.append(" N"); |
| result.append(p + 2); |
| result.append(" [label=\""); |
| |
| result.append(class_name.substr(base_name_index).c_str()); |
| |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n bounds: (%d, %d), (%dx%d)", |
| bounds().x(), |
| bounds().y(), |
| bounds().width(), |
| bounds().height()); |
| result.append(bounds_buffer); |
| |
| gfx::DecomposedTransform decomp; |
| if (!GetTransform().IsIdentity() && |
| gfx::DecomposeTransform(&decomp, GetTransform())) { |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n translation: (%f, %f)", |
| decomp.translate[0], |
| decomp.translate[1]); |
| result.append(bounds_buffer); |
| |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n rotation: %3.2f", |
| std::acos(decomp.quaternion[3]) * 360.0 / M_PI); |
| result.append(bounds_buffer); |
| |
| base::snprintf(bounds_buffer, |
| arraysize(bounds_buffer), |
| "\\n scale: (%2.4f, %2.4f)", |
| decomp.scale[0], |
| decomp.scale[1]); |
| result.append(bounds_buffer); |
| } |
| |
| result.append("\""); |
| if (!parent_) |
| result.append(", shape=box"); |
| if (layer()) { |
| if (layer()->has_external_content()) |
| result.append(", color=green"); |
| else |
| result.append(", color=red"); |
| |
| if (layer()->fills_bounds_opaquely()) |
| result.append(", style=filled"); |
| } |
| result.append("]\n"); |
| |
| // Link to parent. |
| if (parent_) { |
| char pp[kMaxPointerStringLength]; |
| |
| base::snprintf(pp, kMaxPointerStringLength, "%p", parent_); |
| result.append(" N"); |
| result.append(pp + 2); |
| result.append(" -> N"); |
| result.append(p + 2); |
| result.append("\n"); |
| } |
| |
| // Children. |
| for (int i = 0, count = view_with_children->child_count(); i < count; ++i) |
| result.append(view_with_children->child_at(i)->PrintViewGraph(false)); |
| |
| if (first) |
| result.append("}\n"); |
| |
| return result; |
| } |
| #endif |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // View, private: |
| |
| // DropInfo -------------------------------------------------------------------- |
| |
| void View::DragInfo::Reset() { |
| possible_drag = false; |
| start_pt = gfx::Point(); |
| } |
| |
| void View::DragInfo::PossibleDrag(const gfx::Point& p) { |
| possible_drag = true; |
| start_pt = p; |
| } |
| |
| // Painting -------------------------------------------------------------------- |
| |
| void View::SchedulePaintBoundsChanged(SchedulePaintType type) { |
| // If we have a layer and the View's size did not change, we do not need to |
| // schedule any paints since the layer will be redrawn at its new location |
| // during the next Draw() cycle in the compositor. |
| if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) { |
| // Otherwise, if the size changes or we don't have a layer then we need to |
| // use SchedulePaint to invalidate the area occupied by the View. |
| SchedulePaint(); |
| } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) { |
| // The compositor doesn't Draw() until something on screen changes, so |
| // if our position changes but nothing is being animated on screen, then |
| // tell the compositor to redraw the scene. We know layer() exists due to |
| // the above if clause. |
| layer()->ScheduleDraw(); |
| } |
| } |
| |
| void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) { |
| if (!visible_) |
| return; |
| |
| { |
| // If the View we are about to paint requested the canvas to be flipped, we |
| // should change the transform appropriately. |
| // The canvas mirroring is undone once the View is done painting so that we |
| // don't pass the canvas with the mirrored transform to Views that didn't |
| // request the canvas to be flipped. |
| gfx::ScopedCanvas scoped(canvas); |
| if (FlipCanvasOnPaintForRTLUI()) { |
| canvas->Translate(gfx::Vector2d(width(), 0)); |
