| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // A class to emulate GLES2 over command buffers. | 
 |  | 
 | #include "gpu/command_buffer/client/gles2_implementation.h" | 
 |  | 
 | #include <GLES2/gl2ext.h> | 
 | #include <GLES2/gl2extchromium.h> | 
 | #include <algorithm> | 
 | #include <limits> | 
 | #include <map> | 
 | #include <queue> | 
 | #include <set> | 
 | #include <sstream> | 
 | #include <string> | 
 | #include "base/bind.h" | 
 | #include "gpu/command_buffer/client/buffer_tracker.h" | 
 | #include "gpu/command_buffer/client/gpu_control.h" | 
 | #include "gpu/command_buffer/client/program_info_manager.h" | 
 | #include "gpu/command_buffer/client/query_tracker.h" | 
 | #include "gpu/command_buffer/client/transfer_buffer.h" | 
 | #include "gpu/command_buffer/client/vertex_array_object_manager.h" | 
 | #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 
 | #include "gpu/command_buffer/common/trace_event.h" | 
 |  | 
 | #if defined(GPU_CLIENT_DEBUG) | 
 | #include "base/command_line.h" | 
 | #include "gpu/command_buffer/client/gpu_switches.h" | 
 | #endif | 
 |  | 
 | namespace gpu { | 
 | namespace gles2 { | 
 |  | 
 | // A 32-bit and 64-bit compatible way of converting a pointer to a GLuint. | 
 | static GLuint ToGLuint(const void* ptr) { | 
 |   return static_cast<GLuint>(reinterpret_cast<size_t>(ptr)); | 
 | } | 
 |  | 
 | #if !defined(_MSC_VER) | 
 | const size_t GLES2Implementation::kMaxSizeOfSimpleResult; | 
 | const unsigned int GLES2Implementation::kStartingOffset; | 
 | #endif | 
 |  | 
 | GLES2Implementation::GLStaticState::GLStaticState() { | 
 | } | 
 |  | 
 | GLES2Implementation::GLStaticState::~GLStaticState() { | 
 | } | 
 |  | 
 | GLES2Implementation::SingleThreadChecker::SingleThreadChecker( | 
 |     GLES2Implementation* gles2_implementation) | 
 |     : gles2_implementation_(gles2_implementation) { | 
 |   CHECK_EQ(0, gles2_implementation_->use_count_); | 
 |   ++gles2_implementation_->use_count_; | 
 | } | 
 |  | 
 | GLES2Implementation::SingleThreadChecker::~SingleThreadChecker() { | 
 |   --gles2_implementation_->use_count_; | 
 |   CHECK_EQ(0, gles2_implementation_->use_count_); | 
 | } | 
 |  | 
 | GLES2Implementation::GLES2Implementation( | 
 |     GLES2CmdHelper* helper, | 
 |     ShareGroup* share_group, | 
 |     TransferBufferInterface* transfer_buffer, | 
 |     bool bind_generates_resource, | 
 |     bool lose_context_when_out_of_memory, | 
 |     bool support_client_side_arrays, | 
 |     GpuControl* gpu_control) | 
 |     : helper_(helper), | 
 |       transfer_buffer_(transfer_buffer), | 
 |       angle_pack_reverse_row_order_status_(kUnknownExtensionStatus), | 
 |       chromium_framebuffer_multisample_(kUnknownExtensionStatus), | 
 |       pack_alignment_(4), | 
 |       unpack_alignment_(4), | 
 |       unpack_flip_y_(false), | 
 |       unpack_row_length_(0), | 
 |       unpack_skip_rows_(0), | 
 |       unpack_skip_pixels_(0), | 
 |       pack_reverse_row_order_(false), | 
 |       active_texture_unit_(0), | 
 |       bound_framebuffer_(0), | 
 |       bound_read_framebuffer_(0), | 
 |       bound_renderbuffer_(0), | 
 |       bound_valuebuffer_(0), | 
 |       current_program_(0), | 
 |       bound_array_buffer_id_(0), | 
 |       bound_pixel_pack_transfer_buffer_id_(0), | 
 |       bound_pixel_unpack_transfer_buffer_id_(0), | 
 |       async_upload_token_(0), | 
 |       async_upload_sync_(NULL), | 
 |       async_upload_sync_shm_id_(0), | 
 |       async_upload_sync_shm_offset_(0), | 
 |       error_bits_(0), | 
 |       debug_(false), | 
 |       lose_context_when_out_of_memory_(lose_context_when_out_of_memory), | 
 |       support_client_side_arrays_(support_client_side_arrays), | 
 |       use_count_(0), | 
 |       error_message_callback_(NULL), | 
 |       gpu_control_(gpu_control), | 
 |       capabilities_(gpu_control->GetCapabilities()), | 
 |       weak_ptr_factory_(this) { | 
 |   DCHECK(helper); | 
 |   DCHECK(transfer_buffer); | 
 |   DCHECK(gpu_control); | 
 |  | 
 |   std::stringstream ss; | 
 |   ss << std::hex << this; | 
 |   this_in_hex_ = ss.str(); | 
 |  | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     debug_ = CommandLine::ForCurrentProcess()->HasSwitch( | 
 |         switches::kEnableGPUClientLogging); | 
 |   }); | 
 |  | 
 |   share_group_ = | 
 |       (share_group ? share_group : new ShareGroup(bind_generates_resource)); | 
 |   DCHECK(share_group_->bind_generates_resource() == bind_generates_resource); | 
 |  | 
 |   memset(&reserved_ids_, 0, sizeof(reserved_ids_)); | 
 | } | 
 |  | 
 | bool GLES2Implementation::Initialize( | 
 |     unsigned int starting_transfer_buffer_size, | 
 |     unsigned int min_transfer_buffer_size, | 
 |     unsigned int max_transfer_buffer_size, | 
 |     unsigned int mapped_memory_limit) { | 
 |   TRACE_EVENT0("gpu", "GLES2Implementation::Initialize"); | 
 |   DCHECK_GE(starting_transfer_buffer_size, min_transfer_buffer_size); | 
 |   DCHECK_LE(starting_transfer_buffer_size, max_transfer_buffer_size); | 
 |   DCHECK_GE(min_transfer_buffer_size, kStartingOffset); | 
 |  | 
 |   if (!transfer_buffer_->Initialize( | 
 |       starting_transfer_buffer_size, | 
 |       kStartingOffset, | 
 |       min_transfer_buffer_size, | 
 |       max_transfer_buffer_size, | 
 |       kAlignment, | 
 |       kSizeToFlush)) { | 
 |     return false; | 
 |   } | 
 |  | 
 |   mapped_memory_.reset( | 
 |       new MappedMemoryManager( | 
 |           helper_, | 
 |           base::Bind(&GLES2Implementation::PollAsyncUploads, | 
 |                      // The mapped memory manager is owned by |this| here, and | 
 |                      // since its destroyed before before we destroy ourselves | 
 |                      // we don't need extra safety measures for this closure. | 
 |                      base::Unretained(this)), | 
 |           mapped_memory_limit)); | 
 |  | 
 |   unsigned chunk_size = 2 * 1024 * 1024; | 
 |   if (mapped_memory_limit != kNoLimit) { | 
 |     // Use smaller chunks if the client is very memory conscientious. | 
 |     chunk_size = std::min(mapped_memory_limit / 4, chunk_size); | 
 |   } | 
 |   mapped_memory_->set_chunk_size_multiple(chunk_size); | 
 |  | 
 |   GLStaticState::ShaderPrecisionMap* shader_precisions = | 
 |       &static_state_.shader_precisions; | 
 |   capabilities_.VisitPrecisions([shader_precisions]( | 
 |       GLenum shader, GLenum type, Capabilities::ShaderPrecision* result) { | 
 |     const GLStaticState::ShaderPrecisionKey key(shader, type); | 
 |     cmds::GetShaderPrecisionFormat::Result cached_result = { | 
 |         true, result->min_range, result->max_range, result->precision}; | 
 |     shader_precisions->insert(std::make_pair(key, cached_result)); | 
 |   }); | 
 |  | 
 |   util_.set_num_compressed_texture_formats( | 
 |       capabilities_.num_compressed_texture_formats); | 
 |   util_.set_num_shader_binary_formats(capabilities_.num_shader_binary_formats); | 
 |  | 
 |   texture_units_.reset( | 
 |       new TextureUnit[capabilities_.max_combined_texture_image_units]); | 
 |  | 
 |   query_tracker_.reset(new QueryTracker(mapped_memory_.get())); | 
 |   buffer_tracker_.reset(new BufferTracker(mapped_memory_.get())); | 
 |  | 
 |   query_id_allocator_.reset(new IdAllocator()); | 
 |   if (support_client_side_arrays_) { | 
 |     GetIdHandler(id_namespaces::kBuffers)->MakeIds( | 
 |        this, kClientSideArrayId, arraysize(reserved_ids_), &reserved_ids_[0]); | 
 |   } | 
 |  | 
 |   vertex_array_object_manager_.reset(new VertexArrayObjectManager( | 
 |       capabilities_.max_vertex_attribs, reserved_ids_[0], reserved_ids_[1], | 
 |       support_client_side_arrays_)); | 
 |  | 
 |   // GL_BIND_GENERATES_RESOURCE_CHROMIUM state must be the same | 
 |   // on Client & Service. | 
 |   if (capabilities_.bind_generates_resource_chromium != | 
 |       (share_group_->bind_generates_resource() ? 1 : 0)) { | 
 |     SetGLError(GL_INVALID_OPERATION, | 
 |                "Initialize", | 
 |                "Service bind_generates_resource mismatch."); | 
 |     return false; | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | GLES2Implementation::~GLES2Implementation() { | 
 |   // Make sure the queries are finished otherwise we'll delete the | 
 |   // shared memory (mapped_memory_) which will free the memory used | 
 |   // by the queries. The GPU process when validating that memory is still | 
 |   // shared will fail and abort (ie, it will stop running). | 
 |   WaitForCmd(); | 
 |   query_tracker_.reset(); | 
 |  | 
 |   // GLES2Implementation::Initialize() could fail before allocating | 
 |   // reserved_ids_, so we need delete them carefully. | 
 |   if (support_client_side_arrays_ && reserved_ids_[0]) { | 
 |     DeleteBuffers(arraysize(reserved_ids_), &reserved_ids_[0]); | 
 |   } | 
 |  | 
 |   // Release any per-context data in share group. | 
 |   share_group_->FreeContext(this); | 
 |  | 
 |   buffer_tracker_.reset(); | 
 |  | 
 |   FreeAllAsyncUploadBuffers(); | 
 |  | 
 |   if (async_upload_sync_) { | 
 |     mapped_memory_->Free(async_upload_sync_); | 
 |     async_upload_sync_ = NULL; | 
 |   } | 
 |  | 
 |   // Make sure the commands make it the service. | 
 |   WaitForCmd(); | 
 | } | 
 |  | 
 | GLES2CmdHelper* GLES2Implementation::helper() const { | 
 |   return helper_; | 
 | } | 
 |  | 
 | IdHandlerInterface* GLES2Implementation::GetIdHandler(int namespace_id) const { | 
 |   return share_group_->GetIdHandler(namespace_id); | 
 | } | 
 |  | 
 | IdAllocator* GLES2Implementation::GetIdAllocator(int namespace_id) const { | 
 |   if (namespace_id == id_namespaces::kQueries) | 
 |     return query_id_allocator_.get(); | 
 |   NOTREACHED(); | 
 |   return NULL; | 
 | } | 
 |  | 
 | void* GLES2Implementation::GetResultBuffer() { | 
 |   return transfer_buffer_->GetResultBuffer(); | 
 | } | 
 |  | 
 | int32 GLES2Implementation::GetResultShmId() { | 
 |   return transfer_buffer_->GetShmId(); | 
 | } | 
 |  | 
 | uint32 GLES2Implementation::GetResultShmOffset() { | 
 |   return transfer_buffer_->GetResultOffset(); | 
 | } | 
 |  | 
 | void GLES2Implementation::FreeUnusedSharedMemory() { | 
 |   mapped_memory_->FreeUnused(); | 
 | } | 
 |  | 
 | void GLES2Implementation::FreeEverything() { | 
 |   FreeAllAsyncUploadBuffers(); | 
 |   WaitForCmd(); | 
 |   query_tracker_->Shrink(); | 
 |   FreeUnusedSharedMemory(); | 
 |   transfer_buffer_->Free(); | 
 |   helper_->FreeRingBuffer(); | 
 | } | 
 |  | 
 | void GLES2Implementation::RunIfContextNotLost(const base::Closure& callback) { | 
 |   if (!helper_->IsContextLost()) | 
 |     callback.Run(); | 
 | } | 
 |  | 
 | void GLES2Implementation::SignalSyncPoint(uint32 sync_point, | 
 |                                           const base::Closure& callback) { | 
 |   gpu_control_->SignalSyncPoint( | 
 |       sync_point, | 
 |       base::Bind(&GLES2Implementation::RunIfContextNotLost, | 
 |                  weak_ptr_factory_.GetWeakPtr(), | 
 |                  callback)); | 
 | } | 
 |  | 
 | void GLES2Implementation::SignalQuery(uint32 query, | 
 |                                       const base::Closure& callback) { | 
 |   // Flush previously entered commands to ensure ordering with any | 
 |   // glBeginQueryEXT() calls that may have been put into the context. | 
 |   ShallowFlushCHROMIUM(); | 
 |   gpu_control_->SignalQuery( | 
 |       query, | 
 |       base::Bind(&GLES2Implementation::RunIfContextNotLost, | 
 |                  weak_ptr_factory_.GetWeakPtr(), | 
 |                  callback)); | 
 | } | 
 |  | 
 | void GLES2Implementation::SetSurfaceVisible(bool visible) { | 
 |   TRACE_EVENT1( | 
 |       "gpu", "GLES2Implementation::SetSurfaceVisible", "visible", visible); | 
 |   // TODO(piman): This probably should be ShallowFlushCHROMIUM(). | 
 |   Flush(); | 
 |   gpu_control_->SetSurfaceVisible(visible); | 
 |   if (!visible) | 
 |     FreeEverything(); | 
 | } | 
 |  | 
 | void GLES2Implementation::WaitForCmd() { | 
 |   TRACE_EVENT0("gpu", "GLES2::WaitForCmd"); | 
 |   helper_->CommandBufferHelper::Finish(); | 
 | } | 
 |  | 
 | bool GLES2Implementation::IsExtensionAvailable(const char* ext) { | 
 |   const char* extensions = | 
 |       reinterpret_cast<const char*>(GetStringHelper(GL_EXTENSIONS)); | 
 |   if (!extensions) | 
 |     return false; | 
 |  | 
 |   int length = strlen(ext); | 
 |   while (true) { | 
 |     int n = strcspn(extensions, " "); | 
 |     if (n == length && 0 == strncmp(ext, extensions, length)) { | 
 |       return true; | 
 |     } | 
 |     if ('\0' == extensions[n]) { | 
 |       return false; | 
 |     } | 
 |     extensions += n + 1; | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::IsExtensionAvailableHelper( | 
 |     const char* extension, ExtensionStatus* status) { | 
 |   switch (*status) { | 
 |     case kAvailableExtensionStatus: | 
 |       return true; | 
 |     case kUnavailableExtensionStatus: | 
 |       return false; | 
 |     default: { | 
 |       bool available = IsExtensionAvailable(extension); | 
 |       *status = available ? kAvailableExtensionStatus : | 
 |                             kUnavailableExtensionStatus; | 
 |       return available; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::IsAnglePackReverseRowOrderAvailable() { | 
 |   return IsExtensionAvailableHelper( | 
 |       "GL_ANGLE_pack_reverse_row_order", | 
 |       &angle_pack_reverse_row_order_status_); | 
 | } | 
 |  | 
 | bool GLES2Implementation::IsChromiumFramebufferMultisampleAvailable() { | 
 |   return IsExtensionAvailableHelper( | 
 |       "GL_CHROMIUM_framebuffer_multisample", | 
 |       &chromium_framebuffer_multisample_); | 
 | } | 
 |  | 
 | const std::string& GLES2Implementation::GetLogPrefix() const { | 
 |   const std::string& prefix(debug_marker_manager_.GetMarker()); | 
 |   return prefix.empty() ? this_in_hex_ : prefix; | 
 | } | 
 |  | 
 | GLenum GLES2Implementation::GetError() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetError()"); | 
 |   GLenum err = GetGLError(); | 
 |   GPU_CLIENT_LOG("returned " << GLES2Util::GetStringError(err)); | 
 |   return err; | 
 | } | 
 |  | 
 | GLenum GLES2Implementation::GetClientSideGLError() { | 
 |   if (error_bits_ == 0) { | 
 |     return GL_NO_ERROR; | 
 |   } | 
 |  | 
 |   GLenum error = GL_NO_ERROR; | 
 |   for (uint32 mask = 1; mask != 0; mask = mask << 1) { | 
 |     if ((error_bits_ & mask) != 0) { | 
 |       error = GLES2Util::GLErrorBitToGLError(mask); | 
 |       break; | 
 |     } | 
 |   } | 
 |   error_bits_ &= ~GLES2Util::GLErrorToErrorBit(error); | 
 |   return error; | 
 | } | 
 |  | 
 | GLenum GLES2Implementation::GetGLError() { | 
 |   TRACE_EVENT0("gpu", "GLES2::GetGLError"); | 
 |   // Check the GL error first, then our wrapped error. | 
 |   typedef cmds::GetError::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   // If we couldn't allocate a result the context is lost. | 
 |   if (!result) { | 
 |     return GL_NO_ERROR; | 
 |   } | 
 |   *result = GL_NO_ERROR; | 
 |   helper_->GetError(GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   GLenum error = *result; | 
 |   if (error == GL_NO_ERROR) { | 
 |     error = GetClientSideGLError(); | 
 |   } else { | 
 |     // There was an error, clear the corresponding wrapped error. | 
 |     error_bits_ &= ~GLES2Util::GLErrorToErrorBit(error); | 
 |   } | 
 |   return error; | 
 | } | 
 |  | 
 | #if defined(GL_CLIENT_FAIL_GL_ERRORS) | 
 | void GLES2Implementation::FailGLError(GLenum error) { | 
 |   if (error != GL_NO_ERROR) { | 
 |     NOTREACHED() << "Error"; | 
 |   } | 
 | } | 
 | // NOTE: Calling GetGLError overwrites data in the result buffer. | 
 | void GLES2Implementation::CheckGLError() { | 
 |   FailGLError(GetGLError()); | 
 | } | 
 | #endif  // defined(GPU_CLIENT_FAIL_GL_ERRORS) | 
 |  | 
 | void GLES2Implementation::SetGLError( | 
 |     GLenum error, const char* function_name, const char* msg) { | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] Client Synthesized Error: " | 
 |                  << GLES2Util::GetStringError(error) << ": " | 
 |                  << function_name << ": " << msg); | 
 |   FailGLError(error); | 
 |   if (msg) { | 
 |     last_error_ = msg; | 
 |   } | 
 |   if (error_message_callback_) { | 
 |     std::string temp(GLES2Util::GetStringError(error)  + " : " + | 
 |                      function_name + ": " + (msg ? msg : "")); | 
 |     error_message_callback_->OnErrorMessage(temp.c_str(), 0); | 
 |   } | 
 |   error_bits_ |= GLES2Util::GLErrorToErrorBit(error); | 
 |  | 
 |   if (error == GL_OUT_OF_MEMORY && lose_context_when_out_of_memory_) { | 
 |     helper_->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, | 
 |                                  GL_UNKNOWN_CONTEXT_RESET_ARB); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::SetGLErrorInvalidEnum( | 
 |     const char* function_name, GLenum value, const char* label) { | 
 |   SetGLError(GL_INVALID_ENUM, function_name, | 
 |              (std::string(label) + " was " + | 
 |               GLES2Util::GetStringEnum(value)).c_str()); | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetBucketContents(uint32 bucket_id, | 
 |                                             std::vector<int8>* data) { | 
 |   TRACE_EVENT0("gpu", "GLES2::GetBucketContents"); | 
 |   DCHECK(data); | 
 |   const uint32 kStartSize = 32 * 1024; | 
 |   ScopedTransferBufferPtr buffer(kStartSize, helper_, transfer_buffer_); | 
 |   if (!buffer.valid()) { | 
 |     return false; | 
 |   } | 
 |   typedef cmd::GetBucketStart::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return false; | 
 |   } | 
 |   *result = 0; | 
 |   helper_->GetBucketStart( | 
 |       bucket_id, GetResultShmId(), GetResultShmOffset(), | 
 |       buffer.size(), buffer.shm_id(), buffer.offset()); | 
 |   WaitForCmd(); | 
 |   uint32 size = *result; | 
 |   data->resize(size); | 
 |   if (size > 0u) { | 
 |     uint32 offset = 0; | 
 |     while (size) { | 
 |       if (!buffer.valid()) { | 
 |         buffer.Reset(size); | 
 |         if (!buffer.valid()) { | 
 |           return false; | 
 |         } | 
 |         helper_->GetBucketData( | 
 |             bucket_id, offset, buffer.size(), buffer.shm_id(), buffer.offset()); | 
 |         WaitForCmd(); | 
 |       } | 
 |       uint32 size_to_copy = std::min(size, buffer.size()); | 
 |       memcpy(&(*data)[offset], buffer.address(), size_to_copy); | 
 |       offset += size_to_copy; | 
 |       size -= size_to_copy; | 
 |       buffer.Release(); | 
 |     } | 
 |     // Free the bucket. This is not required but it does free up the memory. | 
 |     // and we don't have to wait for the result so from the client's perspective | 
 |     // it's cheap. | 
