| /* |
| * Copyright (c) 2007, 2008, 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sky/engine/config.h" |
| #include "sky/engine/platform/fonts/Font.h" |
| |
| #include "sky/engine/platform/NotImplemented.h" |
| #include "sky/engine/platform/fonts/FontPlatformFeatures.h" |
| #include "sky/engine/platform/fonts/GlyphBuffer.h" |
| #include "sky/engine/platform/fonts/SimpleFontData.h" |
| #include "sky/engine/platform/fonts/harfbuzz/HarfBuzzShaper.h" |
| #include "sky/engine/platform/geometry/FloatRect.h" |
| #include "sky/engine/platform/graphics/GraphicsContext.h" |
| |
| #include "third_party/skia/include/core/SkPaint.h" |
| #include "third_party/skia/include/core/SkTemplates.h" |
| |
| #include "sky/engine/wtf/unicode/Unicode.h" |
| |
| #include <algorithm> |
| |
| namespace blink { |
| |
| bool FontPlatformFeatures::canExpandAroundIdeographsInComplexText() |
| { |
| return false; |
| } |
| |
| static SkPaint textFillPaint(GraphicsContext* gc, const SimpleFontData* font) |
| { |
| SkPaint paint = gc->fillPaint(); |
| font->platformData().setupPaint(&paint, gc); |
| gc->adjustTextRenderMode(&paint); |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| return paint; |
| } |
| |
| static SkPaint textStrokePaint(GraphicsContext* gc, const SimpleFontData* font, bool isFilling) |
| { |
| SkPaint paint = gc->strokePaint(); |
| font->platformData().setupPaint(&paint, gc); |
| gc->adjustTextRenderMode(&paint); |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| if (isFilling) { |
| // If there is a shadow and we filled above, there will already be |
| // a shadow. We don't want to draw it again or it will be too dark |
| // and it will go on top of the fill. |
| // |
| // Note that this isn't strictly correct, since the stroke could be |
| // very thick and the shadow wouldn't account for this. The "right" |
| // thing would be to draw to a new layer and then draw that layer |
| // with a shadow. But this is a lot of extra work for something |
| // that isn't normally an issue. |
| paint.setLooper(0); |
| } |
| return paint; |
| } |
| |
| static void paintGlyphs(GraphicsContext* gc, const SimpleFontData* font, |
| const Glyph glyphs[], unsigned numGlyphs, |
| const SkPoint pos[], const FloatRect& textRect) |
| { |
| TextDrawingModeFlags textMode = gc->textDrawingMode(); |
| |
| // We draw text up to two times (once for fill, once for stroke). |
| if (textMode & TextModeFill) { |
| SkPaint paint = textFillPaint(gc, font); |
| gc->drawPosText(glyphs, numGlyphs * sizeof(Glyph), pos, textRect, paint); |
| } |
| |
| if ((textMode & TextModeStroke) && gc->hasStroke()) { |
| SkPaint paint = textStrokePaint(gc, font, textMode & TextModeFill); |
| gc->drawPosText(glyphs, numGlyphs * sizeof(Glyph), pos, textRect, paint); |
| } |
| } |
| |
| static void paintGlyphsHorizontal(GraphicsContext* gc, const SimpleFontData* font, |
| const Glyph glyphs[], unsigned numGlyphs, |
| const SkScalar xpos[], SkScalar constY, const FloatRect& textRect) |
| { |
| TextDrawingModeFlags textMode = gc->textDrawingMode(); |
| |
| if (textMode & TextModeFill) { |
| SkPaint paint = textFillPaint(gc, font); |
| gc->drawPosTextH(glyphs, numGlyphs * sizeof(Glyph), xpos, constY, textRect, paint); |
| } |
| |
| if ((textMode & TextModeStroke) && gc->hasStroke()) { |
| SkPaint paint = textStrokePaint(gc, font, textMode & TextModeFill); |
| gc->drawPosTextH(glyphs, numGlyphs * sizeof(Glyph), xpos, constY, textRect, paint); |
| } |
| } |
| |
| void Font::drawGlyphs(GraphicsContext* gc, const SimpleFontData* font, |
| const GlyphBuffer& glyphBuffer, unsigned from, unsigned numGlyphs, |
| const FloatPoint& point, const FloatRect& textRect) const |
| { |
| SkScalar x = SkFloatToScalar(point.x()); |
| SkScalar y = SkFloatToScalar(point.y()); |
| |
| const OpenTypeVerticalData* verticalData = font->verticalData(); |
| if (font->platformData().orientation() == Vertical && verticalData) { |
| SkAutoSTMalloc<32, SkPoint> storage(numGlyphs); |
| SkPoint* pos = storage.get(); |
| |
| AffineTransform savedMatrix = gc->getCTM(); |