| canvas->Scale(-1, 1); |
| } |
| |
| OnPaint(canvas); |
| } |
| |
| PaintChildren(canvas, cull_set); |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| void View::DoRemoveChildView(View* view, |
| bool update_focus_cycle, |
| bool update_tool_tip, |
| bool delete_removed_view, |
| View* new_parent) { |
| DCHECK(view); |
| |
| const Views::iterator i(std::find(children_.begin(), children_.end(), view)); |
| scoped_ptr<View> view_to_be_deleted; |
| if (i != children_.end()) { |
| if (update_focus_cycle) { |
| // Let's remove the view from the focus traversal. |
| View* next_focusable = view->next_focusable_view_; |
| View* prev_focusable = view->previous_focusable_view_; |
| if (prev_focusable) |
| prev_focusable->next_focusable_view_ = next_focusable; |
| if (next_focusable) |
| next_focusable->previous_focusable_view_ = prev_focusable; |
| } |
| |
| if (GetWidget()) { |
| UnregisterChildrenForVisibleBoundsNotification(view); |
| if (view->visible()) |
| view->SchedulePaint(); |
| GetWidget()->NotifyWillRemoveView(view); |
| } |
| |
| // Remove the bounds of this child and any of its descendants from our |
| // paint root bounds tree. |
| BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot(); |
| if (bounds_tree) |
| view->RemoveRootBounds(bounds_tree); |
| |
| view->PropagateRemoveNotifications(this, new_parent); |
| view->parent_ = NULL; |
| view->UpdateLayerVisibility(); |
| |
| if (delete_removed_view && !view->owned_by_client_) |
| view_to_be_deleted.reset(view); |
| |
| children_.erase(i); |
| } |
| |
| if (update_tool_tip) |
| UpdateTooltip(); |
| |
| if (layout_manager_.get()) |
| layout_manager_->ViewRemoved(this, view); |
| } |
| |
| void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateRemoveNotifications(old_parent, new_parent); |
| |
| ViewHierarchyChangedDetails details(false, old_parent, this, new_parent); |
| for (View* v = this; v; v = v->parent_) |
| v->ViewHierarchyChangedImpl(true, details); |
| } |
| |
| void View::PropagateAddNotifications( |
| const ViewHierarchyChangedDetails& details) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateAddNotifications(details); |
| ViewHierarchyChangedImpl(true, details); |
| } |
| |
| void View::PropagateNativeViewHierarchyChanged() { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateNativeViewHierarchyChanged(); |
| NativeViewHierarchyChanged(); |
| } |
| |
| void View::ViewHierarchyChangedImpl( |
| bool register_accelerators, |
| const ViewHierarchyChangedDetails& details) { |
| if (register_accelerators) { |
| if (details.is_add) { |
| // If you get this registration, you are part of a subtree that has been |
| // added to the view hierarchy. |
| if (GetFocusManager()) |
| RegisterPendingAccelerators(); |
| } else { |
| if (details.child == this) |
| UnregisterAccelerators(true); |
| } |
| } |
| |
| if (details.is_add && layer() && !layer()->parent()) { |
| UpdateParentLayer(); |
| Widget* widget = GetWidget(); |
| if (widget) |
| widget->UpdateRootLayers(); |
| } else if (!details.is_add && details.child == this) { |
| // Make sure the layers belonging to the subtree rooted at |child| get |
| // removed from layers that do not belong in the same subtree. |
| OrphanLayers(); |
| Widget* widget = GetWidget(); |
| if (widget) |
| widget->UpdateRootLayers(); |
| } |
| |
| ViewHierarchyChanged(details); |
| details.parent->needs_layout_ = true; |
| } |
| |
| void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateNativeThemeChanged(theme); |
| OnNativeThemeChanged(theme); |
| } |
| |
| // Size and disposition -------------------------------------------------------- |
| |
| void View::PropagateVisibilityNotifications(View* start, bool is_visible) { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->PropagateVisibilityNotifications(start, is_visible); |