 |     helper_->SetBucketSize(bucket_id, 0); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | void GLES2Implementation::SetBucketContents( | 
 |     uint32 bucket_id, const void* data, size_t size) { | 
 |   DCHECK(data); | 
 |   helper_->SetBucketSize(bucket_id, size); | 
 |   if (size > 0u) { | 
 |     uint32 offset = 0; | 
 |     while (size) { | 
 |       ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); | 
 |       if (!buffer.valid()) { | 
 |         return; | 
 |       } | 
 |       memcpy(buffer.address(), static_cast<const int8*>(data) + offset, | 
 |              buffer.size()); | 
 |       helper_->SetBucketData( | 
 |           bucket_id, offset, buffer.size(), buffer.shm_id(), buffer.offset()); | 
 |       offset += buffer.size(); | 
 |       size -= buffer.size(); | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::SetBucketAsCString( | 
 |     uint32 bucket_id, const char* str) { | 
 |   // NOTE: strings are passed NULL terminated. That means the empty | 
 |   // string will have a size of 1 and no-string will have a size of 0 | 
 |   if (str) { | 
 |     SetBucketContents(bucket_id, str, strlen(str) + 1); | 
 |   } else { | 
 |     helper_->SetBucketSize(bucket_id, 0); | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetBucketAsString( | 
 |     uint32 bucket_id, std::string* str) { | 
 |   DCHECK(str); | 
 |   std::vector<int8> data; | 
 |   // NOTE: strings are passed NULL terminated. That means the empty | 
 |   // string will have a size of 1 and no-string will have a size of 0 | 
 |   if (!GetBucketContents(bucket_id, &data)) { | 
 |     return false; | 
 |   } | 
 |   if (data.empty()) { | 
 |     return false; | 
 |   } | 
 |   str->assign(&data[0], &data[0] + data.size() - 1); | 
 |   return true; | 
 | } | 
 |  | 
 | void GLES2Implementation::SetBucketAsString( | 
 |     uint32 bucket_id, const std::string& str) { | 
 |   // NOTE: strings are passed NULL terminated. That means the empty | 
 |   // string will have a size of 1 and no-string will have a size of 0 | 
 |   SetBucketContents(bucket_id, str.c_str(), str.size() + 1); | 
 | } | 
 |  | 
 | void GLES2Implementation::Disable(GLenum cap) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDisable(" | 
 |                  << GLES2Util::GetStringCapability(cap) << ")"); | 
 |   bool changed = false; | 
 |   if (!state_.SetCapabilityState(cap, false, &changed) || changed) { | 
 |     helper_->Disable(cap); | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::Enable(GLenum cap) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnable(" | 
 |                  << GLES2Util::GetStringCapability(cap) << ")"); | 
 |   bool changed = false; | 
 |   if (!state_.SetCapabilityState(cap, true, &changed) || changed) { | 
 |     helper_->Enable(cap); | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | GLboolean GLES2Implementation::IsEnabled(GLenum cap) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsEnabled(" | 
 |                  << GLES2Util::GetStringCapability(cap) << ")"); | 
 |   bool state = false; | 
 |   if (!state_.GetEnabled(cap, &state)) { | 
 |     typedef cmds::IsEnabled::Result Result; | 
 |     Result* result = GetResultAs<Result*>(); | 
 |     if (!result) { | 
 |       return GL_FALSE; | 
 |     } | 
 |     *result = 0; | 
 |     helper_->IsEnabled(cap, GetResultShmId(), GetResultShmOffset()); | 
 |     WaitForCmd(); | 
 |     state = (*result) != 0; | 
 |   } | 
 |  | 
 |   GPU_CLIENT_LOG("returned " << state); | 
 |   CheckGLError(); | 
 |   return state; | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetHelper(GLenum pname, GLint* params) { | 
 |   switch (pname) { | 
 |     case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: | 
 |       *params = capabilities_.max_combined_texture_image_units; | 
 |       return true; | 
 |     case GL_MAX_CUBE_MAP_TEXTURE_SIZE: | 
 |       *params = capabilities_.max_cube_map_texture_size; | 
 |       return true; | 
 |     case GL_MAX_FRAGMENT_UNIFORM_VECTORS: | 
 |       *params = capabilities_.max_fragment_uniform_vectors; | 
 |       return true; | 
 |     case GL_MAX_RENDERBUFFER_SIZE: | 
 |       *params = capabilities_.max_renderbuffer_size; | 
 |       return true; | 
 |     case GL_MAX_TEXTURE_IMAGE_UNITS: | 
 |       *params = capabilities_.max_texture_image_units; | 
 |       return true; | 
 |     case GL_MAX_TEXTURE_SIZE: | 
 |       *params = capabilities_.max_texture_size; | 
 |       return true; | 
 |     case GL_MAX_VARYING_VECTORS: | 
 |       *params = capabilities_.max_varying_vectors; | 
 |       return true; | 
 |     case GL_MAX_VERTEX_ATTRIBS: | 
 |       *params = capabilities_.max_vertex_attribs; | 
 |       return true; | 
 |     case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: | 
 |       *params = capabilities_.max_vertex_texture_image_units; | 
 |       return true; | 
 |     case GL_MAX_VERTEX_UNIFORM_VECTORS: | 
 |       *params = capabilities_.max_vertex_uniform_vectors; | 
 |       return true; | 
 |     case GL_NUM_COMPRESSED_TEXTURE_FORMATS: | 
 |       *params = capabilities_.num_compressed_texture_formats; | 
 |       return true; | 
 |     case GL_NUM_SHADER_BINARY_FORMATS: | 
 |       *params = capabilities_.num_shader_binary_formats; | 
 |       return true; | 
 |     case GL_ARRAY_BUFFER_BINDING: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = bound_array_buffer_id_; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_ELEMENT_ARRAY_BUFFER_BINDING: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = | 
 |             vertex_array_object_manager_->bound_element_array_buffer(); | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM: | 
 |       *params = bound_pixel_pack_transfer_buffer_id_; | 
 |       return true; | 
 |     case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM: | 
 |       *params = bound_pixel_unpack_transfer_buffer_id_; | 
 |       return true; | 
 |     case GL_ACTIVE_TEXTURE: | 
 |       *params = active_texture_unit_ + GL_TEXTURE0; | 
 |       return true; | 
 |     case GL_TEXTURE_BINDING_2D: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = texture_units_[active_texture_unit_].bound_texture_2d; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_TEXTURE_BINDING_CUBE_MAP: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = texture_units_[active_texture_unit_].bound_texture_cube_map; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_TEXTURE_BINDING_EXTERNAL_OES: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = | 
 |             texture_units_[active_texture_unit_].bound_texture_external_oes; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_FRAMEBUFFER_BINDING: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = bound_framebuffer_; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_READ_FRAMEBUFFER_BINDING: | 
 |       if (IsChromiumFramebufferMultisampleAvailable() && | 
 |           share_group_->bind_generates_resource()) { | 
 |         *params = bound_read_framebuffer_; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     case GL_RENDERBUFFER_BINDING: | 
 |       if (share_group_->bind_generates_resource()) { | 
 |         *params = bound_renderbuffer_; | 
 |         return true; | 
 |       } | 
 |       return false; | 
 |     default: | 
 |       return false; | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetBooleanvHelper(GLenum pname, GLboolean* params) { | 
 |   // TODO(gman): Make this handle pnames that return more than 1 value. | 
 |   GLint value; | 
 |   if (!GetHelper(pname, &value)) { | 
 |     return false; | 
 |   } | 
 |   *params = static_cast<GLboolean>(value); | 
 |   return true; | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetFloatvHelper(GLenum pname, GLfloat* params) { | 
 |   // TODO(gman): Make this handle pnames that return more than 1 value. | 
 |   GLint value; | 
 |   if (!GetHelper(pname, &value)) { | 
 |     return false; | 
 |   } | 
 |   *params = static_cast<GLfloat>(value); | 
 |   return true; | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetIntegervHelper(GLenum pname, GLint* params) { | 
 |   return GetHelper(pname, params); | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetInternalformativHelper( | 
 |     GLenum target, GLenum format, GLenum pname, GLsizei bufSize, | 
 |     GLint* params) { | 
 |   // TODO(zmo): Implement the client side caching. | 
 |   return false; | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::GetMaxValueInBufferCHROMIUMHelper( | 
 |     GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { | 
 |   typedef cmds::GetMaxValueInBufferCHROMIUM::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return 0; | 
 |   } | 
 |   *result = 0; | 
 |   helper_->GetMaxValueInBufferCHROMIUM( | 
 |       buffer_id, count, type, offset, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   return *result; | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::GetMaxValueInBufferCHROMIUM( | 
 |     GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetMaxValueInBufferCHROMIUM(" | 
 |                  << buffer_id << ", " << count << ", " | 
 |                  << GLES2Util::GetStringGetMaxIndexType(type) | 
 |                  << ", " << offset << ")"); | 
 |   GLuint result = GetMaxValueInBufferCHROMIUMHelper( | 
 |       buffer_id, count, type, offset); | 
 |   GPU_CLIENT_LOG("returned " << result); | 
 |   CheckGLError(); | 
 |   return result; | 
 | } | 
 |  | 
 | void GLES2Implementation::RestoreElementAndArrayBuffers(bool restore) { | 
 |   if (restore) { | 
 |     RestoreArrayBuffer(restore); | 
 |     // Restore the element array binding. | 
 |     // We only need to restore it if it wasn't a client side array. | 
 |     if (vertex_array_object_manager_->bound_element_array_buffer() == 0) { | 
 |       helper_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::RestoreArrayBuffer(bool restore) { | 
 |   if (restore) { | 
 |     // Restore the user's current binding. | 
 |     helper_->BindBuffer(GL_ARRAY_BUFFER, bound_array_buffer_id_); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DrawElements( | 
 |     GLenum mode, GLsizei count, GLenum type, const void* indices) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawElements(" | 
 |       << GLES2Util::GetStringDrawMode(mode) << ", " | 
 |       << count << ", " | 
 |       << GLES2Util::GetStringIndexType(type) << ", " | 
 |       << static_cast<const void*>(indices) << ")"); | 
 |   if (count < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glDrawElements", "count less than 0."); | 
 |     return; | 
 |   } | 
 |   if (count == 0) { | 
 |     return; | 
 |   } | 
 |   if (vertex_array_object_manager_->bound_element_array_buffer() != 0 && | 
 |       !ValidateOffset("glDrawElements", reinterpret_cast<GLintptr>(indices))) { | 
 |     return; | 
 |   } | 
 |   GLuint offset = 0; | 
 |   bool simulated = false; | 
 |   if (!vertex_array_object_manager_->SetupSimulatedIndexAndClientSideBuffers( | 
 |       "glDrawElements", this, helper_, count, type, 0, indices, | 
 |       &offset, &simulated)) { | 
 |     return; | 
 |   } | 
 |   helper_->DrawElements(mode, count, type, offset); | 
 |   RestoreElementAndArrayBuffers(simulated); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::Flush() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFlush()"); | 
 |   // Insert the cmd to call glFlush | 
 |   helper_->Flush(); | 
 |   // Flush our command buffer | 
 |   // (tell the service to execute up to the flush cmd.) | 
 |   helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ShallowFlushCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glShallowFlushCHROMIUM()"); | 
 |   // Flush our command buffer | 
 |   // (tell the service to execute up to the flush cmd.) | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   // TODO(piman): Add the FreeEverything() logic here. | 
 | } | 
 |  | 
 | void GLES2Implementation::Finish() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   FinishHelper(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ShallowFinishCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   TRACE_EVENT0("gpu", "GLES2::ShallowFinishCHROMIUM"); | 
 |   // Flush our command buffer (tell the service to execute up to the flush cmd | 
 |   // and don't return until it completes). | 
 |   helper_->CommandBufferHelper::Finish(); | 
 | } | 
 |  | 
 | void GLES2Implementation::FinishHelper() { | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFinish()"); | 
 |   TRACE_EVENT0("gpu", "GLES2::Finish"); | 
 |   // Insert the cmd to call glFinish | 
 |   helper_->Finish(); | 
 |   // Finish our command buffer | 
 |   // (tell the service to execute up to the Finish cmd and wait for it to | 
 |   // execute.) | 
 |   helper_->CommandBufferHelper::Finish(); | 
 | } | 
 |  | 
 | void GLES2Implementation::SwapBuffers() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSwapBuffers()"); | 
 |   // TODO(piman): Strictly speaking we'd want to insert the token after the | 
 |   // swap, but the state update with the updated token might not have happened | 
 |   // by the time the SwapBuffer callback gets called, forcing us to synchronize | 
 |   // with the GPU process more than needed. So instead, make it happen before. | 
 |   // All it means is that we could be slightly looser on the kMaxSwapBuffers | 
 |   // semantics if the client doesn't use the callback mechanism, and by chance | 
 |   // the scheduler yields between the InsertToken and the SwapBuffers. | 
 |   swap_buffers_tokens_.push(helper_->InsertToken()); | 
 |   helper_->SwapBuffers(); | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   // Wait if we added too many swap buffers. Add 1 to kMaxSwapBuffers to | 
 |   // compensate for TODO above. | 
 |   if (swap_buffers_tokens_.size() > kMaxSwapBuffers + 1) { | 
 |     helper_->WaitForToken(swap_buffers_tokens_.front()); | 
 |     swap_buffers_tokens_.pop(); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::SwapInterval(int interval) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSwapInterval(" | 
 |       << interval << ")"); | 
 |   helper_->SwapInterval(interval); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindAttribLocation( | 
 |   GLuint program, GLuint index, const char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindAttribLocation(" | 
 |       << program << ", " << index << ", " << name << ")"); | 
 |   SetBucketAsString(kResultBucketId, name); | 
 |   helper_->BindAttribLocationBucket(program, index, kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindUniformLocationCHROMIUM( | 
 |   GLuint program, GLint location, const char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindUniformLocationCHROMIUM(" | 
 |       << program << ", " << location << ", " << name << ")"); | 
 |   SetBucketAsString(kResultBucketId, name); | 
 |   helper_->BindUniformLocationCHROMIUMBucket( | 
 |       program, location, kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetVertexAttribPointerv( | 
 |     GLuint index, GLenum pname, void** ptr) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribPointer(" | 
 |       << index << ", " << GLES2Util::GetStringVertexPointer(pname) << ", " | 
 |       << static_cast<void*>(ptr) << ")"); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK(int32 num_results = 1); | 
 |   if (!vertex_array_object_manager_->GetAttribPointer(index, pname, ptr)) { | 
 |     TRACE_EVENT0("gpu", "GLES2::GetVertexAttribPointerv"); | 
 |     typedef cmds::GetVertexAttribPointerv::Result Result; | 
 |     Result* result = GetResultAs<Result*>(); | 
 |     if (!result) { | 
 |       return; | 
 |     } | 
 |     result->SetNumResults(0); | 
 |     helper_->GetVertexAttribPointerv( | 
 |       index, pname, GetResultShmId(), GetResultShmOffset()); | 
 |     WaitForCmd(); | 
 |     result->CopyResult(ptr); | 
 |     GPU_CLIENT_LOG_CODE_BLOCK(num_results = result->GetNumResults()); | 
 |   } | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < num_results; ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << ptr[i]); | 
 |     } | 
 |   }); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | bool GLES2Implementation::DeleteProgramHelper(GLuint program) { | 
 |   if (!GetIdHandler(id_namespaces::kProgramsAndShaders)->FreeIds( | 
 |       this, 1, &program, &GLES2Implementation::DeleteProgramStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteProgram", "id not created by this context."); | 
 |     return false; | 
 |   } | 
 |   if (program == current_program_) { | 
 |     current_program_ = 0; | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteProgramStub( | 
 |     GLsizei n, const GLuint* programs) { | 
 |   DCHECK_EQ(1, n); | 
 |   share_group_->program_info_manager()->DeleteInfo(programs[0]); | 
 |   helper_->DeleteProgram(programs[0]); | 
 | } | 
 |  | 
 | bool GLES2Implementation::DeleteShaderHelper(GLuint shader) { | 
 |   if (!GetIdHandler(id_namespaces::kProgramsAndShaders)->FreeIds( | 
 |       this, 1, &shader, &GLES2Implementation::DeleteShaderStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteShader", "id not created by this context."); | 
 |     return false; | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteShaderStub( | 
 |     GLsizei n, const GLuint* shaders) { | 
 |   DCHECK_EQ(1, n); | 
 |   share_group_->program_info_manager()->DeleteInfo(shaders[0]); | 
 |   helper_->DeleteShader(shaders[0]); | 
 | } | 
 |  | 
 |  | 
 | GLint GLES2Implementation::GetAttribLocationHelper( | 
 |     GLuint program, const char* name) { | 
 |   typedef cmds::GetAttribLocation::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return -1; | 
 |   } | 
 |   *result = -1; | 
 |   SetBucketAsCString(kResultBucketId, name); | 
 |   helper_->GetAttribLocation( | 
 |       program, kResultBucketId, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   return *result; | 
 | } | 
 |  | 
 | GLint GLES2Implementation::GetAttribLocation( | 
 |     GLuint program, const char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetAttribLocation(" << program | 
 |       << ", " << name << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetAttribLocation"); | 
 |   GLint loc = share_group_->program_info_manager()->GetAttribLocation( | 
 |       this, program, name); | 
 |   GPU_CLIENT_LOG("returned " << loc); | 
 |   CheckGLError(); | 
 |   return loc; | 
 | } | 
 |  | 
 | GLint GLES2Implementation::GetUniformLocationHelper( | 
 |     GLuint program, const char* name) { | 
 |   typedef cmds::GetUniformLocation::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return -1; | 
 |   } | 
 |   *result = -1; | 
 |   SetBucketAsCString(kResultBucketId, name); | 
 |   helper_->GetUniformLocation(program, kResultBucketId, | 