| gc->concatCTM(AffineTransform(0, -1, 1, 0, point.x(), point.y())); |
| gc->concatCTM(AffineTransform(1, 0, 0, 1, -point.x(), -point.y())); |
| |
| const unsigned kMaxBufferLength = 256; |
| Vector<FloatPoint, kMaxBufferLength> translations; |
| |
| const FontMetrics& metrics = font->fontMetrics(); |
| SkScalar verticalOriginX = SkFloatToScalar(point.x() + metrics.floatAscent() - metrics.floatAscent(IdeographicBaseline)); |
| float horizontalOffset = point.x(); |
| |
| unsigned glyphIndex = 0; |
| while (glyphIndex < numGlyphs) { |
| unsigned chunkLength = std::min(kMaxBufferLength, numGlyphs - glyphIndex); |
| |
| const Glyph* glyphs = glyphBuffer.glyphs(from + glyphIndex); |
| translations.resize(chunkLength); |
| verticalData->getVerticalTranslationsForGlyphs(font, &glyphs[0], chunkLength, reinterpret_cast<float*>(&translations[0])); |
| |
| x = verticalOriginX; |
| y = SkFloatToScalar(point.y() + horizontalOffset - point.x()); |
| |
| float currentWidth = 0; |
| for (unsigned i = 0; i < chunkLength; ++i, ++glyphIndex) { |
| pos[i].set( |
| x + SkIntToScalar(lroundf(translations[i].x())), |
| y + -SkIntToScalar(-lroundf(currentWidth - translations[i].y()))); |
| currentWidth += glyphBuffer.advanceAt(from + glyphIndex).width(); |
| } |
| horizontalOffset += currentWidth; |
| paintGlyphs(gc, font, glyphs, chunkLength, pos, textRect); |
| } |
| |
| gc->setCTM(savedMatrix); |
| return; |
| } |
| |
| if (!glyphBuffer.hasVerticalAdvances()) { |
| SkAutoSTMalloc<64, SkScalar> storage(numGlyphs); |
| SkScalar* xpos = storage.get(); |
| const FloatSize* adv = glyphBuffer.advances(from); |
| for (unsigned i = 0; i < numGlyphs; i++) { |
| xpos[i] = x; |
| x += SkFloatToScalar(adv[i].width()); |
| } |
| const Glyph* glyphs = glyphBuffer.glyphs(from); |
| paintGlyphsHorizontal(gc, font, glyphs, numGlyphs, xpos, SkFloatToScalar(y), textRect); |
| return; |
| } |
| |
| // FIXME: text rendering speed: |
| // Android has code in their WebCore fork to special case when the |
| // GlyphBuffer has no advances other than the defaults. In that case the |
| // text drawing can proceed faster. However, it's unclear when those |
| // patches may be upstreamed to WebKit so we always use the slower path |
| // here. |
| SkAutoSTMalloc<32, SkPoint> storage(numGlyphs); |
| SkPoint* pos = storage.get(); |
| const FloatSize* adv = glyphBuffer.advances(from); |
| for (unsigned i = 0; i < numGlyphs; i++) { |
| pos[i].set(x, y); |
| x += SkFloatToScalar(adv[i].width()); |
| y += SkFloatToScalar(adv[i].height()); |
| } |
| |
| const Glyph* glyphs = glyphBuffer.glyphs(from); |
| paintGlyphs(gc, font, glyphs, numGlyphs, pos, textRect); |
| } |
| |
| void Font::drawTextBlob(GraphicsContext* gc, const SkTextBlob* blob, const SkPoint& origin) const |
| { |
| // FIXME: It would be good to move this to Font.cpp, if we're sure that none |
| // of the things in FontMac's setupPaint need to apply here. |
| // See also paintGlyphs. |
| TextDrawingModeFlags textMode = gc->textDrawingMode(); |
| |
| if (textMode & TextModeFill) { |
| SkPaint paint = gc->fillPaint(); |
| gc->adjustTextRenderMode(&paint); |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| gc->drawTextBlob(blob, origin, paint); |
| } |
| |
| if ((textMode & TextModeStroke) && gc->hasStroke()) { |
| SkPaint paint = gc->strokePaint(); |
| gc->adjustTextRenderMode(&paint); |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| if (textMode & TextModeFill) |
| paint.setLooper(0); |
| gc->drawTextBlob(blob, origin, paint); |
| } |
| } |
| |
| void Font::drawComplexText(GraphicsContext* gc, const TextRunPaintInfo& runInfo, const FloatPoint& point) const |
| { |
| if (!runInfo.run.length()) |
| return; |
| |
| TextDrawingModeFlags textMode = gc->textDrawingMode(); |
| bool fill = textMode & TextModeFill; |
| bool stroke = (textMode & TextModeStroke) && gc->hasStroke(); |
| |
| if (!fill && !stroke) |
| return; |
| |
| GlyphBuffer glyphBuffer; |
| HarfBuzzShaper shaper(this, runInfo.run); |
| shaper.setDrawRange(runInfo.from, runInfo.to); |