| VisibilityChangedImpl(start, is_visible); |
| } |
| |
| void View::VisibilityChangedImpl(View* starting_from, bool is_visible) { |
| VisibilityChanged(starting_from, is_visible); |
| } |
| |
| void View::BoundsChanged(const gfx::Rect& previous_bounds) { |
| // Mark our bounds as dirty for the paint root, also see if we need to |
| // recompute our children's bounds due to origin change. |
| bool origin_changed = |
| previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin(); |
| SetRootBoundsDirty(origin_changed); |
| |
| if (visible_) { |
| // Paint the new bounds. |
| SchedulePaintBoundsChanged( |
| bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : |
| SCHEDULE_PAINT_SIZE_CHANGED); |
| } |
| |
| if (layer()) { |
| if (parent_) { |
| SetLayerBounds(GetLocalBounds() + |
| gfx::Vector2d(GetMirroredX(), y()) + |
| parent_->CalculateOffsetToAncestorWithLayer(NULL)); |
| } else { |
| SetLayerBounds(bounds_); |
| } |
| } else { |
| // If our bounds have changed, then any descendant layer bounds may have |
| // changed. Update them accordingly. |
| UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); |
| } |
| |
| OnBoundsChanged(previous_bounds); |
| |
| if (previous_bounds.size() != size()) { |
| needs_layout_ = false; |
| Layout(); |
| } |
| |
| if (GetNeedsNotificationWhenVisibleBoundsChange()) |
| OnVisibleBoundsChanged(); |
| |
| // Notify interested Views that visible bounds within the root view may have |
| // changed. |
| if (descendants_to_notify_.get()) { |
| for (Views::iterator i(descendants_to_notify_->begin()); |
| i != descendants_to_notify_->end(); ++i) { |
| (*i)->OnVisibleBoundsChanged(); |
| } |
| } |
| } |
| |
| // static |
| void View::RegisterChildrenForVisibleBoundsNotification(View* view) { |
| if (view->GetNeedsNotificationWhenVisibleBoundsChange()) |
| view->RegisterForVisibleBoundsNotification(); |
| for (int i = 0; i < view->child_count(); ++i) |
| RegisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
| } |
| |
| // static |
| void View::UnregisterChildrenForVisibleBoundsNotification(View* view) { |
| if (view->GetNeedsNotificationWhenVisibleBoundsChange()) |
| view->UnregisterForVisibleBoundsNotification(); |
| for (int i = 0; i < view->child_count(); ++i) |
| UnregisterChildrenForVisibleBoundsNotification(view->child_at(i)); |
| } |
| |
| void View::RegisterForVisibleBoundsNotification() { |
| if (registered_for_visible_bounds_notification_) |
| return; |
| |
| registered_for_visible_bounds_notification_ = true; |
| for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
| ancestor->AddDescendantToNotify(this); |
| } |
| |
| void View::UnregisterForVisibleBoundsNotification() { |
| if (!registered_for_visible_bounds_notification_) |
| return; |
| |
| registered_for_visible_bounds_notification_ = false; |
| for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) |
| ancestor->RemoveDescendantToNotify(this); |
| } |
| |
| void View::AddDescendantToNotify(View* view) { |
| DCHECK(view); |
| if (!descendants_to_notify_.get()) |
| descendants_to_notify_.reset(new Views); |
| descendants_to_notify_->push_back(view); |
| } |
| |
| void View::RemoveDescendantToNotify(View* view) { |
| DCHECK(view && descendants_to_notify_.get()); |
| Views::iterator i(std::find( |
| descendants_to_notify_->begin(), descendants_to_notify_->end(), view)); |
| DCHECK(i != descendants_to_notify_->end()); |
| descendants_to_notify_->erase(i); |
| if (descendants_to_notify_->empty()) |
| descendants_to_notify_.reset(); |
| } |
| |
| void View::SetLayerBounds(const gfx::Rect& bounds) { |
| layer()->SetBounds(bounds); |
| SnapLayerToPixelBoundary(); |
| } |
| |
| void View::SetRootBoundsDirty(bool origin_changed) { |
| root_bounds_dirty_ = true; |
| |
| if (origin_changed) { |
| // Inform our children that their root bounds are dirty, as their relative |