 |                                     GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   return *result; | 
 | } | 
 |  | 
 | GLint GLES2Implementation::GetUniformLocation( | 
 |     GLuint program, const char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformLocation(" << program | 
 |       << ", " << name << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetUniformLocation"); | 
 |   GLint loc = share_group_->program_info_manager()->GetUniformLocation( | 
 |       this, program, name); | 
 |   GPU_CLIENT_LOG("returned " << loc); | 
 |   CheckGLError(); | 
 |   return loc; | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetProgramivHelper( | 
 |     GLuint program, GLenum pname, GLint* params) { | 
 |   bool got_value = share_group_->program_info_manager()->GetProgramiv( | 
 |       this, program, pname, params); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     if (got_value) { | 
 |       GPU_CLIENT_LOG("  0: " << *params); | 
 |     } | 
 |   }); | 
 |   return got_value; | 
 | } | 
 |  | 
 | void GLES2Implementation::LinkProgram(GLuint program) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLinkProgram(" << program << ")"); | 
 |   helper_->LinkProgram(program); | 
 |   share_group_->program_info_manager()->CreateInfo(program); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ShaderBinary( | 
 |     GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 
 |     GLsizei length) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glShaderBinary(" << n << ", " | 
 |       << static_cast<const void*>(shaders) << ", " | 
 |       << GLES2Util::GetStringEnum(binaryformat) << ", " | 
 |       << static_cast<const void*>(binary) << ", " | 
 |       << length << ")"); | 
 |   if (n < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glShaderBinary", "n < 0."); | 
 |     return; | 
 |   } | 
 |   if (length < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glShaderBinary", "length < 0."); | 
 |     return; | 
 |   } | 
 |   // TODO(gman): ShaderBinary should use buckets. | 
 |   unsigned int shader_id_size = n * sizeof(*shaders); | 
 |   ScopedTransferBufferArray<GLint> buffer( | 
 |       shader_id_size + length, helper_, transfer_buffer_); | 
 |   if (!buffer.valid() || buffer.num_elements() != shader_id_size + length) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glShaderBinary", "out of memory."); | 
 |     return; | 
 |   } | 
 |   void* shader_ids = buffer.elements(); | 
 |   void* shader_data = buffer.elements() + shader_id_size; | 
 |   memcpy(shader_ids, shaders, shader_id_size); | 
 |   memcpy(shader_data, binary, length); | 
 |   helper_->ShaderBinary( | 
 |       n, | 
 |       buffer.shm_id(), | 
 |       buffer.offset(), | 
 |       binaryformat, | 
 |       buffer.shm_id(), | 
 |       buffer.offset() + shader_id_size, | 
 |       length); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::PixelStorei(GLenum pname, GLint param) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPixelStorei(" | 
 |       << GLES2Util::GetStringPixelStore(pname) << ", " | 
 |       << param << ")"); | 
 |   switch (pname) { | 
 |     case GL_PACK_ALIGNMENT: | 
 |         pack_alignment_ = param; | 
 |         break; | 
 |     case GL_UNPACK_ALIGNMENT: | 
 |         unpack_alignment_ = param; | 
 |         break; | 
 |     case GL_UNPACK_ROW_LENGTH_EXT: | 
 |         unpack_row_length_ = param; | 
 |         return; | 
 |     case GL_UNPACK_SKIP_ROWS_EXT: | 
 |         unpack_skip_rows_ = param; | 
 |         return; | 
 |     case GL_UNPACK_SKIP_PIXELS_EXT: | 
 |         unpack_skip_pixels_ = param; | 
 |         return; | 
 |     case GL_UNPACK_FLIP_Y_CHROMIUM: | 
 |         unpack_flip_y_ = (param != 0); | 
 |         break; | 
 |     case GL_PACK_REVERSE_ROW_ORDER_ANGLE: | 
 |         pack_reverse_row_order_ = | 
 |             IsAnglePackReverseRowOrderAvailable() ? (param != 0) : false; | 
 |         break; | 
 |     default: | 
 |         break; | 
 |   } | 
 |   helper_->PixelStorei(pname, param); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::VertexAttribIPointer( | 
 |     GLuint index, GLint size, GLenum type, GLsizei stride, const void* ptr) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribPointer(" | 
 |       << index << ", " | 
 |       << size << ", " | 
 |       << GLES2Util::GetStringVertexAttribType(type) << ", " | 
 |       << stride << ", " | 
 |       << ptr << ")"); | 
 |   helper_->VertexAttribIPointer(index, size, type, stride, ToGLuint(ptr)); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::VertexAttribPointer( | 
 |     GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, | 
 |     const void* ptr) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribPointer(" | 
 |       << index << ", " | 
 |       << size << ", " | 
 |       << GLES2Util::GetStringVertexAttribType(type) << ", " | 
 |       << GLES2Util::GetStringBool(normalized) << ", " | 
 |       << stride << ", " | 
 |       << ptr << ")"); | 
 |   // Record the info on the client side. | 
 |   if (!vertex_array_object_manager_->SetAttribPointer( | 
 |       bound_array_buffer_id_, index, size, type, normalized, stride, ptr)) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glVertexAttribPointer", | 
 |                "client side arrays are not allowed in vertex array objects."); | 
 |     return; | 
 |   } | 
 |   if (!support_client_side_arrays_ || bound_array_buffer_id_ != 0) { | 
 |     // Only report NON client side buffers to the service. | 
 |     if (!ValidateOffset("glVertexAttribPointer", | 
 |                         reinterpret_cast<GLintptr>(ptr))) { | 
 |       return; | 
 |     } | 
 |     helper_->VertexAttribPointer(index, size, type, normalized, stride, | 
 |                                  ToGLuint(ptr)); | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::VertexAttribDivisorANGLE( | 
 |     GLuint index, GLuint divisor) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribDivisorANGLE(" | 
 |       << index << ", " | 
 |       << divisor << ") "); | 
 |   // Record the info on the client side. | 
 |   vertex_array_object_manager_->SetAttribDivisor(index, divisor); | 
 |   helper_->VertexAttribDivisorANGLE(index, divisor); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ShaderSource( | 
 |     GLuint shader, | 
 |     GLsizei count, | 
 |     const GLchar* const* source, | 
 |     const GLint* length) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glShaderSource(" | 
 |       << shader << ", " << count << ", " | 
 |       << static_cast<const void*>(source) << ", " | 
 |       << static_cast<const void*>(length) << ")"); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (GLsizei ii = 0; ii < count; ++ii) { | 
 |       if (source[ii]) { | 
 |         if (length && length[ii] >= 0) { | 
 |           std::string str(source[ii], length[ii]); | 
 |           GPU_CLIENT_LOG("  " << ii << ": ---\n" << str << "\n---"); | 
 |         } else { | 
 |           GPU_CLIENT_LOG("  " << ii << ": ---\n" << source[ii] << "\n---"); | 
 |         } | 
 |       } else { | 
 |         GPU_CLIENT_LOG("  " << ii << ": NULL"); | 
 |       } | 
 |     } | 
 |   }); | 
 |   if (count < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glShaderSource", "count < 0"); | 
 |     return; | 
 |   } | 
 |   if (shader == 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glShaderSource", "shader == 0"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Compute the total size. | 
 |   uint32 total_size = 1; | 
 |   for (GLsizei ii = 0; ii < count; ++ii) { | 
 |     if (source[ii]) { | 
 |       total_size += (length && length[ii] >= 0) ? | 
 |           static_cast<size_t>(length[ii]) : strlen(source[ii]); | 
 |     } | 
 |   } | 
 |  | 
 |   // Concatenate all the strings in to a bucket on the service. | 
 |   helper_->SetBucketSize(kResultBucketId, total_size); | 
 |   uint32 offset = 0; | 
 |   for (GLsizei ii = 0; ii <= count; ++ii) { | 
 |     const char* src = ii < count ? source[ii] : ""; | 
 |     if (src) { | 
 |       uint32 size = ii < count ? | 
 |           (length ? static_cast<size_t>(length[ii]) : strlen(src)) : 1; | 
 |       while (size) { | 
 |         ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); | 
 |         if (!buffer.valid()) { | 
 |           return; | 
 |         } | 
 |         memcpy(buffer.address(), src, buffer.size()); | 
 |         helper_->SetBucketData(kResultBucketId, offset, buffer.size(), | 
 |                                buffer.shm_id(), buffer.offset()); | 
 |         offset += buffer.size(); | 
 |         src += buffer.size(); | 
 |         size -= buffer.size(); | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   DCHECK_EQ(total_size, offset); | 
 |  | 
 |   helper_->ShaderSourceBucket(shader, kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BufferDataHelper( | 
 |     GLenum target, GLsizeiptr size, const void* data, GLenum usage) { | 
 |   if (!ValidateSize("glBufferData", size)) | 
 |     return; | 
 |  | 
 |   GLuint buffer_id; | 
 |   if (GetBoundPixelTransferBuffer(target, "glBufferData", &buffer_id)) { | 
 |     if (!buffer_id) { | 
 |       return; | 
 |     } | 
 |  | 
 |     BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 
 |     if (buffer) | 
 |       RemoveTransferBuffer(buffer); | 
 |  | 
 |     // Create new buffer. | 
 |     buffer = buffer_tracker_->CreateBuffer(buffer_id, size); | 
 |     DCHECK(buffer); | 
 |     if (buffer->address() && data) | 
 |       memcpy(buffer->address(), data, size); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (size == 0) { | 
 |     return; | 
 |   } | 
 |  | 
 |   // If there is no data just send BufferData | 
 |   if (!data) { | 
 |     helper_->BufferData(target, size, 0, 0, usage); | 
 |     return; | 
 |   } | 
 |  | 
 |   // See if we can send all at once. | 
 |   ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); | 
 |   if (!buffer.valid()) { | 
 |     return; | 
 |   } | 
 |  | 
 |   if (buffer.size() >= static_cast<unsigned int>(size)) { | 
 |     memcpy(buffer.address(), data, size); | 
 |     helper_->BufferData( | 
 |         target, | 
 |         size, | 
 |         buffer.shm_id(), | 
 |         buffer.offset(), | 
 |         usage); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Make the buffer with BufferData then send via BufferSubData | 
 |   helper_->BufferData(target, size, 0, 0, usage); | 
 |   BufferSubDataHelperImpl(target, 0, size, data, &buffer); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BufferData( | 
 |     GLenum target, GLsizeiptr size, const void* data, GLenum usage) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferData(" | 
 |       << GLES2Util::GetStringBufferTarget(target) << ", " | 
 |       << size << ", " | 
 |       << static_cast<const void*>(data) << ", " | 
 |       << GLES2Util::GetStringBufferUsage(usage) << ")"); | 
 |   BufferDataHelper(target, size, data, usage); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BufferSubDataHelper( | 
 |     GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { | 
 |   if (size == 0) { | 
 |     return; | 
 |   } | 
 |  | 
 |   if (!ValidateSize("glBufferSubData", size) || | 
 |       !ValidateOffset("glBufferSubData", offset)) { | 
 |     return; | 
 |   } | 
 |  | 
 |   GLuint buffer_id; | 
 |   if (GetBoundPixelTransferBuffer(target, "glBufferSubData", &buffer_id)) { | 
 |     if (!buffer_id) { | 
 |       return; | 
 |     } | 
 |     BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 
 |     if (!buffer) { | 
 |       SetGLError(GL_INVALID_VALUE, "glBufferSubData", "unknown buffer"); | 
 |       return; | 
 |     } | 
 |  | 
 |     int32 end = 0; | 
 |     int32 buffer_size = buffer->size(); | 
 |     if (!SafeAddInt32(offset, size, &end) || end > buffer_size) { | 
 |       SetGLError(GL_INVALID_VALUE, "glBufferSubData", "out of range"); | 
 |       return; | 
 |     } | 
 |  | 
 |     if (buffer->address() && data) | 
 |       memcpy(static_cast<uint8*>(buffer->address()) + offset, data, size); | 
 |     return; | 
 |   } | 
 |  | 
 |   ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); | 
 |   BufferSubDataHelperImpl(target, offset, size, data, &buffer); | 
 | } | 
 |  | 
 | void GLES2Implementation::BufferSubDataHelperImpl( | 
 |     GLenum target, GLintptr offset, GLsizeiptr size, const void* data, | 
 |     ScopedTransferBufferPtr* buffer) { | 
 |   DCHECK(buffer); | 
 |   DCHECK_GT(size, 0); | 
 |  | 
 |   const int8* source = static_cast<const int8*>(data); | 
 |   while (size) { | 
 |     if (!buffer->valid() || buffer->size() == 0) { | 
 |       buffer->Reset(size); | 
 |       if (!buffer->valid()) { | 
 |         return; | 
 |       } | 
 |     } | 
 |     memcpy(buffer->address(), source, buffer->size()); | 
 |     helper_->BufferSubData( | 
 |         target, offset, buffer->size(), buffer->shm_id(), buffer->offset()); | 
 |     offset += buffer->size(); | 
 |     source += buffer->size(); | 
 |     size -= buffer->size(); | 
 |     buffer->Release(); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BufferSubData( | 
 |     GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData(" | 
 |       << GLES2Util::GetStringBufferTarget(target) << ", " | 
 |       << offset << ", " << size << ", " | 
 |       << static_cast<const void*>(data) << ")"); | 
 |   BufferSubDataHelper(target, offset, size, data); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::RemoveTransferBuffer(BufferTracker::Buffer* buffer) { | 
 |   int32 token = buffer->last_usage_token(); | 
 |   uint32 async_token = buffer->last_async_upload_token(); | 
 |  | 
 |   if (async_token) { | 
 |     if (HasAsyncUploadTokenPassed(async_token)) { | 
 |       buffer_tracker_->Free(buffer); | 
 |     } else { | 
 |       detached_async_upload_memory_.push_back( | 
 |           std::make_pair(buffer->address(), async_token)); | 
 |       buffer_tracker_->Unmanage(buffer); | 
 |     } | 
 |   } else if (token) { | 
 |     if (helper_->HasTokenPassed(token)) | 
 |       buffer_tracker_->Free(buffer); | 
 |     else | 
 |       buffer_tracker_->FreePendingToken(buffer, token); | 
 |   } else { | 
 |       buffer_tracker_->Free(buffer); | 
 |   } | 
 |  | 
 |   buffer_tracker_->RemoveBuffer(buffer->id()); | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetBoundPixelTransferBuffer( | 
 |     GLenum target, | 
 |     const char* function_name, | 
 |     GLuint* buffer_id) { | 
 |   *buffer_id = 0; | 
 |  | 
 |   switch (target) { | 
 |     case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       *buffer_id = bound_pixel_pack_transfer_buffer_id_; | 
 |       break; | 
 |     case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       *buffer_id = bound_pixel_unpack_transfer_buffer_id_; | 
 |       break; | 
 |     default: | 
 |       // Unknown target | 
 |       return false; | 
 |   } | 
 |   if (!*buffer_id) { | 
 |     SetGLError(GL_INVALID_OPERATION, function_name, "no buffer bound"); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | BufferTracker::Buffer* | 
 | GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid( | 
 |     GLuint buffer_id, | 
 |     const char* function_name, | 
 |     GLuint offset, GLsizei size) { | 
 |   DCHECK(buffer_id); | 
 |   BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 
 |   if (!buffer) { | 
 |     SetGLError(GL_INVALID_OPERATION, function_name, "invalid buffer"); | 
 |     return NULL; | 
 |   } | 
 |   if (buffer->mapped()) { | 
 |     SetGLError(GL_INVALID_OPERATION, function_name, "buffer mapped"); | 
 |     return NULL; | 
 |   } | 
 |   if ((buffer->size() - offset) < static_cast<GLuint>(size)) { | 
 |     SetGLError(GL_INVALID_VALUE, function_name, "unpack size to large"); | 
 |     return NULL; | 
 |   } | 
 |   return buffer; | 
 | } | 
 |  | 
 | void GLES2Implementation::CompressedTexImage2D( | 
 |     GLenum target, GLint level, GLenum internalformat, GLsizei width, | 
 |     GLsizei height, GLint border, GLsizei image_size, const void* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexImage2D(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << GLES2Util::GetStringCompressedTextureFormat(internalformat) << ", " | 
 |       << width << ", " << height << ", " << border << ", " | 
 |       << image_size << ", " | 
 |       << static_cast<const void*>(data) << ")"); | 
 |   if (width < 0 || height < 0 || level < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCompressedTexImage2D", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |   if (border != 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCompressedTexImage2D", "border != 0"); | 
 |     return; | 
 |   } | 
 |   if (height == 0 || width == 0) { | 
 |     return; | 
 |   } | 
 |   // If there's a pixel unpack buffer bound use it when issuing | 
 |   // CompressedTexImage2D. | 
 |   if (bound_pixel_unpack_transfer_buffer_id_) { | 
 |     GLuint offset = ToGLuint(data); | 
 |     BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |         bound_pixel_unpack_transfer_buffer_id_, | 
 |         "glCompressedTexImage2D", offset, image_size); | 
 |     if (buffer && buffer->shm_id() != -1) { | 
 |       helper_->CompressedTexImage2D( | 
 |           target, level, internalformat, width, height, image_size, | 
 |           buffer->shm_id(), buffer->shm_offset() + offset); | 
 |       buffer->set_last_usage_token(helper_->InsertToken()); | 
 |     } | 
 |     return; | 
 |   } | 
 |   SetBucketContents(kResultBucketId, data, image_size); | 
 |   helper_->CompressedTexImage2DBucket( | 
 |       target, level, internalformat, width, height, kResultBucketId); | 
 |   // Free the bucket. This is not required but it does free up the memory. | 
 |   // and we don't have to wait for the result so from the client's perspective | 
 |   // it's cheap. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::CompressedTexSubImage2D( | 
 |     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | 
 |     GLsizei height, GLenum format, GLsizei image_size, const void* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexSubImage2D(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << xoffset << ", " << yoffset << ", " | 
 |       << width << ", " << height << ", " | 
 |       << GLES2Util::GetStringCompressedTextureFormat(format) << ", " | 
 |       << image_size << ", " | 
 |       << static_cast<const void*>(data) << ")"); | 
 |   if (width < 0 || height < 0 || level < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCompressedTexSubImage2D", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |   // If there's a pixel unpack buffer bound use it when issuing | 
 |   // CompressedTexSubImage2D. | 
 |   if (bound_pixel_unpack_transfer_buffer_id_) { | 