| if (!shaper.shape(&glyphBuffer) || glyphBuffer.isEmpty()) |
| return; |
| FloatPoint adjustedPoint = shaper.adjustStartPoint(point); |
| drawGlyphBuffer(gc, runInfo, glyphBuffer, adjustedPoint); |
| } |
| |
| void Font::drawEmphasisMarksForComplexText(GraphicsContext* context, const TextRunPaintInfo& runInfo, const AtomicString& mark, const FloatPoint& point) const |
| { |
| GlyphBuffer glyphBuffer; |
| |
| float initialAdvance = getGlyphsAndAdvancesForComplexText(runInfo, glyphBuffer, ForTextEmphasis); |
| |
| if (glyphBuffer.isEmpty()) |
| return; |
| |
| drawEmphasisMarks(context, runInfo, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y())); |
| } |
| |
| float Font::getGlyphsAndAdvancesForComplexText(const TextRunPaintInfo& runInfo, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const |
| { |
| HarfBuzzShaper shaper(this, runInfo.run, HarfBuzzShaper::ForTextEmphasis); |
| shaper.setDrawRange(runInfo.from, runInfo.to); |
| shaper.shape(&glyphBuffer); |
| return 0; |
| } |
| |
| float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, IntRectExtent* glyphBounds) const |
| { |
| HarfBuzzShaper shaper(this, run, HarfBuzzShaper::NotForTextEmphasis, fallbackFonts); |
| if (!shaper.shape()) |
| return 0; |
| |
| glyphBounds->setTop(floorf(-shaper.glyphBoundingBox().top())); |
| glyphBounds->setBottom(ceilf(shaper.glyphBoundingBox().bottom())); |
| glyphBounds->setLeft(std::max<int>(0, floorf(-shaper.glyphBoundingBox().left()))); |
| glyphBounds->setRight(std::max<int>(0, ceilf(shaper.glyphBoundingBox().right() - shaper.totalWidth()))); |
| |
| return shaper.totalWidth(); |
| } |
| |
| // Return the code point index for the given |x| offset into the text run. |
| int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat, |
| bool includePartialGlyphs) const |
| { |
| HarfBuzzShaper shaper(this, run); |
| if (!shaper.shape()) |
| return 0; |
| return shaper.offsetForPosition(xFloat); |
| } |
| |
| // Return the rectangle for selecting the given range of code-points in the TextRun. |
| FloatRect Font::selectionRectForComplexText(const TextRun& run, |
| const FloatPoint& point, int height, |
| int from, int to) const |
| { |
| HarfBuzzShaper shaper(this, run); |
| if (!shaper.shape()) |
| return FloatRect(); |
| return shaper.selectionRect(point, height, from, to); |
| } |
| |
| PassTextBlobPtr Font::buildTextBlob(const GlyphBuffer& glyphBuffer, float initialAdvance, const FloatRect& bounds) const |
| { |
| // FIXME: Except for setupPaint, this is not specific to FontHarfBuzz. |
| // FIXME: Also implement the more general full-positioning path. |
| ASSERT(!glyphBuffer.hasVerticalAdvances()); |
| |
| SkTextBlobBuilder builder; |
| SkScalar x = SkFloatToScalar(initialAdvance); |
| SkRect skBounds = bounds; |
| |
| unsigned i = 0; |
| while (i < glyphBuffer.size()) { |
| const SimpleFontData* fontData = glyphBuffer.fontDataAt(i); |
| |
| // FIXME: Handle vertical text. |
| if (fontData->platformData().orientation() == Vertical) |
| return nullptr; |
| |
| // FIXME: Handle SVG fonts. |
| if (fontData->isSVGFont()) |
| return nullptr; |
| |
| // FIXME: FontPlatformData makes some decisions on the device scale |
| // factor, which is found via the GraphicsContext. This should be fixed |
| // to avoid correctness problems here. |
| SkPaint paint; |
| fontData->platformData().setupPaint(&paint); |
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| |
| unsigned start = i++; |
| while (i < glyphBuffer.size() && glyphBuffer.fontDataAt(i) == fontData) |
| i++; |
| unsigned count = i - start; |
| |
| const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPosH(paint, count, 0, &skBounds); |
| |
| const uint16_t* glyphs = glyphBuffer.glyphs(start); |
| std::copy(glyphs, glyphs + count, buffer.glyphs); |
| |
| const FloatSize* advances = glyphBuffer.advances(start); |
| for (unsigned j = 0; j < count; j++) { |
| buffer.pos[j] = x; |
| x += SkFloatToScalar(advances[j].width()); |
| } |
| } |
| |
| return adoptRef(builder.build()); |
| } |
| |
| } // namespace blink |