| // coordinates in paint root space have changed since ours have changed. |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); |
| ++i) { |
| if (!(*i)->IsPaintRoot()) |
| (*i)->SetRootBoundsDirty(origin_changed); |
| } |
| } |
| } |
| |
| void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) { |
| // If we're not visible no need to update BoundsTree. When we are made visible |
| // the BoundsTree will be updated appropriately. |
| if (!visible_) |
| return; |
| |
| if (!root_bounds_dirty_ && children_.empty()) |
| return; |
| |
| // No need to recompute bounds if we haven't flagged ours as dirty. |
| TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName()); |
| |
| // Add our own offset to the provided offset, for our own bounds update and |
| // for propagation to our children if needed. |
| gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin(); |
| |
| // If our bounds have changed we must re-insert our new bounds to the tree. |
| if (root_bounds_dirty_) { |
| root_bounds_dirty_ = false; |
| gfx::Rect bounds( |
| view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height()); |
| tree->Insert(bounds, reinterpret_cast<intptr_t>(this)); |
| } |
| |
| // Update our children's bounds if needed. |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { |
| // We don't descend in to layer views for bounds recomputation, as they |
| // manage their own RTree as paint roots. |
| if (!(*i)->IsPaintRoot()) |
| (*i)->UpdateRootBounds(tree, view_offset); |
| } |
| } |
| |
| void View::RemoveRootBounds(BoundsTree* tree) { |
| tree->Remove(reinterpret_cast<intptr_t>(this)); |
| |
| root_bounds_dirty_ = true; |
| |
| for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { |
| if (!(*i)->IsPaintRoot()) |
| (*i)->RemoveRootBounds(tree); |
| } |
| } |
| |
| View::BoundsTree* View::GetBoundsTreeFromPaintRoot() { |
| BoundsTree* bounds_tree = bounds_tree_.get(); |
| View* paint_root = this; |
| while (!bounds_tree && !paint_root->IsPaintRoot()) { |
| // Assumption is that if IsPaintRoot() is false then parent_ is valid. |
| DCHECK(paint_root); |
| paint_root = paint_root->parent_; |
| bounds_tree = paint_root->bounds_tree_.get(); |
| } |
| |
| return bounds_tree; |
| } |
| |
| // Transformations ------------------------------------------------------------- |
| |
| bool View::GetTransformRelativeTo(const View* ancestor, |
| gfx::Transform* transform) const { |
| const View* p = this; |
| |
| while (p && p != ancestor) { |
| transform->ConcatTransform(p->GetTransform()); |
| gfx::Transform translation; |
| translation.Translate(static_cast<float>(p->GetMirroredX()), |
| static_cast<float>(p->y())); |
| transform->ConcatTransform(translation); |
| |
| p = p->parent_; |
| } |
| |
| return p == ancestor; |
| } |
| |
| // Coordinate conversion ------------------------------------------------------- |
| |
| bool View::ConvertPointForAncestor(const View* ancestor, |
| gfx::Point* point) const { |
| gfx::Transform trans; |
| // TODO(sad): Have some way of caching the transformation results. |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| gfx::Point3F p(*point); |
| trans.TransformPoint(&p); |
| *point = gfx::ToFlooredPoint(p.AsPointF()); |
| return result; |
| } |
| |
| bool View::ConvertPointFromAncestor(const View* ancestor, |
| gfx::Point* point) const { |
| gfx::Transform trans; |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| gfx::Point3F p(*point); |
| trans.TransformPointReverse(&p); |
| *point = gfx::ToFlooredPoint(p.AsPointF()); |
| return result; |
| } |
| |
| bool View::ConvertRectForAncestor(const View* ancestor, |
| gfx::RectF* rect) const { |
| gfx::Transform trans; |
| // TODO(sad): Have some way of caching the transformation results. |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| trans.TransformRect(rect); |