 |     GLuint offset = ToGLuint(data); | 
 |     BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |         bound_pixel_unpack_transfer_buffer_id_, | 
 |         "glCompressedTexSubImage2D", offset, image_size); | 
 |     if (buffer && buffer->shm_id() != -1) { | 
 |       helper_->CompressedTexSubImage2D( | 
 |           target, level, xoffset, yoffset, width, height, format, image_size, | 
 |           buffer->shm_id(), buffer->shm_offset() + offset); | 
 |       buffer->set_last_usage_token(helper_->InsertToken()); | 
 |       CheckGLError(); | 
 |     } | 
 |     return; | 
 |   } | 
 |   SetBucketContents(kResultBucketId, data, image_size); | 
 |   helper_->CompressedTexSubImage2DBucket( | 
 |       target, level, xoffset, yoffset, width, height, format, kResultBucketId); | 
 |   // Free the bucket. This is not required but it does free up the memory. | 
 |   // and we don't have to wait for the result so from the client's perspective | 
 |   // it's cheap. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | namespace { | 
 |  | 
 | void CopyRectToBuffer( | 
 |     const void* pixels, | 
 |     uint32 height, | 
 |     uint32 unpadded_row_size, | 
 |     uint32 pixels_padded_row_size, | 
 |     bool flip_y, | 
 |     void* buffer, | 
 |     uint32 buffer_padded_row_size) { | 
 |   const int8* source = static_cast<const int8*>(pixels); | 
 |   int8* dest = static_cast<int8*>(buffer); | 
 |   if (flip_y || pixels_padded_row_size != buffer_padded_row_size) { | 
 |     if (flip_y) { | 
 |       dest += buffer_padded_row_size * (height - 1); | 
 |     } | 
 |     // the last row is copied unpadded at the end | 
 |     for (; height > 1; --height) { | 
 |       memcpy(dest, source, buffer_padded_row_size); | 
 |       if (flip_y) { | 
 |         dest -= buffer_padded_row_size; | 
 |       } else { | 
 |         dest += buffer_padded_row_size; | 
 |       } | 
 |       source += pixels_padded_row_size; | 
 |     } | 
 |     memcpy(dest, source, unpadded_row_size); | 
 |   } else { | 
 |     uint32 size = (height - 1) * pixels_padded_row_size + unpadded_row_size; | 
 |     memcpy(dest, source, size); | 
 |   } | 
 | } | 
 |  | 
 | }  // anonymous namespace | 
 |  | 
 | void GLES2Implementation::TexImage2D( | 
 |     GLenum target, GLint level, GLint internalformat, GLsizei width, | 
 |     GLsizei height, GLint border, GLenum format, GLenum type, | 
 |     const void* pixels) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImage2D(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " | 
 |       << width << ", " << height << ", " << border << ", " | 
 |       << GLES2Util::GetStringTextureFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << static_cast<const void*>(pixels) << ")"); | 
 |   if (level < 0 || height < 0 || width < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |   if (border != 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "border != 0"); | 
 |     return; | 
 |   } | 
 |   uint32 size; | 
 |   uint32 unpadded_row_size; | 
 |   uint32 padded_row_size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |           width, height, format, type, unpack_alignment_, &size, | 
 |           &unpadded_row_size, &padded_row_size)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // If there's a pixel unpack buffer bound use it when issuing TexImage2D. | 
 |   if (bound_pixel_unpack_transfer_buffer_id_) { | 
 |     GLuint offset = ToGLuint(pixels); | 
 |     BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |         bound_pixel_unpack_transfer_buffer_id_, | 
 |         "glTexImage2D", offset, size); | 
 |     if (buffer && buffer->shm_id() != -1) { | 
 |       helper_->TexImage2D( | 
 |           target, level, internalformat, width, height, format, type, | 
 |           buffer->shm_id(), buffer->shm_offset() + offset); | 
 |       buffer->set_last_usage_token(helper_->InsertToken()); | 
 |       CheckGLError(); | 
 |     } | 
 |     return; | 
 |   } | 
 |  | 
 |   // If there's no data just issue TexImage2D | 
 |   if (!pixels) { | 
 |     helper_->TexImage2D( | 
 |        target, level, internalformat, width, height, format, type, | 
 |        0, 0); | 
 |     CheckGLError(); | 
 |     return; | 
 |   } | 
 |  | 
 |   // compute the advance bytes per row for the src pixels | 
 |   uint32 src_padded_row_size; | 
 |   if (unpack_row_length_ > 0) { | 
 |     if (!GLES2Util::ComputeImagePaddedRowSize( | 
 |         unpack_row_length_, format, type, unpack_alignment_, | 
 |         &src_padded_row_size)) { | 
 |       SetGLError( | 
 |           GL_INVALID_VALUE, "glTexImage2D", "unpack row length too large"); | 
 |       return; | 
 |     } | 
 |   } else { | 
 |     src_padded_row_size = padded_row_size; | 
 |   } | 
 |  | 
 |   // advance pixels pointer past the skip rows and skip pixels | 
 |   pixels = reinterpret_cast<const int8*>(pixels) + | 
 |       unpack_skip_rows_ * src_padded_row_size; | 
 |   if (unpack_skip_pixels_) { | 
 |     uint32 group_size = GLES2Util::ComputeImageGroupSize(format, type); | 
 |     pixels = reinterpret_cast<const int8*>(pixels) + | 
 |         unpack_skip_pixels_ * group_size; | 
 |   } | 
 |  | 
 |   // Check if we can send it all at once. | 
 |   ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); | 
 |   if (!buffer.valid()) { | 
 |     return; | 
 |   } | 
 |  | 
 |   if (buffer.size() >= size) { | 
 |     CopyRectToBuffer( | 
 |         pixels, height, unpadded_row_size, src_padded_row_size, unpack_flip_y_, | 
 |         buffer.address(), padded_row_size); | 
 |     helper_->TexImage2D( | 
 |         target, level, internalformat, width, height, format, type, | 
 |         buffer.shm_id(), buffer.offset()); | 
 |     CheckGLError(); | 
 |     return; | 
 |   } | 
 |  | 
 |   // No, so send it using TexSubImage2D. | 
 |   helper_->TexImage2D( | 
 |      target, level, internalformat, width, height, format, type, | 
 |      0, 0); | 
 |   TexSubImage2DImpl( | 
 |       target, level, 0, 0, width, height, format, type, unpadded_row_size, | 
 |       pixels, src_padded_row_size, GL_TRUE, &buffer, padded_row_size); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::TexSubImage2D( | 
 |     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | 
 |     GLsizei height, GLenum format, GLenum type, const void* pixels) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexSubImage2D(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << xoffset << ", " << yoffset << ", " | 
 |       << width << ", " << height << ", " | 
 |       << GLES2Util::GetStringTextureFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << static_cast<const void*>(pixels) << ")"); | 
 |  | 
 |   if (level < 0 || height < 0 || width < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |   if (height == 0 || width == 0) { | 
 |     return; | 
 |   } | 
 |  | 
 |   uint32 temp_size; | 
 |   uint32 unpadded_row_size; | 
 |   uint32 padded_row_size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |         width, height, format, type, unpack_alignment_, &temp_size, | 
 |         &unpadded_row_size, &padded_row_size)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexSubImage2D", "size to large"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D. | 
 |   if (bound_pixel_unpack_transfer_buffer_id_) { | 
 |     GLuint offset = ToGLuint(pixels); | 
 |     BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |         bound_pixel_unpack_transfer_buffer_id_, | 
 |         "glTexSubImage2D", offset, temp_size); | 
 |     if (buffer && buffer->shm_id() != -1) { | 
 |       helper_->TexSubImage2D( | 
 |           target, level, xoffset, yoffset, width, height, format, type, | 
 |           buffer->shm_id(), buffer->shm_offset() + offset, false); | 
 |       buffer->set_last_usage_token(helper_->InsertToken()); | 
 |       CheckGLError(); | 
 |     } | 
 |     return; | 
 |   } | 
 |  | 
 |   // compute the advance bytes per row for the src pixels | 
 |   uint32 src_padded_row_size; | 
 |   if (unpack_row_length_ > 0) { | 
 |     if (!GLES2Util::ComputeImagePaddedRowSize( | 
 |         unpack_row_length_, format, type, unpack_alignment_, | 
 |         &src_padded_row_size)) { | 
 |       SetGLError( | 
 |           GL_INVALID_VALUE, "glTexImage2D", "unpack row length too large"); | 
 |       return; | 
 |     } | 
 |   } else { | 
 |     src_padded_row_size = padded_row_size; | 
 |   } | 
 |  | 
 |   // advance pixels pointer past the skip rows and skip pixels | 
 |   pixels = reinterpret_cast<const int8*>(pixels) + | 
 |       unpack_skip_rows_ * src_padded_row_size; | 
 |   if (unpack_skip_pixels_) { | 
 |     uint32 group_size = GLES2Util::ComputeImageGroupSize(format, type); | 
 |     pixels = reinterpret_cast<const int8*>(pixels) + | 
 |         unpack_skip_pixels_ * group_size; | 
 |   } | 
 |  | 
 |   ScopedTransferBufferPtr buffer(temp_size, helper_, transfer_buffer_); | 
 |   TexSubImage2DImpl( | 
 |       target, level, xoffset, yoffset, width, height, format, type, | 
 |       unpadded_row_size, pixels, src_padded_row_size, GL_FALSE, &buffer, | 
 |       padded_row_size); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | static GLint ComputeNumRowsThatFitInBuffer( | 
 |     uint32 padded_row_size, uint32 unpadded_row_size, | 
 |     unsigned int size) { | 
 |   DCHECK_GE(unpadded_row_size, 0u); | 
 |   if (padded_row_size == 0) { | 
 |     return 1; | 
 |   } | 
 |   GLint num_rows = size / padded_row_size; | 
 |   return num_rows + (size - num_rows * padded_row_size) / unpadded_row_size; | 
 | } | 
 |  | 
 | void GLES2Implementation::TexSubImage2DImpl( | 
 |     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | 
 |     GLsizei height, GLenum format, GLenum type, uint32 unpadded_row_size, | 
 |     const void* pixels, uint32 pixels_padded_row_size, GLboolean internal, | 
 |     ScopedTransferBufferPtr* buffer, uint32 buffer_padded_row_size) { | 
 |   DCHECK(buffer); | 
 |   DCHECK_GE(level, 0); | 
 |   DCHECK_GT(height, 0); | 
 |   DCHECK_GT(width, 0); | 
 |  | 
 |   const int8* source = reinterpret_cast<const int8*>(pixels); | 
 |   GLint original_yoffset = yoffset; | 
 |   // Transfer by rows. | 
 |   while (height) { | 
 |     unsigned int desired_size = | 
 |         buffer_padded_row_size * (height - 1) + unpadded_row_size; | 
 |     if (!buffer->valid() || buffer->size() == 0) { | 
 |       buffer->Reset(desired_size); | 
 |       if (!buffer->valid()) { | 
 |         return; | 
 |       } | 
 |     } | 
 |  | 
 |     GLint num_rows = ComputeNumRowsThatFitInBuffer( | 
 |         buffer_padded_row_size, unpadded_row_size, buffer->size()); | 
 |     num_rows = std::min(num_rows, height); | 
 |     CopyRectToBuffer( | 
 |         source, num_rows, unpadded_row_size, pixels_padded_row_size, | 
 |         unpack_flip_y_, buffer->address(), buffer_padded_row_size); | 
 |     GLint y = unpack_flip_y_ ? original_yoffset + height - num_rows : yoffset; | 
 |     helper_->TexSubImage2D( | 
 |         target, level, xoffset, y, width, num_rows, format, type, | 
 |         buffer->shm_id(), buffer->offset(), internal); | 
 |     buffer->Release(); | 
 |     yoffset += num_rows; | 
 |     source += num_rows * pixels_padded_row_size; | 
 |     height -= num_rows; | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetActiveAttribHelper( | 
 |     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 
 |     GLenum* type, char* name) { | 
 |   // Clear the bucket so if the command fails nothing will be in it. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   typedef cmds::GetActiveAttrib::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return false; | 
 |   } | 
 |   // Set as failed so if the command fails we'll recover. | 
 |   result->success = false; | 
 |   helper_->GetActiveAttrib(program, index, kResultBucketId, | 
 |                            GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   if (result->success) { | 
 |     if (size) { | 
 |       *size = result->size; | 
 |     } | 
 |     if (type) { | 
 |       *type = result->type; | 
 |     } | 
 |     if (length || name) { | 
 |       std::vector<int8> str; | 
 |       GetBucketContents(kResultBucketId, &str); | 
 |       GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1, | 
 |                                   std::max(static_cast<size_t>(0), | 
 |                                            str.size() - 1)); | 
 |       if (length) { | 
 |         *length = max_size; | 
 |       } | 
 |       if (name && bufsize > 0) { | 
 |         memcpy(name, &str[0], max_size); | 
 |         name[max_size] = '\0'; | 
 |       } | 
 |     } | 
 |   } | 
 |   return result->success != 0; | 
 | } | 
 |  | 
 | void GLES2Implementation::GetActiveAttrib( | 
 |     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 
 |     GLenum* type, char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveAttrib(" | 
 |       << program << ", " << index << ", " << bufsize << ", " | 
 |       << static_cast<const void*>(length) << ", " | 
 |       << static_cast<const void*>(size) << ", " | 
 |       << static_cast<const void*>(type) << ", " | 
 |       << static_cast<const void*>(name) << ", "); | 
 |   if (bufsize < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glGetActiveAttrib", "bufsize < 0"); | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT0("gpu", "GLES2::GetActiveAttrib"); | 
 |   bool success = share_group_->program_info_manager()->GetActiveAttrib( | 
 |         this, program, index, bufsize, length, size, type, name); | 
 |   if (success) { | 
 |     if (size) { | 
 |       GPU_CLIENT_LOG("  size: " << *size); | 
 |     } | 
 |     if (type) { | 
 |       GPU_CLIENT_LOG("  type: " << GLES2Util::GetStringEnum(*type)); | 
 |     } | 
 |     if (name) { | 
 |       GPU_CLIENT_LOG("  name: " << name); | 
 |     } | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | bool GLES2Implementation::GetActiveUniformHelper( | 
 |     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 
 |     GLenum* type, char* name) { | 
 |   // Clear the bucket so if the command fails nothing will be in it. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   typedef cmds::GetActiveUniform::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return false; | 
 |   } | 
 |   // Set as failed so if the command fails we'll recover. | 
 |   result->success = false; | 
 |   helper_->GetActiveUniform(program, index, kResultBucketId, | 
 |                             GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   if (result->success) { | 
 |     if (size) { | 
 |       *size = result->size; | 
 |     } | 
 |     if (type) { | 
 |       *type = result->type; | 
 |     } | 
 |     if (length || name) { | 
 |       std::vector<int8> str; | 
 |       GetBucketContents(kResultBucketId, &str); | 
 |       GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1, | 
 |                                   std::max(static_cast<size_t>(0), | 
 |                                            str.size() - 1)); | 
 |       if (length) { | 
 |         *length = max_size; | 
 |       } | 
 |       if (name && bufsize > 0) { | 
 |         memcpy(name, &str[0], max_size); | 
 |         name[max_size] = '\0'; | 
 |       } | 
 |     } | 
 |   } | 
 |   return result->success != 0; | 
 | } | 
 |  | 
 | void GLES2Implementation::GetActiveUniform( | 
 |     GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 
 |     GLenum* type, char* name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveUniform(" | 
 |       << program << ", " << index << ", " << bufsize << ", " | 
 |       << static_cast<const void*>(length) << ", " | 
 |       << static_cast<const void*>(size) << ", " | 
 |       << static_cast<const void*>(type) << ", " | 
 |       << static_cast<const void*>(name) << ", "); | 
 |   if (bufsize < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glGetActiveUniform", "bufsize < 0"); | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT0("gpu", "GLES2::GetActiveUniform"); | 
 |   bool success = share_group_->program_info_manager()->GetActiveUniform( | 
 |       this, program, index, bufsize, length, size, type, name); | 
 |   if (success) { | 
 |     if (size) { | 
 |       GPU_CLIENT_LOG("  size: " << *size); | 
 |     } | 
 |     if (type) { | 
 |       GPU_CLIENT_LOG("  type: " << GLES2Util::GetStringEnum(*type)); | 
 |     } | 
 |     if (name) { | 
 |       GPU_CLIENT_LOG("  name: " << name); | 
 |     } | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetAttachedShaders( | 
 |     GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetAttachedShaders(" | 
 |       << program << ", " << maxcount << ", " | 
 |       << static_cast<const void*>(count) << ", " | 
 |       << static_cast<const void*>(shaders) << ", "); | 
 |   if (maxcount < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glGetAttachedShaders", "maxcount < 0"); | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT0("gpu", "GLES2::GetAttachedShaders"); | 
 |   typedef cmds::GetAttachedShaders::Result Result; | 
 |   uint32 size = Result::ComputeSize(maxcount); | 
 |   Result* result = static_cast<Result*>(transfer_buffer_->Alloc(size)); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |   result->SetNumResults(0); | 
 |   helper_->GetAttachedShaders( | 
 |     program, | 
 |     transfer_buffer_->GetShmId(), | 
 |     transfer_buffer_->GetOffset(result), | 
 |     size); | 
 |   int32 token = helper_->InsertToken(); | 
 |   WaitForCmd(); | 
 |   if (count) { | 
 |     *count = result->GetNumResults(); | 
 |   } | 
 |   result->CopyResult(shaders); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < result->GetNumResults(); ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << result->GetData()[i]); | 
 |     } | 
 |   }); | 
 |   transfer_buffer_->FreePendingToken(result, token); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetShaderPrecisionFormat( | 
 |     GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderPrecisionFormat(" | 
 |       << GLES2Util::GetStringShaderType(shadertype) << ", " | 
 |       << GLES2Util::GetStringShaderPrecision(precisiontype) << ", " | 
 |       << static_cast<const void*>(range) << ", " | 
 |       << static_cast<const void*>(precision) << ", "); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetShaderPrecisionFormat"); | 
 |   typedef cmds::GetShaderPrecisionFormat::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |  | 
 |   GLStaticState::ShaderPrecisionKey key(shadertype, precisiontype); | 
 |   GLStaticState::ShaderPrecisionMap::iterator i = | 
 |       static_state_.shader_precisions.find(key); | 
 |   if (i != static_state_.shader_precisions.end()) { | 
 |     *result = i->second; | 
 |   } else { | 
 |     result->success = false; | 
 |     helper_->GetShaderPrecisionFormat( | 
 |         shadertype, precisiontype, GetResultShmId(), GetResultShmOffset()); | 
 |     WaitForCmd(); | 
 |     if (result->success) | 
 |       static_state_.shader_precisions[key] = *result; | 
 |   } | 
 |  | 
 |   if (result->success) { | 
 |     if (range) { | 
 |       range[0] = result->min_range; | 
 |       range[1] = result->max_range; | 
 |       GPU_CLIENT_LOG("  min_range: " << range[0]); | 
 |       GPU_CLIENT_LOG("  min_range: " << range[1]); | 
 |     } | 
 |     if (precision) { | 
 |       precision[0] = result->precision; | 
 |       GPU_CLIENT_LOG("  min_range: " << precision[0]); | 
 |     } | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | const GLubyte* GLES2Implementation::GetStringHelper(GLenum name) { | 
 |   const char* result = NULL; | 
 |   // Clears the bucket so if the command fails nothing will be in it. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   helper_->GetString(name, kResultBucketId); | 
 |   std::string str; | 
 |   if (GetBucketAsString(kResultBucketId, &str)) { | 
 |     // Adds extensions implemented on client side only. | 
 |     switch (name) { | 
 |       case GL_EXTENSIONS: | 
 |         str += std::string(str.empty() ? "" : " ") + | 
 |             "GL_CHROMIUM_flipy " | 
 |             "GL_EXT_unpack_subimage " | 
 |             "GL_CHROMIUM_map_sub"; | 
 |         if (capabilities_.image) | 
 |           str += " GL_CHROMIUM_image GL_CHROMIUM_gpu_memory_buffer_image"; | 
 |         if (capabilities_.future_sync_points) | 
 |           str += " GL_CHROMIUM_future_sync_point"; | 
 |         break; | 
 |       default: | 
 |         break; | 
 |     } | 
 |  | 
 |     // Because of WebGL the extensions can change. We have to cache each unique | 
 |     // result since we don't know when the client will stop referring to a | 
 |     // previous one it queries. | 
 |     GLStringMap::iterator it = gl_strings_.find(name); | 
 |     if (it == gl_strings_.end()) { | 
 |       std::set<std::string> strings; | 
 |       std::pair<GLStringMap::iterator, bool> insert_result = | 
 |           gl_strings_.insert(std::make_pair(name, strings)); | 
 |       DCHECK(insert_result.second); | 
 |       it = insert_result.first; | 
 |     } | 
 |     std::set<std::string>& string_set = it->second; | 
 |     std::set<std::string>::const_iterator sit = string_set.find(str); | 
 |     if (sit != string_set.end()) { | 
 |       result = sit->c_str(); | 
 |     } else { | 
 |       std::pair<std::set<std::string>::const_iterator, bool> insert_result = | 
 |           string_set.insert(str); | 
 |       DCHECK(insert_result.second); | 
 |       result = insert_result.first->c_str(); | 
 |     } | 
 |   } | 
 |   return reinterpret_cast<const GLubyte*>(result); | 
 | } | 
 |  | 
 | const GLubyte* GLES2Implementation::GetString(GLenum name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetString(" | 
 |       << GLES2Util::GetStringStringType(name) << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetString"); | 
 |   const GLubyte* result = GetStringHelper(name); | 
 |   GPU_CLIENT_LOG("  returned " << reinterpret_cast<const char*>(result)); | 
 |   CheckGLError(); | 
 |   return result; | 
 | } | 
 |  | 
 | void GLES2Implementation::GetUniformfv( | 
 |     GLuint program, GLint location, GLfloat* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformfv(" | 
 |       << program << ", " << location << ", " | 
 |       << static_cast<const void*>(params) << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetUniformfv"); | 
 |   typedef cmds::GetUniformfv::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |   result->SetNumResults(0); | 
 |   helper_->GetUniformfv( | 
 |       program, location, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   result->CopyResult(params); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < result->GetNumResults(); ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << result->GetData()[i]); | 
 |     } | 
 |   }); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetUniformiv( | 
 |     GLuint program, GLint location, GLint* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformiv(" | 
 |       << program << ", " << location << ", " | 
 |       << static_cast<const void*>(params) << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GetUniformiv"); | 
 |   typedef cmds::GetUniformiv::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |   result->SetNumResults(0); | 
 |   helper_->GetUniformiv( | 
 |       program, location, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   GetResultAs<cmds::GetUniformfv::Result*>()->CopyResult(params); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < result->GetNumResults(); ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << result->GetData()[i]); | 
 |     } | 
 |   }); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ReadPixels( | 
 |     GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, | 
 |     GLenum type, void* pixels) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReadPixels(" | 
 |       << xoffset << ", " << yoffset << ", " | 
 |       << width << ", " << height << ", " | 
 |       << GLES2Util::GetStringReadPixelFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << static_cast<const void*>(pixels) << ")"); | 
 |   if (width < 0 || height < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glReadPixels", "dimensions < 0"); | 
 |     return; | 
 |   } | 
 |   if (width == 0 || height == 0) { | 
 |     return; | 
 |   } | 
 |  | 
 |   // glReadPixel pads the size of each row of pixels by an amount specified by | 
 |   // glPixelStorei. So, we have to take that into account both in the fact that | 
 |   // the pixels returned from the ReadPixel command will include that padding | 
 |   // and that when we copy the results to the user's buffer we need to not | 
 |   // write those padding bytes but leave them as they are. | 
 |  | 
 |   TRACE_EVENT0("gpu", "GLES2::ReadPixels"); | 
 |   typedef cmds::ReadPixels::Result Result; | 
 |  | 
 |   int8* dest = reinterpret_cast<int8*>(pixels); | 
 |   uint32 temp_size; | 
 |   uint32 unpadded_row_size; | 
 |   uint32 padded_row_size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |       width, 2, format, type, pack_alignment_, &temp_size, &unpadded_row_size, | 
 |       &padded_row_size)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large."); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (bound_pixel_pack_transfer_buffer_id_) { | 
 |     GLuint offset = ToGLuint(pixels); | 
 |     BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |         bound_pixel_pack_transfer_buffer_id_, | 
 |         "glReadPixels", offset, padded_row_size * height); | 
 |     if (buffer && buffer->shm_id() != -1) { | 
 |       helper_->ReadPixels(xoffset, yoffset, width, height, format, type, | 
 |                           buffer->shm_id(), buffer->shm_offset(), | 
 |                           0, 0, true); | 
 |       CheckGLError(); | 
 |     } | 
 |     return; | 
 |   } | 
 |  | 
 |   if (!pixels) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glReadPixels", "pixels = NULL"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Transfer by rows. | 
 |   // The max rows we can transfer. | 
 |   while (height) { | 
 |     GLsizei desired_size = padded_row_size * height - 1 + unpadded_row_size; | 
 |     ScopedTransferBufferPtr buffer(desired_size, helper_, transfer_buffer_); | 
 |     if (!buffer.valid()) { | 
 |       return; | 
 |     } | 
 |     GLint num_rows = ComputeNumRowsThatFitInBuffer( | 
 |         padded_row_size, unpadded_row_size, buffer.size()); | 
 |     num_rows = std::min(num_rows, height); | 
 |     // NOTE: We must look up the address of the result area AFTER allocation | 
 |     // of the transfer buffer since the transfer buffer may be reallocated. | 
 |     Result* result = GetResultAs<Result*>(); | 
 |     if (!result) { | 
 |       return; | 
 |     } | 
 |     *result = 0;  // mark as failed. | 
 |     helper_->ReadPixels( | 
 |         xoffset, yoffset, width, num_rows, format, type, | 
 |         buffer.shm_id(), buffer.offset(), | 
 |         GetResultShmId(), GetResultShmOffset(), | 
 |         false); | 
 |     WaitForCmd(); | 
 |     if (*result != 0) { | 
 |       // when doing a y-flip we have to iterate through top-to-bottom chunks | 
 |       // of the dst. The service side handles reversing the rows within a | 
 |       // chunk. | 
 |       int8* rows_dst; | 
 |       if (pack_reverse_row_order_) { | 
 |           rows_dst = dest + (height - num_rows) * padded_row_size; | 
 |       } else { | 
 |           rows_dst = dest; | 
 |       } | 
 |       // We have to copy 1 row at a time to avoid writing pad bytes. | 
 |       const int8* src = static_cast<const int8*>(buffer.address()); | 
 |       for (GLint yy = 0; yy < num_rows; ++yy) { | 
 |         memcpy(rows_dst, src, unpadded_row_size); | 
 |         rows_dst += padded_row_size; | 
 |         src += padded_row_size; | 
 |       } | 
 |       if (!pack_reverse_row_order_) { | 
 |         dest = rows_dst; | 
 |       } | 
 |     } | 
 |     // If it was not marked as successful exit. | 
 |     if (*result == 0) { | 
 |       return; | 
 |     } | 
 |     yoffset += num_rows; | 
 |     height -= num_rows; | 
 |   } | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ActiveTexture(GLenum texture) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glActiveTexture(" | 
 |       << GLES2Util::GetStringEnum(texture) << ")"); | 
 |   GLuint texture_index = texture - GL_TEXTURE0; | 
 |   if (texture_index >= | 
 |       static_cast<GLuint>(capabilities_.max_combined_texture_image_units)) { | 
 |     SetGLErrorInvalidEnum( | 
 |         "glActiveTexture", texture, "texture"); | 
 |     return; | 
 |   } | 
 |  | 
 |   active_texture_unit_ = texture_index; | 
 |   helper_->ActiveTexture(texture); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GenBuffersHelper( | 
 |     GLsizei /* n */, const GLuint* /* buffers */) { | 
 | } | 
 |  | 
 | void GLES2Implementation::GenFramebuffersHelper( | 
 |     GLsizei /* n */, const GLuint* /* framebuffers */) { | 
 | } | 
 |  | 
 | void GLES2Implementation::GenRenderbuffersHelper( | 
 |     GLsizei /* n */, const GLuint* /* renderbuffers */) { | 
 | } | 
 |  | 
 | void GLES2Implementation::GenTexturesHelper( | 
 |     GLsizei /* n */, const GLuint* /* textures */) { | 
 | } | 
 |  | 
 | void GLES2Implementation::GenVertexArraysOESHelper( | 
 |     GLsizei n, const GLuint* arrays) { | 
 |   vertex_array_object_manager_->GenVertexArrays(n, arrays); | 
 | } | 
 |  | 
 | void GLES2Implementation::GenQueriesEXTHelper( | 
 |     GLsizei /* n */, const GLuint* /* queries */) { | 
 | } | 
 |  | 
 | void GLES2Implementation::GenValuebuffersCHROMIUMHelper( | 
 |     GLsizei /* n */, | 
 |     const GLuint* /* valuebuffers */) { | 
 | } | 
 |  | 
 | // NOTE #1: On old versions of OpenGL, calling glBindXXX with an unused id | 
 | // generates a new resource. On newer versions of OpenGL they don't. The code | 
 | // related to binding below will need to change if we switch to the new OpenGL | 
 | // model. Specifically it assumes a bind will succeed which is always true in | 
 | // the old model but possibly not true in the new model if another context has | 
 | // deleted the resource. | 
 |  | 
 | void GLES2Implementation::BindBufferHelper( | 
 |     GLenum target, GLuint buffer_id) { | 
 |   // TODO(gman): See note #1 above. | 
 |   bool changed = false; | 
 |   switch (target) { | 
 |     case GL_ARRAY_BUFFER: | 
 |       if (bound_array_buffer_id_ != buffer_id) { | 
 |         bound_array_buffer_id_ = buffer_id; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     case GL_ELEMENT_ARRAY_BUFFER: | 
 |       changed = vertex_array_object_manager_->BindElementArray(buffer_id); | 
 |       break; | 
 |     case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       bound_pixel_pack_transfer_buffer_id_ = buffer_id; | 
 |       break; | 
 |     case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       bound_pixel_unpack_transfer_buffer_id_ = buffer_id; | 
 |       break; | 
 |     default: | 
 |       changed = true; | 
 |       break; | 
 |   } | 
 |   // TODO(gman): There's a bug here. If the target is invalid the ID will not be | 
 |   // used even though it's marked it as used here. | 
 |   if (changed) { | 
 |     GetIdHandler(id_namespaces::kBuffers)->MarkAsUsedForBind( | 
 |         this, target, buffer_id, &GLES2Implementation::BindBufferStub); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindBufferStub(GLenum target, GLuint buffer) { | 
 |   helper_->BindBuffer(target, buffer); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindFramebufferHelper( | 
 |     GLenum target, GLuint framebuffer) { | 
 |   // TODO(gman): See note #1 above. | 
 |   bool changed = false; | 
 |   switch (target) { | 
 |     case GL_FRAMEBUFFER: | 
 |       if (bound_framebuffer_ != framebuffer || | 
 |           bound_read_framebuffer_ != framebuffer) { | 
 |         bound_framebuffer_ = framebuffer; | 
 |         bound_read_framebuffer_ = framebuffer; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     case GL_READ_FRAMEBUFFER: | 
 |       if (!IsChromiumFramebufferMultisampleAvailable()) { | 
 |         SetGLErrorInvalidEnum("glBindFramebuffer", target, "target"); | 
 |         return; | 
 |       } | 
 |       if (bound_read_framebuffer_ != framebuffer) { | 
 |         bound_read_framebuffer_ = framebuffer; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     case GL_DRAW_FRAMEBUFFER: | 
 |       if (!IsChromiumFramebufferMultisampleAvailable()) { | 
 |         SetGLErrorInvalidEnum("glBindFramebuffer", target, "target"); | 
 |         return; | 
 |       } | 
 |       if (bound_framebuffer_ != framebuffer) { | 
 |         bound_framebuffer_ = framebuffer; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     default: | 
 |       SetGLErrorInvalidEnum("glBindFramebuffer", target, "target"); | 
 |       return; | 
 |   } | 
 |  | 
 |   if (changed) { | 
 |     GetIdHandler(id_namespaces::kFramebuffers)->MarkAsUsedForBind( | 
 |         this, target, framebuffer, &GLES2Implementation::BindFramebufferStub); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindFramebufferStub(GLenum target, | 
 |                                               GLuint framebuffer) { | 
 |   helper_->BindFramebuffer(target, framebuffer); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindRenderbufferHelper( | 
 |     GLenum target, GLuint renderbuffer) { | 
 |   // TODO(gman): See note #1 above. | 
 |   bool changed = false; | 
 |   switch (target) { | 
 |     case GL_RENDERBUFFER: | 
 |       if (bound_renderbuffer_ != renderbuffer) { | 
 |         bound_renderbuffer_ = renderbuffer; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     default: | 
 |       changed = true; | 
 |       break; | 
 |   } | 
 |   // TODO(gman): There's a bug here. If the target is invalid the ID will not be | 
 |   // used even though it's marked it as used here. | 
 |   if (changed) { | 
 |     GetIdHandler(id_namespaces::kRenderbuffers)->MarkAsUsedForBind( | 
 |         this, target, renderbuffer, | 
 |         &GLES2Implementation::BindRenderbufferStub); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindRenderbufferStub(GLenum target, | 
 |                                                GLuint renderbuffer) { | 
 |   helper_->BindRenderbuffer(target, renderbuffer); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindTextureHelper(GLenum target, GLuint texture) { | 
 |   // TODO(gman): See note #1 above. | 
 |   // TODO(gman): Change this to false once we figure out why it's failing | 
 |   //     on daisy. | 
 |   bool changed = true; | 
 |   TextureUnit& unit = texture_units_[active_texture_unit_]; | 
 |   switch (target) { | 
 |     case GL_TEXTURE_2D: | 
 |       if (unit.bound_texture_2d != texture) { | 
 |         unit.bound_texture_2d = texture; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     case GL_TEXTURE_CUBE_MAP: | 
 |       if (unit.bound_texture_cube_map != texture) { | 
 |         unit.bound_texture_cube_map = texture; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     case GL_TEXTURE_EXTERNAL_OES: | 
 |       if (unit.bound_texture_external_oes != texture) { | 
 |         unit.bound_texture_external_oes = texture; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     default: | 
 |       changed = true; | 
 |       break; | 
 |   } | 
 |   // TODO(gman): There's a bug here. If the target is invalid the ID will not be | 
 |   // used. even though it's marked it as used here. | 
 |   if (changed) { | 
 |     GetIdHandler(id_namespaces::kTextures)->MarkAsUsedForBind( | 
 |         this, target, texture, &GLES2Implementation::BindTextureStub); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindTextureStub(GLenum target, GLuint texture) { | 
 |   helper_->BindTexture(target, texture); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::BindVertexArrayOESHelper(GLuint array) { | 
 |   // TODO(gman): See note #1 above. | 
 |   bool changed = false; | 
 |   if (vertex_array_object_manager_->BindVertexArray(array, &changed)) { | 
 |     if (changed) { | 
 |       // Unlike other BindXXXHelpers we don't call MarkAsUsedForBind | 
 |       // because unlike other resources VertexArrayObject ids must | 
 |       // be generated by GenVertexArrays. A random id to Bind will not | 
 |       // generate a new object. | 
 |       helper_->BindVertexArrayOES(array); | 
 |     } | 
 |   } else { | 
 |     SetGLError( | 
 |         GL_INVALID_OPERATION, "glBindVertexArrayOES", | 
 |         "id was not generated with glGenVertexArrayOES"); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindValuebufferCHROMIUMHelper(GLenum target, | 
 |                                                         GLuint valuebuffer) { | 
 |   bool changed = false; | 
 |   switch (target) { | 
 |     case GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM: | 
 |       if (bound_valuebuffer_ != valuebuffer) { | 
 |         bound_valuebuffer_ = valuebuffer; | 
 |         changed = true; | 
 |       } | 
 |       break; | 
 |     default: | 
 |       changed = true; | 
 |       break; | 
 |   } | 
 |   // TODO(gman): There's a bug here. If the target is invalid the ID will not be | 
 |   // used even though it's marked it as used here. | 
 |   if (changed) { | 
 |     GetIdHandler(id_namespaces::kValuebuffers)->MarkAsUsedForBind( | 
 |         this, target, valuebuffer, | 
 |         &GLES2Implementation::BindValuebufferCHROMIUMStub); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::BindValuebufferCHROMIUMStub(GLenum target, | 