| return result; |
| } |
| |
| bool View::ConvertRectFromAncestor(const View* ancestor, |
| gfx::RectF* rect) const { |
| gfx::Transform trans; |
| bool result = GetTransformRelativeTo(ancestor, &trans); |
| trans.TransformRectReverse(rect); |
| return result; |
| } |
| |
| // Accelerated painting -------------------------------------------------------- |
| |
| void View::CreateLayer() { |
| // A new layer is being created for the view. So all the layers of the |
| // sub-tree can inherit the visibility of the corresponding view. |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateChildLayerVisibility(true); |
| |
| SetLayer(new ui::Layer()); |
| layer()->set_delegate(this); |
| #if !defined(NDEBUG) |
| layer()->set_name(GetClassName()); |
| #endif |
| |
| UpdateParentLayers(); |
| UpdateLayerVisibility(); |
| |
| // The new layer needs to be ordered in the layer tree according |
| // to the view tree. Children of this layer were added in order |
| // in UpdateParentLayers(). |
| if (parent()) |
| parent()->ReorderLayers(); |
| |
| Widget* widget = GetWidget(); |
| if (widget) |
| widget->UpdateRootLayers(); |
| } |
| |
| void View::UpdateParentLayers() { |
| // Attach all top-level un-parented layers. |
| if (layer() && !layer()->parent()) { |
| UpdateParentLayer(); |
| } else { |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->UpdateParentLayers(); |
| } |
| } |
| |
| void View::OrphanLayers() { |
| if (layer()) { |
| if (layer()->parent()) |
| layer()->parent()->Remove(layer()); |
| |
| // The layer belonging to this View has already been orphaned. It is not |
| // necessary to orphan the child layers. |
| return; |
| } |
| for (int i = 0, count = child_count(); i < count; ++i) |
| child_at(i)->OrphanLayers(); |
| } |
| |
| void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) { |
| layer()->SetBounds(GetLocalBounds() + offset); |
| DCHECK_NE(layer(), parent_layer); |
| if (parent_layer) |
| parent_layer->Add(layer()); |
| layer()->SchedulePaint(GetLocalBounds()); |
| MoveLayerToParent(layer(), gfx::Point()); |
| } |
| |
| void View::DestroyLayer() { |
| ui::Layer* new_parent = layer()->parent(); |
| std::vector<ui::Layer*> children = layer()->children(); |
| for (size_t i = 0; i < children.size(); ++i) { |
| layer()->Remove(children[i]); |
| if (new_parent) |
| new_parent->Add(children[i]); |
| } |
| |
| LayerOwner::DestroyLayer(); |
| |
| if (new_parent) |
| ReorderLayers(); |
| |
| UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); |
| |
| SchedulePaint(); |
| |
| Widget* widget = GetWidget(); |
| if (widget) |
| widget->UpdateRootLayers(); |
| } |
| |
| // Input ----------------------------------------------------------------------- |
| |
| bool View::ProcessMousePressed(const ui::MouseEvent& event) { |
| int drag_operations = |
| (enabled_ && event.IsOnlyLeftMouseButton() && |
| HitTestPoint(event.location())) ? |
| GetDragOperations(event.location()) : 0; |
| ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? |
| context_menu_controller_ : 0; |
| View::DragInfo* drag_info = GetDragInfo(); |
| |
| // TODO(sky): for debugging 360238. |
| int storage_id = 0; |
| if (event.IsOnlyRightMouseButton() && context_menu_controller && |
| kContextMenuOnMousePress && HitTestPoint(event.location())) { |
| ViewStorage* view_storage = ViewStorage::GetInstance(); |
| storage_id = view_storage->CreateStorageID(); |
| view_storage->StoreView(storage_id, this); |
| } |
| |
| const bool enabled = enabled_; |
| const bool result = OnMousePressed(event); |
| |
| if (!enabled) |
| return result; |
| |
| if (event.IsOnlyRightMouseButton() && context_menu_controller && |
| kContextMenuOnMousePress) { |
| // Assume that if there is a context menu controller we won't be deleted |