 |                                                       GLuint valuebuffer) { | 
 |   helper_->BindValuebufferCHROMIUM(target, valuebuffer); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 | } | 
 |  | 
 | void GLES2Implementation::UseProgramHelper(GLuint program) { | 
 |   if (current_program_ != program) { | 
 |     current_program_ = program; | 
 |     helper_->UseProgram(program); | 
 |   } | 
 | } | 
 |  | 
 | bool GLES2Implementation::IsBufferReservedId(GLuint id) { | 
 |   return vertex_array_object_manager_->IsReservedId(id); | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteBuffersHelper( | 
 |     GLsizei n, const GLuint* buffers) { | 
 |   if (!GetIdHandler(id_namespaces::kBuffers)->FreeIds( | 
 |       this, n, buffers, &GLES2Implementation::DeleteBuffersStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteBuffers", "id not created by this context."); | 
 |     return; | 
 |   } | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     if (buffers[ii] == bound_array_buffer_id_) { | 
 |       bound_array_buffer_id_ = 0; | 
 |     } | 
 |     vertex_array_object_manager_->UnbindBuffer(buffers[ii]); | 
 |  | 
 |     BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffers[ii]); | 
 |     if (buffer) | 
 |       RemoveTransferBuffer(buffer); | 
 |  | 
 |     if (buffers[ii] == bound_pixel_unpack_transfer_buffer_id_) { | 
 |       bound_pixel_unpack_transfer_buffer_id_ = 0; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteBuffersStub( | 
 |     GLsizei n, const GLuint* buffers) { | 
 |   helper_->DeleteBuffersImmediate(n, buffers); | 
 | } | 
 |  | 
 |  | 
 | void GLES2Implementation::DeleteFramebuffersHelper( | 
 |     GLsizei n, const GLuint* framebuffers) { | 
 |   if (!GetIdHandler(id_namespaces::kFramebuffers)->FreeIds( | 
 |       this, n, framebuffers, &GLES2Implementation::DeleteFramebuffersStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteFramebuffers", "id not created by this context."); | 
 |     return; | 
 |   } | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     if (framebuffers[ii] == bound_framebuffer_) { | 
 |       bound_framebuffer_ = 0; | 
 |     } | 
 |     if (framebuffers[ii] == bound_read_framebuffer_) { | 
 |       bound_read_framebuffer_ = 0; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteFramebuffersStub( | 
 |     GLsizei n, const GLuint* framebuffers) { | 
 |   helper_->DeleteFramebuffersImmediate(n, framebuffers); | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteRenderbuffersHelper( | 
 |     GLsizei n, const GLuint* renderbuffers) { | 
 |   if (!GetIdHandler(id_namespaces::kRenderbuffers)->FreeIds( | 
 |       this, n, renderbuffers, &GLES2Implementation::DeleteRenderbuffersStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteRenderbuffers", "id not created by this context."); | 
 |     return; | 
 |   } | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     if (renderbuffers[ii] == bound_renderbuffer_) { | 
 |       bound_renderbuffer_ = 0; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteRenderbuffersStub( | 
 |     GLsizei n, const GLuint* renderbuffers) { | 
 |   helper_->DeleteRenderbuffersImmediate(n, renderbuffers); | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteTexturesHelper( | 
 |     GLsizei n, const GLuint* textures) { | 
 |   if (!GetIdHandler(id_namespaces::kTextures)->FreeIds( | 
 |       this, n, textures, &GLES2Implementation::DeleteTexturesStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteTextures", "id not created by this context."); | 
 |     return; | 
 |   } | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     for (GLint tt = 0; tt < capabilities_.max_combined_texture_image_units; | 
 |          ++tt) { | 
 |       TextureUnit& unit = texture_units_[tt]; | 
 |       if (textures[ii] == unit.bound_texture_2d) { | 
 |         unit.bound_texture_2d = 0; | 
 |       } | 
 |       if (textures[ii] == unit.bound_texture_cube_map) { | 
 |         unit.bound_texture_cube_map = 0; | 
 |       } | 
 |       if (textures[ii] == unit.bound_texture_external_oes) { | 
 |         unit.bound_texture_external_oes = 0; | 
 |       } | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteTexturesStub(GLsizei n, | 
 |                                              const GLuint* textures) { | 
 |   helper_->DeleteTexturesImmediate(n, textures); | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteVertexArraysOESHelper( | 
 |     GLsizei n, const GLuint* arrays) { | 
 |   vertex_array_object_manager_->DeleteVertexArrays(n, arrays); | 
 |   if (!GetIdHandler(id_namespaces::kVertexArrays)->FreeIds( | 
 |       this, n, arrays, &GLES2Implementation::DeleteVertexArraysOESStub)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, | 
 |         "glDeleteVertexArraysOES", "id not created by this context."); | 
 |     return; | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteVertexArraysOESStub( | 
 |     GLsizei n, const GLuint* arrays) { | 
 |   helper_->DeleteVertexArraysOESImmediate(n, arrays); | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteValuebuffersCHROMIUMHelper( | 
 |     GLsizei n, | 
 |     const GLuint* valuebuffers) { | 
 |   if (!GetIdHandler(id_namespaces::kValuebuffers) | 
 |            ->FreeIds(this, n, valuebuffers, | 
 |                      &GLES2Implementation::DeleteValuebuffersCHROMIUMStub)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glDeleteValuebuffersCHROMIUM", | 
 |                "id not created by this context."); | 
 |     return; | 
 |   } | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     if (valuebuffers[ii] == bound_valuebuffer_) { | 
 |       bound_valuebuffer_ = 0; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteValuebuffersCHROMIUMStub( | 
 |     GLsizei n, | 
 |     const GLuint* valuebuffers) { | 
 |   helper_->DeleteValuebuffersCHROMIUMImmediate(n, valuebuffers); | 
 | } | 
 |  | 
 | void GLES2Implementation::DisableVertexAttribArray(GLuint index) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG( | 
 |       "[" << GetLogPrefix() << "] glDisableVertexAttribArray(" << index << ")"); | 
 |   vertex_array_object_manager_->SetAttribEnable(index, false); | 
 |   helper_->DisableVertexAttribArray(index); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::EnableVertexAttribArray(GLuint index) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnableVertexAttribArray(" | 
 |       << index << ")"); | 
 |   vertex_array_object_manager_->SetAttribEnable(index, true); | 
 |   helper_->EnableVertexAttribArray(index); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::DrawArrays(GLenum mode, GLint first, GLsizei count) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawArrays(" | 
 |       << GLES2Util::GetStringDrawMode(mode) << ", " | 
 |       << first << ", " << count << ")"); | 
 |   if (count < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glDrawArrays", "count < 0"); | 
 |     return; | 
 |   } | 
 |   bool simulated = false; | 
 |   if (!vertex_array_object_manager_->SetupSimulatedClientSideBuffers( | 
 |       "glDrawArrays", this, helper_, first + count, 0, &simulated)) { | 
 |     return; | 
 |   } | 
 |   helper_->DrawArrays(mode, first, count); | 
 |   RestoreArrayBuffer(simulated); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetVertexAttribfv( | 
 |     GLuint index, GLenum pname, GLfloat* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribfv(" | 
 |       << index << ", " | 
 |       << GLES2Util::GetStringVertexAttribute(pname) << ", " | 
 |       << static_cast<const void*>(params) << ")"); | 
 |   uint32 value = 0; | 
 |   if (vertex_array_object_manager_->GetVertexAttrib(index, pname, &value)) { | 
 |     *params = static_cast<float>(value); | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT0("gpu", "GLES2::GetVertexAttribfv"); | 
 |   typedef cmds::GetVertexAttribfv::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |   result->SetNumResults(0); | 
 |   helper_->GetVertexAttribfv( | 
 |       index, pname, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   result->CopyResult(params); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < result->GetNumResults(); ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << result->GetData()[i]); | 
 |     } | 
 |   }); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetVertexAttribiv( | 
 |     GLuint index, GLenum pname, GLint* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribiv(" | 
 |       << index << ", " | 
 |       << GLES2Util::GetStringVertexAttribute(pname) << ", " | 
 |       << static_cast<const void*>(params) << ")"); | 
 |   uint32 value = 0; | 
 |   if (vertex_array_object_manager_->GetVertexAttrib(index, pname, &value)) { | 
 |     *params = value; | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT0("gpu", "GLES2::GetVertexAttribiv"); | 
 |   typedef cmds::GetVertexAttribiv::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return; | 
 |   } | 
 |   result->SetNumResults(0); | 
 |   helper_->GetVertexAttribiv( | 
 |       index, pname, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   result->CopyResult(params); | 
 |   GPU_CLIENT_LOG_CODE_BLOCK({ | 
 |     for (int32 i = 0; i < result->GetNumResults(); ++i) { | 
 |       GPU_CLIENT_LOG("  " << i << ": " << result->GetData()[i]); | 
 |     } | 
 |   }); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::Swap() { | 
 |   SwapBuffers(); | 
 | } | 
 |  | 
 | void GLES2Implementation::PartialSwapBuffers(const gfx::Rect& sub_buffer) { | 
 |   PostSubBufferCHROMIUM( | 
 |       sub_buffer.x(), sub_buffer.y(), sub_buffer.width(), sub_buffer.height()); | 
 | } | 
 |  | 
 | static GLenum GetGLESOverlayTransform(gfx::OverlayTransform plane_transform) { | 
 |   switch (plane_transform) { | 
 |     case gfx::OVERLAY_TRANSFORM_INVALID: | 
 |       break; | 
 |     case gfx::OVERLAY_TRANSFORM_NONE: | 
 |       return GL_OVERLAY_TRANSFORM_NONE_CHROMIUM; | 
 |     case gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL: | 
 |       return GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM; | 
 |     case gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL: | 
 |       return GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM; | 
 |     case gfx::OVERLAY_TRANSFORM_ROTATE_90: | 
 |       return GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM; | 
 |     case gfx::OVERLAY_TRANSFORM_ROTATE_180: | 
 |       return GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM; | 
 |     case gfx::OVERLAY_TRANSFORM_ROTATE_270: | 
 |       return GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM; | 
 |   } | 
 |   NOTREACHED(); | 
 |   return GL_OVERLAY_TRANSFORM_NONE_CHROMIUM; | 
 | } | 
 |  | 
 | void GLES2Implementation::ScheduleOverlayPlane( | 
 |     int plane_z_order, | 
 |     gfx::OverlayTransform plane_transform, | 
 |     unsigned overlay_texture_id, | 
 |     const gfx::Rect& display_bounds, | 
 |     const gfx::RectF& uv_rect) { | 
 |   ScheduleOverlayPlaneCHROMIUM(plane_z_order, | 
 |                                GetGLESOverlayTransform(plane_transform), | 
 |                                overlay_texture_id, | 
 |                                display_bounds.x(), | 
 |                                display_bounds.y(), | 
 |                                display_bounds.width(), | 
 |                                display_bounds.height(), | 
 |                                uv_rect.x(), | 
 |                                uv_rect.y(), | 
 |                                uv_rect.width(), | 
 |                                uv_rect.height()); | 
 | } | 
 |  | 
 | GLboolean GLES2Implementation::EnableFeatureCHROMIUM( | 
 |     const char* feature) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnableFeatureCHROMIUM(" | 
 |                  << feature << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::EnableFeatureCHROMIUM"); | 
 |   typedef cmds::EnableFeatureCHROMIUM::Result Result; | 
 |   Result* result = GetResultAs<Result*>(); | 
 |   if (!result) { | 
 |     return false; | 
 |   } | 
 |   *result = 0; | 
 |   SetBucketAsCString(kResultBucketId, feature); | 
 |   helper_->EnableFeatureCHROMIUM( | 
 |       kResultBucketId, GetResultShmId(), GetResultShmOffset()); | 
 |   WaitForCmd(); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   GPU_CLIENT_LOG("   returned " << GLES2Util::GetStringBool(*result)); | 
 |   return *result != 0; | 
 | } | 
 |  | 
 | void* GLES2Implementation::MapBufferSubDataCHROMIUM( | 
 |     GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferSubDataCHROMIUM(" | 
 |       << target << ", " << offset << ", " << size << ", " | 
 |       << GLES2Util::GetStringEnum(access) << ")"); | 
 |   // NOTE: target is NOT checked because the service will check it | 
 |   // and we don't know what targets are valid. | 
 |   if (access != GL_WRITE_ONLY) { | 
 |     SetGLErrorInvalidEnum( | 
 |         "glMapBufferSubDataCHROMIUM", access, "access"); | 
 |     return NULL; | 
 |   } | 
 |   if (!ValidateSize("glMapBufferSubDataCHROMIUM", size) || | 
 |       !ValidateOffset("glMapBufferSubDataCHROMIUM", offset)) { | 
 |     return NULL; | 
 |   } | 
 |  | 
 |   int32 shm_id; | 
 |   unsigned int shm_offset; | 
 |   void* mem = mapped_memory_->Alloc(size, &shm_id, &shm_offset); | 
 |   if (!mem) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glMapBufferSubDataCHROMIUM", "out of memory"); | 
 |     return NULL; | 
 |   } | 
 |  | 
 |   std::pair<MappedBufferMap::iterator, bool> result = | 
 |      mapped_buffers_.insert(std::make_pair( | 
 |          mem, | 
 |          MappedBuffer( | 
 |              access, shm_id, mem, shm_offset, target, offset, size))); | 
 |   DCHECK(result.second); | 
 |   GPU_CLIENT_LOG("  returned " << mem); | 
 |   return mem; | 
 | } | 
 |  | 
 | void GLES2Implementation::UnmapBufferSubDataCHROMIUM(const void* mem) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG( | 
 |       "[" << GetLogPrefix() << "] glUnmapBufferSubDataCHROMIUM(" << mem << ")"); | 
 |   MappedBufferMap::iterator it = mapped_buffers_.find(mem); | 
 |   if (it == mapped_buffers_.end()) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "UnmapBufferSubDataCHROMIUM", "buffer not mapped"); | 
 |     return; | 
 |   } | 
 |   const MappedBuffer& mb = it->second; | 
 |   helper_->BufferSubData( | 
 |       mb.target, mb.offset, mb.size, mb.shm_id, mb.shm_offset); | 
 |   mapped_memory_->FreePendingToken(mb.shm_memory, helper_->InsertToken()); | 
 |   mapped_buffers_.erase(it); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void* GLES2Implementation::MapTexSubImage2DCHROMIUM( | 
 |      GLenum target, | 
 |      GLint level, | 
 |      GLint xoffset, | 
 |      GLint yoffset, | 
 |      GLsizei width, | 
 |      GLsizei height, | 
 |      GLenum format, | 
 |      GLenum type, | 
 |      GLenum access) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapTexSubImage2DCHROMIUM(" | 
 |       << target << ", " << level << ", " | 
 |       << xoffset << ", " << yoffset << ", " | 
 |       << width << ", " << height << ", " | 
 |       << GLES2Util::GetStringTextureFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << GLES2Util::GetStringEnum(access) << ")"); | 
 |   if (access != GL_WRITE_ONLY) { | 
 |     SetGLErrorInvalidEnum( | 
 |         "glMapTexSubImage2DCHROMIUM", access, "access"); | 
 |     return NULL; | 
 |   } | 
 |   // NOTE: target is NOT checked because the service will check it | 
 |   // and we don't know what targets are valid. | 
 |   if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glMapTexSubImage2DCHROMIUM", "bad dimensions"); | 
 |     return NULL; | 
 |   } | 
 |   uint32 size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |       width, height, format, type, unpack_alignment_, &size, NULL, NULL)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glMapTexSubImage2DCHROMIUM", "image size too large"); | 
 |     return NULL; | 
 |   } | 
 |   int32 shm_id; | 
 |   unsigned int shm_offset; | 
 |   void* mem = mapped_memory_->Alloc(size, &shm_id, &shm_offset); | 
 |   if (!mem) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glMapTexSubImage2DCHROMIUM", "out of memory"); | 
 |     return NULL; | 
 |   } | 
 |  | 
 |   std::pair<MappedTextureMap::iterator, bool> result = | 
 |      mapped_textures_.insert(std::make_pair( | 
 |          mem, | 
 |          MappedTexture( | 
 |              access, shm_id, mem, shm_offset, | 
 |              target, level, xoffset, yoffset, width, height, format, type))); | 
 |   DCHECK(result.second); | 
 |   GPU_CLIENT_LOG("  returned " << mem); | 
 |   return mem; | 
 | } | 
 |  | 
 | void GLES2Implementation::UnmapTexSubImage2DCHROMIUM(const void* mem) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG( | 
 |       "[" << GetLogPrefix() << "] glUnmapTexSubImage2DCHROMIUM(" << mem << ")"); | 
 |   MappedTextureMap::iterator it = mapped_textures_.find(mem); | 
 |   if (it == mapped_textures_.end()) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "UnmapTexSubImage2DCHROMIUM", "texture not mapped"); | 
 |     return; | 
 |   } | 
 |   const MappedTexture& mt = it->second; | 
 |   helper_->TexSubImage2D( | 
 |       mt.target, mt.level, mt.xoffset, mt.yoffset, mt.width, mt.height, | 
 |       mt.format, mt.type, mt.shm_id, mt.shm_offset, GL_FALSE); | 
 |   mapped_memory_->FreePendingToken(mt.shm_memory, helper_->InsertToken()); | 
 |   mapped_textures_.erase(it); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ResizeCHROMIUM(GLuint width, GLuint height, | 
 |                                          float scale_factor) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glResizeCHROMIUM(" | 
 |                  << width << ", " << height << ", " << scale_factor << ")"); | 
 |   helper_->ResizeCHROMIUM(width, height, scale_factor); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | const GLchar* GLES2Implementation::GetRequestableExtensionsCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() | 
 |       << "] glGetRequestableExtensionsCHROMIUM()"); | 
 |   TRACE_EVENT0("gpu", | 
 |                "GLES2Implementation::GetRequestableExtensionsCHROMIUM()"); | 
 |   const char* result = NULL; | 
 |   // Clear the bucket so if the command fails nothing will be in it. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   helper_->GetRequestableExtensionsCHROMIUM(kResultBucketId); | 
 |   std::string str; | 
 |   if (GetBucketAsString(kResultBucketId, &str)) { | 
 |     // The set of requestable extensions shrinks as we enable | 
 |     // them. Because we don't know when the client will stop referring | 
 |     // to a previous one it queries (see GetString) we need to cache | 
 |     // the unique results. | 
 |     std::set<std::string>::const_iterator sit = | 
 |         requestable_extensions_set_.find(str); | 
 |     if (sit != requestable_extensions_set_.end()) { | 
 |       result = sit->c_str(); | 
 |     } else { | 
 |       std::pair<std::set<std::string>::const_iterator, bool> insert_result = | 
 |           requestable_extensions_set_.insert(str); | 
 |       DCHECK(insert_result.second); | 
 |       result = insert_result.first->c_str(); | 
 |     } | 
 |   } | 
 |   GPU_CLIENT_LOG("  returned " << result); | 
 |   return reinterpret_cast<const GLchar*>(result); | 
 | } | 
 |  | 
 | // TODO(gman): Remove this command. It's here for WebGL but is incompatible | 
 | // with VirtualGL contexts. | 
 | void GLES2Implementation::RequestExtensionCHROMIUM(const char* extension) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRequestExtensionCHROMIUM(" | 
 |                  << extension << ")"); | 
 |   SetBucketAsCString(kResultBucketId, extension); | 
 |   helper_->RequestExtensionCHROMIUM(kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |  | 
 |   struct ExtensionCheck { | 
 |     const char* extension; | 
 |     ExtensionStatus* status; | 
 |   }; | 
 |   const ExtensionCheck checks[] = { | 
 |     { | 
 |       "GL_ANGLE_pack_reverse_row_order", | 
 |       &angle_pack_reverse_row_order_status_, | 
 |     }, | 
 |     { | 
 |       "GL_CHROMIUM_framebuffer_multisample", | 
 |        &chromium_framebuffer_multisample_, | 
 |     }, | 
 |   }; | 
 |   const size_t kNumChecks = sizeof(checks)/sizeof(checks[0]); | 
 |   for (size_t ii = 0; ii < kNumChecks; ++ii) { | 
 |     const ExtensionCheck& check = checks[ii]; | 
 |     if (*check.status == kUnavailableExtensionStatus && | 
 |         !strcmp(extension, check.extension)) { | 
 |       *check.status = kUnknownExtensionStatus; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::RateLimitOffscreenContextCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRateLimitOffscreenCHROMIUM()"); | 
 |   // Wait if this would add too many rate limit tokens. | 
 |   if (rate_limit_tokens_.size() == kMaxSwapBuffers) { | 
 |     helper_->WaitForToken(rate_limit_tokens_.front()); | 
 |     rate_limit_tokens_.pop(); | 
 |   } | 
 |   rate_limit_tokens_.push(helper_->InsertToken()); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetProgramInfoCHROMIUMHelper( | 
 |     GLuint program, std::vector<int8>* result) { | 
 |   DCHECK(result); | 
 |   // Clear the bucket so if the command fails nothing will be in it. | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   helper_->GetProgramInfoCHROMIUM(program, kResultBucketId); | 
 |   GetBucketContents(kResultBucketId, result); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetProgramInfoCHROMIUM( | 
 |     GLuint program, GLsizei bufsize, GLsizei* size, void* info) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   if (bufsize < 0) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glProgramInfoCHROMIUM", "bufsize less than 0."); | 
 |     return; | 
 |   } | 
 |   if (size == NULL) { | 
 |     SetGLError(GL_INVALID_VALUE, "glProgramInfoCHROMIUM", "size is null."); | 
 |     return; | 
 |   } | 
 |   // Make sure they've set size to 0 else the value will be undefined on | 
 |   // lost context. | 
 |   DCHECK_EQ(0, *size); | 
 |   std::vector<int8> result; | 
 |   GetProgramInfoCHROMIUMHelper(program, &result); | 
 |   if (result.empty()) { | 
 |     return; | 
 |   } | 
 |   *size = result.size(); | 
 |   if (!info) { | 
 |     return; | 
 |   } | 
 |   if (static_cast<size_t>(bufsize) < result.size()) { | 
 |     SetGLError(GL_INVALID_OPERATION, | 
 |                "glProgramInfoCHROMIUM", "bufsize is too small for result."); | 
 |     return; | 
 |   } | 
 |   memcpy(info, &result[0], result.size()); | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::CreateStreamTextureCHROMIUM(GLuint texture) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] CreateStreamTextureCHROMIUM(" | 
 |       << texture << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::CreateStreamTextureCHROMIUM"); | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   return gpu_control_->CreateStreamTexture(texture); | 
 | } | 
 |  | 
 | void GLES2Implementation::PostSubBufferCHROMIUM( | 
 |     GLint x, GLint y, GLint width, GLint height) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] PostSubBufferCHROMIUM(" | 
 |       << x << ", " << y << ", " << width << ", " << height << ")"); | 
 |   TRACE_EVENT2("gpu", "GLES2::PostSubBufferCHROMIUM", | 
 |                "width", width, "height", height); | 
 |  | 
 |   // Same flow control as GLES2Implementation::SwapBuffers (see comments there). | 
 |   swap_buffers_tokens_.push(helper_->InsertToken()); | 
 |   helper_->PostSubBufferCHROMIUM(x, y, width, height); | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   if (swap_buffers_tokens_.size() > kMaxSwapBuffers + 1) { | 
 |     helper_->WaitForToken(swap_buffers_tokens_.front()); | 
 |     swap_buffers_tokens_.pop(); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::DeleteQueriesEXTHelper( | 
 |     GLsizei n, const GLuint* queries) { | 
 |   for (GLsizei ii = 0; ii < n; ++ii) { | 
 |     query_tracker_->RemoveQuery(queries[ii]); | 
 |     query_id_allocator_->FreeID(queries[ii]); | 
 |   } | 
 |  | 
 |   helper_->DeleteQueriesEXTImmediate(n, queries); | 
 | } | 
 |  | 
 | GLboolean GLES2Implementation::IsQueryEXT(GLuint id) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] IsQueryEXT(" << id << ")"); | 
 |  | 
 |   // TODO(gman): To be spec compliant IDs from other contexts sharing | 
 |   // resources need to return true here even though you can't share | 
 |   // queries across contexts? | 
 |   return query_tracker_->GetQuery(id) != NULL; | 
 | } | 
 |  | 
 | void GLES2Implementation::BeginQueryEXT(GLenum target, GLuint id) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] BeginQueryEXT(" | 
 |                  << GLES2Util::GetStringQueryTarget(target) | 
 |                  << ", " << id << ")"); | 
 |  | 
 |   // if any outstanding queries INV_OP | 
 |   QueryMap::iterator it = current_queries_.find(target); | 
 |   if (it != current_queries_.end()) { | 
 |     SetGLError( | 
 |         GL_INVALID_OPERATION, "glBeginQueryEXT", "query already in progress"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // id = 0 INV_OP | 
 |   if (id == 0) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glBeginQueryEXT", "id is 0"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // if not GENned INV_OPERATION | 
 |   if (!query_id_allocator_->InUse(id)) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glBeginQueryEXT", "invalid id"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // if id does not have an object | 
 |   QueryTracker::Query* query = query_tracker_->GetQuery(id); | 
 |   if (!query) { | 
 |     query = query_tracker_->CreateQuery(id, target); | 
 |     if (!query) { | 
 |       SetGLError(GL_OUT_OF_MEMORY, | 
 |                  "glBeginQueryEXT", | 
 |                  "transfer buffer allocation failed"); | 
 |       return; | 
 |     } | 
 |   } else if (query->target() != target) { | 
 |     SetGLError( | 
 |         GL_INVALID_OPERATION, "glBeginQueryEXT", "target does not match"); | 
 |     return; | 
 |   } | 
 |  | 
 |   current_queries_[target] = query; | 
 |  | 
 |   query->Begin(this); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::EndQueryEXT(GLenum target) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] EndQueryEXT(" | 
 |                  << GLES2Util::GetStringQueryTarget(target) << ")"); | 
 |   // Don't do anything if the context is lost. | 
 |   if (helper_->IsContextLost()) { | 
 |     return; | 
 |   } | 
 |  | 
 |   QueryMap::iterator it = current_queries_.find(target); | 
 |   if (it == current_queries_.end()) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glEndQueryEXT", "no active query"); | 
 |     return; | 
 |   } | 
 |  | 
 |   QueryTracker::Query* query = it->second; | 
 |   query->End(this); | 
 |   current_queries_.erase(it); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetQueryivEXT( | 
 |     GLenum target, GLenum pname, GLint* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] GetQueryivEXT(" | 
 |                  << GLES2Util::GetStringQueryTarget(target) << ", " | 
 |                  << GLES2Util::GetStringQueryParameter(pname) << ", " | 
 |                  << static_cast<const void*>(params) << ")"); | 
 |  | 
 |   if (pname != GL_CURRENT_QUERY_EXT) { | 
 |     SetGLErrorInvalidEnum("glGetQueryivEXT", pname, "pname"); | 
 |     return; | 
 |   } | 
 |   QueryMap::iterator it = current_queries_.find(target); | 
 |   if (it != current_queries_.end()) { | 
 |     QueryTracker::Query* query = it->second; | 
 |     *params = query->id(); | 
 |   } else { | 
 |     *params = 0; | 
 |   } | 
 |   GPU_CLIENT_LOG("  " << *params); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GetQueryObjectuivEXT( | 
 |     GLuint id, GLenum pname, GLuint* params) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] GetQueryivEXT(" << id << ", " | 
 |                  << GLES2Util::GetStringQueryObjectParameter(pname) << ", " | 
 |                  << static_cast<const void*>(params) << ")"); | 
 |  | 
 |   QueryTracker::Query* query = query_tracker_->GetQuery(id); | 
 |   if (!query) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glQueryObjectuivEXT", "unknown query id"); | 
 |     return; | 
 |   } | 
 |  | 
 |   QueryMap::iterator it = current_queries_.find(query->target()); | 
 |   if (it != current_queries_.end()) { | 
 |     SetGLError( | 
 |         GL_INVALID_OPERATION, | 
 |         "glQueryObjectuivEXT", "query active. Did you to call glEndQueryEXT?"); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (query->NeverUsed()) { | 
 |     SetGLError( | 
 |         GL_INVALID_OPERATION, | 
 |         "glQueryObjectuivEXT", "Never used. Did you call glBeginQueryEXT?"); | 
 |     return; | 
 |   } | 
 |  | 
 |   switch (pname) { | 
 |     case GL_QUERY_RESULT_EXT: | 
 |       if (!query->CheckResultsAvailable(helper_)) { | 
 |         helper_->WaitForToken(query->token()); | 
 |         if (!query->CheckResultsAvailable(helper_)) { | 
 |           FinishHelper(); | 
 |           CHECK(query->CheckResultsAvailable(helper_)); | 
 |         } | 
 |       } | 
 |       *params = query->GetResult(); | 
 |       break; | 
 |     case GL_QUERY_RESULT_AVAILABLE_EXT: | 
 |       *params = query->CheckResultsAvailable(helper_); | 
 |       break; | 
 |     default: | 
 |       SetGLErrorInvalidEnum("glQueryObjectuivEXT", pname, "pname"); | 
 |       break; | 
 |   } | 
 |   GPU_CLIENT_LOG("  " << *params); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::DrawArraysInstancedANGLE( | 
 |     GLenum mode, GLint first, GLsizei count, GLsizei primcount) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawArraysInstancedANGLE(" | 
 |       << GLES2Util::GetStringDrawMode(mode) << ", " | 
 |       << first << ", " << count << ", " << primcount << ")"); | 
 |   if (count < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glDrawArraysInstancedANGLE", "count < 0"); | 
 |     return; | 
 |   } | 
 |   if (primcount < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glDrawArraysInstancedANGLE", "primcount < 0"); | 
 |     return; | 
 |   } | 
 |   if (primcount == 0) { | 
 |     return; | 
 |   } | 
 |   bool simulated = false; | 
 |   if (!vertex_array_object_manager_->SetupSimulatedClientSideBuffers( | 
 |       "glDrawArraysInstancedANGLE", this, helper_, first + count, primcount, | 
 |       &simulated)) { | 
 |     return; | 
 |   } | 
 |   helper_->DrawArraysInstancedANGLE(mode, first, count, primcount); | 
 |   RestoreArrayBuffer(simulated); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::DrawElementsInstancedANGLE( | 
 |     GLenum mode, GLsizei count, GLenum type, const void* indices, | 
 |     GLsizei primcount) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawElementsInstancedANGLE(" | 
 |       << GLES2Util::GetStringDrawMode(mode) << ", " | 
 |       << count << ", " | 
 |       << GLES2Util::GetStringIndexType(type) << ", " | 
 |       << static_cast<const void*>(indices) << ", " | 
 |       << primcount << ")"); | 
 |   if (count < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, | 
 |                "glDrawElementsInstancedANGLE", "count less than 0."); | 
 |     return; | 
 |   } | 
 |   if (count == 0) { | 
 |     return; | 
 |   } | 
 |   if (primcount < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, | 
 |                "glDrawElementsInstancedANGLE", "primcount < 0"); | 
 |     return; | 
 |   } | 
 |   if (primcount == 0) { | 
 |     return; | 
 |   } | 
 |   if (vertex_array_object_manager_->bound_element_array_buffer() != 0 && | 
 |       !ValidateOffset("glDrawElementsInstancedANGLE", | 
 |                       reinterpret_cast<GLintptr>(indices))) { | 
 |     return; | 
 |   } | 
 |   GLuint offset = 0; | 
 |   bool simulated = false; | 
 |   if (!vertex_array_object_manager_->SetupSimulatedIndexAndClientSideBuffers( | 
 |       "glDrawElementsInstancedANGLE", this, helper_, count, type, primcount, | 
 |       indices, &offset, &simulated)) { | 
 |     return; | 
 |   } | 
 |   helper_->DrawElementsInstancedANGLE(mode, count, type, offset, primcount); | 
 |   RestoreElementAndArrayBuffers(simulated); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::GenMailboxCHROMIUM( | 
 |     GLbyte* mailbox) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenMailboxCHROMIUM(" | 
 |       << static_cast<const void*>(mailbox) << ")"); | 
 |   TRACE_EVENT0("gpu", "GLES2::GenMailboxCHROMIUM"); | 
 |  | 
 |   gpu::Mailbox result = gpu::Mailbox::Generate(); | 
 |   memcpy(mailbox, result.name, sizeof(result.name)); | 
 | } | 
 |  | 
 | void GLES2Implementation::ProduceTextureCHROMIUM(GLenum target, | 
 |                                                  const GLbyte* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" | 
 |                      << static_cast<const void*>(data) << ")"); | 
 |   const Mailbox& mailbox = *reinterpret_cast<const Mailbox*>(data); | 
 |   DCHECK(mailbox.Verify()) << "ProduceTextureCHROMIUM was passed a " | 
 |                               "mailbox that was not generated by " | 
 |                               "GenMailboxCHROMIUM."; | 
 |   helper_->ProduceTextureCHROMIUMImmediate(target, data); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ProduceTextureDirectCHROMIUM( | 
 |     GLuint texture, GLenum target, const GLbyte* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureDirectCHROMIUM(" | 
 |                      << static_cast<const void*>(data) << ")"); | 
 |   const Mailbox& mailbox = *reinterpret_cast<const Mailbox*>(data); | 
 |   DCHECK(mailbox.Verify()) << "ProduceTextureDirectCHROMIUM was passed a " | 
 |                               "mailbox that was not generated by " | 
 |                               "GenMailboxCHROMIUM."; | 
 |   helper_->ProduceTextureDirectCHROMIUMImmediate(texture, target, data); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::ConsumeTextureCHROMIUM(GLenum target, | 
 |                                                  const GLbyte* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" | 
 |                      << static_cast<const void*>(data) << ")"); | 
 |   const Mailbox& mailbox = *reinterpret_cast<const Mailbox*>(data); | 
 |   DCHECK(mailbox.Verify()) << "ConsumeTextureCHROMIUM was passed a " | 
 |                               "mailbox that was not generated by " | 
 |                               "GenMailboxCHROMIUM."; | 
 |   helper_->ConsumeTextureCHROMIUMImmediate(target, data); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::CreateAndConsumeTextureCHROMIUM( | 
 |     GLenum target, const GLbyte* data) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateAndConsumeTextureCHROMIUM(" | 
 |                      << static_cast<const void*>(data) << ")"); | 
 |   const Mailbox& mailbox = *reinterpret_cast<const Mailbox*>(data); | 
 |   DCHECK(mailbox.Verify()) << "CreateAndConsumeTextureCHROMIUM was passed a " | 
 |                               "mailbox that was not generated by " | 
 |                               "GenMailboxCHROMIUM."; | 
 |   GLuint client_id; | 
 |   GetIdHandler(id_namespaces::kTextures)->MakeIds(this, 0, 1, &client_id); | 
 |   helper_->CreateAndConsumeTextureCHROMIUMImmediate(target, | 
 |       client_id, data); | 
 |   if (share_group_->bind_generates_resource()) | 
 |     helper_->CommandBufferHelper::Flush(); | 
 |   CheckGLError(); | 
 |   return client_id; | 
 | } | 
 |  | 
 | void GLES2Implementation::PushGroupMarkerEXT( | 
 |     GLsizei length, const GLchar* marker) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPushGroupMarkerEXT(" | 
 |       << length << ", " << marker << ")"); | 
 |   if (!marker) { | 
 |     marker = ""; | 
 |   } | 
 |   SetBucketAsString( | 
 |       kResultBucketId, | 
 |       (length ? std::string(marker, length) : std::string(marker))); | 
 |   helper_->PushGroupMarkerEXT(kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   debug_marker_manager_.PushGroup( | 
 |       length ? std::string(marker, length) : std::string(marker)); | 
 | } | 
 |  | 
 | void GLES2Implementation::InsertEventMarkerEXT( | 
 |     GLsizei length, const GLchar* marker) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertEventMarkerEXT(" | 
 |       << length << ", " << marker << ")"); | 
 |   if (!marker) { | 
 |     marker = ""; | 
 |   } | 
 |   SetBucketAsString( | 
 |       kResultBucketId, | 
 |       (length ? std::string(marker, length) : std::string(marker))); | 
 |   helper_->InsertEventMarkerEXT(kResultBucketId); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   debug_marker_manager_.SetMarker( | 
 |       length ? std::string(marker, length) : std::string(marker)); | 
 | } | 
 |  | 
 | void GLES2Implementation::PopGroupMarkerEXT() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPopGroupMarkerEXT()"); | 
 |   helper_->PopGroupMarkerEXT(); | 
 |   debug_marker_manager_.PopGroup(); | 
 | } | 
 |  | 
 | void GLES2Implementation::TraceBeginCHROMIUM( | 
 |     const char* category_name, const char* trace_name) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTraceBeginCHROMIUM(" | 
 |                  << category_name << ", " << trace_name << ")"); | 
 |   if (current_trace_category_.get() || current_trace_name_.get()) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glTraceBeginCHROMIUM", | 
 |                "trace already running"); | 
 |     return; | 
 |   } | 
 |   TRACE_EVENT_COPY_ASYNC_BEGIN0(category_name, trace_name, this); | 
 |   SetBucketAsCString(kResultBucketId, category_name); | 