| // from mouse pressed. |
| gfx::Point location(event.location()); |
| if (HitTestPoint(location)) { |
| if (storage_id != 0) |
| CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id)); |
| ConvertPointToScreen(this, &location); |
| ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); |
| return true; |
| } |
| } |
| |
| // WARNING: we may have been deleted, don't use any View variables. |
| if (drag_operations != ui::DragDropTypes::DRAG_NONE) { |
| drag_info->PossibleDrag(event.location()); |
| return true; |
| } |
| return !!context_menu_controller || result; |
| } |
| |
| bool View::ProcessMouseDragged(const ui::MouseEvent& event) { |
| // Copy the field, that way if we're deleted after drag and drop no harm is |
| // done. |
| ContextMenuController* context_menu_controller = context_menu_controller_; |
| const bool possible_drag = GetDragInfo()->possible_drag; |
| if (possible_drag && |
| ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) && |
| (!drag_controller_ || |
| drag_controller_->CanStartDragForView( |
| this, GetDragInfo()->start_pt, event.location()))) { |
| DoDrag(event, GetDragInfo()->start_pt, |
| ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE); |
| } else { |
| if (OnMouseDragged(event)) |
| return true; |
| // Fall through to return value based on context menu controller. |
| } |
| // WARNING: we may have been deleted. |
| return (context_menu_controller != NULL) || possible_drag; |
| } |
| |
| void View::ProcessMouseReleased(const ui::MouseEvent& event) { |
| if (!kContextMenuOnMousePress && context_menu_controller_ && |
| event.IsOnlyRightMouseButton()) { |
| // Assume that if there is a context menu controller we won't be deleted |
| // from mouse released. |
| gfx::Point location(event.location()); |
| OnMouseReleased(event); |
| if (HitTestPoint(location)) { |
| ConvertPointToScreen(this, &location); |
| ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); |
| } |
| } else { |
| OnMouseReleased(event); |
| } |
| // WARNING: we may have been deleted. |
| } |
| |
| // Accelerators ---------------------------------------------------------------- |
| |
| void View::RegisterPendingAccelerators() { |
| if (!accelerators_.get() || |
| registered_accelerator_count_ == accelerators_->size()) { |
| // No accelerators are waiting for registration. |
| return; |
| } |
| |
| if (!GetWidget()) { |
| // The view is not yet attached to a widget, defer registration until then. |
| return; |
| } |
| |
| accelerator_focus_manager_ = GetFocusManager(); |
| if (!accelerator_focus_manager_) { |
| // Some crash reports seem to show that we may get cases where we have no |
| // focus manager (see bug #1291225). This should never be the case, just |
| // making sure we don't crash. |
| NOTREACHED(); |
| return; |
| } |
| for (std::vector<ui::Accelerator>::const_iterator i( |
| accelerators_->begin() + registered_accelerator_count_); |
| i != accelerators_->end(); ++i) { |
| accelerator_focus_manager_->RegisterAccelerator( |
| *i, ui::AcceleratorManager::kNormalPriority, this); |
| } |
| registered_accelerator_count_ = accelerators_->size(); |
| } |
| |
| void View::UnregisterAccelerators(bool leave_data_intact) { |
| if (!accelerators_.get()) |
| return; |
| |
| if (GetWidget()) { |
| if (accelerator_focus_manager_) { |
| accelerator_focus_manager_->UnregisterAccelerators(this); |
| accelerator_focus_manager_ = NULL; |
| } |
| if (!leave_data_intact) { |
| accelerators_->clear(); |
| accelerators_.reset(); |
| } |
| registered_accelerator_count_ = 0; |
| } |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| void View::InitFocusSiblings(View* v, int index) { |
| int count = child_count(); |
| |
| if (count == 0) { |
| v->next_focusable_view_ = NULL; |
| v->previous_focusable_view_ = NULL; |
| } else { |
| if (index == count) { |