 |   SetBucketAsCString(kResultBucketId + 1, category_name); | 
 |   helper_->TraceBeginCHROMIUM(kResultBucketId, kResultBucketId + 1); | 
 |   helper_->SetBucketSize(kResultBucketId, 0); | 
 |   helper_->SetBucketSize(kResultBucketId + 1, 0); | 
 |   current_trace_category_.reset(new std::string(category_name)); | 
 |   current_trace_name_.reset(new std::string(trace_name)); | 
 | } | 
 |  | 
 | void GLES2Implementation::TraceEndCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTraceEndCHROMIUM(" << ")"); | 
 |   if (!current_trace_category_.get() || !current_trace_name_.get()) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glTraceEndCHROMIUM", | 
 |                "missing begin trace"); | 
 |     return; | 
 |   } | 
 |   helper_->TraceEndCHROMIUM(); | 
 |   TRACE_EVENT_COPY_ASYNC_END0(current_trace_category_->c_str(), | 
 |                               current_trace_name_->c_str(), this); | 
 |   current_trace_category_.reset(); | 
 |   current_trace_name_.reset(); | 
 | } | 
 |  | 
 | void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM(" | 
 |       << target << ", " << GLES2Util::GetStringEnum(access) << ")"); | 
 |   switch (target)  { | 
 |     case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       if (access != GL_READ_ONLY) { | 
 |         SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); | 
 |         return NULL; | 
 |       } | 
 |       break; | 
 |     case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: | 
 |       if (access != GL_WRITE_ONLY) { | 
 |         SetGLError(GL_INVALID_ENUM, "glMapBufferCHROMIUM", "bad access mode"); | 
 |         return NULL; | 
 |       } | 
 |       break; | 
 |     default: | 
 |       SetGLError( | 
 |           GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target"); | 
 |       return NULL; | 
 |   } | 
 |   GLuint buffer_id; | 
 |   GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id); | 
 |   if (!buffer_id) { | 
 |     return NULL; | 
 |   } | 
 |   BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 
 |   if (!buffer) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer"); | 
 |     return NULL; | 
 |   } | 
 |   if (buffer->mapped()) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped"); | 
 |     return NULL; | 
 |   } | 
 |   // Here we wait for previous transfer operations to be finished. | 
 |   // TODO(hubbe): AsyncTex(Sub)Image2dCHROMIUM does not currently work | 
 |   // with this method of synchronization. Until this is fixed, | 
 |   // MapBufferCHROMIUM will not block even if the transfer is not ready | 
 |   // for these calls. | 
 |   if (buffer->last_usage_token()) { | 
 |     helper_->WaitForToken(buffer->last_usage_token()); | 
 |     buffer->set_last_usage_token(0); | 
 |   } | 
 |   buffer->set_mapped(true); | 
 |  | 
 |   GPU_CLIENT_LOG("  returned " << buffer->address()); | 
 |   CheckGLError(); | 
 |   return buffer->address(); | 
 | } | 
 |  | 
 | GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG( | 
 |       "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")"); | 
 |   GLuint buffer_id; | 
 |   if (!GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id)) { | 
 |     SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target"); | 
 |   } | 
 |   if (!buffer_id) { | 
 |     return false; | 
 |   } | 
 |   BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id); | 
 |   if (!buffer) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glUnmapBufferCHROMIUM", "invalid buffer"); | 
 |     return false; | 
 |   } | 
 |   if (!buffer->mapped()) { | 
 |     SetGLError(GL_INVALID_OPERATION, "glUnmapBufferCHROMIUM", "not mapped"); | 
 |     return false; | 
 |   } | 
 |   buffer->set_mapped(false); | 
 |   CheckGLError(); | 
 |   return true; | 
 | } | 
 |  | 
 | bool GLES2Implementation::EnsureAsyncUploadSync() { | 
 |   if (async_upload_sync_) | 
 |     return true; | 
 |  | 
 |   int32 shm_id; | 
 |   unsigned int shm_offset; | 
 |   void* mem = mapped_memory_->Alloc(sizeof(AsyncUploadSync), | 
 |                                     &shm_id, | 
 |                                     &shm_offset); | 
 |   if (!mem) | 
 |     return false; | 
 |  | 
 |   async_upload_sync_shm_id_ = shm_id; | 
 |   async_upload_sync_shm_offset_ = shm_offset; | 
 |   async_upload_sync_ = static_cast<AsyncUploadSync*>(mem); | 
 |   async_upload_sync_->Reset(); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | uint32 GLES2Implementation::NextAsyncUploadToken() { | 
 |   async_upload_token_++; | 
 |   if (async_upload_token_ == 0) | 
 |     async_upload_token_++; | 
 |   return async_upload_token_; | 
 | } | 
 |  | 
 | void GLES2Implementation::PollAsyncUploads() { | 
 |   if (!async_upload_sync_) | 
 |     return; | 
 |  | 
 |   if (helper_->IsContextLost()) { | 
 |     DetachedAsyncUploadMemoryList::iterator it = | 
 |         detached_async_upload_memory_.begin(); | 
 |     while (it != detached_async_upload_memory_.end()) { | 
 |       mapped_memory_->Free(it->first); | 
 |       it = detached_async_upload_memory_.erase(it); | 
 |     } | 
 |     return; | 
 |   } | 
 |  | 
 |   DetachedAsyncUploadMemoryList::iterator it = | 
 |       detached_async_upload_memory_.begin(); | 
 |   while (it != detached_async_upload_memory_.end()) { | 
 |     if (HasAsyncUploadTokenPassed(it->second)) { | 
 |       mapped_memory_->Free(it->first); | 
 |       it = detached_async_upload_memory_.erase(it); | 
 |     } else { | 
 |       break; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::FreeAllAsyncUploadBuffers() { | 
 |   // Free all completed unmanaged async uploads buffers. | 
 |   PollAsyncUploads(); | 
 |  | 
 |   // Synchronously free rest of the unmanaged async upload buffers. | 
 |   if (!detached_async_upload_memory_.empty()) { | 
 |     WaitAllAsyncTexImage2DCHROMIUM(); | 
 |     WaitForCmd(); | 
 |     PollAsyncUploads(); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::AsyncTexImage2DCHROMIUM( | 
 |     GLenum target, GLint level, GLenum internalformat, GLsizei width, | 
 |     GLsizei height, GLint border, GLenum format, GLenum type, | 
 |     const void* pixels) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImage2D(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " | 
 |       << width << ", " << height << ", " << border << ", " | 
 |       << GLES2Util::GetStringTextureFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << static_cast<const void*>(pixels) << ")"); | 
 |   if (level < 0 || height < 0 || width < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |   if (border != 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "border != 0"); | 
 |     return; | 
 |   } | 
 |   uint32 size; | 
 |   uint32 unpadded_row_size; | 
 |   uint32 padded_row_size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |           width, height, format, type, unpack_alignment_, &size, | 
 |           &unpadded_row_size, &padded_row_size)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glTexImage2D", "image size too large"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // If there's no data/buffer just issue the AsyncTexImage2D | 
 |   if (!pixels && !bound_pixel_unpack_transfer_buffer_id_) { | 
 |     helper_->AsyncTexImage2DCHROMIUM( | 
 |        target, level, internalformat, width, height, format, type, | 
 |        0, 0, 0, 0, 0); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (!EnsureAsyncUploadSync()) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glTexImage2D", "out of memory"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Otherwise, async uploads require a transfer buffer to be bound. | 
 |   // TODO(hubbe): Make MapBufferCHROMIUM block if someone tries to re-use | 
 |   // the buffer before the transfer is finished. (Currently such | 
 |   // synchronization has to be handled manually.) | 
 |   GLuint offset = ToGLuint(pixels); | 
 |   BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |       bound_pixel_unpack_transfer_buffer_id_, | 
 |       "glAsyncTexImage2DCHROMIUM", offset, size); | 
 |   if (buffer && buffer->shm_id() != -1) { | 
 |     uint32 async_token = NextAsyncUploadToken(); | 
 |     buffer->set_last_async_upload_token(async_token); | 
 |     helper_->AsyncTexImage2DCHROMIUM( | 
 |         target, level, internalformat, width, height, format, type, | 
 |         buffer->shm_id(), buffer->shm_offset() + offset, | 
 |         async_token, | 
 |         async_upload_sync_shm_id_, async_upload_sync_shm_offset_); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::AsyncTexSubImage2DCHROMIUM( | 
 |     GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | 
 |     GLsizei height, GLenum format, GLenum type, const void* pixels) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAsyncTexSubImage2DCHROMIUM(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ", " | 
 |       << level << ", " | 
 |       << xoffset << ", " << yoffset << ", " | 
 |       << width << ", " << height << ", " | 
 |       << GLES2Util::GetStringTextureFormat(format) << ", " | 
 |       << GLES2Util::GetStringPixelType(type) << ", " | 
 |       << static_cast<const void*>(pixels) << ")"); | 
 |   if (level < 0 || height < 0 || width < 0) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "dimension < 0"); | 
 |     return; | 
 |   } | 
 |  | 
 |   uint32 size; | 
 |   uint32 unpadded_row_size; | 
 |   uint32 padded_row_size; | 
 |   if (!GLES2Util::ComputeImageDataSizes( | 
 |         width, height, format, type, unpack_alignment_, &size, | 
 |         &unpadded_row_size, &padded_row_size)) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glAsyncTexSubImage2DCHROMIUM", "size to large"); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (!EnsureAsyncUploadSync()) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glTexImage2D", "out of memory"); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Async uploads require a transfer buffer to be bound. | 
 |   // TODO(hubbe): Make MapBufferCHROMIUM block if someone tries to re-use | 
 |   // the buffer before the transfer is finished. (Currently such | 
 |   // synchronization has to be handled manually.) | 
 |   GLuint offset = ToGLuint(pixels); | 
 |   BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( | 
 |       bound_pixel_unpack_transfer_buffer_id_, | 
 |       "glAsyncTexSubImage2DCHROMIUM", offset, size); | 
 |   if (buffer && buffer->shm_id() != -1) { | 
 |     uint32 async_token = NextAsyncUploadToken(); | 
 |     buffer->set_last_async_upload_token(async_token); | 
 |     helper_->AsyncTexSubImage2DCHROMIUM( | 
 |         target, level, xoffset, yoffset, width, height, format, type, | 
 |         buffer->shm_id(), buffer->shm_offset() + offset, | 
 |         async_token, | 
 |         async_upload_sync_shm_id_, async_upload_sync_shm_offset_); | 
 |   } | 
 | } | 
 |  | 
 | void GLES2Implementation::WaitAsyncTexImage2DCHROMIUM(GLenum target) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitAsyncTexImage2DCHROMIUM(" | 
 |       << GLES2Util::GetStringTextureTarget(target) << ")"); | 
 |   helper_->WaitAsyncTexImage2DCHROMIUM(target); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | void GLES2Implementation::WaitAllAsyncTexImage2DCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() | 
 |       << "] glWaitAllAsyncTexImage2DCHROMIUM()"); | 
 |   helper_->WaitAllAsyncTexImage2DCHROMIUM(); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::InsertSyncPointCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertSyncPointCHROMIUM"); | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   return gpu_control_->InsertSyncPoint(); | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::InsertFutureSyncPointCHROMIUM() { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertFutureSyncPointCHROMIUM"); | 
 |   DCHECK(capabilities_.future_sync_points); | 
 |   return gpu_control_->InsertFutureSyncPoint(); | 
 | } | 
 |  | 
 | void GLES2Implementation::RetireSyncPointCHROMIUM(GLuint sync_point) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRetireSyncPointCHROMIUM(" | 
 |                      << sync_point << ")"); | 
 |   DCHECK(capabilities_.future_sync_points); | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   gpu_control_->RetireSyncPoint(sync_point); | 
 | } | 
 |  | 
 | namespace { | 
 |  | 
 | bool ValidImageFormat(GLenum internalformat) { | 
 |   switch (internalformat) { | 
 |     case GL_RGB: | 
 |     case GL_RGBA: | 
 |       return true; | 
 |     default: | 
 |       return false; | 
 |   } | 
 | } | 
 |  | 
 | bool ValidImageUsage(GLenum usage) { | 
 |   switch (usage) { | 
 |     case GL_MAP_CHROMIUM: | 
 |     case GL_SCANOUT_CHROMIUM: | 
 |       return true; | 
 |     default: | 
 |       return false; | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | GLuint GLES2Implementation::CreateImageCHROMIUMHelper(ClientBuffer buffer, | 
 |                                                       GLsizei width, | 
 |                                                       GLsizei height, | 
 |                                                       GLenum internalformat) { | 
 |   if (width <= 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCreateImageCHROMIUM", "width <= 0"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   if (height <= 0) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCreateImageCHROMIUM", "height <= 0"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   if (!ValidImageFormat(internalformat)) { | 
 |     SetGLError(GL_INVALID_VALUE, "glCreateImageCHROMIUM", "invalid format"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   int32_t image_id = | 
 |       gpu_control_->CreateImage(buffer, width, height, internalformat); | 
 |   if (image_id < 0) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, "glCreateImageCHROMIUM", "image_id < 0"); | 
 |     return 0; | 
 |   } | 
 |   return image_id; | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::CreateImageCHROMIUM(ClientBuffer buffer, | 
 |                                                 GLsizei width, | 
 |                                                 GLsizei height, | 
 |                                                 GLenum internalformat) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateImageCHROMIUM(" << width | 
 |                      << ", " << height << ", " | 
 |                      << GLES2Util::GetStringImageInternalFormat(internalformat) | 
 |                      << ")"); | 
 |   GLuint image_id = | 
 |       CreateImageCHROMIUMHelper(buffer, width, height, internalformat); | 
 |   CheckGLError(); | 
 |   return image_id; | 
 | } | 
 |  | 
 | void GLES2Implementation::DestroyImageCHROMIUMHelper(GLuint image_id) { | 
 |   // Flush the command stream to make sure all pending commands | 
 |   // that may refer to the image_id are executed on the service side. | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   gpu_control_->DestroyImage(image_id); | 
 | } | 
 |  | 
 | void GLES2Implementation::DestroyImageCHROMIUM(GLuint image_id) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDestroyImageCHROMIUM(" | 
 |       << image_id << ")"); | 
 |   DestroyImageCHROMIUMHelper(image_id); | 
 |   CheckGLError(); | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::CreateGpuMemoryBufferImageCHROMIUMHelper( | 
 |     GLsizei width, | 
 |     GLsizei height, | 
 |     GLenum internalformat, | 
 |     GLenum usage) { | 
 |   if (width <= 0) { | 
 |     SetGLError( | 
 |         GL_INVALID_VALUE, "glCreateGpuMemoryBufferImageCHROMIUM", "width <= 0"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   if (height <= 0) { | 
 |     SetGLError(GL_INVALID_VALUE, | 
 |                "glCreateGpuMemoryBufferImageCHROMIUM", | 
 |                "height <= 0"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   if (!ValidImageFormat(internalformat)) { | 
 |     SetGLError(GL_INVALID_VALUE, | 
 |                "glCreateGpuMemoryBufferImageCHROMIUM", | 
 |                "invalid format"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   if (!ValidImageUsage(usage)) { | 
 |     SetGLError(GL_INVALID_VALUE, | 
 |                "glCreateGpuMemoryBufferImageCHROMIUM", | 
 |                "invalid usage"); | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Flush the command stream to ensure ordering in case the newly | 
 |   // returned image_id has recently been in use with a different buffer. | 
 |   helper_->CommandBufferHelper::Flush(); | 
 |   int32_t image_id = gpu_control_->CreateGpuMemoryBufferImage( | 
 |       width, height, internalformat, usage); | 
 |   if (image_id < 0) { | 
 |     SetGLError(GL_OUT_OF_MEMORY, | 
 |                "glCreateGpuMemoryBufferImageCHROMIUM", | 
 |                "image_id < 0"); | 
 |     return 0; | 
 |   } | 
 |   return image_id; | 
 | } | 
 |  | 
 | GLuint GLES2Implementation::CreateGpuMemoryBufferImageCHROMIUM( | 
 |     GLsizei width, | 
 |     GLsizei height, | 
 |     GLenum internalformat, | 
 |     GLenum usage) { | 
 |   GPU_CLIENT_SINGLE_THREAD_CHECK(); | 
 |   GPU_CLIENT_LOG("[" << GetLogPrefix() | 
 |                      << "] glCreateGpuMemoryBufferImageCHROMIUM(" << width | 
 |                      << ", " << height << ", " | 
 |                      << GLES2Util::GetStringImageInternalFormat(internalformat) | 
 |                      << ", " << GLES2Util::GetStringImageUsage(usage) << ")"); | 
 |   GLuint image_id = CreateGpuMemoryBufferImageCHROMIUMHelper( | 
 |       width, height, internalformat, usage); | 
 |   CheckGLError(); | 
 |   return image_id; | 
 | } | 
 |  | 
 | bool GLES2Implementation::ValidateSize(const char* func, GLsizeiptr size) { | 
 |   if (size < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, func, "size < 0"); | 
 |     return false; | 
 |   } | 
 |   if (!FitInt32NonNegative<GLsizeiptr>(size)) { | 
 |     SetGLError(GL_INVALID_OPERATION, func, "size more than 32-bit"); | 
 |     return false; | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool GLES2Implementation::ValidateOffset(const char* func, GLintptr offset) { | 
 |   if (offset < 0) { | 
 |     SetGLError(GL_INVALID_VALUE, func, "offset < 0"); | 
 |     return false; | 
 |   } | 
 |   if (!FitInt32NonNegative<GLintptr>(offset)) { | 
 |     SetGLError(GL_INVALID_OPERATION, func, "offset more than 32-bit"); | 
 |     return false; | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | // Include the auto-generated part of this file. We split this because it means | 
 | // we can easily edit the non-auto generated parts right here in this file | 
 | // instead of having to edit some template or the code generator. | 
 | #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h" | 
 |  | 
 | }  // namespace gles2 | 
 | }  // namespace gpu |