| // We are inserting at the end, but the end of the child list may not be |
| // the last focusable element. Let's try to find an element with no next |
| // focusable element to link to. |
| View* last_focusable_view = NULL; |
| for (Views::iterator i(children_.begin()); i != children_.end(); ++i) { |
| if (!(*i)->next_focusable_view_) { |
| last_focusable_view = *i; |
| break; |
| } |
| } |
| if (last_focusable_view == NULL) { |
| // Hum... there is a cycle in the focus list. Let's just insert ourself |
| // after the last child. |
| View* prev = children_[index - 1]; |
| v->previous_focusable_view_ = prev; |
| v->next_focusable_view_ = prev->next_focusable_view_; |
| prev->next_focusable_view_->previous_focusable_view_ = v; |
| prev->next_focusable_view_ = v; |
| } else { |
| last_focusable_view->next_focusable_view_ = v; |
| v->next_focusable_view_ = NULL; |
| v->previous_focusable_view_ = last_focusable_view; |
| } |
| } else { |
| View* prev = children_[index]->GetPreviousFocusableView(); |
| v->previous_focusable_view_ = prev; |
| v->next_focusable_view_ = children_[index]; |
| if (prev) |
| prev->next_focusable_view_ = v; |
| children_[index]->previous_focusable_view_ = v; |
| } |
| } |
| } |
| |
| void View::AdvanceFocusIfNecessary() { |
| // Focus should only be advanced if this is the focused view and has become |
| // unfocusable. If the view is still focusable or is not focused, we can |
| // return early avoiding furthur unnecessary checks. Focusability check is |
| // performed first as it tends to be faster. |
| if (IsAccessibilityFocusable() || !HasFocus()) |
| return; |
| |
| FocusManager* focus_manager = GetFocusManager(); |
| if (focus_manager) |
| focus_manager->AdvanceFocusIfNecessary(); |
| } |
| |
| // System events --------------------------------------------------------------- |
| |
| void View::PropagateThemeChanged() { |
| for (int i = child_count() - 1; i >= 0; --i) |
| child_at(i)->PropagateThemeChanged(); |
| OnThemeChanged(); |
| } |
| |
| void View::PropagateLocaleChanged() { |
| for (int i = child_count() - 1; i >= 0; --i) |
| child_at(i)->PropagateLocaleChanged(); |
| OnLocaleChanged(); |
| } |
| |
| // Tooltips -------------------------------------------------------------------- |
| |
| void View::UpdateTooltip() { |
| Widget* widget = GetWidget(); |
| // TODO(beng): The TooltipManager NULL check can be removed when we |
| // consolidate Init() methods and make views_unittests Init() all |
| // Widgets that it uses. |
| if (widget && widget->GetTooltipManager()) |
| widget->GetTooltipManager()->UpdateTooltip(); |
| } |
| |
| // Drag and drop --------------------------------------------------------------- |
| |
| bool View::DoDrag(const ui::LocatedEvent& event, |
| const gfx::Point& press_pt, |
| ui::DragDropTypes::DragEventSource source) { |
| int drag_operations = GetDragOperations(press_pt); |
| if (drag_operations == ui::DragDropTypes::DRAG_NONE) |
| return false; |
| |
| Widget* widget = GetWidget(); |
| // We should only start a drag from an event, implying we have a widget. |
| DCHECK(widget); |
| |
| // Don't attempt to start a drag while in the process of dragging. This is |
| // especially important on X where we can get multiple mouse move events when |
| // we start the drag. |
| if (widget->dragged_view()) |
| return false; |
| |
| OSExchangeData data; |
| WriteDragData(press_pt, &data); |
| |
| // Message the RootView to do the drag and drop. That way if we're removed |
| // the RootView can detect it and avoid calling us back. |
| gfx::Point widget_location(event.location()); |
| ConvertPointToWidget(this, &widget_location); |
| widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
| // WARNING: we may have been deleted. |
| return true; |
| } |
| |
| } // namespace views |